Activision and Infinity Ward are doubling down on their commitment to not have loot boxes in the upcoming Call of Duty: Modern Warfare with the announcement that it will instead feature a battle pass. The new system is almost identical to other battle pass systems found in games like Fortnite. IGN reports:
In a newly published blog post, Activision announced that is "introducing a new Battle Pass system, not a loot box system," to Call of Duty: Modern Warfare. The news comes after Infinity Ward announced the studio is not developing a loot box system for Modern Warfare despite rumours and leaks suggesting otherwise. A battle pass is a system where players can earn rewards by playing the game and completing in-game...
We go hands-on with the just-announced Medal of Honor: Above and Beyond, the big-budget virtual reality game from Respawn Entertainment. Game director Peter Hirschmann chats with us about their vision for this game and what VR brings to this venerable WW2 franchise, and we break down our demo session with our in-depth impressions!
We’re excited to introduce our first ever Update! U1 contains the all-new Utah Beach map, light tanks, resource nodes and many more smaller changes and fixes. To celebrate this, we're offering a 15% discount! Each Update will mix totally new content and features with continued improvements and fixes to every aspect of the game.
Update 1.3 is now releases with the zombie-inspired Frenzy Checkpoint arcade mode, new weapons, a remake of the classic Insurgency map ‘Ministry’, and more! Play Insurgency: Sandstorm for free this weekend, June 20 to 24!
Hell Let Loose has entered early access and you can purchase it now via Steam for $29.99 US
We’re Now in Early Access!
We began Hell Let Loose as a tiny hobby project on the Unreal Engine forums back in late 2014, when World War Two games were very much in drought. We wanted to create a game that mixed the intensity of front-line combat with the depth and strategy of more realistic, team-oriented shooters. From there, Hell Let Loose has gone on to become the sole focus and passion for our team of 10.
We’re so thankful for the patience you have shown us - both before our Kickstarter (if you want a laugh, watch the gameplay in our original Kickstarter trailer!), helping us raise funding, and then supporting us through the testing waves. You’ve been battling bugs with us on the front-line for more than a year now. Whether you’re a...
For those out of the loop, starting tomorrow (26th April) at 11am BST we’re running a closed beta until Monday (29th April). This is the penultimate beta for Hell Let Loose ahead of Early Access launch on June 6th.
PCgamer is reporting that Electronic Arts is laying off 350 people across their marketing, publishing and ops team
Wilson said that the publisher was taking "important steps as a company to address our challenges and prepare for the opportunities ahead." Unfortunately, those changes will "impact about 350 roles", which means 350 people will be laid off. The full statement is below.
Google finally showed off its Stadia video gaming platform at the 2019 Game Developers Conference. While there is no pricing or date set for the streaming platform’s launch, the company says it will be coming in 2019. Players will be able to quickly load games on smartphones, tablets, desktop computers, and Chromecasts.
This could be the "Netflix" of gaming. Looks interesting but time will tell if the hype can be believed. Also, a lot will depend on cost and how it's going to work. Are we expected to "Buy" the games or is it going to be a subscription-based system like Netflix? Time will tell but if it does become the defacto standard we are not going to need our powerful gaming PCs any more.
It includes the massive addition of a new ‘arcade’ playlist with rotating game modes, alongside five new weapons, a new firing range for practising your aim, performance improvements, and a wealth of smaller changes, additions, tweaks, and bug fixes
Say it ain't so EA. Spotted this little bueaty over at [H]
"You should expect that we will be more innovative and more creative around both marketing campaigns and how we bring games to market and more diligent in our operation against execution of the project plans around development of video games going forward," he said. "I mean, it’s something we are taking very seriously across the full landscape of development." Wilson later went on to note that "Titanfall 2" also struggled with a marketing problem.
My reply was
I think this game would have sold better if they did something new, fresh and never tried before
- Let the community create their own maps. this could be record setting, where the community could turn out new maps on a weekly basis
- Let the community run their own servers so they can police, set rules and run their own community the way they want too
- Add a third party to control anti cheat
- A mode that bridges arcade...
I've been playing FPS type games for longer than I can remember. I'm not known for calling people out as cheaters but over the past year playing both BF1 and BF5 I can't help but say cheating is BAD in both 1 and V
Rogue-9 via his youtube channel has some amazing proof and it seems Dice/EA could not be bothered to fix the Anti-Cheat
Lets not even talk about the lack of any 3rd party servers. I guess Dice/EA can't afford the dev to get that working......