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  #1  
Old 10-29-2008, 08:27 PM
SpinDry SpinDry is offline
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COD WW Server Config

So i put this one together for our clan servers its got all the game type settings and should have every thing, its not just another COD4 config.

I hope some one can use this since the dam beta is not working for us on our dedicated servers. Hopefully soon i can figure out what it is.




// Call of Duty World at War Server Configuration File

// Start Command (+set dedicated 2 +set net_ip 0.0.0.0 +set net_port 28960 +exec server.cfg +map_rotate)


//************************************************** ****************************
// Color Codes
//************************************************** ****************************
// Colors for text. Do not clear the comment in front of the color codes.
// Useful for your server name, motd msg's - Information and ref use only
//
// ^1 = Red
// ^2 = Green
// ^3 = Yellow
// ^4 = Blue
// ^5 = Cyan
// ^6 = pink/Magenta
// ^7 = White
// ^0 = Black

//************************************************** ****************************
// Public Information
//************************************************** ****************************

sets sv_hostname "^4%hostname%"
sets _Admin "admin"
sets _Email ""
sets _Website ""
sets _Location ""
sets _Irc ""
set scr_motd ""

//************************************************** ****************************
// Common Server Settings
//************************************************** ****************************
// Log Settings
//************************************************** ****************************

set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set sv_log_damage "1"

//************************************************** ****************************
// Password Settings
//************************************************** ****************************

set rcon_password "" // RCON must supply pw to use
set sv_privatePassword "" // Private slots, non-public slots

//************************************************** ****************************
// The following can be used to lock out the server so that only those
// players that have been provide the password can connect. Good for
// matches, practices, etc.
//************************************************** ****************************

set g_password ""

//************************************************** ****************************
// Player slots setup
//************************************************** ****************************

set sv_privateclients "" // Number of private player slots, maxclients - privateclients = public

slots

//************************************************** ****************************
// Ping
//************************************************** ****************************

set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to

connect
set sv_maxping "350" // MAX player ping on CONNECT, any higher and player isnt allowed to

connect

//************************************************** ****************************
// Client Download Settings. (0=off/1=on) Used for MODs and custom maps
// See included Quick Setup Guide for instructions.
//************************************************** ****************************

set sv_allowdownload "1"
seta sv_wwwDownload "1"
//seta sv_wwwBaseURL "http://www.your_website.com/base_folder"
seta sv_wwwBaseURL "ftp://client:client@ftpfiles.myftp.org"
seta sv_wwwDlDisconnected "1"

//************************************************** ****************************
// Rate
set sv_maxRate "5000"
//************************************************** ****************************

//************************************************** ****************************
// FPS
//************************************************** ****************************

//set sv_fps "20"

//************************************************** ****************************
// Drop inactive players
//************************************************** ****************************

set sv_timeout "300"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"

//************************************************** ****************************
// AntiFlooding Settings
//************************************************** ****************************

set sv_floodProtect "1"
set sv_reconnectlimit "3"

//************************************************** ****************************
// Anti Cheat Settings
//************************************************** ****************************

set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "1"
set sv_punkbuster "1"

//************************************************** ****************************
// Temporary Ban duration, in seconds
//************************************************** ****************************

set sv_kickBanTime "3600"

//************************************************** ****************************
// In-game voice communication system
//************************************************** ****************************

set sv_voice "0"
set sv_voiceQuality "1"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "1"

//************************************************** ****************************
// Misc
//************************************************** ****************************

set sv_allowAnonymous "0"
set g_antilag "1"
set scr_xpscale "1"


//************************************************** ****************************
// GAME TYPE SETTINGS
//************************************************** ****************************

//************************************************** ****************************
// Gameplay
//************************************************** ****************************

set scr_game_graceperiod "15"
set scr_game_allowkillcam "1"
set scr_game_onlyheadshots "0"
set scr_game_deathpointloss "0"
set scr_game_suicidepointloss "0"
set scr_team_teamkillpointloss "1"
set scr_game_spectatetype "1"
set scr_game_perks "1"
set scr_game_forceradar "0"
set scr_game_hardpoints "1"
set scr_allowbattlechatter "1"
set scr_allowannouncer "1"
set scr_game_forceradar "0"
set scr_vehicles_enabled "1"
set vehControlMode "0"
set g_compassShowEnemies "0"
set g_allowvote "0"

//************************************************** ****************************
// Hardpoints
//************************************************** ****************************

set scr_hardpoint_allowartillery "1"
set scr_hardpoint_allowuav "1"
set scr_hardpoint_allowdogs "1"

//************************************************** ****************************
// Teams
//************************************************** ****************************

set scr_team_fftype "0"
set scr_team_respawntime "0"
set scr_team_teamkillspawndelay "20"
set scr_team_kickteamkillers "0"
set scr_team_teamkillerplaylistbanquantum "0"
set scr_team_teamkillerplaylistbanpenalty "0"

//************************************************** ****************************
// player
//************************************************** ****************************

set scr_player_numlives "0"
set scr_player_respawndelay "0"
set scr_player_maxhealth "100"
set scr_player_suicidespawndelay "0"
set scr_player_healthregentime "5"
set scr_player_forcerespawn "1"
set scr_player_sprinttime "4"

//************************************************** ****************************
// dogs
//************************************************** ****************************

set scr_dog_time "60"
set scr_dog_health "100"
set scr_dog_count "8"
set scr_dog_max_at_once "4"

//************************************************** ****************************
// UI
//************************************************** ****************************

set scr_hardcore "0"
set scr_oldschool "0"
set ui_hud_hardcore "0"
set ui_hud_obituaries "1"
set ui_hud_showobjicons "1"

//************************************************** ****************************
// DEATHMATCH
//************************************************** ****************************

set scr_dm_scorelimit 150
set scr_dm_timelimit 10
set scr_dm_roundlimit 1
set scr_dm_numlives 0
set scr_dm_playerrespawndelay 0
set scr_dm_waverespawndelay 0
set scr_dm_globalbattlechatterprobability 100

//************************************************** ****************************
// DOMINATION
//************************************************** ****************************

set scr_dom_scorelimit 200
set scr_dom_timelimit 0
set scr_dom_roundlimit 1
set scr_dom_numlives 0
set scr_dom_playerrespawndelay 0
set scr_dom_waverespawndelay 0
set scr_dom_globalbattlechatterprobability 0

//************************************************** ****************************
// TEAM DEATHMATCH
//************************************************** ****************************

set scr_tdm_scorelimit 750
set scr_tdm_timelimit 10
set scr_tdm_roundlimit 1
set scr_tdm_numlives 0
set scr_tdm_playerrespawndelay 0
set scr_tdm_waverespawndelay 0
set scr_tdm_globalbattlechatterprobability 0

//************************************************** ****************************
// SABOTAGE
//************************************************** ****************************

set scr_sab_scorelimit 1
set scr_sab_timelimit 20
set scr_sab_roundlimit 0
set scr_sab_roundswitch 1
set scr_sab_numlives 0
set scr_sab_bombtimer 30
set scr_sab_planttime 2.5
set scr_sab_defusetime 5
set scr_sab_hotpotato 0
set scr_sab_playerrespawndelay 7.5
set scr_sab_waverespawndelay 0
set scr_sab_globalbattlechatterprobability 0

//************************************************** ****************************
// SEARCH AND DESTROY CLASSIC
//************************************************** ****************************

set scr_sd_scorelimit 4
set scr_sd_timelimit 2.5
set scr_sd_roundlimit 0
set scr_sd_roundswitch 3 // rounds between switching teams
set scr_sd_numlives 1 // elimination
set scr_sd_bombtimer 45
set scr_sd_planttime 5
set scr_sd_defusetime 5
set scr_sd_multibomb 0
set scr_sd_playerrespawndelay 0
set scr_sd_waverespawndelay 0
set scr_sd_globalbattlechatterprobability 0

//************************************************** ****************************
// CAPTURE THE FLAG
//************************************************** ****************************

set scr_ctf_scorelimit 3
set scr_ctf_timelimit 5
set scr_ctf_roundlimit 2
set scr_ctf_roundswitch 1
set scr_ctf_numlives 0
set scr_ctf_playerrespawndelay 0
set scr_ctf_waverespawndelay 15
set scr_ctf_touchreturn 1
set scr_ctf_idleflagreturntime 30
set scr_ctf_flagrespawntime 0
set scr_ctf_enemycarriervisible 0
set scr_ctf_globalbattlechatterprobability 0

//************************************************** ****************************
// KING OF THE HILL
//************************************************** ****************************

set scr_koth_scorelimit 250
set scr_koth_timelimit 15
set scr_koth_roundlimit 1
set scr_koth_roundswitch 1
set scr_koth_numlives 0
set scr_koth_playerrespawndelay 0
set scr_koth_waverespawndelay 0
set koth_autodestroytime 60
set koth_spawntime 0
set koth_kothmode 0
set koth_capturetime 20
set koth_destroytime 10
set koth_delayPlayer 0
set koth_spawnDelay 60
set scr_koth_globalbattlechatterprobability 0

//************************************************** ****************************
// WAR
//************************************************** ****************************

set scr_twar_timelimit 10
set twar_finalFightTimeLimit 5
set twar_captureTime 40
set twar_neutralFlagLockTime 0
set twar_captureAccelBonus 35
set twar_captureAccelLimit 50
set twar_momentumEnabled 1
set twar_momentumMax 70
set twar_momentumMaxMultiplier 3
set twar_momentumMultiplierBonus 25
set twar_momentumMultiplierBonusLimit 75
set twar_momentumBlitzkriegTime 30
set twar_momentumFlagCap 25
set twar_momentumKillPlayer 5
set twar_momentumRadar 10
set twar_momentumArtillery 10
set twar_momentumDogs 10
set twar_momentumKamikaze 10
set scr_twar_globalbattlechatterprobability 0

//************************************************** ****************************
// First gametype to load
// "dm" - free for all deathmatch
// "dom" - domination
// "koth" - headquarters
// "sab" - sabotage
// "sd" - search & destroy Classic
// "tdm" - team deathmatch
// "ctf" - capture the flag
// "twar" - NOT SURE YET
//************************************************** ****************************

//************************************************** ****************************
//MAP ROTATION SETTINGS - Uncomment the map line for the gametype you wish to play.
//************************************************** ****************************

//************************************************** ****************************
// DM -- FREE FOR ALL DEATHMATCH
//************************************************** ****************************

//set sv_mapRotation "gametype dm map mp_castle gametype dm map mp_makin gametype dm map mp_roundhouse"

//************************************************** ****************************
// DOM -- DOMINATION
//************************************************** ****************************

//set sv_mapRotation "gametype dom map mp_castle gametype dom map mp_makin gametype dom map mp_roundhouse"

//************************************************** ****************************
// KOTH -- HEADQUARTERS
//************************************************** ****************************

//set sv_mapRotation "gametype koth map mp_castle gametype koth map mp_makin gametype koth map mp_roundhouse"

//************************************************** ****************************
// SAB -- SABOTAGE
//************************************************** ****************************

//set sv_mapRotation "gametype sab map mp_castle gametype sab map mp_makin gametype sab map mp_roundhouse"

//************************************************** ****************************
// SD -- SEARCH & DESTROY CLASSIC
//************************************************** ****************************

//set sv_mapRotation "gametype sd map mp_castle gametype sd map mp_makin gametype sd map mp_roundhouse"

//************************************************** ****************************
// TDM -- TEAM DEATH MATCH
//************************************************** ****************************

//set sv_mapRotation "gametype tdm map mp_castle gametype tdm map mp_makin gametype tdm map mp_roundhouse"

//************************************************** ****************************
// CTF -- CAPTURE THE FLAG
//************************************************** ****************************

//set sv_mapRotation "gametype ctf map mp_castle gametype ctf map mp_makin gametype ctf map mp_roundhouse"

//************************************************** ****************************
// TWAR -- NOT SURE YET
//************************************************** ****************************

//set sv_mapRotation "gametype twar map mp_castle gametype twar map mp_makin gametype twar map mp_roundhouse"

//************************************************** ****************************
// CURRENT MAP ROTATION
//************************************************** ****************************

set sv_mapRotation "gametype tdm map mp_castle gametype tdm map mp_makin gametype tdm map mp_roundhouse"
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  #2  
Old 10-29-2008, 09:22 PM
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sgTsTuFz sgTsTuFz is offline
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Nice ! ... ill be trying it.
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  #3  
Old 10-30-2008, 01:36 PM
foot52swk foot52swk is offline
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Tried Tested and Running

FYI we have Tried Tested and Now Running this server config


//************************************************** ****************************
// Color Codes
//************************************************** ****************************
// Colors for text. Do not clear the comment in front of the color codes.
// Useful for your server name, motd msg's - Information and ref use only
//
// ^1 = Red
// ^2 = Green
// ^3 = Yellow
// ^4 = Blue
// ^5 = Cyan
// ^6 = pink/Magenta
// ^7 = White
// ^0 = Black

//************************************************** ****************************
// Public Information
//************************************************** ****************************
sets sv_hostname "GFC CODWAW Beta"
sets _Admin "foot52swk"
sets _Email "foot52swk@gmail.com"
sets _Website "http://www.gfcgaming.net"
sets _Location "US"
sets _Irc ""
sets _Mod "main"
sets _ModVer ""
sets _ModUpdate ""
sets _Maps "COD5 Stock"
set scr_motd "Complete details at http://www.gfcgaming.net"

//************************************************** ****************************
// Common Server Settings
//************************************************** ****************************
// Log Settings
set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set sv_log_damage "1"

// Network options
//set net_ip "1.2.3.4" // Set your servers IP address
//set net_port "28960" // Set your port number
set com_hunkMegs "512"
set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications

// Server Network Mode
set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet

// Master servers
set sv_master1 "cod2master.activision.com"
set sv_master2 "cod2authorize.activision.com"
set sv_master3 "cod2master.infinityward.com"
set sv_master3 "cod2update.activision.com"
set sv_master4 "master.gamespy.com:28960"
set sv_master5 "master0.gamespy.com"
set sv_master6 "master1.gamespy.com"
set sv_master7 "clanservers.net"
set sv_gamespy "1"

// Password Settings
set rcon_password "sassy1952" // RCON must supply pw to use
set sv_privatePassword "" // Private slots, non-public slots

// The following can be used to lock out the server so that only those
// players that have been provide the password can connect. Good for
// matches, practices, etc.
set g_password ""

// Player slots setup
set sv_maxclients "10" // MAX server player slots, this is TOTAL player slots
set sv_privateclients "" // Number of private player slots, maxclients - privateclients = public slots

// Ping
set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
set sv_maxping "350" // MAX player ping on CONNECT, any higher and player isnt allowed to connect

// Client Download Settings. (0=off/1=on) Used for MODs and custom maps
// See included Quick Setup Guide for instructions.
set sv_allowdownload "1"
seta sv_wwwDownload "1"
//seta sv_wwwBaseURL "http://www.your_website.com/base_folder"
seta sv_wwwBaseURL ""
seta sv_wwwDlDisconnected "1"
sv_punkbuster 1
// Rate
set sv_maxRate "5000"

// FPS
//set sv_fps "20"

// Drop inactive players
set sv_timeout "300"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"

// AntiFlooding Settings
set sv_floodProtect "1"
set sv_reconnectlimit "3"

// Anti Cheat Settings
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "1"
set sv_punkbuster "1"

// Temporary Ban duration, in seconds
set sv_kickBanTime "3600"

// In-game voice communication system
set sv_voice "0"
set sv_voiceQuality "1"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "1"

//************************************************** ****************************
// Misc
//************************************************** ****************************
set sv_allowAnonymous "0"
set g_antilag "0"
set g_compassShowEnemies "0"
//set ui_maxclients 64
set scr_drawfriend "1"
set scr_forcerespawn "1"
set scr_testclients "10"

//************************************************** ****************************
// Init & Exec CFG Files
//************************************************** ****************************


//set sv_mapRotation "gametype sab map mp_castle gametype sab map mp_makin gametype sab map mp_roundhouse";
//set sv_mapRotation "gametype sd map mp_castle gametype sd map mp_makin gametype sd map mp_roundhouse";
//set sv_mapRotation "map mp_castle map mp_makin map mp_roundhouse";
//set sv_mapRotation "gametype tdm map mp_castle gametype tdm map mp_makin gametype tdm map mp_roundhouse";
//set sv_mapRotation "gametype koth map mp_castle gametype koth map mp_makin gametype koth map mp_roundhouse";
set sv_mapRotation "gametype ctf map mp_castle gametype ctf map mp_makin gametype ctf map mp_roundhouse";
//set sv_mapRotation "gametype dm map mp_castle gametype dm map mp_makin gametype dm map mp_roundhouse";
//set sv_mapRotation "gametype dom map mp_castle gametype dom map mp_makin gametype dom map mp_roundhouse";
//set sv_mapRotation "gametype koth map mp_castle gametype koth map mp_makin gametype koth map mp_roundhouse";
set sv_mapRotation "gametype twar map mp_castle gametype twar map mp_makin gametype twar map mp_roundhouse";


This config is running at:


Server hosted by Art of War Central
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  #4  
Old 10-30-2008, 02:13 PM
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OldDog OldDog is offline
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You might want to change your rcon password...
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  #5  
Old 10-30-2008, 02:30 PM
SpinDry SpinDry is offline
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You can remove the // Master servers that is point less for one this game will not use the same ones as cod2, 2nd it will pull its own mater server when you load the server.
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  #6  
Old 10-30-2008, 02:53 PM
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Quote:
Originally Posted by foot52swk View Post
FYI we have Tried Tested and Now Running this server config


// Password Settings
set rcon_password "sassy1952" // RCON must supply pw to use
set sv_privatePassword "" // Private slots, non-public slots

[/URL]
You might want to remove your RCON password next time........
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  #7  
Old 10-30-2008, 08:14 PM
foot52swk foot52swk is offline
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woops


changing it now
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  #8  
Old 10-30-2008, 08:30 PM
azalin azalin is offline
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lol .. always double check that your not showing that stuff
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