An interesting article regarding why its so hard to stop cheating on the PC. I find it interesting that developers don't want to talk about it. You would think they owe their customers something in regards to what they are doing to stop cheating
When deliverance came last April, it came not from the type of tech one might suppose Valve's billions could buy, but rather from a chance posting of LMAOBOX's source code on an obscure forum. A good Samaritan passed it on to Valve itself, which quickly incorporated it into its Valve Anti-Cheat System and soon after slapped hordes of players with bans. The sweep made some prime catches, including almost 200 players from Team Fortress 2's UGC esports league.
Read the full article over at PC Gamer
, thanks to Zeroy
for the link via twitter