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Old 02-20-2009, 10:44 PM
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Call of Duty World at War 1.2 info - everything you need.

Call of Duty : World at War 1.2 file info

This thread will have all the information for Call of Duty 1.2 including:
Readme
Touched files
MD5 hashes
Linux files
Linux readme
Download links (full, windows server touched files and linux files)
Readme:
# Free Multiplayer Map! The tide is out and the sun is high this daytime version of Makin sheds new light on the battle!
# Fixed exploits that allowed for power ranking servers.
# Fixed router related server authentication errors.
# Fixed HTTP Redirect functionality for downloading mods
# Fixed sound device crashes stemming from Emulated Sound Devices
# Fixed exploit which allowed players to color their name tag.
# Hits now register properly while targeted player is leaning.
# Enabled /cg_drawfps in multiplayer games.
# Fixed command-line +connect functionality
# /cg_fov no longer resets to the default value in between matches.
# Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
# "Accept Game Invite" is bound to its default key, F10.
# Implemented fix for attempting to join password protected servers from the server browser.
# Fine tuned Bolt-Action Rifles for balance.
# Screenshots no longer overwrite each other.
# Fixed various multiplayer map related issues and exploits.
General file info:
- Name: CoDWaW-1.2-PatchSetup.exe
- MD5 -- F105FA2A336D993F1706E812DB2B4475
- Size on Disk 498MB
Download links to the 1.2 patch (full client)
- PST-Joker -joker
- Clanwarz - joker
- Hypernia - from his mother
Patch 1.2 dedicated servers only (only files touched that needs to be uploaded)
http://67.19.173.163/CoDWaWPatch1.2_dedi.zip
http://extreme.planetcallofduty.game...ch1.2_dedi.zip
http://mirror1.shooter-szene.de/codw...ch1.2_dedi.zip
http://sas-servers.info/waw/CoDWaWPatch1.2_dedi.zip
http://78.129.239.3/CoDWaWPatch1.2_dedi.zip
Client and Windows servers:
1.2 Touched files can be found in the reports section ( red = Touched | blue = New)
- click here to view the CoD:WW report for 1.2 (lists all files, including touched and new to 1.2)
Full CoD:WW 1.2 MD5 (client)
MD5 is a way to check the integrity of a downloaded file, another term is "check sum". I've been using, Hashtab by http://beeblebrox.org for some time. You can find it attached to this thread (both 32/64bit versions) as well as fsumfrontend, which is a batch file/folder MD5 program (and about 100 other hashes)

MS excel file with MD5 hashes attached to this post
Code:
        binkw32.dll    CA45A5705F452659EC14C4E3A2C5E5E0
        cod.bmp    355623E88361EAE9C11F611308752EE8
        codlogo.bmp    14C9ABA490B799AE3ECAE5DC7BA34D82
        CoDWaW.exe    E19D0F0F3E724F7AD7AEFD089A095F3F
        CoDWaW.ico    FA830571236E103B22EEE83A4C74EBBA
        CoDWaWmp.exe    B0B1ECA6C2FA7EEA5D7DA18C3E29B506
        localization.txt    960E2F96EBB6DA7D2E53FC2950E3F174
    main    games_mp.log    6878688BB554AED4626070D043BA0790
    main    iw_00.iwd    3E06C59CA86E764BA1D20BFABAB54B27
    main    iw_01.iwd    2B1943FEAB98AF60D3AC03DA578E655B
    main    iw_02.iwd    7AFC34CBDBF5782AFF6A663F877D3994
    main    iw_03.iwd    2A7DB5DF2A97C3F474080977AC4C84FB
    main    iw_04.iwd    7041B6D955C80C7AD2231CD3D1A1992A
    main    iw_05.iwd    B303ECA619CBAB98C4003FB64EAD9FDB
    main    iw_06.iwd    CD1BDB531F58B3794698ED73AF4A09BC
    main    iw_07.iwd    9646A62E9AA2C3D43E0B5592557D126D
    main    iw_08.iwd    82D25DF868BAAE307C44197E5FE198C7
    main    iw_09.iwd    9339C9BC80CDEC44204D1AF2B428CF49
    main    iw_10.iwd    46D19759DCC8D948E94EDE0DD473B874
    main    iw_11.iwd    FE67C79C437B58C93B4C38C0DD788BBD
    main    iw_12.iwd    4718CB74D7584962FEB7840A1D521C66
    main    iw_13.iwd    A7B143D56F7895D690B66155F3F115F2
    main    iw_14.iwd    CE6352BD8709282073CD212E90635C6A
    main    iw_15.iwd    CFB72A541E3D25C0C23388FBB1CF5808
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    main    iw_17.iwd    A73B7E174C5DB9906E5F39DFABF7E8F1
    main    iw_18.iwd    E69BF9B5F764BF517CB8C619C56295FF
    main    iw_19.iwd    F527FF1AF1A7555935F3A6406E573044
    main    iw_20.iwd    C97E3A1D878AAF5FF4EB2E74D3F4B9F6
    main    iw_21.iwd    7277363CCF21CEB9AB6C437C261AEEAE
    main    localized_english_iw00.iwd    F42647FD29C73199B48B82283065ADE1
    main    localized_english_iw01.iwd    6451F8555410E3E892BC714A0A62ED84
    main    localized_english_iw02.iwd    F9CE884EFFB89C6B73B71FE1FCD8B3DC
    main    localized_english_iw03.iwd    EFCEDEFE33F3806CACA294A5966FCCE3
zone    english    ber1.ff    BEBB05A6410042A35DDC4BCD66549FAE
zone    english    ber1_load.ff    814BE2C84BD586397C5C0EA58782A444
zone    english    ber2.ff    4C31110BEB53A899C12E75543F143C55
zone    english    ber2_load.ff    AA72FD7EF601AB5F09EECBD3834C92FF
zone    english    ber3.ff    FA52F1EC176ABF8EC9E26E34A1645C96
zone    english    ber3b.ff    BD9D0EA0FBC262D8472731AF460564A7
zone    english    ber3b_load.ff    FB550B95027E585BB4FEE24754A11597
zone    english    ber3_load.ff    C73A87FFFF965D486FDE35FE7E10EA39
zone    english    code_post_gfx.ff    1E5F24082988203D14A691F85DD7D821
zone    english    code_post_gfx_mp.ff    29B52DD881DB0A46085730D9E4F51DBF
zone    english    common.ff    BCD0C7CACC41356404B8C3FEC5F217E5
zone    english    common_ignore.ff    B8DBAED0F55A12D819D62952FC4DDE4B
zone    english    common_mp.ff    E5A2ECECB69514C216354D616AB73E6D
zone    english    credits.ff    86B126515A8E88EC2C3145EC104DE0C8
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zone    english    localized_code_post_gfx_mp.ff    6ABB52D8946E16B3E5A09D905DAB186D
zone    english    localized_common_mp.ff    26CBA5537A88EFA3AAE9BEF8032CF070
zone    english    localized_mp_airfield.ff    EC806EE0132172CD99D6EC707EFA6793
zone    english    localized_mp_asylum.ff    587300BD97710A691F93C8F96FB4A467
zone    english    localized_mp_castle.ff    4A332E04FECE0E592FF36C85DF8F49DF
zone    english    localized_mp_courtyard.ff    AB8ACD2DAA340A3CD76B8BDD9C62BC11
zone    english    localized_mp_dome.ff    BC497BD9FB6CD20EC578D7F45367AFA3
zone    english    localized_mp_downfall.ff    BB2DBC04532D44D7EB10859A90F7700B
zone    english    localized_mp_hangar.ff    6EFD3A6BCCD77C11674BF00355E9B857
zone    english    localized_mp_makin.ff    58AE69FD9C0E51E9AF51062E436CED0E
zone    english    localized_mp_makin_day.ff    24208133A0EAB84EB026DB37DAD5FEFA
zone    english    localized_mp_outskirts.ff    E0699A2AEF3E8B1FD9E4223AAD37B966
zone    english    localized_mp_roundhouse.ff    56DBF7EE70F2208AEAC5D2597EEFA907
zone    english    localized_mp_seelow.ff    7033DF5CE47438103A5DCB97DD69432F
zone    english    localized_mp_shrine.ff    98D7782D14008016F76C5E0CAAF330C6
zone    english    localized_mp_suburban.ff    F1C5967297BB8F575BEA753B46077158
zone    english    mak.ff    5611F33B5D6E281B1A9A3A0FF5A1DB11
zone    english    mak_load.ff    684853BCDCD5AC0BB1A9A21F7AD91440
zone    english    mp_airfield.ff    D1891BADF9031C348E9699710CFEA75B
zone    english    mp_airfield_load.ff    5B298747562AB73102F0F339871245DA
zone    english    mp_asylum.ff    F4EB1F886D4C1B3F3D5BA7E4D423EB8B
zone    english    mp_asylum_load.ff    55C3C42D322F01CDC6F2BFEEB5690F1C
zone    english    mp_castle.ff    9815B5E79C0932FCCF3905C176405704
zone    english    mp_castle_load.ff    CBB96F3D5E214C6FC950B6646CD9112E
zone    english    mp_courtyard.ff    863A07BE5ADC944B97A46696B5FA145F
zone    english    mp_courtyard_load.ff    EABB546F414913AE722D3825B00A37DD
zone    english    mp_dome.ff    8D633FB228A90C653EEC55FF384CFD11
zone    english    mp_dome_load.ff    EB54F7A4D3A9A152A685DDA6AC708D29
zone    english    mp_downfall.ff    6389DBEAF076BCE06C630302CFB5BEED
zone    english    mp_downfall_load.ff    D43CC82361E03E379332BEB67151235E
zone    english    mp_hangar.ff    8A22A075BEDA0A64977BDCB7C39AA7DB
zone    english    mp_hangar_load.ff    96A56E79F62BCECA255702214863544D
zone    english    mp_makin.ff    D19398B99B301C154E163E073EC25A47
zone    english    mp_makin_day.ff    A0B9883D92A1E7982AEB459E5835781A
zone    english    mp_makin_day_load.ff    C8520C2969ED2563D4ECF4019BE349A5
zone    english    mp_makin_load.ff    D507B66E466E00BAF6923C47A49A23C3
zone    english    mp_outskirts.ff    621D1D7348844C3E17EE85AA1D6FB37C
zone    english    mp_outskirts_load.ff    2F69F139BE2427E487696184E0CA1317
zone    english    mp_roundhouse.ff    65E491410840B597FAE5328D26C988C4
zone    english    mp_roundhouse_load.ff    95FBF193C4BBE3FA8FC42F73C1C836E6
zone    english    mp_seelow.ff    64113B51BC5676FD20401E43828EE5DF
zone    english    mp_seelow_load.ff    D4F3626B6E92D73EA307ADC04C0BF1D2
zone    english    mp_shrine.ff    0A8CFC23B34B93062BD1B5402FBF0E7B
zone    english    mp_shrine_load.ff    0E8DE94B3C44D471F52E4840F191FEAE
zone    english    mp_suburban.ff    012D22142E020B27D3B24BB692120F86
zone    english    mp_suburban_load.ff    423C688215B23CE43ECF93B98A291522
zone    english    nazi_zombie_prototype.ff    451DEB7D2B73DA5A750A55F3D77CF2CE
zone    english    nazi_zombie_prototype_load.ff    D19C7DCC614EF607242D96C1D52FDBB6
zone    english    oki2.ff    FB3FF59C01AFEDBD3023105B41243ECA
zone    english    oki2_load.ff    B7776D5C59D75A93084CF88FDD10B97B
zone    english    oki3.ff    4AFECE12240B99EC38ED6F5EAB5136E1
zone    english    oki3_load.ff    89E3E789B3C547BB2A797F363B58EE0D
zone    english    outro.ff    19DB1227A2F91922DEA55C0AA7A3BFBB
zone    english    patch.ff    D7614251DE707DD4CA5E4F1FBEE683A7
zone    english    pby_fly.ff    86275F619F69D838A6D0D23282468E59
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zone    english    pel1b_load.ff    F0436EE09231D7633C3D2B894B253253
zone    english    pel1_load.ff    4E06DFCBC66A2773212C916FCA410039
zone    english    pel2.ff    2FBB3B8D35BB1D021FA2840C13B34B8E
zone    english    pel2_load.ff    0348E56B8E0C8B3B7D4CD9E37ABF742F
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zone    english    see1_load.ff    B5CA766F91C5ABD842D654668548D7C2
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zone    english    see2_load.ff    CDD0CB248ED869ADBB55FFFB22028CC8
zone    english    sniper.ff    1CB71E3899821D19A796E6CDFBB911A0
zone    english    sniper_load.ff    AA1364E6DD9DA49F457945CFB91FF639
zone    english    ui.ff    DC2C73BA5481C6F19A20549B51727139
zone    english    ui_mp.ff    E5205B5E9529380216E8DBF0BE773B80

Linux server file for GSPs and dedicated servers under Linux

Readme:
Call Of Duty: World at War(tm)
Linux Multiplayer Server Code
Version 1.2
Readme
Last update: 2009-02-08
=============================

!! IMPORTANT !!
Call of Duty: World at War(tm) Linux Server is NOT SUPPORTED by Activision(r)
Customer Support. Please do not call with any questions related to this free
beta product. There are other channels to aid you listed at the bottom of this
document.
===============================================

TABLE OF CONTENTS

1. Introduction
2. Installation From Scratch
3. Note for localized versions of the game
4. Support Channels
5. FreeBSD Note
===============================================

1. Introduction

This document explains how to install the Call of Duty: World at War(tm)
Linux server version 1.2. Installation from scratch and upgrading an existing
installation are both covered.

Usage is very similar to other Call of Duty(tm) titles ... many
of the console commands, command lines, and cvars are identical, so if you
are comfortable maintaining dedicated servers for those games, you will find
this process familiar.

MOD USERS: PLEASE READ...
It is recommended that any user modifications that have been
installed to the Call of Duty: World at War(tm) directory be removed before
installing this package. These modifications are not supported
by Activision(r) and may not be compatible with some of the new
features that are included. When installing or upgrading a server,
if problems or unexpected behavior arise, your first step in
troubleshooting should be to do a clean install with the original
data files.

2. Installation From Scratch

- Get the retail Call of Duty: World at War(tm) disc(s) (there may be
multiple discs depending on what edition of the game you have obtained, or
perhaps a single DVD-ROM disc). You may also use the data files from a copy
of the game purchased via Steam(tm).
- Install the game on Windows.
- Copy the installed game to your Linux system. Final installation size is
around 6.8 gigabytes.
- Please make sure you transfer the data as BINARY and not TEXT or ASCII if
you use the FTP protocol to upload the files!
- Unpack this archive in the root of the newly-copied tree, so
"codwaw_lnxded" is in the same directory as "localization.txt". Unlike the
original Call of Duty(tm), there are not seperate .so files like
"game.mp.i386.so", so don't be concerned when you don't see them.
Files such as main/iw_12.iwd need to go into the correct subdirectories;
make sure they don't lose the path information and all copy into the base
directory!

- OPTIONAL: Install PunkBuster:

mkdir -p ~/.codwaw
./pbsetup.run -e
./pbsetup.run --add-game=waw --add-game-path=~/.codwaw
./pbsetup.run -u

You will need to agree to the PunkBuster license before you may install it.
This will download the latest version of the Punkbuster software to your
Linux server, so you need an Internet connection.

- Now, run the server:
cd /where/i/copied/codwaw
./codwaw_lnxded

- When you see "--- Common Initialization Complete ---", the game
server has started, but you need to start a map before the server will
accept connections. At this point, type:

map mp_castle

("mp_castle" being a given map's name).

- Now you should see your server in the in-game browser. You will now want to
customize your server, including writing config files and command lines
that don't require human interaction, but that is beyond the scope of this
document.

3. Note for localized versions of the game

If you have a copy of the game that does not include the English translations,
you will need to explicitly set the game's language or the server will not
be able to find its data files. If you have, for example, the French data
files, you must add this to your server's command line:

./codwaw_lnxded +set loc_language 1

This is a list of values for various languages. English installations can
ignore this.

English (default): +set loc_language 0
French: +set loc_language 1
German: +set loc_language 2
Italian: +set loc_language 3
Spanish: +set loc_language 4


4. Support Channels

There are a LOT of knobs you can tweak to customize and automate your server,
but it is beyond the scope of this documentation. Please refer to the
admin manuals for any Quake 3(tm) based Multiplayer game (including Quake 3
Arena(tm), Return to Castle Wolfenstein(tm), the original Call of Duty(tm)
and United Offensive(tm), etc) for specifics.

There is a mailing list for discussion and support of Linux servers for all
of the Call of Duty(tm) games and expansion packs. Hundreds of experienced server admins and even some of the game's developers monitor this list, and are eager to help with politely-asked questions. Send a blank email to cod-subscribe@icculus.org to get on the list, and list archives can be seen at: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38

Bug reports should NOT be sent to the list. We have a web-based
bugtracking system for this. If you don't report bugs there, we don't
promise to even be aware of them, let alone fix them! You can find the bug
tracker here: https://bugzilla.icculus.org/

Also, http://callofduty.com/ and http://activision.com/ may direct you to important information, documentation and current news about Call of Duty(tm) titles.

5. FreeBSD Note

This server is known to work on FreeBSD with the Linux binary compatibility
layer. If it doesn't, we consider it a bug and appreciate the report since we
won't necessarily be testing on FreeBSD ourselves.

// end of README.linux ...
File Downlaods:
- Download full linux bits and 1.2 files here - 415MB
- Download only Linux files here - >5MB (assumes you already have a patched CoDWW install on server)
Mirrors for Linux full:
eXtreme (fast links) here
UK clan Team MB 100mbit
Clanwarz
German hosted 100mbit
#epicfailz
Epicfailz
Nation64.de
Benelux Gaming (Netherlands 100mbit)
MD5 hashes for Linux files:
txt file with MD5 attached to this post
Code:
codwaw_lnxded    EDAF3AF534A54FDA56C43190FCC3E7F8
codwaw_lnxded-bin    3B77FDD92E6EB9C3931E0F33874157B6
libgcc_s.so.1    DB52CDC95265E317EF92D2C045B8F7C7
libstdc++.so.6    7F3C17F51CAA9FF534D5C97B3C10F5A8
pbsetup.run    288F7CBFAEEB167F5C2E44291CB7AF4A
iw_21.iwd    7277363CCF21CEB9AB6C437C261AEEAE
code_post_gfx_mp.ff    29B52DD881DB0A46085730D9E4F51DBF
common_mp.ff    E5A2ECECB69514C216354D616AB73E6D
localized_code_post_gfx_mp.ff    6ABB52D8946E16B3E5A09D905DAB186D
localized_common_mp.ff    26CBA5537A88EFA3AAE9BEF8032CF070
localized_mp_makin_day.ff    24208133A0EAB84EB026DB37DAD5FEFA
mp_airfield.ff    D1891BADF9031C348E9699710CFEA75B
mp_asylum.ff    F4EB1F886D4C1B3F3D5BA7E4D423EB8B
mp_castle.ff    9815B5E79C0932FCCF3905C176405704
mp_courtyard.ff    863A07BE5ADC944B97A46696B5FA145F
mp_downfall.ff    6389DBEAF076BCE06C630302CFB5BEED
mp_hangar.ff    8A22A075BEDA0A64977BDCB7C39AA7DB
mp_makin.ff    D19398B99B301C154E163E073EC25A47
mp_makin_day.ff    A0B9883D92A1E7982AEB459E5835781A
mp_makin_day_load.ff    C8520C2969ED2563D4ECF4019BE349A5
mp_outskirts.ff    621D1D7348844C3E17EE85AA1D6FB37C
mp_roundhouse.ff    65E491410840B597FAE5328D26C988C4
mp_seelow.ff    64113B51BC5676FD20401E43828EE5DF
mp_shrine.ff    0A8CFC23B34B93062BD1B5402FBF0E7B
mp_suburban.ff    012D22142E020B27D3B24BB692120F86
patch.ff    D7614251DE707DD4CA5E4F1FBEE683A7
ui_mp.ff    E5205B5E9529380216E8DBF0BE773B80
Attached Files
File Type: zip codww 1.2.xls.zip (7.5 KB, 843 views)
File Type: txt Linux only MD5.txt (1.3 KB, 483 views)
File Type: zip fsumfrontend-1.5.5.1-bin.zip (643.8 KB, 670 views)
File Type: zip hashtab.zip (336.4 KB, 592 views)
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  #2  
Old 02-23-2009, 07:41 AM
zeroy's Avatar
zeroy zeroy is offline
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Very useful post, Thanks Rudedog!
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  #3  
Old 02-23-2009, 04:32 PM
Linux.vx.xcod5 Linux.vx.xcod5 is offline
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Wink

Thanks
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  #4  
Old 02-24-2009, 04:54 AM
1tansu1 1tansu1 is offline
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*Linux COD5 Server* Problem.

Hello guys.

I just installed COD5 , updated to 1.2 patch and stuff... I have started the server and it works all good configs etc.... but when i try to join to it, it says Bad or No Address is this a Linux problem or what.... Have you guys tried it and it worked for you or else failed liked mine.... Please help.
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  #5  
Old 02-25-2009, 05:11 AM
Linux.vx.xcod5 Linux.vx.xcod5 is offline
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Quote:
Originally Posted by 1tansu1 View Post
Hello guys.

I just installed COD5 , updated to 1.2 patch and stuff... I have started the server and it works all good configs etc.... but when i try to join to it, it says Bad or No Address is this a Linux problem or what.... Have you guys tried it and it worked for you or else failed liked mine.... Please help.
Your 1.2 patch bad , i had the same misfortune.

send this to 1.2 patch

http://mirror.gunah.eu/cod5/codwaw-l...082009.tar.bz2

Last edited by Linux.vx.xcod5; 02-25-2009 at 05:19 AM.
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Old 02-26-2009, 12:26 AM
1tansu1 1tansu1 is offline
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COD WAW 1.2 Linux Problem

Hey again.

Yes, i tried downloading that patch 1.2 uploaded everything where its meant to go. When i connect it says this :


Collectors: FALSE Everyone: TRUE Multiplier: 1
erver: Preparing to Disable PB Server... (/root/.codwaw/pb/)
Hitch warning: 2969 msec frame time
DEDICATED SERVER: Responding to client challenge request
SERVER: Adjusted client ping by 808 ms to 92 ms
Client 3 connecting with 92 challenge ping from 203.87.17.39:28960
Not a lan address!
Got IV 2965112780 from client!
Timestamp expired.DEDICATED SERVER: Responding to client challenge request
SERVER: Adjusted client ping by 806 ms to 94 ms
Client 4 connecting with 94 challenge ping from 203.87.17.39:28960
Not a lan address!
Got IV 936601940 from client

(I know i disabled PB)

The case is it still says Bad or No Address... can you remember what else you uploaded or changed?

My command line was this :

./codwaw_lnxded +set dedicated 2 +set net_ip 118.127.0.22 +set net_port 28974 +set sv_maxclients 12 +exec server.cfg +map mp_castle +set sv_punkbuster "0"

Please help.

Last edited by 1tansu1; 02-26-2009 at 12:28 AM. Reason: Command Line
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Old 02-26-2009, 05:45 AM
Linux.vx.xcod5 Linux.vx.xcod5 is offline
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I have start server codwaw on a linux platform.

1.logi with users
2.mkdir -p ~/.codwaw
3.cd codwaw
my game is a dir codwaw
4.command line

./pbsetup.run -e
./pbsetup.run --add-game=waw --add-game-path=~/.codwaw
./pbsetup.run -u

run server codwaw

./codwaw_lnxded +set loc_language 0 +set dedicated 2 +set net_ip 111.11.11.11 +set net_port 28940 +set sv_punkbuster 1 +exec server.cfg +map_rotate

and everything works fine.
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Old 02-27-2009, 01:21 AM
1tansu1 1tansu1 is offline
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(Ok i give up)

Hello Linux guy again.

Now i tryed everyting you said created ./codwaw

did all those commands copied everysingle files of CODWAW still says same error. This game is a joke really...haha from anger i cant find anything to say but Congrats for a crap system to (Treyarch).....We never had this stupid errors in Cod 4 or cod 2 or cod uo or cod 1.... When people face with this its like WT* mate.... anyways i give up mate i tried now over 6 Hours this is a killer....

Thanks for help anyways.
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Old 02-27-2009, 06:52 AM
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Quote:
Originally Posted by 1tansu1 View Post
Hello Linux guy again.

Now i tryed everyting you said created ./codwaw

did all those commands copied everysingle files of CODWAW still says same error. This game is a joke really...haha from anger i cant find anything to say but Congrats for a crap system to (Treyarch).....We never had this stupid errors in Cod 4 or cod 2 or cod uo or cod 1.... When people face with this its like WT* mate.... anyways i give up mate i tried now over 6 Hours this is a killer....

Thanks for help anyways.
just thought i'd ask, are you trying to run any custom maps? make sure you try a simply basic server with all stock maps. Custom maps don't work with Linux......
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Old 02-27-2009, 05:38 PM
1tansu1 1tansu1 is offline
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COD WAW 1.2 Linux Problem

I've tryed running map mp_castle and i have tryed running the command line the fella up there sent me. Did every single commands word by word... everything is uploaded.
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Old 03-02-2009, 06:19 AM
1tansu1 1tansu1 is offline
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Linux errors

Alright guys.

This is how my FILES LOOK like..... You guys check tell me if i am wrong or anything :

Thank you

LINK : http://www.fps-servers.com/pictures/

I took a screenshot of everyfolder and files i have ( Not including Docs folder/PB ) which are not neccessary but they are there... anyways let me know

Thank you.
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Old 03-04-2009, 08:33 PM
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1.3 files released, front page or download section for patch along with details.
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