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Search: Posts Made By: -|DeD|-TootH
Forum: CoD4 General server support 09-26-2010, 03:19 AM
Replies: 3
Views: 2,378
Posted By -|DeD|-TootH
If you make up seperate maprotation.cfg's ie,...

If you make up seperate maprotation.cfg's ie, mapRotation_1 , mapRotation_2
then call one of them at the end of the server.cfg eg.

exec mapRotation_1 - the server will start with that rotation....
Forum: CoD4 General server support 07-10-2010, 03:22 AM
Replies: 1
Views: 1,794
Posted By -|DeD|-TootH
Custom maps can only be run on a modded server ...

Custom maps can only be run on a modded server
Could you post your command line as I'm guessing thats where your problem will be.
What mod are you using and can you post the cfg's?

Redirect...
Forum: CoD4 General server support 04-29-2010, 10:44 AM
Replies: 25
Views: 5,705
Posted By -|DeD|-TootH
Could you post a screenshot of when the dowload...

Could you post a screenshot of when the dowload sticks?

Has anyone else tried to join the server and had the same issues?
Forum: CoD4 General server support 04-29-2010, 04:22 AM
Replies: 25
Views: 5,705
Posted By -|DeD|-TootH
Doyle it just hit me - why is the server trying...

Doyle it just hit me - why is the server trying to download maps?
A stock server has no need for this as all stock maps are already with the players.
My guess is you have a custom map in your...
Forum: CoD4 General server support 04-29-2010, 04:17 AM
Replies: 25
Views: 5,705
Posted By -|DeD|-TootH
:D//**********************************************...

:D//******************************************************************************
// Init & Exec CFG Files
//******************************************************************************
wait...
Forum: CoD4 General server support 04-28-2010, 02:03 AM
Replies: 25
Views: 5,705
Posted By -|DeD|-TootH
Here's a copy of our stock cfg if it helps: ...

Here's a copy of our stock cfg if it helps:

// Log Settings
set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file...
Forum: BC2: Remote Admin Tool Support 03-31-2010, 06:20 AM
Replies: 17
Views: 4,673
Posted By -|DeD|-TootH
Ty now working - missed the update :rolleyes:

Ty now working - missed the update :rolleyes:
Forum: BC2: Remote Admin Tool Support 03-31-2010, 01:59 AM
Replies: 17
Views: 4,673
Posted By -|DeD|-TootH
I get the following error when trying to add the...

I get the following error when trying to add the rush map in to mixed gametypes via procon:

The map "levels/mp_009gr " is not a valid map (or it's unknown to procon at the moment)
Forum: Server General Discussion 02-06-2010, 04:45 AM
Replies: 2
Views: 3,290
Posted By -|DeD|-TootH
E-mail sent - I'll see what is needed and if I...

E-mail sent - I'll see what is needed and if I can help I will :salute:
Forum: CoD2 General server support 01-09-2010, 03:26 AM
Replies: 2
Views: 1,863
Posted By -|DeD|-TootH
In your pbsv.cfg: ; Kick Settings ;...

In your pbsv.cfg:

; Kick Settings
; ------------------------------
pb_sv_KickLen 0 //[Minutes (default=2)]
Forum: News 01-09-2010, 03:23 AM
Replies: 113
Views: 22,655
Posted By -|DeD|-TootH
We already own a high spec dedi server box thanks...

We already own a high spec dedi server box thanks - don't see the need to rent so that Dice can make even more from the pc gamers :p
Forum: News 01-09-2010, 03:20 AM
Replies: 113
Views: 22,655
Posted By -|DeD|-TootH
Another No-G0 title as far as I am...

Another No-G0 title as far as I am concerned.:mad:

No mod tools = maps get old quick = DLC. Stuff that.

Inability to stream to anti-cheat = same response.

Ahh well, the money stays in my...
Forum: CoD:WW General server support 12-20-2009, 11:39 PM
Replies: 4
Views: 2,546
Posted By -|DeD|-TootH
http://wiki.modsrepository.com/index.php/Call_of_D...

http://wiki.modsrepository.com/index.php/Call_of_Duty_5:_Getting_Server_Running :)
Forum: CoD:WW General server support 09-09-2009, 02:52 AM
Replies: 1
Views: 1,909
Posted By -|DeD|-TootH
You should put your console messages in...

You should put your console messages in pbsvuser.cfg and exec that from pbsv.cfg
That way updates dont affect them.
Forum: CoD:WW General server support 05-06-2009, 09:21 AM
Replies: 5
Views: 1,750
Posted By -|DeD|-TootH
From your request in OP, if you change all...

From your request in OP, if you change all settings to "0" that will remove the effects of the nades.

Alternatively use a mod to disable ;)
Forum: CoD:WW General server support 05-06-2009, 05:29 AM
Replies: 5
Views: 1,750
Posted By -|DeD|-TootH
They are in your weps cfg m8 // Poison...

They are in your weps cfg m8


// Poison gas stuff?
set poisonDuration "8"
set tabun_effect_radius "250"
set tabun_shock_radius "250"
set tabunGasDuration "5"
set tabunInitialGasShockDuration...
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