BoSBrian
09-30-2005, 12:59 PM
Found this at PlanetBattlefield.com
EA chimes in with an update on the patch that is coming our way in a couple days for Battlefield 2. Check it out.
As many of you know already there is a new patch currently in development for Battlefield 2 which will address a large number of gameplay issues, balancing and bugs which have been reported through this forum and other sources. Apologies for the frustration at the wait, however it is vital that the patch be delivered in the best possible condition, improving the game from where it is now and solving many of the issues and complaints which have been received so far. Similarly, speculative information from us at this point will undoubtedly lead to disappointment as the makeup of the final, release, patch will not be set in stone until it enters the final testing phase.
.
Battlefield 2 1.03 Update Enters Final QA Pass
That's right, troops. Barring any last minute issues, the 1.03 Update is only a few days from release now. We thought this occasion warranted a post covering the major features and fixes coming in 1.03, so settle back and enjoy.
.
Wake Island 2007
That's right, the 1.03 update bundles the first Official map release from EA and DICE. In this case the map is a modern-era update of one of the most popular maps from Battlefield 1942 -- Wake Island. The People's Liberation Army has invaded Wake to threaten American supply lines. In response the US Marine Corps has been dispatched to reclaim the island. The new Wake Island map comes to you free of charge thanks to Fileplanet’s new Battlefield 2 Channel. Visit it at http://www.fileplanet.com/battlefield2.shtml.
.
New Features
-Stats compare - view the extended stats details for any other player in your BFHQ simply by double-clicking on their name on the leader board or using the new search feature
-Server Favorites and History - find your favorite servers that much easier. No more searching for them through the main server list
-Nickname Prefix - Add and change your clan tag to your account name at will. No more creating alternate account names to cover the changes in your competitive lifestyle
-Supply Drop Icons - Supply drops now appear on the main map and within the 3D Map. Find that elusive supply drop much, much quicker
-Points for Destroying Command Objects - players now receive points for destroying the commander's toys. Special Forces players rejoice
-Server Reserved Slots - Server Operators can now set aside slots for their admins to join a full server at any time
-Vehicle Passengers - the names of players in a vehicle with you are now displayed when you enter or change seats
-Countermeasures - a reload bar has been added for vehicle countermeasures. You'll always know now when you can set off that next flare
.
Tweaks
-Point Farming changes - DICE has implemented functionality that makes it significantly harder to point farm on Ranked Servers
.
-Mod Support - Mods now work properly with the Dedicated Server! Additionally, the game will automatically switch mods when joining a server that is running a mod you have installed but do not have activated
.
-Map tweaks - Spawn menu map and Commander maps now scale based on the size of the level being played (16, 32 or 64 players). Mini-map also scales automatically based on the vehicle type you are using (manual changes to zoom levels are remembered as well)
.
-Commander scoring - No more TKs from Artillery
.
-Vehicle tweaks - No more accidental kills from bumping a friend with your tank (try to avoid hitting him at speed though) and no more struggling uphill in an APC. Also no more improper TK allocation from vehicle explosions
.
-Auto Team Balance tweaks - Commanders and Squad Leaders now immune to team switch
.
-Anti-Air Missiles - These are now much more effective against fast-movers
.
…and, of course, more. Look for the patch soon.
EA chimes in with an update on the patch that is coming our way in a couple days for Battlefield 2. Check it out.
As many of you know already there is a new patch currently in development for Battlefield 2 which will address a large number of gameplay issues, balancing and bugs which have been reported through this forum and other sources. Apologies for the frustration at the wait, however it is vital that the patch be delivered in the best possible condition, improving the game from where it is now and solving many of the issues and complaints which have been received so far. Similarly, speculative information from us at this point will undoubtedly lead to disappointment as the makeup of the final, release, patch will not be set in stone until it enters the final testing phase.
.
Battlefield 2 1.03 Update Enters Final QA Pass
That's right, troops. Barring any last minute issues, the 1.03 Update is only a few days from release now. We thought this occasion warranted a post covering the major features and fixes coming in 1.03, so settle back and enjoy.
.
Wake Island 2007
That's right, the 1.03 update bundles the first Official map release from EA and DICE. In this case the map is a modern-era update of one of the most popular maps from Battlefield 1942 -- Wake Island. The People's Liberation Army has invaded Wake to threaten American supply lines. In response the US Marine Corps has been dispatched to reclaim the island. The new Wake Island map comes to you free of charge thanks to Fileplanet’s new Battlefield 2 Channel. Visit it at http://www.fileplanet.com/battlefield2.shtml.
.
New Features
-Stats compare - view the extended stats details for any other player in your BFHQ simply by double-clicking on their name on the leader board or using the new search feature
-Server Favorites and History - find your favorite servers that much easier. No more searching for them through the main server list
-Nickname Prefix - Add and change your clan tag to your account name at will. No more creating alternate account names to cover the changes in your competitive lifestyle
-Supply Drop Icons - Supply drops now appear on the main map and within the 3D Map. Find that elusive supply drop much, much quicker
-Points for Destroying Command Objects - players now receive points for destroying the commander's toys. Special Forces players rejoice
-Server Reserved Slots - Server Operators can now set aside slots for their admins to join a full server at any time
-Vehicle Passengers - the names of players in a vehicle with you are now displayed when you enter or change seats
-Countermeasures - a reload bar has been added for vehicle countermeasures. You'll always know now when you can set off that next flare
.
Tweaks
-Point Farming changes - DICE has implemented functionality that makes it significantly harder to point farm on Ranked Servers
.
-Mod Support - Mods now work properly with the Dedicated Server! Additionally, the game will automatically switch mods when joining a server that is running a mod you have installed but do not have activated
.
-Map tweaks - Spawn menu map and Commander maps now scale based on the size of the level being played (16, 32 or 64 players). Mini-map also scales automatically based on the vehicle type you are using (manual changes to zoom levels are remembered as well)
.
-Commander scoring - No more TKs from Artillery
.
-Vehicle tweaks - No more accidental kills from bumping a friend with your tank (try to avoid hitting him at speed though) and no more struggling uphill in an APC. Also no more improper TK allocation from vehicle explosions
.
-Auto Team Balance tweaks - Commanders and Squad Leaders now immune to team switch
.
-Anti-Air Missiles - These are now much more effective against fast-movers
.
…and, of course, more. Look for the patch soon.