View Full Version : im a noob setting up a server
bambikiller
12-30-2003, 09:19 PM
I'm having a hard time finding the right way to put custom maps on my server. some one told me I could put a bunch of maps in one zip file then rename it to a pk3 then upload it to my ftp. Put it into the main and it should work. I'm not sure how the custom maps should be spelled out in the cfg files. I see alot of examples of cfg files but nothing with a custom map rotation. Also is there a limit to how many custom maps i can run? If someone could help me that would be great...Thanks Bambikiller
bambikiller
12-31-2003, 08:33 PM
set sv_hostname "xxxxxxxx"
seta sv_maxclients "12"
seta sv_maxRate "8000"
seta sv_maxPing "250"
seta sv_minPing "0"
seta sv_fps "20"
seta sv_privateclients "0"
seta com_zonemegs "32"
seta com_soundmegs "32"
seta sv_cheats "0"
set ui_dedicated 2
set g_banIPs ""
set g_password ""
set rconPassword "xxxxx"
set g_log "games_mp.log"
set g_logsync "0"
seta sv_gamespy "1"
seta sv_allowDownload "1"
set scr_motd "Welcome toxxxxxxxxxxxxxxxxx"
set g_gametype 'dm" //gametype: bel, dm, re, sd, tdm
//set net_ip //IP to listen on for multihomed servers
//set net_port 28960 port to listen on
set dedicated 2
set developer 0
set sv_pure 0
//General Game Default Description
set scr_allow_bar "1" //0 - disable weapon 1 - enable weapon
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
set scr_allow_vote "1" //Allow call voting
set scr_drawfriend "1" //Draws a team icon over teammates
set scr_forcerespawn "0" //Force respawning - DM & TDM
set scr_friendlyfire "0" //0 - off 1 - on 2 - reflect damage
//Behind Enemy Lines Default Description
set scr_bel_alivepointtime "10" //Number of seconds to get a point for staying alive as allied
set scr_bel_scorelimit "50" //Map score limit
set scr_bel_timelimit "30" //Map time limit, in minutes - 0 to 1440
set
//Deathmatch Default Description
set scr_dm_scorelimit "50" //Map score limit
set scr_dm_timelimit "30" //Map time limit - 0 to 1440, in minutes
//Retrieval Default Description
set scr_re_graceperiod "15" //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 in seconds
set scr_re_roundlength "4" //Map round length in minutes
set scr_re_roundlimit "0" //Max Number of round wins per map
set scr_re_scorelimit "10" //Map score limit
set scr_re_showcarrier "0" //Show the objective carrier on compass
set scr_re_timelimit "0" //Map time limit, in minutes - 0 to 1440
//Search and Destroy Default Description
set scr_sd_graceperiod "15" //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 seconds
set scr_sd_roundlength "4" //round length
set scr_sd_roundlimit "0" //Max Number of round wins per map
set scr_sd_scorelimit "10" //Map team score limit per map
set scr_sd_timelimit "0" //Map time limit, in minutes - 0 to 1440
//Team Deathmatch Default Description
set scr_tdm_scorelimit "100" //Map score limit
set scr_tdm_timelimit
set sv_mapRotation "gametype sd map mp_brecourt gametype tdm map mp_carentan gametype re map mp_chateau gametype dm map mp_dawnville gametype bel map mp_depot gametype sd map mp_harbor gametype tdm map mp_hurtgen gametype re map mp_pavlov gametype dm map mp_powcamp gametype bel map mp_railyard gametype sd map mp_rocket gametype tdm map mp_ship gametype re map mp_brecourt gametype dm map mp_carentan gametype bel map mp_chateau gametype sd map mp_dawnville gametype tdm map mp_depot gametype re map mp_harbor gametype dm map mp_hurtgen gametype bel map mp_pavlov gametype sd map mp_powcamp gametype tdm map mp_railyard gametype re map mp_rocket gametype dm map mp_ship gametype bel map mp_brecourt gametype sd map mp_carentan gametype tdm map mp_chateau gametype re map mp_dawnville gametype dm map mp_depot gametype bel map mp_harbor gametype sd map mp_hurtgen gametype tdm map mp_pavlov gametype re map mp_powcamp gametype dm map mp_railyard gametype bel map mp_rocket gametype tdm map mp_brecourt gametype re map mp_carentan gametype dm map mp_chateau gametype bel map mp_dawnville gametype sd map mp_depot gametype tdm map mp_harbor gametype re map mp_hurtgen gametype dm map mp_pavlov gametype bel map mp_powcamp gametype sd map mp_railyard gametype tdm map mp_rocket gametype re map mp_ship gametype dm map mp_brecourt gametype bel map mp_carentan gametype tdm map mp_dawnville gametype re map mp_depot gametype dm map mp_harbor gametype bel map mp_hurtgen gametype sd map mp_pavlov gametype tdm map mp_powcamp"
map mp_dawnville
this is pretty much the default rotation I got from the hosting co I rent from...I want to change the rotation to 10 or 20 custom maps but cant find how to set up the rotation.....please help
Tighten
12-31-2003, 09:45 PM
All you need to do is take away the maps you dont want in your rotation an add the ones you do.
Example:
set sv_mapRotation "gametype sd map mp_brecourt gametype tdm map mp_carentan gametype re map mp_chateau gametype dm map mp_dawnville gametype bel map mp_depot gametype sd map mp_harbor gametype tdm map mp_hurtgen" (medium rotation)
Or,
set sv_mapRotation "gametype sd map mp_brecourt gametype tdm map mp_carentan gametype re map mp_chateau" (for small rotation)
Thats it. Makle sure you have a map to start the rotation off.
Example:
map mp_brecourt
Also, if your switching game types every map or every other map, make sure you add the gametype before each map. If you just want one gametype, you only need this before the first map.
bambikiller
01-01-2004, 12:22 PM
Thank you for your help...How about custom maps...in mohaa I would look in the ui folder to find out what the map was called...in cod they dont use that folder. so the guys who are making custom maps, what are they using to name the map. is it the same as the name of the pk3? in the rotation part of the cfg?
Tighten
01-01-2004, 12:58 PM
The people that make "custom" maps call them whatever they want with a valid extension.
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