View Full Version : lnxded server runs dm, not tdm
delogic
12-26-2003, 02:43 AM
I've recently tested to run a server on my linux box with the command ./cod_lnxded +set dedicated 2 +exec myserver.cfg +map_rotate &
this was a dm gametype but now i want it to be tdm, so i made a new cfg file with a program and uploaded it. did a exec newtdm.cfg, it exec it but the game remains dm.
what am i doing wrong?
Staley
12-26-2003, 07:34 AM
Could you post your cfg? A little hard to know whats wrong without it.
netscout
01-02-2004, 02:56 PM
I have the problem here to in my config i typed tdm but the game starts in dm:
// Set the Server IP and Port Address
set net_ip x.x.x.x
set net_port 28960
// Set the Game type: bel, dm, re, sd, tdm
set g_gametype "tdm"
// Passwords
set rconPassword "xxx"
// set g_password "xxx"
// set sv_privatePassword "xxx"
// Public Information
set sv_hostname "^1[www.cocktail-page.net] ^4CoD"
set scr_motd "Wellcome to My Server"
sets .Admin "netscout"
sets .Email "netscout@cocktail-page.net"
sets .IRC ""
sets .Website "www.cocktail-page.net"
sets .Location "Germany/Bavaria"
// General Settings
set scr_friendlyfire "1"
set sv_maxClients "20"
// set sv_privateClients "2"
set sv_maxRate "20000"
set sv_minPing "0"
set sv_maxPing "0"
set sv_pure "1"
set logfile "1"
set g_log "games_mp.log"
set g_allowVote "1"
set scr_allow_vote "1"
set sv_allowAnonymous "0"
set sv_allowDownload "1"
set sv_cheats "0"
set sv_fps "20"
seta sv_master1 "codmaster.activision.com"
seta sv_master2 "master0.gamespy.com"
set sv_master3 ""
set sv_master4 ""
set sv_master5 ""
seta sv_gamespy "1"
// Weapons
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
// DM
set scr_dm_scorelimit "50"
set scr_dm_timelimit "30"
set scr_drawfriend "1"
set scr_forcerespawn "0"
// TDM
set scr_tdm_scorelimit "100"
scr_tdm_timelimit "25"
// SD
set scr_sd_graceperiod "15"
set scr_sd_roundlength "4"
set scr_sd_roundlimit "0"
set scr_sd_scorelimit "7"
set scr_sd_timelimit "0"
// BEL
set scr_bel_alivepointtime "10"
set scr_bel_scorelimit "50"
set scr_bel_timelimit "30"
// RE
set scr_re_graceperiod "15"
set scr_re_roundlength "4"
set scr_re_roundlimit "0"
set scr_re_scorelimit "7"
set scr_re_timelimit "0"
set scr_re_showcarrier "0"
// Map Rotation
set sv_mapRotation "gametype dm map mp_brecourt gametype dm map mp_carentan gametype dm map mp_chateau gametype dm map mp_dawnville gametype dm map mp_depot gametype dm map mp_harbor gametype dm map mp_hurtgen gametype dm map mp_pavlov gametype dm map mp_powcamp gametype dm map mp_railyard gametype dm map mp_rocket gametype dm map mp_ship gametype tdm map mp_brecourt gametype tdm map mp_carentan gametype tdm map mp_chateau gametype tdm map mp_dawnville gametype tdm map mp_depot gametype tdm map mp_harbor gametype tdm map mp_hurtgen gametype tdm map mp_pavlov gametype tdm map mp_powcamp gametype tdm map mp_railyard gametype tdm map mp_rocket gametype tdm map mp_ship gametype sd map mp_brecourt gametype sd map mp_carentan gametype sd map mp_dawnville gametype sd map mp_depot gametype sd map mp_harbor gametype sd map mp_hurtgen gametype sd map mp_pavlov gametype sd map mp_railyard gametype sd map mp_rocket gametype bel map mp_brecourt gametype bel map mp_carentan gametype bel map mp_chateau gametype bel map mp_dawnville gametype bel map mp_depot gametype bel map mp_harbor gametype bel map mp_hurtgen gametype bel map mp_pavlov gametype bel map mp_powcamp gametype bel map mp_railyard gametype bel map mp_rocket gametype bel map mp_ship gametype re gametype re map mp_brecourt gametype re map mp_carentan gametype re map mp_chateau gametype re map mp_dawnville gametype re map mp_depot gametype re map mp_harbor gametype re map mp_hurtgen gametype re map mp_pavlov gametype re map mp_powcamp gametype re map mp_railyard gametype re map mp_rocket gametype re map mp_ship "
set sv_mapRotationCurrentmap "mp_brecourt "
Staley
01-03-2004, 03:03 PM
It doesnt seem to be anything wrong with it, but I've noticed that if you do not have the WHOLE maprotation on ONE line in the cfg it sometimes f*cks up. Sometimes the server stops, changes to dm or just restarts. Try to put them all on one line. See if that works.
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