View Full Version : Discuss - Server Settings
MammothTruk
04-22-2005, 07:09 PM
Thought I would start a thread here that we could post the hard to figure out cvars for the server settings that will help save time and fustration.
First off
host_writeconfig
this command is entered
rcon host_writeconfig
and it will write the current settings to the config file. there for enabling someone to not have to ftp or putty to the config file, alter it, reupload it, restart server
*WARNING*
the first time I did this is crashed the server for some reason. hasnt had a hitch since. worked flawlessly
east2surf
04-23-2005, 10:27 AM
Here are our configs(Passwords and etc. omitted of course):
Server.cfg:
rcon_password XXXXXXXXX
hostname "Ci Source & BeerHaus - Trinity Games"
exec bot.cfg
sv_maxupdaterate 100
sv_minupdaterate 20
sv_unlag 1
sv_maxunlag .5
sv_voiceenable 1
sv_unlagsamples 1
sv_unlagpush 0
mp_autokick 0
mp_autocrosshair 0
mp_autoteambalance 1
mp_buytime 1.5
mp_consistency 1
mp_c4timer 35
mp_fadetoblack 0
mp_flashlight 1
mp_forcechasecam 0
mp_forcecamera 0
mp_footsteps 1
mp_freezetime 5
mp_friendlyfire 0
mp_hostagepenalty 2
mp_limitteams 1
mp_logecho 1
mp_logdetail 1
mp_logfile 1
mp_logmessages 1
mp_maxrounds 20
mp_playerid 0
mp_roundtime 5
mp_timelimit 999
mp_tkpunish 0
mp_startmoney 3200
sv_aim 0
sv_airaccelerate 10
sv_airmove 1
sv_allowdownload 1
sv_allowupload 1
sv_alltalk 0
sv_proxies 1
sv_cheats 0
sv_clienttrace 1.0
sv_clipmode 0
sv_friction 4
sv_gravity 800
sv_maxrate 25000
sv_maxspeed 320
sv_minrate 0
sv_send_logos 1
sv_send_resources 1
sv_stepsize 18
sv_stopspeed 75
sv_timeout 65
allow_spectators 1
decalfrequency 60
edgefriction 2
host_framerate 0
log on
pausable 0
east2surf
04-23-2005, 10:28 AM
Our bot.cfg:
//General CS:Source BOT Config v5
echo "Loading CS:Source Bot Configuration Settings..."
//Control how bots talk. Allowed values: 'off', 'radio', 'minimal', or 'normal'.
bot_chatter normal
//Set to 0 to let bots complete map objectives. 0/1
bot_defer_to_human 0
//0 is Easy, 1 is Normal, 2 is Hard, & 3 is Expert.
bot_difficulty 1
//Bots wait for a human to join before joining. 0/1
bot_join_after_player 0
//Add bot(s) to a specific team. any/CT/T or Adds a bot to whichever team has fewer players.
//bot_join_team:
//bot_add
//bot_add_ct
//bot_add_t
//Defines a Prefix for all bot's names.
bot_prefix "|Ci|"
//Reports on the bots' memory usage
//bot_memory_usage
//Restricts the bots to particular weapons
//bot_knives_only
//bot_pistols_only
//bot_snipers_only
bot_all_weapons
//Weapon Control. 0/1
bot_allow_grenades 1
bot_allow_machine_guns 1
bot_allow_pistols 1
bot_allow_rifles 1
bot_allow_shotguns 1
bot_allow_snipers 1
bot_allow_sub_machine_guns 1
//Bots with high co-op may automatically follow a nearby human player. 0/1
bot_auto_follow 1
//Bots will not buy if their money falls below this amount. Default = 2000
bot_eco_limit "800"
//Bots may occasionally go 'rogue'.
//Rogue bots do not obey radio commands, nor pursue scenario goals. 0/1
bot_allow_rogues 1
//Determines the type of quota. Allowed values: 'normal' and 'fill'.
//If 'fill', the server will adjust bots to keep N players in the game, where N is bot_quota.
bot_quota_mode "fill"
//Bots will automatically leave to make room for human players. 0/1
bot_auto_vacate 1
//Set to min # of bots allowed on server
bot_quota 10
east2surf
04-23-2005, 10:31 AM
Now, mind you, these are only examples. They are solid, stable configs that have been tested and work consistantly day in and day out. They are a good starting point to get your server up and running, then you can tweak each individual variable from there to make your server flow how you like it. If you have a question about a variable for either the serv.cfg or bot.cfg, don't hesitate to ask.
East
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