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helltamer
03-25-2005, 08:20 PM
I need to know how to set up Multipule UO serves on 1 windows box...

We want to run differnet mods on differnet servers whats the trick

OldDog
03-26-2005, 11:37 AM
The trick is to use different ports for each server instance (e.g., server1:28960, server2:28961, server3:28962, etc.), and, of course, a different fs_basepath and fs_homepath for each instance. Each config file would reflect the different ports and each starup command line would reflect the different paths.

Rockmonster
03-26-2005, 08:04 PM
Hey dog, I didn't think you could run seperate mods with UO since UO is already run as a mod of COD?

-{DwR}-|Krispy|
03-26-2005, 11:54 PM
All of my servers are setup according to game type and ip (cod57, etc.). Each has its own folder and given its own ip and port, using the commands, net_ip and net_port. The commands line have, the fs_homepath, dedicated 2, net_ip, net_port and exec dedicated cfg added. Then startup the server using the icon and a console will appear and your server running. Each server will have its own mods in its own UO folder.

helltamer
03-27-2005, 10:03 PM
Thanks guys got it.. Know another question can you run it as a service and is there a walkthru on doing it anywhere??

OldDog
03-28-2005, 08:47 AM
See this thread regarding FireDaemon: http://www.fpsadmin.com/forum/showthread.php?t=9286

I consider it to be the only way to go on a Windows server platform. No need for a walk-thru, as such, the software is pretty easy to install and set up.

helltamer
03-29-2005, 08:23 AM
thanks

So_Dead
03-29-2005, 11:33 AM
When ever you want to run more then one server simply just copy the folder and create a new one.

This way you can have different IP's along with keeping the same port number.

Example target line would be

+set dedicated 2 +set net_ip xx.xxx.xxx.xx +set net_port 28960 +exec server.cfg

This way you can run different mods with each server.

Rockmonster
04-02-2005, 01:40 PM
LOL, always the simple stuff that I overlook. OK I get it.