View Full Version : AVAILABLE WEAPONS/MAP
mybbex
12-18-2003, 02:24 PM
Is it possible to take off weapons from rounding maps so, that for example sniper rifle is available in pavlov's house, but not in next map carentan? :?:
Deadguy
12-18-2003, 02:40 PM
Take a look at these in the dl section.
http://www.codadmin.com/nuke/modules.php?name=Downloads&d_op=viewdownload&cid=1#cat
mybbex
12-19-2003, 10:08 AM
Take a look at these in the dl section.
http://www.codadmin.com/nuke/modules.php?name=Downloads&d_op=viewdownload&cid=1#cat
THANKS! But I know how to disable weapons in server config. Problem is, it disables weapons from all maps... I don't know is it possible enable disabled weapon to next map some way. So I could make map rotation where you could use sniper rifle in Pavlov's house, BUT NOT IN NEXT MAPS and do this without I am playing in server (there was one rcon program client side). :?:
imported_Churchy
12-21-2003, 03:47 AM
There are a few mods on here that allow you to change weapons availablity via the rcon :!: PRM realism mod and HLCRCON are two of em :!: both are available in the downloads section :!:
mybbex
12-21-2003, 04:18 PM
There are a few mods on here that allow you to change weapons availablity via the rcon :!: PRM realism mod and HLCRCON are two of em :!: both are available in the downloads section :!:
THANKS! I'll wipe my eyes and then I'll look closer! Maybe I'll find those mods. :lol:
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