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View Full Version : Pacific Assault: Verdict


Shifty1
11-21-2004, 04:24 PM
http://www.action-central.net/images/mohpa-review.jpg

The Medal of Honor: Pacific Assault Directors Edition is on the verge of greatness. It has so many promising features, but theres a few things that are very distracting. Lets start with the good aspects.

Many people have complained, including myself, of the insane requirements and no support of MX based cards. But to tell the truth, its time to uprgade. I have, and not only get to play new games but also have a chance to crank up the graphics on my older games aswell. Its a whole knew experience, I mean, who knew that water in Call of Duty consisted of more than just a flat blue surface. I didnt! MOHPA doesn't have amazingly steep requirements, and theres some settings that will definately help gameplay if you have a lower end machine, but in the end, PA runs very, very well on my machine (see below) at maxed out settings for singleplayer, and low settings for multiplayer (no lag!)

Load times range from 45-90 seconds, so they are rather lengthy compared to say, Call of Duty. But the maps are very big, with lots of foilage. That said, when a round ends, there is a rather lengthy delay (where you can look around but not move) before the server begins to actually load the next map. I have no idea whats going on during that time, but hope to find out.

Having gotten the Directors Edition, I was able to bask in the great additions that people who didn't have a DVD drive couldn't access. From "Making Of" footage to interesting popup trivia information (on/off setting) while battling through singleplayer. I also am able to use a DE only weapon, available in the SP game, but have yet to find out what it is. You also get some cool music, played through a nice "MOH" music center, and an interactive timeline of events in the Pacific. Get the DVD drive for 50 bucks if you dont have one, the DE is definately worth the extra cash.

The singleplayer campaign stays the same no matter what edition you get, and its greatness all around. Starting off at Tarawa Atoll, you fight your way to the beach and then are knocked out by a blast. From there, you go back to boot camp (think of the game as one big flashback) and learn the controls for MOHPA. You also get to meet your squad mates, and the story slowly unfolds until the attack on Pearl Harbor, where the real action begins. Not to spoil the surprise, but the action here is amazing. So far, this has been the only real slowdown I've experience. I wasn't able to get my FPS count displayed, but it probably dropped somewhere around 20-30 FPS if not lower.

In multiplayer, the FPS fairs much better. While it was necassary to crank down the settings to low, no texture compression, and 2.0 pixel shader (all at 1152 by 864) to actually be able to play smoothly. At maxed out settings (like singleplayer, which ran smoothly), the game was still playable but not to any extent that could be enjoyable.

Now for the part that makes or breaks a game: the multiplayer analysis. Maps are great and each is original. While they are huge (the same, if not bigger than United Offensive maps), the spawn system is so well made that you're not looking for the battle for more than 10 seconds. I was quite impressed that I was in the action quickly, but not getting my face blown in the second I spawned. The Invader gametype, Pacific Assault's trademark gametype (supporting only FFA and TDM in addition to that) is quite fun. Its an objective based TDM, with a sort of Tug-of-war feel to it. In addition to the great maps, theres plenty of weapons (about 8 or so per side) to choose from. One is the Springfield rifle (unscoped), to balance out the Bolt Action rifle situation we rarely see in WWII games. I have fun using it, but the hit boxes and crosshairs will take time getting used to. There's also portable mortars, grenades, and mounted machine guns.

What makes myself, as a server admin excited, is the vast settings to make your server customized. From editing spawn time to the ammo amounts, all are adjustable via a small .exe server config maker. This will allow admins to tailor the game to their specifications. Of course, if there's something missing, the mod community will get right on it soon enough. Unfortunately, MOHPA's player count is not rising very fast. EA, having not released the game world wide, may have hurt the sales of the game. Naturally noone wants to host a gameserver for a game noone is playing, but I am sure that in time people will start to pick MOHPA up as EA hacks through the bug fixes and pumps out a patch or two.

My verdict is that Pacific Assault is a great game, fun as hell, but will require some adjustments to make it live up to its predecessors. I recommend that you go out, and pick up a copy of Pacific Assault, be it DE or regular (whatever your wallet can handle), install the first patch immediately which is on the official website, and then enjoy the singleplayer campaign until EA makes a few changes to the multiplayer side. "Why would they change anything?" you ask. Simply because from the getgo, EALA has been working with the MOHTeam to get user feedback to try and get things right. While I cannot guarantee that any major changes will take place, I know that we'll atleast have continued support from EALA. And, if worst comes to worst the current multiplayer is already dam fun. Any improvements that we can get EALA to implement will only allow MOHPA to get into that "greatness" category.

Rating:
92%

Bugs/Annoyances:
-Shot impact (of flesh) no matter where you fire
-Very clunky movement in multiplayer (see below)
-Map appears at first spawn
-Iron Sights are useless
-Difficult to tell where being shot from
-BAR sound messed up
-Wasn't able to change button (in settings) for quick voice taunts
-Very long map change time
-Gifu Invader "Negative on the Artillery, retake last objective" message repeats over and over
-"Got 24 Rounds" but total ammo went up 65
-Crouch movement annoying
-Screen stayed blurry after getting off mounted MG

Specs:
1.6 Ghz Processor
1.5 GB RAM
40GB 5200 RPM Harddrive
Radeon 9800 Pro
16 DVD Rom

Clunky Movement:
My number 1 beef in Pacific Assault (multiplayer) is the somewhat odd feeling of movement. During crouch, it is particularly odd, as you bounce up and down (realistically if you wish) which is distracting and not totally useful. The slow and delayed iron sight zoom in/out is also a major problem. More often than not was I forced to have a long rang dual without ADS because it took too long to go into the view (which takes up a large part of the screen) for my liking. Weapon changing and pickup is also somewhat delayed, along with jumping which is practically useless when trying to get over a tree or rock. All in all, I think that everythings a bit slow and delayed. I check several servers, and am positive that this is not lag. The game is still very playable, but its not very friendly to get into after playing some of the quicker games such as COD or UT2004.

Ultra_Violence
11-21-2004, 05:53 PM
Hmmm don't feel the same.....

I have the driectors edition as well.... Still haven't found the bonus weapon...

I will make my comments on the multiplayer. First let me give you my comp. specs 3.4ghz 60GB/512 MB 9700Radeon Card Cable connection- Also have the patch installed

Positives- Cool well designed maps. Good spawn placement. Cool weapons and good skins but need more variety. Nice weapons/soldier classes. Game play mode of invader is very cool, and there are a lot of variances a server can run, really flexible which is great. TDm is very fun.

Negatives- Lag still an issue at times...Huge ping spikes on some maps. Map entering and quitting time is way too long, feels burdensome at times. Just got off and it took me ten minutes to quit, though in most instances it was 3-5 to be fair. Weapon action/aiming is still frustrating. Why they chose to replicate COD is beyond me, while they had something much better in their earlier games(MOH AA & SH).

Overall impressions-

This is a good game with the potential to be great, but to reach its greatness, it has a a ways to go. Should people rush out in get it. Maybe after a couple of patches, but not right now. Still needs more polish. Still it is worth getting...just be prepared to deal with periods of aggravation, but overall it is a fun very enjoyable game when it runs the way it was designed to run, plus has a lot of upside, and that is all you can ask for in a game.

Billyfe
11-22-2004, 11:59 PM
I just got done playing for the last 2 hours and I have to say that whoever did the weapons balance in this game should be hung from the tallest tree in the world and left to rot.

Every server that I played on that did not have auto balance on was the axis were out numbered by at least 3 to 1. At first I just started playing and within 2 minutes I realized why. It takes on average 2 shots with a thompson and 1 shot with a bar, m1 or shotgun at any range to drop someone. Now on the axis side its just the opposite.

Other than that it was good, no lag good pings and a fun time as long as you were on allies.

I guess I will just wait until I get a server up and someone on modtheater makes a BALANCED weapons mod, until then its on to better things.

nypd030
11-23-2004, 12:53 AM
I just got done playing for the last 2 hours and I have to say that whoever did the weapons balance in this game should be hung from the tallest tree in the world and left to rot.

Every server that I played on that did not have auto balance on was the axis were out numbered by at least 3 to 1. At first I just started playing and within 2 minutes I realized why. It takes on average 2 shots with a thompson and 1 shot with a bar, m1 or shotgun at any range to drop someone. Now on the axis side its just the opposite.

Other than that it was good, no lag good pings and a fun time as long as you were on allies.

I guess I will just wait until I get a server up and someone on modtheater makes a BALANCED weapons mod, until then its on to better things.

The weapons are only like that on realism servers. When realism is off they are alot more even so the teams stay even. feel free to try our server (TNT)Blowout 66.235.184.118

trooper
11-23-2004, 04:32 AM
recently got a geforce 6800gt... and im just amazed at the atmosphere that they packed into this game! i really for once do feel like im in a battlefeild.... the dust clouds, artilery fire, planes flying overhead, fog.... its amazing

helltamer
11-23-2004, 09:23 AM
I tend to agree with both sides on this issue.

Postives: invadermode - big maps - graphics - sounds THX makes it rock - Single player good would have rated it best till I played Hl2 - Developers in the forums although EA forums are a flame fest of pissed of customers hope they do not get discourage and quit posting -

Negitives: Lag Spikes - Video card issues ie works great on ATI not so great on nivida - Log in issues to chat server although getting less and less if they have it with a 200 playing I do not even want to see it if they have 2000 playing - Loading times in play break it up to much, I have same complaint on HL2 -

I could go on and on but most of us here already now the issues and are here to help others get through theres which is what MOHadmin has been about since the start. So even though I am no longer running a fan site at the end of the month and I have shut my servers down I will still be around trying to help out where I can. I have a lot of years into admining servers and playing MOH as whole - to be honest it is the only game that I really every liked to play although DOD is starting to sound good and I have them all.

Anyway the game has some issues and to honest it is not ready for the average gamer who wants to take it out of the box and run it. This will hurt the game as it has all games with this issue and it is a shame that more people will not play it for this reason.

I recommend this game to the avid gamer that can tweak his machine and afford to by the things that he may need to run it right it is a known fact that games have been pushing the need to upgrade for years and this one is no differnet. So be prepared to shell out the money for the new video card and to change brands if you want the best ATI is the only card that trully does the game justice. I have a high end Nivida and I can not run it on high setting like the ATI guys can. I hope that they fix it in the next few patches and then maybe more will play and less will flame.

Billyfe
11-23-2004, 11:34 AM
The weapons are only like that on realism servers. When realism is off they are alot more even so the teams stay even. feel free to try our server (TNT)Blowout 66.235.184.118

I might try it out tonight if I get a chance thanks.

Ultra_Violence
11-23-2004, 03:46 PM
Yep TNT has a good server, it has been the only one that I have really enjoyed playing on , despite the inherent problems of the game. I am really disappointed with this game the more that I play it. But I want to commend the MOHAdmin crew for being so helpful/cool and making the most of what I consider a bad situation. The most frustrating thing for me, is that this game has so much potential, but as it stands right now, it isn't worth dealing with all of the negatives. I'm fortunate enough to have a good comp, and it is still to no avail. I hope a patch comes out soon, because a lot of good people, developers, affliate supporters et.all, have a lot invested in this game, and it would be a damn shame for them not to be duly rewarded for their hard work, enthusiasm, and support .
Peace

Billyfe
11-23-2004, 04:40 PM
Yep TNT has a good server, it has been the only one that I have really enjoyed playing on , despite the inherent problems of the game. I am really disappointed with this game the more that I play it. But I want to commend the MOHAdmin crew for being so helpful/cool and making the most of what I consider a bad situation. The most frustrating thing for me, is that this game has so much potential, but as it stands right now, it isn't worth dealing with all of the negatives. I'm fortunate enough to have a good comp, and it is still to no avail. I hope a patch comes out soon, because a lot of good people, developers, affliate supporters et.all, have a lot invested in this game, and it would be a damn shame for them not to be duly rewarded for their hard work, enthusiasm, and support .
Peace
I assume you are talking about a second patch because the 1.1 patch is out already.

east2surf
11-23-2004, 06:54 PM
Heck, I've been LIVING on the TNT server since I found it. Nice server, ran well, and properly balanced. Good job guys.

Ultra_Violence
11-23-2004, 11:45 PM
Yes I am-
Peace

kevn357
11-24-2004, 04:40 AM
No one is playing this game MP... Looked forward to it, but pretty happy EA is eating it with PA... PA is a joke. EA can suck one. Feel sry for the dev's. :)
Flame me now..

trooper
11-24-2004, 04:55 AM
its only been a few days since the release.... more people shall turn up

kevn357
11-24-2004, 05:00 AM
I tend to agree with both sides on this issue.

Postives: invadermode - big maps - graphics - sounds THX makes it rock - Single player good would have rated it best till I played Hl2 - Developers in the forums although EA forums are a flame fest of pissed of customers hope they do not get discourage and quit posting -

Negitives: Lag Spikes - Video card issues ie works great on ATI not so great on nivida - Log in issues to chat server although getting less and less if they have it with a 200 playing I do not even want to see it if they have 2000 playing - Loading times in play break it up to much, I have same complaint on HL2 -

I could go on and on but most of us here already now the issues and are here to help others get through theres which is what MOHadmin has been about since the start. So even though I am no longer running a fan site at the end of the month and I have shut my servers down I will still be around trying to help out where I can. I have a lot of years into admining servers and playing MOH as whole - to be honest it is the only game that I really every liked to play although DOD is starting to sound good and I have them all.

Anyway the game has some issues and to honest it is not ready for the average gamer who wants to take it out of the box and run it. This will hurt the game as it has all games with this issue and it is a shame that more people will not play it for this reason.

I recommend this game to the avid gamer that can tweak his machine and afford to by the things that he may need to run it right it is a known fact that games have been pushing the need to upgrade for years and this one is no differnet. So be prepared to shell out the money for the new video card and to change brands if you want the best ATI is the only card that trully does the game justice. I have a high end Nivida and I can not run it on high setting like the ATI guys can. I hope that they fix it in the next few patches and then maybe more will play and less will flame.


Game wasn't done man. Plain and simple. Some can run it fine with a shitty PC , while others with top notch pc's get mega fps lag. Poor coding indeed. MOH:BT gets more players MP. Sad.

kevn357
11-24-2004, 05:23 AM
its only been a few days since the release.... more people shall turn up

Released 19 days ago. This game is done with. "The patch" barely fixed the MAJOR issues. Sux, but the moh community isn't dumb.

EA hasn't fixed any bug in mohaa. Not one. They ignored many, upon many issues. Played Spearhead when it came out and seen a landsharker. Uninstalled instantly...

How many ways can one crash a mohaa server? No support from EA...

Thought mohpa would be different and it is. Has punkbuster but the game is just a buggy mess. GJ EA. Added PB. And why doesn't the MOH TEAM step up and say this game is a buggy ass pos? EA doesn't pay you...

23 peeps playing moh:pa MP in north america right now. Ya the patch fixed what? Fixed a pos game that shouldn't have been released. No one is playing it.

Sorry for being a drama queen , but this game is just awful. Has so much potential, with mods that is. EA is just ghey.

-DH-
11-24-2004, 09:08 AM
as I stated before Kev...

Kevn357, tell you what...you have obviously made your personal feelings about the game known. Why not communicate your disatisfaction to EA and ask for a refund. Check this link, one of the items on this FAQ tells you how to return your game. MOHPA FAQ over at EA GAMES

We are here because we happen to like the game and MOHADMIN specifically is for us Server Admins to exchange helpful information with respect to the game. We are all aware the game has a few issues but we are confident that EA and the MOHTEAM are working to ensure that these issues are cleared up. My personal experience with the game has been great, SP is amazing and fortunately my system doesn't experience the mouse lag that some people are getting nor does my server lag or have the high CPU utilizaiton that some do. I ping a steady 50 msec while in game on my server with no frame lag either except for the random spike which is seen rarely. Good luck with whatever game you play and hope you can find some satisfaction in returning the game which you clearly do not like or wish to play based on your comments.

your incessant whining is really getting annoying, we all understand how you feel, move on...

Billyfe
11-24-2004, 10:27 AM
He does only have one good point.

There is no one playing multiplayer. I have never seen the number of people playing online get above 50 and I have played the game every night since last thurs.

Ultra_Violence
11-24-2004, 10:47 AM
Yes, there are more servers than players usually. I played CODUO after another frustrating experience with PA and the difference was like night and day. Damn shame----

kevn357
11-29-2004, 04:37 AM
as I stated before Kev...



your incessant whining is really getting annoying, we all understand how you feel, move on...

I have moved on lol... Just happy i might have saved moh peeps the $$. And the post was about the verdict. This isn't the server admin forum. Btw no need. No one is playing it MP still. Save your CPU.

edit *dunno why the quotes didnt work*

SNYPE
11-29-2004, 11:55 AM
Sorry you guys feel this way but many players are coming around. The patch has made the game run very well. The new game modes and the ability to choose various classes have added a new dimension to MOH.
On the server side, an admin now has the ability to configure a server in many different ways, limit weapons, limit classes, adjust spawns enable mods, enable downloads, run PunkBuster, etc. All of the things we asked for!

Billyfe
11-29-2004, 12:08 PM
Sorry you guys feel this way but many players are coming around. The patch has made the game run very well. The new game modes and the ability to choose various classes have added a new dimension to MOH.
On the server side, an admin now has the ability to configure a server in many different ways, limit weapons, limit classes, adjust spawns enable mods, enable downloads, run PunkBuster, etc. All of the things we asked for!
Yup its slowly starting to come around. I have been playing on your server for a while and when you have a couple decent people on your team invader is a blast.

east2surf
11-29-2004, 01:25 PM
One thing that MAY account for the low count listed as playing online is a glitch I came across on the server listings. It has also been mentioned on the EA PA forums. Some servers (That I absolutely KNOW exsist) will not list in ASE, the in-game browser, or GS sometimes. I can join them via Xfire if a buddy is playing, but they are still listed as empty. I will get into the game and there are players playing. Example: Last night, the OTD server was listed as empty and I could not join it through the in-game browser, however, I saw [MAD]Mcgruff playing and joined his game. It turned out he was on the OTD server and there were 14 people playing. OTD COlonel noticed it too last night. So I don't buy into the numbers people are throwing around about how many folks are playing at any given time. I gave the info to ChickenBake (Jeff Zaring from TKO)and he said he had the engineers looking into it.

Billyfe
11-29-2004, 01:49 PM
One thing that MAY account for the low count listed as playing online is a glitch I came across on the server listings. It has also been mentioned on the EA PA forums. Some servers (That I absolutely KNOW exsist) will not list in ASE, the in-game browser, or GS sometimes. I can join them via Xfire if a buddy is playing, but they are still listed as empty. I will get into the game and there are players playing. Example: Last night, the OTD server was listed as empty and I could not join it through the in-game browser, however, I saw [MAD]Mcgruff playing and joined his game. It turned out he was on the OTD server and there were 14 people playing. OTD COlonel noticed it too last night. So I don't buy into the numbers people are throwing around about how many folks are playing at any given time. I gave the info to ChickenBake (Jeff Zaring from TKO)and he said he had the engineers looking into it.

I had to refresh my browser 5 times to get the OTD to show up last night and when it finally did it showed empty. I joined and you as well as mcgruff and a few others were in there. I usually play with the name PBRstreetgang in there.

east2surf
11-29-2004, 10:21 PM
Cool, I'll keep an eye out for you. I go by |Ci|east2surf, so say hey next time.

kevn357
12-02-2004, 05:10 AM
http://archive.gamespy.com/stats/

No one is playing this game MP.... Why say it's comin around? It's a bad game. Not done.

EA has never supported the moh series, why promote pa? It's awful. EA has proved their lack of care for the moh community.

When PA actually gets 1000 peeps MP i will try it again, until then, stop acting like its a good game. It barely gets 60 peeps on a good night.


Mohteam Should step up, and quit kissin EA's ass... Very sad. :cool:

trooper
12-02-2004, 05:21 AM
i started a new server and on the night i started it, it was full withing an hour (20 slots). i then added 8 extra slots and that was full within 20 minutes :D

kevn357
12-02-2004, 05:30 AM
i started a new server and on the night i started it, it was full withing an hour (20 slots). i then added 8 extra slots and that was full within 20 minutes :D

OK. And now.

http://archive.gamespy.com/stats/

Hmm, PA is the the shit?

graham27
12-02-2004, 09:40 AM
Have tried running this too and was full at first , but it soon tailed off for me and got too many emails about it, so went back to running Spearhead and COD.

Yes I know its early yet and with more patch's and mod and maps it will get better, but I, as do others I have spoke to really think this was a poor follow up to a game we was all waiting for.

I think EA really need to get more feedback from players on the beta phase when they are doing what they think is the best way forward.
I think they become too focused on Graphics and look, rather then feel and combat etc and load times.

I guess we shall know in a few months whether the game is success or not.

Am I right in thinking this has a http divert to get new maps from another address?

Billyfe
12-02-2004, 12:12 PM
http://archive.gamespy.com/stats/

No one is playing this game MP.... Why say it's comin around? It's a bad game. Not done.

EA has never supported the moh series, why promote pa? It's awful. EA has proved their lack of care for the moh community.

When PA actually gets 1000 peeps MP i will try it again, until then, stop acting like its a good game. It barely gets 60 peeps on a good night.


Mohteam Should step up, and quit kissin EA's ass... Very sad. :cool:

Dude do everyone a favor and return your copy of the game and stop posting this crap. Most people here are trying to make this game work.

Take your shit to the EA boards its not needed here.

SNYPE
12-02-2004, 12:18 PM
You guys that are down on this game need to realize something; This is NOT AA or SH anymore! Sure those were successful games and its going to be difficult to measure up to their success but GET OVER IT! Times have changed and EA has evolved the game and its NOT another addon for AA.
From a players standpoint, sure its not AA or SH but its not meant to be. It has new capabilites, new features and adds another dimension to MOH FPS. It now focuses more on teamwork rather than individual play. Some people dont like that and thats fine...then keep playing AA and SH till its as old as Pong. :p
PA for the Admin has EVERYTHING we have always asked for. All of the Admins that ran servers for AA and SH could only dream of the capabilities that PA has using cfgs; weapon limitations, changing spawn locations, Banning, Team classes, weapon loadouts. Not to mention Pure server works, stats, a Mod Browser, Auto Downloads, PunkBuster.
I have been around this game since the beginning and on this site too and I am impressed that everything Admins have been concerned about have been added and if you cant see that then you havent run MOH servers very long. Sure it may take time to catch on but from an Admin standpoint this game has really evolved and EA has stepped up and added the controls you have asked for.

=3VIL=Kampfer
12-02-2004, 01:37 PM
here here snype *stands up and applauds*

i started running a test server last night as TDM with all the settings I used when running BT, and had about 12 diff players on the server in a 2 hour span.

seems to me that the game is still very young, and some people haven't wanted to shell out the $$ to get the game, or upgrade their pc's to handle the demand. either way i forsee that mp will continue to grow just as AA did when it first came out. (i can remember when there were only a few peeps playing AA mp).

for those looking for a decent price on PA, check newegg.com (http://www.newegg.com/app/ViewProductDesc.asp?description=32-130-165&depa=0)

Billyfe
12-02-2004, 02:30 PM
here here snype *stands up and applauds*

i started running a test server last night as TDM with all the settings I used when running BT, and had about 12 diff players on the server in a 2 hour span.

seems to me that the game is still very young, and some people haven't wanted to shell out the $$ to get the game, or upgrade their pc's to handle the demand. either way i forsee that mp will continue to grow just as AA did when it first came out. (i can remember when there were only a few peeps playing AA mp).

for those looking for a decent price on PA, check newegg.com (http://www.newegg.com/app/ViewProductDesc.asp?description=32-130-165&depa=0)

Exactly. The first time I played mohaa was about two weeks after it first came out. In gamespy there were only 15 players and they were all in one server.

For what its worth there is a glitch that shows servers as empty when they are infact not. I know I have had issues with OTD and TNT showing empty on the ingame browser as well as gamespy but they were about 75% full when I joined.

Weaser31
12-02-2004, 05:07 PM
Hi My clan and I have to say people are upset because its a fact that EA let Allied assault go to shit and my question is why did they leave it go to shit with no support. They got what they wanted allied assault was a top selling game with tons of players when it came out and we all saw it die do to cheating and glitches that patches could of fixed. We as a consumer buy these games and they become part of our lives, 3 years is along time to play 1 game so all we ask of the game makers like EA is to support the game with what it needs as we support there company by buying there product. I want to thank EA games for making allied assault, one of the best games I have ever played. Pacific assault has potential as long as the modding community gets behind it but without them I feel the game wont go far. We trusted EA with allied assault and they failed us big time, you can’t make a game with glitches and expect 1 patch to fix it and then let it go. TO me that is bad business so I hope you let what happened to allied assault happen to Pacific assault. The only thing I see wrong with pacific assault is the maps are to big and the terrain gets boring as hell looking at the same green and brown all day. Let me ask you guys this do you think Pacific assault needs a new map pack or another patch, just curious.

Thx [Valhalla]Weaser31
www.valhallaclan.com Thx MOHADMIN for being here over the years great site

NOA-D-Con
12-02-2004, 07:43 PM
the game is still very young, and some people haven't wanted to shell out the $$ to get the game, or upgrade their pc's to handle the demand.

I think the PC part is the biggest factor. I enjoyed the SP, but for real enjoyable...not to mention competitive play I personally want to upgrade my own machine before I start on MP. I believe this game will catch on. Guys that are angry with EA for lack of support on previous titles...(and rightly so)...should be glad to see that it appears they're going to do better on this title. Give it some time.

SNYPE
12-02-2004, 07:52 PM
Hi My clan and I have to say people are upset because its a fact that EA let Allied assault go to shit and my question is why did they leave it go to shit with no support. They got what they wanted allied assault was a top selling game with tons of players when it came out and we all saw it die do to cheating and glitches that patches could of fixed. We as a consumer buy these games and they become part of our lives, 3 years is along time to play 1 game so all we ask of the game makers like EA is to support the game with what it needs as we support there company by buying there product. I want to thank EA games for making allied assault, one of the best games I have ever played. Pacific assault has potential as long as the modding community gets behind it but without them I feel the game wont go far. We trusted EA with allied assault and they failed us big time, you can’t make a game with glitches and expect 1 patch to fix it and then let it go. TO me that is bad business so I hope you let what happened to allied assault happen to Pacific assault. The only thing I see wrong with pacific assault is the maps are to big and the terrain gets boring as hell looking at the same green and brown all day. Let me ask you guys this do you think Pacific assault needs a new map pack or another patch, just curious.

Thx [Valhalla]Weaser31
www.valhallaclan.com Thx MOHADMIN for being here over the years great site

Hi Weasel.
First let me say that Allied Assault had some major problems that could not be fixed by patches only it would need the game engine rewritten and thats why it wasnt done. If you notice the addons that came afterward (SH and BT) made some major revisions to the game engine itself. Yes we as endusers may feel let down but this was a business decision and I would have done it the same way too. At least they were'nt cranking out pickup trucks with known defective fuel tanks....**cough**Chevrolet**cough.......... :eek:

EA has worked hard to include the Modding community in PA. They already have a MDK they are working on to release which will give modders the tools and samples to crank out new maps and mods for this game. If you remember AA/SH, we had to basicly reverse engineer most of this stuff to make our own. Modding was not an after-thought but its an integral part of the game, just notice the Autodownload feature and the Mod Browser builtin.
I think we have a lot to look forward to, we will see lots of new maps and such soon.

Weaser31
12-02-2004, 09:23 PM
I hope we see some good maps; I want to be part of that community to better this game. I just hope EA isn’t done with us after 1 patch because it will take EA and us for this game to grow. I think allot of people lost trust in Ea after allied assault. SH and BT really didn’t take off like allied assault. The most played game out of all MOH games is allied assault and I would like to see that for pacific assault due to server dl, which is cool, and punkbuster, which is the best thing that ever happened to MOH. I bought the cd version of pacific assault installed it and put cd 1 in it said please insert cd 1 lol. Here to find out cd1 is actually cd 4 to play the game, which is not in the directions at all. I went and got a no cd crack just to play the game until I figured that out. lol EA has made improvements in MOH series but in Pacific assault I think game play sux compared to allied assault and if you ask the MOH community, which has better game, play they will say allied assault. It would be cool if EA came out with a new allied assault, same game play new maps and weapons, and Pacific assault server features and punkbuster, now that would be the perfect game.

Thx [Valhalla]Weaser31{weasel} lol
www.valhallaclan.com

kevn357
12-03-2004, 05:52 AM
I don't get the positive posts for PA? http://archive.gamespy.com/stats/
NO ONE IS PLAYING IT MP. Get that?

IT IS NOT DONE, doesnt even make the list, even after the patch. It's buggy as hell and runs like crap on good PC's. How does a game awaited for 2 years not make that list? Simple, it's awful. HL2 already has thousands of peeps, and the MP has been out for a day.

EA has proved yet again, profit ownz the quality of PC games.

Flame me all you want, this game is FAR from done, and should not have been released. What comes b4 alpha? mohpa.

Yes it adds team play, great. Play ET (free game) . ET and Mohaa still owns this piece of crap that costs $60. Sad...

=3VIL=Kampfer
12-03-2004, 11:57 AM
I don't get the positive posts for PA? http://archive.gamespy.com/stats/
NO ONE IS PLAYING IT MP. Get that?

we see PA has 170 servers, 122 players. what we are saying is that less than a month after AA's release, the amount of MP players was relatively the same, and we saw that game grow into what it is today. That PA is young, and that the community will grow.

SNYPE
12-03-2004, 01:20 PM
I don't get the positive posts for PA? http://archive.gamespy.com/stats/
NO ONE IS PLAYING IT MP. Get that?

IT IS NOT DONE, doesnt even make the list, even after the patch. It's buggy as hell and runs like crap on good PC's. How does a game awaited for 2 years not make that list? Simple, it's awful. HL2 already has thousands of peeps, and the MP has been out for a day.

EA has proved yet again, profit ownz the quality of PC games.

Flame me all you want, this game is FAR from done, and should not have been released. What comes b4 alpha? mohpa.

Yes it adds team play, great. Play ET (free game) . ET and Mohaa still owns this piece of crap that costs $60. Sad...
Sorry Kevn but I left AA.com because of people with comments like yours. MOHAdmin is about HELPING TO SOLVE PROBLEMS, not constant whining. I work in IT for a living and we dont believe in the words "Give Up". I see problems as a challenge to be overcome. We have heard your opinions already. Please take it somewhere else.

Daboys
12-03-2004, 03:39 PM
My 2 cents (pc specs - 3.4P4, 1gig pc400, ATI X800, 80gig Sata, 1.5 DSL)

I was all over this game before it even was out. I ordered a demo server for our place, www.redsbox.net. I then defended the demo's preformance with the "Wait until the release is out before you judge".

I then purchased a full blown PA server at the cost of $140 per month. I guess for that kind of cost compared to other server rentals we better be happy but it hasn't work out for us. I ran the server for one month and REALLY wanted it to work but i started getting more conplaints from players about the cost of it vs the number of players on it. While redsbox doesn't have the highest players numbers we do have a large number of players and they are great. I had to remove the server do to lack of interest from players as well as myself.

I just can't beleive that the game was this kind of disappointment. I would do ANYTHING to help make this game successfull but it isn't in my hands. Sure as a server admin i could bless the game but IMHO it just isn't fun to play, YET.

When COD-UO introduced colors/drivable tanks/jeeps/motocycles/etc and PA didn't i think it hurt there player numbers. Sure, PA plays like COD but PA is not even close to COD-UO when it comes to a players fun IMHO.

Please don't take this as PA bashing but as a opinion of a server admin to a group of players. If anyone needs help getting this PA game off the ground you can call on redsbox. We want this game to be #1 but we can't help feeling a disappointed with the overall game itself.

kevn357
12-15-2004, 05:16 AM
Sorry Kevn but I left AA.com because of people with comments like yours. MOHAdmin is about HELPING TO SOLVE PROBLEMS, not constant whining. I work in IT for a living and we dont believe in the words "Give Up". I see problems as a challenge to be overcome. We have heard your opinions already. Please take it somewhere else.

Comments like mine? I mean NO disrespect to the modders, server admins, members of mohadmin, or the programmers of TKO. I'm lashing out at EA for yet again being total asses. Have you played the mohaa series? Mohadmin has been the source for dl's of many fixes and EA's lack of care. I reported many exploits in MOHAA to EA and they didnt even respond. I can (but don't) crash a mohaa server in so many ways and EA totally ignored it. Some were fixed by modders. I reported to you other ways and you ignored my pm's SNYPE. You replied once saying you have a contact at EA, sorry that didnt fix anything.

I'm not whining, i'm giving my "verdict" of PA. Sorry if my comments are negative to the game. But it's pretty obvious the game sux ass, cuz no one is playing it. Mohadmin members can not save this game , and the community shouldn't be asked to. Help out yes, but how can one help? Rewrite the engine for them? Will take me a lot longer then TKO can.

EA doesn't give a rats ass. Kiss it all you want. EA doesn't care about the players. Ban me, cuz i won't stop giving my opinion as a consumer. Kiss EA's ass all you want.

Billyfe
12-15-2004, 02:39 PM
Just move on to something different its easy to do.

Rabid_Wombat
12-20-2004, 02:55 PM
Overall a very ambitious project. It's execution was done fairly well and I agree with many of the observations of previous posters, both negative and positive. I have the director's cut, and really like the historical info on the disk.

Overall it's a nice-looking, playable game, but it is an absolute BRICK as far as system resources go. I don't see an incredible improvement on the graphics/gameplay as compared to CoD. Basically MoH:PA is CoD in the jungle but more PC system intensive. That's it.

I don't know why PA looks and plays so much like CoD and yet it requires so much more resources from the PC. I have not played multiplayer yet--been playing the SP game. Did they even include the drivable vehicles in MP? If they didn't--it's a serious failure for the MoH franchise. CoD included drivable tanks and jeeps with it's first expansion. This is the fourth chance EA games has had to get this right and I think after all the waiting around and hype that they've dropped the ball once more.

Good game, but failed to blow me away. I'm hooked on CoD MP now and will probably not be playing PA online. At this point, CoD is a much more playable online game. :o