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View Full Version : New Multiplayer info 10-16-2003


ClickBouyow
10-16-2003, 07:37 AM
[IW]]Random states that "The forces are correct for the map. You would not find Russians in Normandy." This means that in multiplayer, you will not be able to choose Allied models that are not associated with the map. Hence, no Russians in France and no M1's in Russia. This is a good thing! In a standard map rotation the allies will be able to play with all weapons. The Axis, unless the rotation is entirely US oriented, will only face the M1 on a few maps. I really like this.

Jerseysax
10-16-2003, 09:47 AM
Does this mean no Jihads unless we're in Israel? :lol:

ClickBouyow
10-16-2003, 02:50 PM
No, you can wear your jihads anywhere you want. People will turn and stare, and some may laugh, but you're strong in you're convictions. So go ahead, put those jihads on! So what if you have boney knees. ::o):

Jerseysax
10-16-2003, 03:18 PM
Actually, I was refering to the pet name (from moh servers here and there) for those individuals who pop a nade and run up to you and BOOOM! :? I don't understand... They're on axis or allies and I guess they think their on some kind of holy mission!? Although they do respawn. I thought it was something that you would only do once in a lifetime. :lol:

ClickBouyow
10-16-2003, 07:36 PM
Well, since nades don't cook off in CoD, it will be hard to do that. But I imagine someone will try. It will be fun shooting them. :twisted:

Jerseysax
10-16-2003, 08:02 PM
I didn't know they didn't cook off. I guess that's good. It's a cool thing to be able to do if your using them like you should be, but people abuse them so it doesn't really work. I wonder what new features people will find a way to abuse.
Listen to me... Can you tell I'm ready to get away from MOH. Ashame people have to ruin such a good thing. :(
Anyway, Thanx for the info ClickBouyow.

netrunner
10-18-2003, 08:01 PM
But if the nades don't cook off it's harder to place the nade without the enemy seeing it and getting away from it, takes away from the realism and thats only my opinon. Nades are a big part of realism but I agree they do get abused alot in moh.

ClickBouyow
10-19-2003, 08:10 AM
Apparently, you can pick them up and throw them back, too.

netrunner
10-19-2003, 03:31 PM
Ya that happened to me and I couldn't believe it :o lol

Jerseysax
10-20-2003, 08:21 AM
Sweet. :P I can already see me blowing myself up about 10 times running for every live nade just to be able to pick one up and throw it back once. :?

...and it will be well worth it!!! :|