View Full Version : Anticheat for Call of duty
Cobra
12-02-2003, 10:20 AM
Well we have now goten the log we need to connect the SW anticeheat to the ServerWatch server for call of duty.
So hopefully we will start to test it in a short time.
My foult that it has taken this long to get the log.
Becase i was looking for the hard way of doing it instead of just taking the easy way to get the log we needed.
Enforcer just need to get the time to make the changes needed before we can test it.
So i hope this will work out as nice as i belive it will.
Cobra
12-02-2003, 09:46 PM
Well First test with ServerWatch anticheat today went well.
here is two screenshot taken by SW anticheat that have been auto sendt to the ServerWatch Server.
http://home.online.no/~peevjen/sw-bilde1.jpg
http://home.online.no/~peevjen/sw-bilde.jpg
XTGCX
12-04-2003, 03:05 AM
Heey,
Maby you can help me out, I'm still working on the program, but I can't get something to work you do have.
My problem is I can't get a meesage to appear when someone connects thrue my client. How did you manage to do that console shows you that someone used your program?
Thnx,
Greetz [TGC]
Cobra
12-04-2003, 07:23 AM
Heey,
Maby you can help me out, I'm still working on the program, but I can't get something to work you do have.
My problem is I can't get a meesage to appear when someone connects thrue my client. How did you manage to do that console shows you that someone used your program?
Thnx,
Greetz [TGC]
Well it is Enforcer that codes the SW.
But as far as i know.
the clients on your anticheat are connected before they get into the game server.
Then you let your client read of the nick they have set in the config file for the game.
And when the Anticheat sees that Nick in the rcon status.
Then it knows that the Anticheat client that connected are in the server and then you make a delay on about 30 sec so you are safe that he has loaded the map,
And then sends a rcon say message that the client are connected.
Something like that i would gues you should make it.
But i bet it is many ways to do this.
So i think it is just to use your fantasy on finding a good way of doing it.
It is all difrent in this Anticheat in the one you are making.
The ServerWatch anticheat do auto connect the players by it self.
They are in no need of putting in the IP.
All they need is to go into a server that has SW`anticheat and it will hook up.
I think it has to be like this for the Anticheat to be userfriendly so people will use it.
XTGCX
12-04-2003, 01:24 PM
Heey,
Maby you can help me out, I'm still working on the program, but I can't get something to work you do have.
My problem is I can't get a meesage to appear when someone connects thrue my client. How did you manage to do that console shows you that someone used your program?
Thnx,
Greetz [TGC]
Well it is Enforcer that codes the SW.
But as far as i know.
the clients on your anticheat are connected before they get into the game server.
Then you let your client read of the nick they have set in the config file for the game.
And when the Anticheat sees that Nick in the rcon status.
Then it knows that the Anticheat client that connected are in the server and then you make a delay on about 30 sec so you are safe that he has loaded the map,
And then sends a rcon say message that the client are connected.
Something like that i would gues you should make it.
But i bet it is many ways to do this.
So i think it is just to use your fantasy on finding a good way of doing it.
It is all difrent in this Anticheat in the one you are making.
The ServerWatch anticheat do auto connect the players by it self.
They are in no need of putting in the IP.
All they need is to go into a server that has SW`anticheat and it will hook up.
I think it has to be like this for the Anticheat to be userfriendly so people will use it.
Thanx for your help, but I don't really get your point. I'm trying lot's of things., but what I need is a script for the CoD server. But what scripts does CoD read?
And than my second thingie, my intention was to load some text thrue the console with a command when your starting CoDmp.exe. But this doesn't seem to work. Now my plan was to put a timer on that last thing, but I don't know how to put a timer on that.
And You said that my anti cheat could regognize a nick if it was in a cfg file. Taht's thrue, but with wich command, can I show that in the console? (I'm working with a standalone .exe file besides CoD.)
Thnx, and maby it's more easy if we talked 'bout msn?
Greetz [TGC]
TeaBagger
12-10-2003, 01:28 AM
I cant get Sw to work, can you help me set it up....not the entire thing, just getting it 2 accept a client, I cant figure out what Im doing wrong..this sucks cuz it looks kick ass, also whats your server IP
TeaBagger
12-10-2003, 07:12 AM
Sorry for that post, I put a post in Sw section so disregard this one but any help is appreciated
Cobra
12-10-2003, 09:27 AM
217.8.138.204 is my cod server.
and default port
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