eman2112
12-26-2003, 06:12 PM
--- Common Initialization ---
Medal of Honor Spearhead 2.15 win-x86 Mar 4 2003
----- FS_Startup -----
Current search path:
D:\Program Files\EA GAMES\MOHAA\mainta\pak5.pk3 (9 files)
D:\Program Files\EA GAMES\MOHAA\mainta\pak4.pk3 (59 files)
D:\Program Files\EA GAMES\MOHAA\mainta\pak3.pk3 (311 files)
D:\Program Files\EA GAMES\MOHAA\mainta\pak2.pk3 (767 files)
D:\Program Files\EA GAMES\MOHAA\mainta\pak1.pk3 (6969 files)
D:\Program Files\EA GAMES\MOHAA\mainta\mp_TractorWorks_dm.pk3 (55 files)
D:\Program Files\EA GAMES\MOHAA/mainta
D:\Program Files\EA GAMES\MOHAA\main\user-DV8R's_SHRealism_2.pk3 (52 files)
D:\Program Files\EA GAMES\MOHAA\main\pak6.pk3 (104 files)
D:\Program Files\EA GAMES\MOHAA\main\Pak5.pk3 (259 files)
D:\Program Files\EA GAMES\MOHAA\main\Pak4.pk3 (593 files)
D:\Program Files\EA GAMES\MOHAA\main\Pak3.pk3 (669 files)
D:\Program Files\EA GAMES\MOHAA\main\Pak2.pk3 (4722 files)
D:\Program Files\EA GAMES\MOHAA\main\Pak1.pk3 (772 files)
D:\Program Files\EA GAMES\MOHAA\main\Pak0.pk3 (11175 files)
D:\Program Files\EA GAMES\MOHAA/main
----------------------
26516 files in pk3 files
execing default.cfg
execing buildver.cfg
execing menu.cfg
execing newconfig.cfg
execing localize.cfg
Config: unnamedsoldier.cfg
couldn't exec configs/unnamedsoldier.cfg
couldn't exec localized.cfg
execing autoexec.cfg
couldn't exec custom.cfg
...detecting CPU, found Intel Pentium III
------- Input Initialization -------
Initializing DirectInput...
Couldn't set DI coop level
Falling back to Win32 mouse support...
------- Input Initialization Complete ------- 47
You are now setup for medium mode.
Winsock Initialized
Opening IP socket: localhost:12203
Hostname: shgs1
IP: 66.103.142.42
--- Common Initialization Complete --- 2697 ms
Working directory: D:\Program Files\EA GAMES\MOHAA
Loading Localization File global/localization.txt
usage: set <variable> <value>
execing server.cfg
g_gametype will be changed upon restarting.
------ Server Initialization ------
Server: obj/obj_team1
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss.skc' or 'models/player/allied_oss.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss_fps.skc' or 'models/player/allied_oss_fps.skc'
^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo.skc' or 'models/player/german_elite_gestapo.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo_fps.skc' or 'models/player/german_elite_gestapo_fps.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1.skc' or 'models/player/german_winter1.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1_fps.skc' or 'models/player/german_winter1_fps.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2.skc' or 'models/player/german_winter2.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2_fps.skc' or 'models/player/german_winter2_fps.skc'
^~^~^ Add the following line to the *_precache.scr map script:
cache models/statweapons/flak88turret.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss.skc' or 'models/player/allied_oss.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss_fps.skc' or 'models/player/allied_oss_fps.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo.skc' or 'models/player/german_elite_gestapo.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo_fps.skc' or 'models/player/german_elite_gestapo_fps.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1.skc' or 'models/player/german_winter1.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1_fps.skc' or 'models/player/german_winter1_fps.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2.skc' or 'models/player/german_winter2.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2_fps.skc' or 'models/player/german_winter2_fps.skc'
------ Server Initialization Complete ------ 9.84 seconds
Hitch warning: 9868 msec frame time
Client 0 connecting with 100 challenge ping
WD_LCpl. Shady is preparing for deployment
WD_LCpl. Shady has entered the battle
Rcon from 65.35.10.153:12203:
say
]status
map: obj/obj_team1
num score ping name lastmsg address qport rate
--- ----- ---- --------------- ------- --------------------- ----- -----
0 0 83 WD_LCpl. Shady 0 65.35.10.153:12203 18297 15000
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_ssnazi.skc' or 'models/player/german_ssnazi.skc'
^~^~^ Add the following line to the *_precache.scr map script:
cache models/items/binoculars.tik
Rcon from 65.35.10.153:12203:
serverinfo
Client 1 connecting with 50 challenge ping
WD_Lucky_Shot is preparing for deployment
Rcon from 65.35.10.153:12203:
status
WD_Lucky_Shot has entered the battle
Rcon from 65.35.10.153:12203:
dumpuser
]status
map: obj/obj_team1
num score ping name lastmsg address qport rate
--- ----- ---- --------------- ------- --------------------- ----- -----
0 0 85 WD_LCpl. Shady 0 65.35.10.153:12203 18297 15000
1 0 76 WD_Lucky_Shot 0 67.8.253.22:12203 39936 20000
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_ssnazi.skc' or 'models/player/german_ssnazi.skc'
Rcon from 65.35.10.153:12203:
restart
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_ssnazi.skc' or 'models/player/german_ssnazi.skc'
Hitch warning: 31879 msec frame time
Rcon from 65.35.10.153:12203:
restart
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_ssnazi.skc' or 'models/player/german_ssnazi.skc'
can anyone tell me, from this information, why im getting so many errors " could not open binary fileXXX"
and how to fix this?
Medal of Honor Spearhead 2.15 win-x86 Mar 4 2003
----- FS_Startup -----
Current search path:
D:\Program Files\EA GAMES\MOHAA\mainta\pak5.pk3 (9 files)
D:\Program Files\EA GAMES\MOHAA\mainta\pak4.pk3 (59 files)
D:\Program Files\EA GAMES\MOHAA\mainta\pak3.pk3 (311 files)
D:\Program Files\EA GAMES\MOHAA\mainta\pak2.pk3 (767 files)
D:\Program Files\EA GAMES\MOHAA\mainta\pak1.pk3 (6969 files)
D:\Program Files\EA GAMES\MOHAA\mainta\mp_TractorWorks_dm.pk3 (55 files)
D:\Program Files\EA GAMES\MOHAA/mainta
D:\Program Files\EA GAMES\MOHAA\main\user-DV8R's_SHRealism_2.pk3 (52 files)
D:\Program Files\EA GAMES\MOHAA\main\pak6.pk3 (104 files)
D:\Program Files\EA GAMES\MOHAA\main\Pak5.pk3 (259 files)
D:\Program Files\EA GAMES\MOHAA\main\Pak4.pk3 (593 files)
D:\Program Files\EA GAMES\MOHAA\main\Pak3.pk3 (669 files)
D:\Program Files\EA GAMES\MOHAA\main\Pak2.pk3 (4722 files)
D:\Program Files\EA GAMES\MOHAA\main\Pak1.pk3 (772 files)
D:\Program Files\EA GAMES\MOHAA\main\Pak0.pk3 (11175 files)
D:\Program Files\EA GAMES\MOHAA/main
----------------------
26516 files in pk3 files
execing default.cfg
execing buildver.cfg
execing menu.cfg
execing newconfig.cfg
execing localize.cfg
Config: unnamedsoldier.cfg
couldn't exec configs/unnamedsoldier.cfg
couldn't exec localized.cfg
execing autoexec.cfg
couldn't exec custom.cfg
...detecting CPU, found Intel Pentium III
------- Input Initialization -------
Initializing DirectInput...
Couldn't set DI coop level
Falling back to Win32 mouse support...
------- Input Initialization Complete ------- 47
You are now setup for medium mode.
Winsock Initialized
Opening IP socket: localhost:12203
Hostname: shgs1
IP: 66.103.142.42
--- Common Initialization Complete --- 2697 ms
Working directory: D:\Program Files\EA GAMES\MOHAA
Loading Localization File global/localization.txt
usage: set <variable> <value>
execing server.cfg
g_gametype will be changed upon restarting.
------ Server Initialization ------
Server: obj/obj_team1
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss.skc' or 'models/player/allied_oss.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss_fps.skc' or 'models/player/allied_oss_fps.skc'
^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo.skc' or 'models/player/german_elite_gestapo.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo_fps.skc' or 'models/player/german_elite_gestapo_fps.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1.skc' or 'models/player/german_winter1.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1_fps.skc' or 'models/player/german_winter1_fps.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2.skc' or 'models/player/german_winter2.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2_fps.skc' or 'models/player/german_winter2_fps.skc'
^~^~^ Add the following line to the *_precache.scr map script:
cache models/statweapons/flak88turret.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss.skc' or 'models/player/allied_oss.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss_fps.skc' or 'models/player/allied_oss_fps.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo.skc' or 'models/player/german_elite_gestapo.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo_fps.skc' or 'models/player/german_elite_gestapo_fps.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1.skc' or 'models/player/german_winter1.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1_fps.skc' or 'models/player/german_winter1_fps.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2.skc' or 'models/player/german_winter2.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2_fps.skc' or 'models/player/german_winter2_fps.skc'
------ Server Initialization Complete ------ 9.84 seconds
Hitch warning: 9868 msec frame time
Client 0 connecting with 100 challenge ping
WD_LCpl. Shady is preparing for deployment
WD_LCpl. Shady has entered the battle
Rcon from 65.35.10.153:12203:
say
]status
map: obj/obj_team1
num score ping name lastmsg address qport rate
--- ----- ---- --------------- ------- --------------------- ----- -----
0 0 83 WD_LCpl. Shady 0 65.35.10.153:12203 18297 15000
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_ssnazi.skc' or 'models/player/german_ssnazi.skc'
^~^~^ Add the following line to the *_precache.scr map script:
cache models/items/binoculars.tik
Rcon from 65.35.10.153:12203:
serverinfo
Client 1 connecting with 50 challenge ping
WD_Lucky_Shot is preparing for deployment
Rcon from 65.35.10.153:12203:
status
WD_Lucky_Shot has entered the battle
Rcon from 65.35.10.153:12203:
dumpuser
]status
map: obj/obj_team1
num score ping name lastmsg address qport rate
--- ----- ---- --------------- ------- --------------------- ----- -----
0 0 85 WD_LCpl. Shady 0 65.35.10.153:12203 18297 15000
1 0 76 WD_Lucky_Shot 0 67.8.253.22:12203 39936 20000
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_ssnazi.skc' or 'models/player/german_ssnazi.skc'
Rcon from 65.35.10.153:12203:
restart
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_ssnazi.skc' or 'models/player/german_ssnazi.skc'
Hitch warning: 31879 msec frame time
Rcon from 65.35.10.153:12203:
restart
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_ssnazi.skc' or 'models/player/german_ssnazi.skc'
can anyone tell me, from this information, why im getting so many errors " could not open binary fileXXX"
and how to fix this?