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View Full Version : Mod Request- teamkillwarn teamkillkick


a10
11-28-2003, 10:30 AM
Hi,

We always have had our servers running with friendly fire ON. We would like to continue doing so with Call of Duty, but with the lack of built in TK support it is very frustrating.

In Spearhead and Breakthrough EA finally supported two cvars which were g_teamkillwarn and g_teamkillkick. These could be set to any number the server operated wished to set them. We used 1 and 3 respectively. These were on a per map basis.

I do not see these cvars or anything like them listed in any of the Call of Duty forums I have visited.

Is there a modder out there that can do this?

Any help or guidance to something that does exist is greatly appreciated.

a10 =KaoS=

imported_Churchy
11-28-2003, 11:53 AM
I will second this request :!: , I would also like to see some spawn protection :!:

a10
11-29-2003, 01:35 PM
I found out how to use the reflect feature, you use /rcon set scr_friendlyfire 2. For those that don't know about it, it reflects the damage you inflict on teammates right back at you, you get hurt or die, they don't. Works like a charm, the scumbags left after about 1 minute.

The spawn invulnerability time would be huge if it were implemented. We had a match last night and it was quite pathetic what the other team did to us. At least in mohaa you could set this and even if you didn't, if an enemy were very close to one of your spawn points, you would spawn at a different one.