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09-18-2003, 12:03 PM
Hi all !
I have a mohaa server that has a lot of server breaks.
When we are playing the server lags for about 30 secs and returns to normal for about 2 or 3 minutes and then again the breaks. This is very anoying and i was wondering if anybody here have an idea what is causing this.
This is a rented Mohaa Server and its connected directly to the backbone of a portuguese internet provider (OniTelecom) and they dont have any ideia what causes this breaks.
The server is running in a AMD Atlhon 3000 XP (Barton) bus 333 512 Cache with 1,5 GB DDR 333 TwinMos and it's running 3 mohaa server , 2 mohsh server , 1 CS server under windows 2000 server .
Heres a copy of my server cfg
seta sv_hostname "O.Legion Fortress [Recruting Girls] CKR = On Powered By GSP"
sets Admin "O.legion"
seta g_motd "Visit www.olegion.cjb.net"
sets URL "www.olegion.cjb.net"
sets Connection "10 Mbit"
net_noipx 1
net_port 27030
seta timelimit "20"
seta fraglimit "0"
seta g_allowjointime "2"
set roundlimit 5
seta flood_waitdelay "15"
seta flood_persecond "4"
seta flood_msgs "4"
set g_gametype 4
set g_teamdamage "0"
set g_inactiveSpectate "60"
set g_inactiveKick "300"
set g_allowvote 0
net_restart
set rconpassword "XXXXXXX"
set sv_pure "0"
set sv_maxclients "10"
set sv_privateClients "0"
set sv_privatepassword "XXXXXX"
seta sv_minping "0"
seta sv_maxping "300"
seta sv_gamespy "1"
seta sv_allowDownload "1"
seta sv_maxRate "9000"
seta sv_fps "20"
seta sv_floodProtect "1"
seta sv_maplist "obj/obj_team1 obj/obj_team2 obj/obj_team4"
map obj/obj_team1
net restart
Do you see anything wrong whit this?
Can anyone help me please ?
I have a mohaa server that has a lot of server breaks.
When we are playing the server lags for about 30 secs and returns to normal for about 2 or 3 minutes and then again the breaks. This is very anoying and i was wondering if anybody here have an idea what is causing this.
This is a rented Mohaa Server and its connected directly to the backbone of a portuguese internet provider (OniTelecom) and they dont have any ideia what causes this breaks.
The server is running in a AMD Atlhon 3000 XP (Barton) bus 333 512 Cache with 1,5 GB DDR 333 TwinMos and it's running 3 mohaa server , 2 mohsh server , 1 CS server under windows 2000 server .
Heres a copy of my server cfg
seta sv_hostname "O.Legion Fortress [Recruting Girls] CKR = On Powered By GSP"
sets Admin "O.legion"
seta g_motd "Visit www.olegion.cjb.net"
sets URL "www.olegion.cjb.net"
sets Connection "10 Mbit"
net_noipx 1
net_port 27030
seta timelimit "20"
seta fraglimit "0"
seta g_allowjointime "2"
set roundlimit 5
seta flood_waitdelay "15"
seta flood_persecond "4"
seta flood_msgs "4"
set g_gametype 4
set g_teamdamage "0"
set g_inactiveSpectate "60"
set g_inactiveKick "300"
set g_allowvote 0
net_restart
set rconpassword "XXXXXXX"
set sv_pure "0"
set sv_maxclients "10"
set sv_privateClients "0"
set sv_privatepassword "XXXXXX"
seta sv_minping "0"
seta sv_maxping "300"
seta sv_gamespy "1"
seta sv_allowDownload "1"
seta sv_maxRate "9000"
seta sv_fps "20"
seta sv_floodProtect "1"
seta sv_maplist "obj/obj_team1 obj/obj_team2 obj/obj_team4"
map obj/obj_team1
net restart
Do you see anything wrong whit this?
Can anyone help me please ?