imported_Maxim
11-23-2003, 05:04 PM
Ok here's what I got.
A windows server, PRM in a directory of it's own in my CoD Root (Not in the main). I have the fs_game switch on the command line so it loads PRM. It loads and shows as adding the pack files in the PRM direcotry.
I placed both the Ver1 pack file and, from reading the filename, the "Patch" to version 2 pack file. So the directory listing is as follows:
PRM_Realism_Ver_1.0.pk3
PRM_Realism_Ver_2.0.pk3
Note: I changed the filename of the version 2 file so that it would be listed after version 1, incase it loaded packs in alphabetical order.
I set sv_allowdownload 0, and on my client cl_allowdownload 0.
After joining once and leaving, I couldn't rejoin the server, I would get an "inpure" message.
Not really sure why that happened, I just turned off sv_pure.
Ok, so I check in my CoD directory and see a PRMMod direcotry, which is the name of the directory on my server. Not sure why that showed up on my client either, as sv_ and cl_ allowdownload were both set to 0, but I guess it needed to.
So anyway, i set the server to unpure so I could join and play around with the realism stuff. The crosshairs worked, as in they were not visible, same goes for the player names that appear when you mouse over a teammate. However, the compass was still present and have yet to get that to go away no matter how many times I switch the sv_no_compass_players variable.
Everything seemed to work very well until one of my clanmates got on and I asked him how he liked to play without crosshairs and he had them! So i switched the sv_no_crosshair varaible inhopes to jump start the crosshair feature and it seemed to not have an effect. Since i've installed the mod i haven't been able to turn the crosshairs, or the player names back on if they are off. Not sure why. :(
I also asked periodically throughout the day and it appears that some players, joining cold turkey (Never played on the server before) have no crosshairs, and some do. Everyone however was able to use the nade cooking feature and other features of the mod.
If anyone has any ideas as to why these things might be happening please do tell. ;)
Here's my main.cfg:
// Your Server Name
set sv_hostname "PSKCLAN.net Realism Server_PRM"
//
set sv_privateClients ""
set sv_privatePassword ""
set sv_pure "0"
//
set sv_maxclients "18"
set sv_maxPing "250"
set sv_maxRate "10000"
set sv_minPing "0"
//
set cg_noTaunt "0"
set cg_noVoiceChats "0"
set cg_noVoiceText "0"
set cg_teamChatsOnly "0"
set cg_weaponCycleDelay "0"
set debug_protocol ""
set debuggraph "0"
set dedicated "2"
set fixedtime "0"
set g_allowvote "0"
set g_arenasFile ""
set g_complaintlimit "3"
set g_gametype "dm"
set graphheight "32"
set graphscale "1"
set graphshift "0"
set handicap "100"
set head ""
set logfile "1"
// Team Icons
set scr_drawfriend "0"
// Weapons List
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "0"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
//Game Settings
set scr_bel_alivepointtime "10"
set scr_bel_scorelimit "50"
set scr_bel_timelimit "30"
set scr_conspeed "3"
set scr_motd "Please NO TKING on this server!"
//Friendly Fire
set scr_friendlyfire "2"
// Retrival
set scr_re_graceperiod "20"
set scr_re_roundlength "3"
set scr_re_roundlimit "20"
set scr_re_scorelimit "20"
set scr_re_showcarrier "0"
set scr_re_timelimit "35"
//Search And Destroy
set scr_sd_graceperiod "0"
set scr_sd_roundlength "15"
set scr_sd_roundlimit "10"
set scr_sd_scorelimit "10"
set scr_sd_timelimit "35"
// Behind Enemy Lines Settings
set scr_bel_alivepointtime "10"
set scr_bel_scorelimit "50"
set scr_bel_timelimit "35"
//Team Death Match
set scr_re_graceperiod "20"
set scr_tdm_scorelimit "200"
set scr_tdm_timelimit "35"
// Deathmatch
set scr_dm_scorelimit "80"
set scr_dm_timelimit "35"
//Misc Server Settings
set sv_allowAnonymous "0"
set sv_allowDownload "0"
set sv_cheats "0"
set sv_floodProtect "1"
set sv_fps "20"
set sv_keywords ""
set sv_killserver "0"
set sv_mapRotation ""
set sv_mapRotationCurrent ""
set sv_master1 "codmaster.activision.com"
set sv_master2 ""
set sv_master3 ""
set sv_master4 ""
set sv_master5 ""
set sv_gravity "1200"
set sv_onlyVisibleClients "0"
set sv_padPackets "0"
set sv_pakNames ""
set sv_paks ""
set sv_paused "0"
set sv_reconnectlimit "3"
set sv_referencedPakNames ""
set sv_referencedPaks ""
set sv_running "0"
set sv_serverid "0"
set sv_showAverageBPS "0"
set sv_showCommands "0"
set sv_showloss "0"
set sv_timeout "240"
set sv_zombietime "2"
set sv_mapRotation "gametype re map mp_brecourt gametype tdm map mp_carentan gametype re map mp_chateau gametype bel map mp_dawnville gametype tdm map mp_depot gametype re map mp_harbor gametype tdm map mp_hurtgen gametype re map mp_pavlov gametype re map mp_powcamp gametype tdm map mp_railyard gametype bel map mp_rocket gametype tdm map mp_ship"
map_rotate
exec PRMMod.cfg
and my PRMMod.cfg
//*********Cvars*********
//-Weapon cvars:
set zPRMModCFG "Loaded"
set sv_alliedSniperLimit 1 // default 2
set sv_alliedSMGLimit 6 // default 6
set sv_alliedMGLimit 3 // default 3
set sv_axisSniperLimit 1 // default 2
set sv_axisSMGLimit 10 // default 10
set sv_axisMGLimit 3 // default 3
//-HUD cvars:
set sv_no_crosshairs 0 // 1 = disables crosshair, any other value enables them
set sv_no_crosshair_names 1 // 1 = disables them, any other value enables them
set sv_no_compass_players 1 // 1 = disables them, any other value enables them
//-Other various cvars:
set sv_healthpacks 0 // 1 = drop health, 0 = no health packs dropped
set sv_nokillcam 1 // 1 = killcam disabled, 0 = killcam enabled
set sv_noDropSniper 1 // 1 = snipers not dropped, 0 = snipers dropped
set sv_bleeding 1 // 1 = bleeding on, 0 = bleeding off
Also, I didn't notice bleeding at all, not sure how it's supposed to work though but it's on and listed in the cvarlist.
A windows server, PRM in a directory of it's own in my CoD Root (Not in the main). I have the fs_game switch on the command line so it loads PRM. It loads and shows as adding the pack files in the PRM direcotry.
I placed both the Ver1 pack file and, from reading the filename, the "Patch" to version 2 pack file. So the directory listing is as follows:
PRM_Realism_Ver_1.0.pk3
PRM_Realism_Ver_2.0.pk3
Note: I changed the filename of the version 2 file so that it would be listed after version 1, incase it loaded packs in alphabetical order.
I set sv_allowdownload 0, and on my client cl_allowdownload 0.
After joining once and leaving, I couldn't rejoin the server, I would get an "inpure" message.
Not really sure why that happened, I just turned off sv_pure.
Ok, so I check in my CoD directory and see a PRMMod direcotry, which is the name of the directory on my server. Not sure why that showed up on my client either, as sv_ and cl_ allowdownload were both set to 0, but I guess it needed to.
So anyway, i set the server to unpure so I could join and play around with the realism stuff. The crosshairs worked, as in they were not visible, same goes for the player names that appear when you mouse over a teammate. However, the compass was still present and have yet to get that to go away no matter how many times I switch the sv_no_compass_players variable.
Everything seemed to work very well until one of my clanmates got on and I asked him how he liked to play without crosshairs and he had them! So i switched the sv_no_crosshair varaible inhopes to jump start the crosshair feature and it seemed to not have an effect. Since i've installed the mod i haven't been able to turn the crosshairs, or the player names back on if they are off. Not sure why. :(
I also asked periodically throughout the day and it appears that some players, joining cold turkey (Never played on the server before) have no crosshairs, and some do. Everyone however was able to use the nade cooking feature and other features of the mod.
If anyone has any ideas as to why these things might be happening please do tell. ;)
Here's my main.cfg:
// Your Server Name
set sv_hostname "PSKCLAN.net Realism Server_PRM"
//
set sv_privateClients ""
set sv_privatePassword ""
set sv_pure "0"
//
set sv_maxclients "18"
set sv_maxPing "250"
set sv_maxRate "10000"
set sv_minPing "0"
//
set cg_noTaunt "0"
set cg_noVoiceChats "0"
set cg_noVoiceText "0"
set cg_teamChatsOnly "0"
set cg_weaponCycleDelay "0"
set debug_protocol ""
set debuggraph "0"
set dedicated "2"
set fixedtime "0"
set g_allowvote "0"
set g_arenasFile ""
set g_complaintlimit "3"
set g_gametype "dm"
set graphheight "32"
set graphscale "1"
set graphshift "0"
set handicap "100"
set head ""
set logfile "1"
// Team Icons
set scr_drawfriend "0"
// Weapons List
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "0"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
//Game Settings
set scr_bel_alivepointtime "10"
set scr_bel_scorelimit "50"
set scr_bel_timelimit "30"
set scr_conspeed "3"
set scr_motd "Please NO TKING on this server!"
//Friendly Fire
set scr_friendlyfire "2"
// Retrival
set scr_re_graceperiod "20"
set scr_re_roundlength "3"
set scr_re_roundlimit "20"
set scr_re_scorelimit "20"
set scr_re_showcarrier "0"
set scr_re_timelimit "35"
//Search And Destroy
set scr_sd_graceperiod "0"
set scr_sd_roundlength "15"
set scr_sd_roundlimit "10"
set scr_sd_scorelimit "10"
set scr_sd_timelimit "35"
// Behind Enemy Lines Settings
set scr_bel_alivepointtime "10"
set scr_bel_scorelimit "50"
set scr_bel_timelimit "35"
//Team Death Match
set scr_re_graceperiod "20"
set scr_tdm_scorelimit "200"
set scr_tdm_timelimit "35"
// Deathmatch
set scr_dm_scorelimit "80"
set scr_dm_timelimit "35"
//Misc Server Settings
set sv_allowAnonymous "0"
set sv_allowDownload "0"
set sv_cheats "0"
set sv_floodProtect "1"
set sv_fps "20"
set sv_keywords ""
set sv_killserver "0"
set sv_mapRotation ""
set sv_mapRotationCurrent ""
set sv_master1 "codmaster.activision.com"
set sv_master2 ""
set sv_master3 ""
set sv_master4 ""
set sv_master5 ""
set sv_gravity "1200"
set sv_onlyVisibleClients "0"
set sv_padPackets "0"
set sv_pakNames ""
set sv_paks ""
set sv_paused "0"
set sv_reconnectlimit "3"
set sv_referencedPakNames ""
set sv_referencedPaks ""
set sv_running "0"
set sv_serverid "0"
set sv_showAverageBPS "0"
set sv_showCommands "0"
set sv_showloss "0"
set sv_timeout "240"
set sv_zombietime "2"
set sv_mapRotation "gametype re map mp_brecourt gametype tdm map mp_carentan gametype re map mp_chateau gametype bel map mp_dawnville gametype tdm map mp_depot gametype re map mp_harbor gametype tdm map mp_hurtgen gametype re map mp_pavlov gametype re map mp_powcamp gametype tdm map mp_railyard gametype bel map mp_rocket gametype tdm map mp_ship"
map_rotate
exec PRMMod.cfg
and my PRMMod.cfg
//*********Cvars*********
//-Weapon cvars:
set zPRMModCFG "Loaded"
set sv_alliedSniperLimit 1 // default 2
set sv_alliedSMGLimit 6 // default 6
set sv_alliedMGLimit 3 // default 3
set sv_axisSniperLimit 1 // default 2
set sv_axisSMGLimit 10 // default 10
set sv_axisMGLimit 3 // default 3
//-HUD cvars:
set sv_no_crosshairs 0 // 1 = disables crosshair, any other value enables them
set sv_no_crosshair_names 1 // 1 = disables them, any other value enables them
set sv_no_compass_players 1 // 1 = disables them, any other value enables them
//-Other various cvars:
set sv_healthpacks 0 // 1 = drop health, 0 = no health packs dropped
set sv_nokillcam 1 // 1 = killcam disabled, 0 = killcam enabled
set sv_noDropSniper 1 // 1 = snipers not dropped, 0 = snipers dropped
set sv_bleeding 1 // 1 = bleeding on, 0 = bleeding off
Also, I didn't notice bleeding at all, not sure how it's supposed to work though but it's on and listed in the cvarlist.