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View Full Version : model 'health_medium' not precached ???


dazerrackers
11-22-2003, 07:17 AM
I get this when i run my server in retrieval mode, it starts at tdm we vote for retrieval and it runs the map fine for one round then it goes to restart this error occurs model 'health_medium' not precached.
this is my server config,
// Hostname and Message of the Day
set sv_hostname "[FA]-Clan (All Welcome)"
set scr_motd "Welcome to [FA]-Clan "(All Welcome) Please have fun and no cheating. All Maps are Team DeathMatch please vote if you would like to change the gametype."

// Maximum Clients
set sv_maxclients "10"

// Team Icons
set scr_drawfriend "1"
// Forced Respawn
set scr_forcerespawn "0"

// Friendly Fire
set scr_friendlyfire "0"

// Allow Voting
// It is recommended if you have friendly fire on
// that you also enable voting so that players can kick team-killers.
set scr_allow_vote "0"

// Rconpassword
set rconpassword "unrealrunner"

// Weapons Allowed
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"

// Search and Destroy Settings
set scr_sd_graceperiod "20"
set scr_sd_roundlength "3"
set scr_sd_roundlimit "10"
set scr_sd_scorelimit "15"
set scr_sd_timelimit "0"

// Behind Enemy Lines Settings
set scr_bel_alivepointtime "10"
set scr_bel_scorelimit "50"
set scr_bel_timelimit "20"

// Retrieval Settings
set scr_re_graceperiod "20"
set scr_re_roundlength "3"
set scr_re_roundlimit "7"
set scr_re_scorelimit "5"
set scr_re_showcarrier "0"
set scr_re_timelimit "0"

// Team Deathmatch
set scr_tdm_scorelimit "150"
set scr_tdm_timelimit "15"


// Map Rotation
set sv_mapRotation "gametype tdm map mp_carentan
gametype tdm map mp_dawnville
gametype tdm map mp_depot
gametype tdm map mp_harbor
gametype tdm map mp_pavlov
gametype tdm map mp_powcamp
gametype tdm map mp_railyard "

Is there anything wrong with this that could be causing the error. When i run the server from the game in retrieval it dosen't do this.
So can anyone help?

TheKomoman
01-19-2004, 09:50 AM
We've started to see this error too. It seems like it's being caused by one of two custom maps we're running - MOH Stalingrad or Farm.

I've taken to combining the custom maps we run into a single PK3 file to avoid the dreaded pk3 checksum error. Dunno if this is contributing or not. :dis: