View Full Version : The Hunt with the Tank in the street ??
LtWorf
04-01-2003, 01:40 PM
Hey does anyone have the Hunt map I saw with a tank in the street close to the allies and the boxes on the church roof so you could snipe from the bell tower? I would like to find it for download. Thanks , Paul
WarTech
04-01-2003, 02:29 PM
Hey does anyone have the Hunt map I saw with a tank in the street close to the allies and the boxes on the church roof so you could snipe from the bell tower? I would like to find it for download. Thanks , Paul
Hi there you dont have to download anything,,,all you have to do is create a script to add them into the map and it will be all server side.
It should look something like this:
spawn vehicles/tigertank.tik "targetname" "tiger1"
$tiger1.origin = ( -2966 670 50)
$tiger1.angle = 360
$tiger1 nodamage
This will spawn you a tank, all you have to do is give it the coordinates you want it to spawn at. You do this by entering your game and typing at the cosule VIEWPOS it will give you the coordinates you need and thats what you will replace the ( -2966 670 50) and the 360 with. And they number have to be enclosed within the ( ) for the origin. There is a tutorial on modding on the net. Warning it is very time consuming to do.
Good Luck
PS: Check out <TWZ>FragZone I ,,,,Spearhead,,,, if you can get in. Its completly mod it,,,with stattic weapons, and vehecles and Moving tanks, and planes and a weapons mod.. mega blast.
<TWZ>WarTech
bfk98
05-12-2003, 03:11 AM
try this battle server .zip contains 2 mods 1 weapons and one moving tank. covers all built in maps dm/mohdm1 to dm/mohdm2
plus a few others.
http://www.mohfiles.com/file.info?ID=11999#Download
mohdm1 - 1 plane, aa gun, nebelwerfer
mohdm2 - 4 planes, tank, flak 88
mohdm3 - 2 planes, tank, flak 88
mohdm4 - 2 planes, tank, flak 88
mohdm5 - tank, aa gun, nebelwerfer
mohdm6 -
mohdm7 - 2 planes, flak 88, nebelwerfer
Verschneit - 2 planes, tank, flak 88
Unterseite -
Stadt - 2 planes, tank, aa gun
Gewitter - 3 planes, flak 88, nebelwerfer
Holland - 3 planes, nebelwerfer, driving jeep with mountable .30cal
Brest - 1 plane, aa gun, nebelwerfer
Bahnhof - 2 planes, 2 nebelwerfers
peachers
06-02-2003, 08:18 AM
Hi it all sounds very good but hard to do I would like to put bots on our mohaa obj server but it sound 2 hard for a noob like me to do skins are were I stop at if any one could help contact me plz
jjbean
08-15-2003, 03:16 PM
that would be my server. . . {S.o.B} mixed and modded, atleast i think it is, speaking of the tank and the boxes on the roof. . . if it has sandbags across the roads then its mine for sure, glad u like it, but like the above post quoted. you can do it all with script, and spawn whatever you like inside your default moh maps,
heres a good site that gives you a run-down
http://members.cox.net/blazinmohaa/scripting.htm
try that out i helped me, and i really didnt know anything at the time, ive seen people able to spawn drivable tanks, and what not, wish i knew that much about scripting :P
good luck
and speaking of the true battle mod. . did anyone notice that the ubersounds crash their server ever? cuz it seems to crash mine, i took out the ubersound file and it works fine, but now there is no tank or plane sounds.
I have been able to spawn in the objects make em solid. Have you been able to take say your tank and make it so bullets and such do not go through it. In other words folks can use it for cover and not get shot through the spawned objects.
jjbean
08-16-2003, 12:56 PM
yes you can you just have to add a no damage line to your script like this....
local.fix1 = spawn script_model
local.fix1 model "vehicles/shermantank_damaged.tik"
local.fix1.origin = ( 2901 3598 -260.60 )
local.fix1.angles = ( 0 0 0 )
local.fix1.scale = 1.0
local.fix1 solid
local.fix1 nodamage
vBulletin® v3.7.3, Copyright ©2000-2008, Jelsoft Enterprises Ltd.