View Full Version : Reprise: AEstats config
ClickBouyow
02-19-2003, 10:30 AM
Hey guys,
I am looking for an aesscore.cfg file that I can use with aestats. Anybody got one that they can share?
Thanks..
(edit): You mean NOBODY runs this program??!!
Floyd
02-19-2003, 03:33 PM
(edit): You mean NOBODY runs this program??!!
I'm having a hard enought time just getting Spearhead to run like I want. :D
Floyd
ClickBouyow
03-01-2003, 11:07 AM
Thanks to Felix we have figured this out. Anybody interested let me know.
stoner420
03-06-2003, 05:04 AM
I CANT EVEN GET THE QCONSOLE.LOG FILE TO OUTPUT ANY FRAGS OR SUICIDES. CAN SOMEONE PLEASE HELP ME OUT AND TELL ME HOW TO GET AESTATS RUNNING FOR SPEARHEAD?
ClickBouyow
03-06-2003, 09:08 AM
Well, this worked for me:
Put this in your server config file:
//Logging. This is needed for Stats - Do Not Remove
seta g_log "qconsole.log"
seta logfile 3
seta g_logsync 1
seta sv_chatter 1
Download UltraEdit from their website or, if you look around, you can find free earlier versions that work (I use version 9).
Download the macro from Felix's post above.
Download AEstats from Aeon's website.
I'd put it all in one folder, but that is your choice.
Open UltraEdit and select MACRO and LOAD Macro.
Load Felix's macro.
Select FILE, then OPEN, then select the qconsole.log
Under MACRO, select Run Multiple Instances (or something like that. It is toward the bottom of the menu)
Check the box that says Run Macro To End Of File
Run it for EACH WEAPON TYPE.
Save it.
Select START, RUN and type in: cmd (this opens a dos box)
Navigate to the folder you have AEstats installed. (MAKE SURE YOU COPY THE QCONSOLE.LOG FILE TO THE AESTATS FOLDER BEFORE RUNNING AESTATS OR PREAES.
Type preaes -moh *.log
Type aestats moh.mlg
The stats are generated and placed in the AESTATS\STATS folder.
Felix
03-06-2003, 03:27 PM
You got it right, except for one thing, my link is in the "spearhead stats" thread.
/J
Drebbin
03-06-2003, 05:06 PM
I followed these steps exact, still not having any luck. When I check the box, select a weapon, it gives me "search string not found" Any ideas?
Thanks
ClickBouyow
03-06-2003, 06:53 PM
I followed these steps exact, still not having any luck. When I check the box, select a weapon, it gives me "search string not found" Any ideas?
Thanks
It should end with that. That is normal. That means it reached the end of the file.
Drebbin
03-06-2003, 07:56 PM
Ok maybe I am not getting this, but you said "now save it". Save what? It didnt make any changes to the log file, so the save option isnt even available.
ClickBouyow
03-06-2003, 08:24 PM
Ok maybe I am not getting this, but you said "now save it". Save what? It didnt make any changes to the log file, so the save option isnt even available.
Did you run it for each weapon type?
Also, unless you had
seta g_log "qconsole.log"
seta logfile 3
seta g_logsync 1
seta sv_chatter 1
in your server config, there will be nothing there for it to parse. If you want you can pm it to me and I can check it.
Drebbin
03-06-2003, 08:58 PM
Yes I did add those to my cfg. It still acts as if it doesnt see the correct output. I can send you the log file, if you wanna try it and tell me what I am doing wrong :)
Also I read on another post that you need to use set developer 1 or 2, does that make a difference?
Let me know.
Thanks
ClickBouyow
03-07-2003, 07:46 AM
Yes I did add those to my cfg. It still acts as if it doesnt see the correct output. I can send you the log file, if you wanna try it and tell me what I am doing wrong :)
Also I read on another post that you need to use set developer 1 or 2, does that make a difference?
Let me know.
Thanks
My shortcut is like this:
"D:\Program Files\EA GAMES\MOHAA\moh_spearhead_server.exe" +set dedicated 2 +set sv_chatter 1 +set chat 1 +set developer 1 +exec team.cfg
so the developer may be necessary. I will run Uedit on your file and see what happens.
ClickBouyow
03-07-2003, 08:42 AM
Drebbin,
There is nothing in the qconsole.log for UltraEdit to parse. If you can, change your shortcut executible to contain
+set sv_chatter 1 +set chat 1 +set developer 1
That should to it. All I see in the log you sent are rcon requests.
Drebbin
03-07-2003, 12:57 PM
Actually I didn't send you any logs. I will do that though, I set the developer to 1, gonna try it later on and see what happens. I will send a log file if I dont have any luck though.
ClickBouyow
03-07-2003, 02:17 PM
Actually I didn't send you any logs. I will do that though, I set the developer to 1, gonna try it later on and see what happens. I will send a log file if I dont have any luck though.
Hmmmm. Somebody sent me a log. Well, it was empty. Maybe they will read the previous stuff and figure it out.
littledave
03-14-2003, 09:52 AM
Hey guy i just come accross this thread and was wondering if you could help me, im in exactly the same positon execpt i want stats for mohaa.
ClickBouyow
03-14-2003, 10:32 AM
Hey guy i just come accross this thread and was wondering if you could help me, im in exactly the same positon execpt i want stats for mohaa.
Aestats is set up to run with MOHAA. Just follow the directions on Aeon's website and you should be fine.
http://www.planetquake.com/aeons/aestats/
The problem we had is that SH doesn't put things in the qconsole.log the same way as AA. So it has to be modified.
I think all you have to do is run preaes -moh <Logfilename> and then generate stats with aestats <filename>.mlg. The key for you is the -moh suffix. That is what tells aestats what game you are running.
littledave
03-14-2003, 05:16 PM
Right i have managed to get the stats sorted, however i cannot publish them on my web site. I have created a virtual directory at
www.littledave.net/stats but i keep getting forbidden messeges, any ides why.
ClickBouyow
03-14-2003, 06:55 PM
Right i have managed to get the stats sorted, however i cannot publish them on my web site. I have created a virtual directory at
www.littledave.net/stats but i keep getting forbidden messeges, any ides why.
Well.....no. Does it point to the right directory on the website? Did you upload the entire "stats" folder? check out mine to see how it SHOULD work:
http://sgt-killzone.com/mohaa/index
littledave
03-14-2003, 08:24 PM
My website is on the same server as the aestats program, so i thought i could 'web share' the stats folder so as i didnt have to copy them to my wwwroot each time they were updated.
If i place the stats in a folder by just copying them into the wwwroot /stats folder then i can get them fine if i type http://littledave.net/stats/index.html
However if i webshare the aestats\stats folder and make it a virtual directory then users could type http://littledave.net/stat/ but that brings up the permission error or the password screen depending on whether i check the allow anoynomous users.
littledave
03-15-2003, 07:07 AM
Also does aestats update the states or just creat stats for one log. What i mean is will it remember the stats from previous battles.
Could i just paste one log file into another to get a log of all games?
ClickBouyow
03-15-2003, 09:03 AM
Also does aestats update the states or just creat stats for one log. What i mean is will it remember the stats from previous battles.
Could i just paste one log file into another to get a log of all games?
It doesn't remember. But you can run all the logs or specify which ones by using a good naming convention (I use dates) for the files and just use the old dos commands like so: preaes -moh *.log.
So for march, I run preaes -moh 03*.log and it parses all the files for march.
littledave
03-15-2003, 01:52 PM
Right this is my batch file that im trying to use to generate the stats
cd\aestates
preaes -moh 03*.log
aestates qconsole.mlg
pause
am i correct in thinking that after i have ultraedited the qconsole.log, i should save it as moh qconsole103.log, qconsole203.log ect ect, for each game played in march.
then when i run the batch file it should parse all file with 03.log in the names.
what will it save the mlg file to. will it be qconsole03.mlg
ClickBouyow
03-15-2003, 03:49 PM
Actually, it should be
aestats moh.mlg
preaes creates an output file called moh.mlg that aestats uses to parse the stats from.
Yeah. Select "Save as" and save it any way you want to to keep track of it. I use dates: 03.15.2003.log
Then all I have to do is run preaes - moh 03*.log and it will run all of them for march.
Save them to your aestats folder. It will make your life much easier. And I wouldn't keep more than a month at a time in the folder.
littledave
03-15-2003, 07:26 PM
Open UltraEdit and select MACRO and LOAD Macro.
Load Felix's macro.
Select FILE, then OPEN, then select the qconsole.log
Under MACRO, select Run Multiple Instances (or something like that. It is toward the bottom of the menu)
Check the box that says Run Macro To End Of File
Run it for EACH WEAPON TYPE.
Save it.
What exactlly does this do as you dont change any information. And it also seem that this macro doesnt look for anything to do with grenades
ClickBouyow
03-15-2003, 10:35 PM
Open UltraEdit and select MACRO and LOAD Macro.
Load Felix's macro.
Select FILE, then OPEN, then select the qconsole.log
Under MACRO, select Run Multiple Instances (or something like that. It is toward the bottom of the menu)
Check the box that says Run Macro To End Of File
Run it for EACH WEAPON TYPE.
Save it.
What exactlly does this do as you dont change any information. And it also seem that this macro doesnt look for anything to do with grenades
yes, it adds tags for AESTATS to pick up the frags. Grenades are the 1st on the list.
littledave
03-16-2003, 05:19 AM
Yeah but it doesnt seem to count suicides.
And im still having trouble grabbing all stats.
I have 3 log files, 03.15.2003, 03.16.2003, 03.16.2003b and this is the batch file i use after i have ultra edited the log
cd\
cd\aestats
preaes -moh *03*.log
aestats *moh*.mlg
pause
That seems to parse all the logs into a mlg called moh correct?
Which should contalin all the stats for all games in march,
Im getting really confused with this.
ClickBouyow
03-16-2003, 09:59 AM
Yeah but it doesnt seem to count suicides.
And im still having trouble grabbing all stats.
I have 3 log files, 03.15.2003, 03.16.2003, 03.16.2003b and this is the batch file i use after i have ultra edited the log
cd\
cd\aestats
preaes -moh *03*.log
aestats *moh*.mlg
pause
That seems to parse all the logs into a mlg called moh correct?
Which should contalin all the stats for all games in march,
Im getting really confused with this.
Yeah. but you don't need the * in front of the 03. It should be 03*.log. Which program (AA or SH) are you running stats for?
littledave
03-16-2003, 10:09 AM
im running it for AA, it doesnt seem to log any 'triped' ' cratered' lines from grenades
ClickBouyow
03-16-2003, 12:07 PM
im running it for AA, it doesnt seem to log any 'triped' ' cratered' lines from grenades
it is my understanding that you do NOT have to run qconsole.log through the macro in UltraEdit to retrieve data for aestats. I could be wrong. Have you checked Aeon's website for more information (it is sparse, I'll warn you!).
it seems to work well when I run SH logs through UltraEdit, but since I don't run an AA server, I can't say. Maybe Felix can answer that.
littledave
03-16-2003, 01:19 PM
Felix where are ya?
ClickBouyow
03-16-2003, 01:23 PM
Felix where are ya?
PM him. He is on the 1st page of this thread.
Quigley
04-23-2003, 03:58 PM
Where can I get this macro you guys are talking about that fixes aestats for spearhead?
ClickBouyow
04-23-2003, 04:03 PM
Where can I get this macro you guys are talking about that fixes aestats for spearhead?
http://sirfelix.dynu.com/mohaamacron2.zip
You'll need ultraedit, too. It is out there on the net in various places.
Felix
04-27-2003, 09:24 AM
I will not keep the sirfelix.dynu.com domain for much longer, so a better url to the macros is
http://www.o1sfelix.com/mohaamacron2.zip
/Felix
directhit
05-06-2003, 02:51 PM
Try this instead of the macro.
This has probably already been invented, but I couldn't find it. I am not crazy about the macros and all of that (automation), so I wrote a "pre-parser" console app that fixes the spearhead qconsole.log file to look like the Allied Assault one. I just wrote it today, and have done very limited testing, so let me know what you think....
Example:
shstatp qconsole.log (<---Run mine first...it alters the qconsole.log file)
preaes -moh qconsole.log
aestats qconsole.mlg
Just copy this -> http://www.moh-gck.com/~public/shstatp.exe into your aestats dir and run from there same as you do the preaes one.
Purloiner
07-03-2003, 04:38 PM
Hi there, I wonder if anyone could help me out?
I'm using aestats with new gckdirecthit's pre-pre parser & it works fine :D (thanks for that).
But whilst logging I've noticed that messages appear on the screen like: NCSC Allies (0,0) Axis (0,0) and BOOM when a mortar fires. Also the mortars in the Malta map cannot be targeted to destroy walls :(.
Can I change any settings in cfg files or change parameters that Spearhead runs with to correct this?
Any help :idea: would be very much appreciated.
Thanks
Purloiner
GaSplat
07-03-2003, 06:05 PM
The developer setting is needed to get details into the log for stats. Unfortunately it also chunks out a lot of other stuff including putting some information on screen that isn't really needed or desired. Haven't heard of the mortar not blowing a hole in the wall, but the extraneous information coming out is an unfortunate by product of getting the kill stats you seek into the log.
Purloiner
07-04-2003, 10:33 AM
Thanks for the reply :), I know what the developer settting is for, I just want to get rid of the screen messages. I have played on other servers that use logging to produce aestats but these messages do not appear on the screen.
BTW, I traced the Mortar problem to a custom map/skin .pk3 :! (don't know which one but Mortars work with just standard .pk3s installed).
GaSplat
07-04-2003, 06:39 PM
Hmmm, maybe trying a different developer value? Sorry I don't have more to offer. Maybe someone can identify the minimum Dev value needed to get the stats.
Purloiner
07-04-2003, 07:18 PM
Thanks :) will do, I'll experiment more and let you know how I get on.
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