cooterius
02-12-2003, 03:16 AM
I been tinkering around with Hammer's Goodies v2.0
and MAM v1.2...
I'm trying to get specific round limits and timelimits for some maps.
For instance I would like to have all objective maps (8 rounds 15 min each), but have 2 TDM maps and Omaha for 2 rounds, 15/10 min each. Been having problems figuring out how the settings should be set for this. Or are there limitations to this aspect of HGs? The settings do not seem to follow the definitions in the .cfg file,
also forcing gametype and respawn on DM maps doesn't seem to work
(spefically dm/mohdm2 and dm/mohdm3... meaning that the "force respawn" setting set at "1" does not work).
mainly talking about these settings:
///////////////////////////////////////
// Map-specific presets ...
// Entry Format (fields):
// g_gametype - Force match type FFA=1, TDM=2, RBM=3, OBJ=4, TOW=5
// timelimit - Overall map duration in seconds (0= infinite) {does not seem to be seconds}
// fraglimit - Number of kills before map ends (0= no limit)
// roundlimit - Round duration in seconds RBM/OBJ/TOW {does not seem to be seconds}
// respawn - Allow respawn in OBJ & TOW (see above)
// g_teamdamage - Friendly Fire: 0= off, 1=on
// g_realismmode - Realism Mode: 0= disable, 1=enable
//append _ham_maplist "*:*:*:*:*:*:*:dm/mohdm1"
append _ham_maplist "2:*:*:*:*:*:*:dm/mohdm2" (force respawn was set in section for all maps of this type)
append _ham_maplist "2:*:*:*:*:*:*:dm/mohdm3" (force respawn was set in section for all maps of this type)
//append _ham_maplist "*:*:*:*:*:*:*:dm/mohdm4"
//append _ham_maplist "*:*:*:*:*:*:*:dm/mohdm5"
//append _ham_maplist "*:*:*:*:*:*:*:dm/mohdm6"
//append _ham_maplist "*:*:*:*:*:*:*:dm/mohdm7"
append _ham_maplist "*:15:*:8:*:*:*:obj/obj_team1:*:*:*"
append _ham_maplist "*:15:*:8:*:*:*:obj/obj_team2:*:*:*"
append _ham_maplist "*:15:*:2:1:*:*:obj/obj_team3:*:*:*"
append _ham_maplist "*:15:*:8:*:*:*:obj/obj_team4:*:*:*"
does anyone know what each parameter really means?
and MAM v1.2...
I'm trying to get specific round limits and timelimits for some maps.
For instance I would like to have all objective maps (8 rounds 15 min each), but have 2 TDM maps and Omaha for 2 rounds, 15/10 min each. Been having problems figuring out how the settings should be set for this. Or are there limitations to this aspect of HGs? The settings do not seem to follow the definitions in the .cfg file,
also forcing gametype and respawn on DM maps doesn't seem to work
(spefically dm/mohdm2 and dm/mohdm3... meaning that the "force respawn" setting set at "1" does not work).
mainly talking about these settings:
///////////////////////////////////////
// Map-specific presets ...
// Entry Format (fields):
// g_gametype - Force match type FFA=1, TDM=2, RBM=3, OBJ=4, TOW=5
// timelimit - Overall map duration in seconds (0= infinite) {does not seem to be seconds}
// fraglimit - Number of kills before map ends (0= no limit)
// roundlimit - Round duration in seconds RBM/OBJ/TOW {does not seem to be seconds}
// respawn - Allow respawn in OBJ & TOW (see above)
// g_teamdamage - Friendly Fire: 0= off, 1=on
// g_realismmode - Realism Mode: 0= disable, 1=enable
//append _ham_maplist "*:*:*:*:*:*:*:dm/mohdm1"
append _ham_maplist "2:*:*:*:*:*:*:dm/mohdm2" (force respawn was set in section for all maps of this type)
append _ham_maplist "2:*:*:*:*:*:*:dm/mohdm3" (force respawn was set in section for all maps of this type)
//append _ham_maplist "*:*:*:*:*:*:*:dm/mohdm4"
//append _ham_maplist "*:*:*:*:*:*:*:dm/mohdm5"
//append _ham_maplist "*:*:*:*:*:*:*:dm/mohdm6"
//append _ham_maplist "*:*:*:*:*:*:*:dm/mohdm7"
append _ham_maplist "*:15:*:8:*:*:*:obj/obj_team1:*:*:*"
append _ham_maplist "*:15:*:8:*:*:*:obj/obj_team2:*:*:*"
append _ham_maplist "*:15:*:2:1:*:*:obj/obj_team3:*:*:*"
append _ham_maplist "*:15:*:8:*:*:*:obj/obj_team4:*:*:*"
does anyone know what each parameter really means?