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View Full Version : Looking for a map fix to block spawn zone attackers...


Sitting_Duck
01-16-2003, 07:41 PM
The server I Admin on has rules forbidding spawn killers/infiltration. Our regulars don't have a problem with it. The problem arrises with the constant flow of new players who don't read the console statements or just don't care.
We are asking for assistance in the creation or location of server side fixes which will block enemy players from gaining access to the zones.

A perfect example is Bazzaar. The placement of crates and barbed wired at the base of them would stop players from getting into the spawn areas. I don't know if many of you agree with this but we it is getting worse by the day. Between spawn killers and cheaters theres no time to play just about.

Yes they get kicked but it doesn't seem to matter. Besides when theres no admin around the regulars don't have any control over the rule breakers. And the server runs SDR realism so there are no rockets for the spawnzones to be covered by. I'm not much of map man I do basic scripts.

So if theres anyone out there that could help us out we would be forever grateful.

Enforcer
01-16-2003, 08:53 PM
you hust can use my tool called ServerWatch.

It can detect Spawn Killers and kick them after a warning message automaticly. You can define all the message and timouts.

Get it from www.daniel-rudolph.de/projekte/serverwatch

The tool has many other features you may like, like weapon ban maybe it helps you out.


Enforcer

SNYPE
01-16-2003, 09:18 PM
SD---then your in luck! Most of those mods are done with scripts. Check out this tutorial over at ModTheater, those guys would be a good resource for this.
http://modtheater.com/view.php?page=8

All of the objects already exist in the game, all you do is figure out the coordinates of where to place them and add the objects with the script.

Sitting_Duck
01-16-2003, 11:02 PM
Thanks for the ideas guys, I really appreciate the quick response. I'll propose both to my boss to see what to do.

Sitting_Duck
01-17-2003, 01:58 AM
Well serverwatch requires a client side download. We have enough problems getting people to download 2 new maps to be played. And we post the link and data all the time....Thanks for that idea though, if it was server side only it would work. The game just hasn't had enought time for regulars to install a program like that.

I am trying to drop a new item into the Bazaar map, looks like I am having trouble getting the exact coordinates and the facing. I used the bsp viewer to get the location but it appears I need more than one set of numbers and a facing number which I haven't figured out.....

Enforcer
01-17-2003, 03:42 AM
Well serverwatch requires a client side download. We have enough problems getting people to download 2 new maps to be played. And we post the link and data all the time....Thanks for that idea though, if it was server side only it would work.


Please read the Readme to ServerWatch.

The Program is SERVER SIDE ONLY.

The Client is only for other admins which can connect to ServerWach and so there don’t need any Rcon Access to the Servers and can ban people an Stuff.
Kicking Spawn killers is full automatically done so you dont need any Client connected.

What give you the idea a player need the ServerWatch Client and not Server Admins ? The Client so ist only very cool if you have several Admins. So you need just one ServerWatch running, all others just connection to ServerWatch and so you have not that much Server Traffic and a central System where admins can chat, and all admin things are logged so you can see which admin has kicked what player with what reason. Also not every admin has all rights you can make very small differences.

Enforcer

Sitting_Duck
01-17-2003, 06:45 AM
Sorry I was in a bit of a hurry, I thought this was another program. I will forward the link to my boss to see if he wants to install it. Thanks again. Currently I have had to increase the spawn invulnerability to 10 seconds just to give players a chance to shoot back. Pretty bad huh? Didn't mean to offend your program or the link you gave me. I was rushing and got side tracked. Cheers. :D

Sitting_Duck
01-18-2003, 05:24 PM
Well I have started my endeavour as a noob base map modifier 8O I hope to achieve at least the installation of a rock into a base map.....insert laughter here. It has not worked yet. But the lads at tmt have been supportive so far. Lets hope they can deal with my stupid questions until I get this right. Quack!

ClickBouyow
01-21-2003, 08:35 AM
Well serverwatch requires a client side download. We have enough problems getting people to download 2 new maps to be played. And we post the link and data all the time....Thanks for that idea though, if it was server side only it would work.


Please read the Readme to ServerWatch.

The Program is SERVER SIDE ONLY.

The Client is only for other admins which can connect to ServerWach and so there don’t need any Rcon Access to the Servers and can ban people an Stuff.
Kicking Spawn killers is full automatically done so you dont need any Client connected.

What give you the idea a player need the ServerWatch Client and not Server Admins ? The Client so ist only very cool if you have several Admins. So you need just one ServerWatch running, all others just connection to ServerWatch and so you have not that much Server Traffic and a central System where admins can chat, and all admin things are logged so you can see which admin has kicked what player with what reason. Also not every admin has all rights you can make very small differences.

Enforcer

I have been unable to get the spawn point protection to work. I set it at 8 seconds, however, the spawn killing continues. I am running it in conjuntion with Counter Intelligence. Could there be a compatibility problem?

Armo
02-03-2003, 04:07 PM
Hi Sitting Duck.

We are at the moment making a multi map fix for SH along the lines of the one we did already for mohaa. And can certainly help you with the basic aspects of it :)

To be honest its something we considered... blocking direct view to the spawn areas... but we feared it would impede gameplay too much...

PM or Email me and we'll chat about it :)

Armo
Armo@black-watch.net

Sitting_Duck
02-13-2003, 04:51 PM
Sorry for the late response.....I have started to add items to the base maps. It took me awhile but I finally found a map fix example that works. Basically what it does is you add a command line in the map.script telling it to exec mapfix.script which is located in another folder and all it contains is the file coord and values.

My only slow down is not using a tool to spawn the items on the fly. So I am going back and forth to get the heights right. I have done a fix to Brest so far. We will be testing it today. I don't want to block out everyones options. But I did block off line of sights to the main spawns. Which is the main objective.
The next test is to make blockades that the spawners can get over but the attackers can't.
Mainly for Bazaar....its a spawn killing nightmare for an Admin.