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feanor
12-28-2002, 10:48 PM
hey guys -

is there any documentation around that anyone knows of regarding how to accomplish this with a minimum of headaches? :twisted:

i'm asking cos i'm thinking of killing my w2k server and going linux, so i'd have to move the mohaa server as well, and i want to know what i'm getting into before actually doing it.

thanks!!!!! 8)

Sadu
12-29-2002, 07:36 AM
getting the linux server going is a pretty straightforward proposition.
Basically, you copy the entire Windows MOHAA directory to somewhere on your linux box. Then you download the linux binary (I got it from 3dgamers.com).
You save the binary to the mohaa folder on the linux box, and start the server by typing "./mohaa_lnxded +exec server.cfg" at the command (where server.cfg is your own config file).

You will probably need SSH and SSL support working on the server if it is offsite, so you can admin it. I would also install Apache, PHP and MySQL - I (and a few others I believe) are working on a web based system to make installing mods and changing configs easier.

I used a bog standard Slackware installation, and it worked fine. Most things are identical to the Windows server - Autokick still works, and support for ASE and Gamespy is there.

I have been using an Admin tool by Shockwave - www.clanshortfuse.com - this runs on the server and helps ban players, kick TKers and broadcast messages to the game.

The hardest part for me was getting the Linux working - If you can install Linux, then getting MOHAA working should be a breeze.

feanor
12-29-2002, 12:05 PM
i hear ya - i'm not a linux guru by any means! i work with a couple of guys who are, so i'm sure i can get all the support i need from that end just to get the box up and running corretcly. i'm going to have the box onsite, so i don't think i'll need to be remoting into it from home, but i'll want that capability so i can check on things from work, or when i'm not around the house.

thanks for the info.