Infusion
11-13-2003, 12:21 PM
Heya everyone! I got a couple of questions if you fellas dont mind. First is the roundlimit. Does this mean that if I set it to say 15, then after 15 rounds the map will end. And the scorelimit if I set it to 7 so that the first team to get 7 wins, the map will change. What im wanting to do is set each map to 20 minutes, and after that 20 minutes the map will end no matter how many rounds/scorelimit there is and go on to the next map. Ive set the roundlimit/scorelimit to "0" thinking this will disable it and the timelimit to 20 making it after 20 minutes the map will end.
Also, tell me if this rotation will work.
// Map Rotation
set sv_mapRotation "gametype sd map mp_brecourt gametype re map mp_powcamp gametype tdm map mp_harbor gametype sd map mp_rocket gametype re map mp_railyard gametype tdm map mp_dawnville gametype sd map mp_depot gametype re map mp_pavlov gametype tdm map mp_hurtgen"
Here are my settings.
// RE
set scr_re_graceperiod "20"
set scr_re_roundlength "5"
set scr_re_roundlimit "0"
set scr_re_scorelimit "0"
set scr_re_timelimit "20"
set scr_re_showcarrier "0"
// SD
set scr_sd_graceperiod "20"
set scr_sd_roundlength "5"
set scr_sd_roundlimit "0"
set scr_sd_scorelimit "0"
set scr_sd_timelimit "20"
// TDM
set scr_tdm_scorelimit "100"
scr_tdm_timelimit "20"
Thanks fellas :)
Also, tell me if this rotation will work.
// Map Rotation
set sv_mapRotation "gametype sd map mp_brecourt gametype re map mp_powcamp gametype tdm map mp_harbor gametype sd map mp_rocket gametype re map mp_railyard gametype tdm map mp_dawnville gametype sd map mp_depot gametype re map mp_pavlov gametype tdm map mp_hurtgen"
Here are my settings.
// RE
set scr_re_graceperiod "20"
set scr_re_roundlength "5"
set scr_re_roundlimit "0"
set scr_re_scorelimit "0"
set scr_re_timelimit "20"
set scr_re_showcarrier "0"
// SD
set scr_sd_graceperiod "20"
set scr_sd_roundlength "5"
set scr_sd_roundlimit "0"
set scr_sd_scorelimit "0"
set scr_sd_timelimit "20"
// TDM
set scr_tdm_scorelimit "100"
scr_tdm_timelimit "20"
Thanks fellas :)