CobraEF
12-16-2002, 07:10 AM
This is a brand new server tool fore mohaa.
This is i would guest the best ever made fore now.
This will set a bit of presure up on CrawKings next realise of his AutoKick.
enforcer that have made this allso followed my hint.
by making a server and a client that all the other admins can hook up to.
So it is not like 4 admins and 4 tools hooked up to the same mohaa server.
Features:
see what players are Online
kick Players with special reasons (with a reason history)
Send Messages to Server with a lot of Variables which will be filles by ServerWatch like %playerscore%
preset Variables like Program version, Users playing, ping, ..
Player nick of the Player
Any Data from the User-History
An detailed User Histroy which provide you a lot of statistics
see who killed whom
what weapon is favourite, ...
export the data to an set of HTML Sites brows able with an normal Web browser
Generate Server statistics and send them to people you like or write it to file
setup many of automated reports send to admins or special users...
Server Configuration - List of Server Configurations available with one click
add many default Setups and activate it with one click
Feature Rich Ban Control
Ban People Nick and/or IP based - with regular expressions
autounban @ a special Date or in X Minutes ...
Message Events
Send Messages to Server based on events like:
map change
user back
user kicked
user banned
killed
Send the Messages with a delay so you can delay the messages after the events like you want - for example send Message after 30 Minutes after an Map restart or Welcome Users to Server with there score or Ping.....
set filter expressions to only send the Message on an special condition (not only event) - for example if a ClanMember is detected
Setup the Interval for UserList-Refresh
Setup the UDP Connection Timeout so the Command will be resend if no response from the server after the X Minutes was detected
AutoSave all Data so no History Data will be lost if the Program or the Computer Crash
Kick Players who has a accumulated Ping over X measures and the accumulation is greater than Y with a user defined kick message
User Configurable Weapon detection -so if you have a special localisation just edit the filters
Ban as many Weapons as you like and for each a special setup like kick message ban delay and more
Log all Events (also Exceptions) to files for user based statistics, debugging and other wishes
Send any Command you like to the Server and look @ the Return (Debug Dialog)
Show up all events ServerWatch is generating/and processing (Debug Dialog)
Support for Client Control
Only one Connection to the Server with ServerWatch and all other people Connect to ServerWatch with a ServerWatch-Client
Implemented Client Features:
crypt Data Connection between Client and Server
User based access control on Server Commands
Add different Admins with different rights
show/edit Ban-List
show active Players
Send Messages to Server
kick a player
Chat with other Clients
planned Client Features:
activate a Server-Setup saved in ServerWatch
Log Of the User Chat (is an Event)
Event --> you are able to send special Messages on some special chat - whatever you like
Server Triggers
Just type one of them as Chat/LI>
!HELP show a List of Commands available
!VERSION or !CONSOLE show a Version Information
!NICK shows some Stats for that USer
!STATS show the stats for the User Himself
planned Features:
after a user is authenticated - activate Server-Setups, kick players .... with chat commands
Here you can go and get it.
http://www.daniel-rudolph.de/index1.html?PagetoLoad=projekte/serverwatch/Readme.html&SessionID=c6620c5625ed6bbe479bd21e2a4c13d1
This is i would guest the best ever made fore now.
This will set a bit of presure up on CrawKings next realise of his AutoKick.
enforcer that have made this allso followed my hint.
by making a server and a client that all the other admins can hook up to.
So it is not like 4 admins and 4 tools hooked up to the same mohaa server.
Features:
see what players are Online
kick Players with special reasons (with a reason history)
Send Messages to Server with a lot of Variables which will be filles by ServerWatch like %playerscore%
preset Variables like Program version, Users playing, ping, ..
Player nick of the Player
Any Data from the User-History
An detailed User Histroy which provide you a lot of statistics
see who killed whom
what weapon is favourite, ...
export the data to an set of HTML Sites brows able with an normal Web browser
Generate Server statistics and send them to people you like or write it to file
setup many of automated reports send to admins or special users...
Server Configuration - List of Server Configurations available with one click
add many default Setups and activate it with one click
Feature Rich Ban Control
Ban People Nick and/or IP based - with regular expressions
autounban @ a special Date or in X Minutes ...
Message Events
Send Messages to Server based on events like:
map change
user back
user kicked
user banned
killed
Send the Messages with a delay so you can delay the messages after the events like you want - for example send Message after 30 Minutes after an Map restart or Welcome Users to Server with there score or Ping.....
set filter expressions to only send the Message on an special condition (not only event) - for example if a ClanMember is detected
Setup the Interval for UserList-Refresh
Setup the UDP Connection Timeout so the Command will be resend if no response from the server after the X Minutes was detected
AutoSave all Data so no History Data will be lost if the Program or the Computer Crash
Kick Players who has a accumulated Ping over X measures and the accumulation is greater than Y with a user defined kick message
User Configurable Weapon detection -so if you have a special localisation just edit the filters
Ban as many Weapons as you like and for each a special setup like kick message ban delay and more
Log all Events (also Exceptions) to files for user based statistics, debugging and other wishes
Send any Command you like to the Server and look @ the Return (Debug Dialog)
Show up all events ServerWatch is generating/and processing (Debug Dialog)
Support for Client Control
Only one Connection to the Server with ServerWatch and all other people Connect to ServerWatch with a ServerWatch-Client
Implemented Client Features:
crypt Data Connection between Client and Server
User based access control on Server Commands
Add different Admins with different rights
show/edit Ban-List
show active Players
Send Messages to Server
kick a player
Chat with other Clients
planned Client Features:
activate a Server-Setup saved in ServerWatch
Log Of the User Chat (is an Event)
Event --> you are able to send special Messages on some special chat - whatever you like
Server Triggers
Just type one of them as Chat/LI>
!HELP show a List of Commands available
!VERSION or !CONSOLE show a Version Information
!NICK shows some Stats for that USer
!STATS show the stats for the User Himself
planned Features:
after a user is authenticated - activate Server-Setups, kick players .... with chat commands
Here you can go and get it.
http://www.daniel-rudolph.de/index1.html?PagetoLoad=projekte/serverwatch/Readme.html&SessionID=c6620c5625ed6bbe479bd21e2a4c13d1