Hammer
11-12-2003, 12:23 PM
Last night I started working on a quad-team gametype. Basically four independent teams will be playing at the same time (american, russian, british and german). I'm currently focusing on Team Deathmatch, but will definitely look at objective & round-based play, e.g. first team to blow up the rocket, or last team standing. Considering also the possibility of including dual-team mode, imagine TWL matches with 4-clans dueling it out on a 2x2 setup (allied clan pairs).
I've got all the spawning, menu and weapon logic working; currently trying to figure-out the scoring system (at the moment looks like I'll have to start my own). Which means the scoreboard will be useless and may even cause some problems (too early to tell yet). Haven't touched auto-team assignment yet, but only because I haven't thought about how I want it to work.
Here's a snapshot of the team-selection menu:
http://www.mohaacrew.com/Hammer/quad-tdm.jpg
I've got all the spawning, menu and weapon logic working; currently trying to figure-out the scoring system (at the moment looks like I'll have to start my own). Which means the scoreboard will be useless and may even cause some problems (too early to tell yet). Haven't touched auto-team assignment yet, but only because I haven't thought about how I want it to work.
Here's a snapshot of the team-selection menu:
http://www.mohaacrew.com/Hammer/quad-tdm.jpg