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View Full Version : "can't find ../....bsp" on a map [xx/xxx] command


Pol_CKq
12-02-2002, 09:25 PM
Well, first, thanks to you guys for this site !! :D

So, i use mohaa runner beta to lauch my games.
Yes, i'm a big noob. :oops:
There's, like i've seen, problems with scanning custom installed maps.
then, when in game i type a "rcon map dm/csl" command,
The server send me that : Can't find map maps/dm/csl.bsp :(

The big question that i answer to you : WHY :?:



a little question....
"...
couldn't exec configs/unnamedsoldier.cfg
couldn't exec localized.cfg
...
^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Add the following line to the *_precache.scr map script:
cache models/fx/dummy.tik
..."
What's that?




--- Common Initialization ---
Medal of Honor Allied Assault 1.11 win-x86 Mar 5 2002
----- FS_Startup -----
Current search path:
C:\Program Files\EA GAMES\MOHAA/main
C:\Program Files\EA GAMES\MOHAA\main\pak6.pk3 (104 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak5.pk3 (259 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak4.pk3 (593 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak3.pk3 (669 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak2.pk3 (4722 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak1.pk3 (772 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak0.pk3 (11175 files)

----------------------
18294 files in pk3 files
execing default.cfg
execing menu.cfg
execing newconfig.cfg
Config: unnamedsoldier.cfg
couldn't exec configs/unnamedsoldier.cfg
couldn't exec localized.cfg
execing autoexec.cfg
...detecting CPU, found x86 (P5/Pentium2, MMX)

------- Input Initialization -------
Initializing DirectInput...
Couldn't set DI coop level
Falling back to Win32 mouse support...
------- Input Initialization Complete ------- 60
You are now setup for easy mode.
Winsock Initialized
Opening IP socket: localhost:xxxxxx
Hostname: SAMPLE
IP: xxx.xxx.xxx.xxx
IP: xxx.xxx.xxx.xxx
--- Common Initialization Complete --- 6896 ms
Working directory: C:\Program Files\EA GAMES\MOHAA
execing XP_vs_Mohaa_Runner.cfg
sv_maxclients will be changed upon restarting.
------ Server Initialization ------
Server: obj/obj_team4
^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Add the following line to the *_precache.scr map script:
cache models/fx/dummy.tik
------ Server Initialization Complete ------ 21.08 seconds
Hitch warning: 21227 msec frame time
Hitch warning: 863 msec frame time


Thank you all!

SNYPE
12-02-2002, 11:30 PM
If it cant find the map I would have to assume the map wasnt installed properly. Its looking for it in the directory and cant find it. Most maps are in either pk3 or zip format. Pk3 can be copied directly into Main, most zips only need to be renamed as a pk3 and then copied into Main. Sometimes people extract them into Main and I think thats where your problem lies.
The localized error is normal, the unnamedsoldier cfg error is strange. You didnt move or change the name on that file did you? The server is looking for it and cant find it for some reason (moved, misspelled,???).

Pol_CKq
12-02-2002, 11:55 PM
Okay okay....

Mmmmmhh. but when i launch te game, i see theses maps in the "create game" place.
This is only on dedicated server.

I'm gonna reinstall the game. And i'll see