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VSUKpadman
11-23-2002, 03:24 AM
Hi all..

on the modding theatre yesterday they mentioned an early beta of Mohaa Counter intelligence..this is WELL worth the download...I have been trying it on three servers and am VERY pleased with the results..
I have been in touch with the author , who is very helpful , and active in improving the program..
Here is a list of what it and its sister program Mohaa Match Does

You must hve a look at this..its really very promising!

Features:

- Automatic ping kick
- Automatic skin kick
- Automatically banns IPs which are kicked pass predetermined limit
- Looks for many of the current cheats (No automatic kick feature).
- Allows for the program to go passive during set hours
- Event log to show you who have been kicked and why
- Measures to insure that no unauthorized people use the team tag
- Will give a message when teams are unbalanced
- Track banned players
- Kick players with bad words in name
- Automated messages that turn off when no one is on the server
- Change maps with from the main page
- Tracks total players to the server since installed, even if program is restated
- End of Day reports are generated of total players, total kicks (excluding pings), total kicks due to skins, and total new players to the server for that day.
- Change server configs from the main page
- Make quick changes to server configs
- When no one is on server will disable skin scans and when selected will double or triple ping scan times until someone is on the server again. Will log these changes to event log.
- Ping event log which shows each person kicked because of ping and what the ping was
- Will print hard copy of player info or will print it to a file

*** Match monitor version of the main program which will, when started, check the skins and possible cheat and report the results in the program for all players to see, will do the same for some of the game settings, and will report the average ping of each team and the differences between the to averages so that the match can be stopped if the difference is unfair.

11-24-2002, 06:59 AM
Sounds interesting. Will need to check this out.

SgtD
11-24-2002, 01:09 PM
Thanks VSUKpadman! Sounds well worth checking out!

Zepster
11-24-2002, 01:37 PM
Up until this point we have been running Delator paired with CKAutokick. This program has the best of both worlds and there is no need to update a skins log. ANY custom skin is detected and the person warned to change it or be booted. It also includes MANY more slick features. CHECK IT OUT!!

MOMMA
11-27-2002, 12:29 PM
Has anyone tried using this? I dl it and it seems to work ok, but I can not get it to refresh the skins. For instance, if someone joins, and it shows they have an illegal skin, I ask them to change it, they do. But on the next pass, it continues to show their original skin and never changes. The only way I can see if they updated it is to do a dumpuser. But even then, it doesnt refresh the skin list. In order to get a full current list. I have to close the program and re-open. Anyone else have this problem?

muffrdawg
11-27-2002, 01:36 PM
I think this is because of the ping time. I have watched the time count down for the skin scan and have noticed that it never gets to 0. And it appears that this happens because the time for the skin scan is reset every time the ping scan reaches 0. When I set the ping scan time to be greater than the skin scan time the skins do change.

I have been using this for a few days and I think it has a lot of potential.

MOMMA
11-27-2002, 01:57 PM
I will try that thanks.

muffrdawg
11-27-2002, 02:06 PM
One thing I like about Crow King's Autokick (among the many) that CI doesn't have yet is the fact it logs everyone's information. This is helpful when trying to track down trouble-makers. I hope CI will do this in the future too.

ThePlagueofDeath
11-27-2002, 02:32 PM
Well i was using this on my server, and it started booting people with non custom skins. I know thas because my wife plays, and it was booting her for using the "stock" skins. Must be a bug.

MOMMA
11-27-2002, 02:49 PM
Also I have noticed there are .txt files for you to be able to add "authorized" skins, add immune IP's and other stuff. I went in and added a couple skins and a few IP's of some of my clan members, but whenever I start the program it set's these all back to defaults. It loooks like there is no way to add any more authorized skins other than the origial default..is that accurate or am I missing something.

muffrdawg
11-27-2002, 03:15 PM
If you mean Spearhead stock skins they will get kicked. You need to add the Spearhead skins to the authskins.txt file. I have been running it for the past few days and have not noticed anyone getting kicked who was using standard skins after I added the Spearhead skins.

MOMMA
11-27-2002, 03:40 PM
That's my problem, when I add a skin, then run the prg, it resets my txt file back to default.. erasing the skins I added.

muffrdawg
11-27-2002, 03:58 PM
I had that problem too, but what I found that I had to shut CI completely then add them to the list.

FredG
11-27-2002, 05:03 PM
Remember guys, it's a beta!! I have been beta running CI for about a week now. Black Bart is making emprovements to CI almost daily, so don't judge it till you get the final build!

muffrdawg
11-27-2002, 05:08 PM
I didn't mean to sounds as though I was critizing, but only to assist them with work arounds. I see a lot of potential in CI and can't wait to see the final version.


:o

MOMMA
11-27-2002, 06:33 PM
Hey I like the program. But if I dont' ask questions I wont know if I'm doing it right.

Also trying to figure out how I can have it do the skin scans without the messages.

SgtD
11-27-2002, 06:45 PM
I hope there is never a "Final Version". The program has a lot to offer so I "Hope" it will stay under constant developement as I am sure the cheaters and hackers out there will continue to work to find ways around such programs. Only through constant improvement can we even hope to stay up withthem...or at least not to far behind. :)

I didn't mean to sounds as though I was critizing, but only to assist them with work arounds. I see a lot of potential in CI and can't wait to see the final version.


:o

muffrdawg
11-27-2002, 10:04 PM
BTW, There is an upgrade out. Version 1.13

MOMMA
11-27-2002, 10:09 PM
Cool Thanks. Know where I can get it? modtheater still has the (old) version.

muffrdawg
11-27-2002, 10:16 PM
oops, I forgot to put that in my last post. I found it at http://www.invisiblewarriors.com

MOMMA
11-28-2002, 12:11 AM
Oh crud.. I uninstalled the old one and installed the new one and now get a run time error when I try to run it. "Run Time Error 62 - Input past end of file"....... drats!

BlackBart
11-28-2002, 12:20 AM
As far as the skins scans, it scans them whe they first come one, then a itervals that you select. You choose whether they are kicked on the second third, what every pass. This gives them a chance to change when they see you are serious. You should check out the manual completely. This tracks a lot of things. It also builds a data base of how many times people are kicked and they can be autobanned.

The hardest part is always the documentation, would love to right the program and have someone else right the manual.

When you go to edit any of the list, skins IPs or what ever, you need to go throught the preference page. This means you will have to stop CI but not shut it down, then go into preferences and edit your heart out. Just put each item on a seperate line, then end in a carriage return or enter, hit save. When you exit the preferences page, hit save and this will load all changes into the buffers. This scan so many things, it was the most effective way.

As for as logs, you will have more than you probably want. First, you have to enable which logs you want. The are Ping logs that show who was kicked and for what ping. It will also show who was immuned. The event log will show you everything that happend, who was kicked for what, PHack codes, when you server was empty and when people came back (as long as you have dbl or triple scan time when empty turned on). You have the capability to see each time ome of your team logs on to play, kick people who wear your team tag and are not authorized, even track recruits. You can assign them a seperate tag, then list it in your team tag list. You also get an end of day report that shows how many people have played, how many are new to the server, who many kicks, how many scan kicks. Just everything that goes on an be tracked. There have been about 6 updates but I have not had time to upload them. I have received a lot of emails for request, 5 to 10 things added, and been sending the updates out for them to test. If you want to be on that list, just email me. I will try to keep this server updated as soon as I slow down a little, but will send out to the email list first and post it on out team website.

Spearhead version is about 85% or more done, just one hurdle left, and I believe that is more EA than anything, but will be glad to send anyone a copy to start testing.

Have been spending a lot of effort trying to get the PHacks down, and will spend a lot more time in the future. But just be a little patient, I only started this project 1 month ago, I hope to make it even better. I will eventually have a remote station capability.

And for the timing. I have put a lot of effort into that. There is a know problem in the rcon manager. In fact when I first started using CK Autokick, at no fault of his of course, I had rcon lock ups every 3 weeks. The problem is our server is in a bluilding 6 states away, and if we do a computer shut down, some times it does not turn back on, so we wait sometimnes a week for my friend uncle to get out and turn it back on. I believe that if we keep the rcons from stepping on each other, it may easy this problem, so when the ping scan runs, if the skin scan is less than 10 seconds away, I back it up, but only 15 seconds. Same goes with the messages, and the even up teams message which is now real time and seems to be accurate.

Can not type any more.

Good Gaming

-^IW^- Blackbart
Invisiblewarriors.com

-^IW^- Blackbart

MOMMA
11-28-2002, 02:19 AM
WOW got writers cramp? Good post. Keep up the good work.

SgtD
11-28-2002, 04:07 AM
Blackbart,

First, great program! I've been testing it on one of our servers and I see great potential for it. I do have one problem, the program is broadcasting messages without full names. For instance, my name [MC] Sgt. D, it is broadcasting from console a message that reads " .D - CP" and it does it for all players on at the time, using only the last 3-4 characters of their names. Not sure whatthemessage means so iam hoping you can tell me. If you stil need testers, please let me know as we have 5 servers and I'd be more than willing to use one for testing.

Thanks again for a great program!

muffrdawg
11-28-2002, 10:22 AM
That message is coded that way because it shows people who might be using cheats. As you said, it shows the last 3 -4 characters of their name and the capital letters tell you what hack or cheat they are using.

For example, dawg - CP

There is a complete list of the codes in the documentation that comes with CI.

BTW, CP is not necessarily a bad thing. I have found, because EA broke the dumpuser command (you can't do one on a player that has a space in their name), it will flag players because of this.

SgtD
11-28-2002, 11:41 AM
Thanks for clearing that up Muffrdawg! Much appreciated!

BlackBart
11-28-2002, 11:46 AM
Thanks Muffrdawg,

There is a complete breakdown on what is going on i the manual. Splitting the name is so that noone feels like they are being singled out when they are doing nothing. CP is most of the time innocent, however, a lot of cheats or aids will cause the C & P to trip. Once again it is only a tool, to help you in detecting cheats. When I see a C P, I will glance at the score and maybe just see it they are doing anything out of the ordinary. Then if need be use spectate to check them out further. Until now we really have not had much, so this is the starting point, atleast for me. I am also going to have the code only displayed once instead of everytime skin scans are performed. The is also an option available to auto kick people who have certain codes set, which are no question cheats of attempts to cheat.

This will be an on going project, but as I mentioned to someone who said they ran 20 cheats across and it did not get them all, how many would you have gotten 3 weeks ago.

Please keep the suggestions/needs coming. I would like this to be what everyone needs it to be not just me. I think in the past week alone they have been 15 options requested, and most of them are added.

Mentioned a few days ago, this is still in testing phase and I am putting my energy in changes and not getting them loaded on the sites. I have an email list that I send out the changes to for testing. If you want to be on the list email me at blackbart@invisiblewarriors.com


BLackBart

BlackBart
11-28-2002, 11:49 AM
By the way, do not uninstall the old one, I am not including all of the files in the upgrades. And as with any program, back up the directory before installing the upgrade, it is still in testing, and I do make mistakes.

Blackbart

SgtD
11-28-2002, 12:13 PM
I'm looking forward to any and all updates Blackbart! I think you're doing us all a hellofa favor!

MOMMA
11-28-2002, 05:30 PM
I'm not sure if I should post issues I see here so other can post whether they have them too or send them directly to you, so for now. I will post it here. I am having an issue.
I run windowed quite a bit. It allows me to switch back and forth between the game and CI as well as other programs. Once CI is running, I will notice my mouse arrow running behind my MOH screen. If I move my mouse right, left, up, down, I my guy in MOH moves, but so does the arrow behind the MOH screen. No biggie right? Well, if your white arrow happens to land on something clickable and you push your mouse to fire your gun in the game, it will instead click on whatever your white mouse was sitting on, which in most cases, causes MOH to minimize and the other program such as CI, to come up instead. Anyone else see this one?

MOMMA
11-28-2002, 07:57 PM
When you go to edit any of the list, skins IPs or what ever, you need to go throught the preference page. This means you will have to stop CI but not shut it down, then go into preferences and edit your heart out.
-^IW^- Blackbart

If i just go into prefrences, and put general_fairy or whatever and save it, how will it know I want that added to my unauthorized skin list. Same for an IP if I put an IP in and press enter. How would it know if I wanted that IP added to my imune list or ban list. There must be some other step I'm missing.

muffrdawg
11-28-2002, 10:11 PM
That issue is not exclusive to CI. That can happen with most applications. In basic terms your windows cursor has 'highest' priority and when you press the mouse button windows assumes that you meant for the windows cursor to handle the click request. Which in turn causes the game window to lose focus and in whatever window (or possible the desktop) to gain focus. And depending how you have your system set up to handle a mouse click, ie. single click, it could cause another application to be launched.

MOMMA
11-29-2002, 12:57 AM
ok well in highly unprofessional terms... that just bites. ;)

-DH-
11-29-2002, 05:17 PM
:?: Black Bart or anyone else...have you had anyone setting this up behind a router and firewall?...I have a dedicated server running...with an rcon password in the config file...I assume that I would want to use the local lan IP to run CI as I am on the same network as this dedicated box...I put that in hit start..it goes through a skin scan really fast and then tells me to check the ip and port of my server...I tried putting the external IP of my server too and didn't even get to the skin scan...any ideas? do I need to open up additional ports on my firewall or? Anyhelp would be appreciated.
:?:
Regards,

DH :?:

BlackBart
11-30-2002, 12:55 AM
First, you man need to add the mohaa port 12203 to open access, not an expert in that area. If you launch the game, can you achieve rcon connect. Aslo, I have not got the documentation totally complete, but if it fails to connect, it will also put a number in the small box under the map list.

Few other question.

If you are getting to a true skin scan, it means you have made good contact and should have read the maps, gametype and so forth and entered them? Did that happen. Was the connection light on the middle right green for a while then go read?

You can email me direct at blackbart@invisiblewarriors.com

BlackBart
11-30-2002, 12:59 AM
I will have to think about that one. Running direct x in a windowed mode can be a bad thing. I can have the same affect by running normal, in XP, hitting ctrl alt del, minimizing the game, then click and restore and I am back in without running the chance of messing something up or crashing the computer. Direct x and open gl take control and want to keep it. So I let them have it.

Blackbart

MOMMA
11-30-2002, 02:14 AM
Hmm... good points. I see what you mean. This may be something I have to live with. I still have 98 on my system. When I minimize the game, do something and come back in, it goes through a loading process which takes about a minute....so that's why I use windowed mode. If I could alt-tab out and back in quickly..that would solve it for sure..but the loading process is a killer.

-DH-
11-30-2002, 08:13 AM
In Answer to your questions....I have port 12203 authorized in my port forwarding for the router...the other question you had asked about did it grab my server information prior to the skin scan...the paste below is what I get from CI:

***************** SUMMARY OF SETTINGS **********************
MOHAA CI Started 7:03:17 AM
Ping Scan time (in seconds) is 30
Max Ping for less then 50 percent full is 300
Max Ping for over 50 percent full is 200
You are running skin checks for Authorized Skin
Skin scans are Enabled
Skin scan time (in minutes) is 5
Messages time (in minutes) is 2
Kick to Banned number is 10
Team tag check is Disabled
Even up teams message is Disabled
Standby time is Disabled
Same name kick is Enabled
Alert for Possible hacks is Disabled
Log Ping Kicks is Enabled
ÿÿÿÿprint
Server info settings:
cheats : 0
g_gametype : 4
sv_maxclients : 14
deathmatch : 1
version : Medal of Honor Allied Assault 1.11 win-x86 Mar 5 2002
skill : 0
dmflags : 0
fraglimit : 0
timelimit : 0
protocol : 8
mapname : obj/obj_team1
sv_privateClients : 0
sv_hostname : -*{OcP}*- Clan Server
sv_maxRate : 8000
sv_minPing : 0
sv_maxPing : 300
sv_floodProtect : 1
sv_maplist : obj/obj_team1 obj/obj_team2 obj/obj_team4
g_gametypestring : Objective-Match
sv_fps : 20
sv_allowDownload : 1
Config File : server07
Admin : Admins:*****
Admin E-Mail : ocp_clan@attbi.com
Location : MN
URL : Signup@http://clik.to/ocp
Server Spec : Cable
Hours : 24
IRC : None
Clan : -*{OcP}*-
roundlimit : 15
g_allowjointime : 30
nomonsters : 0
sv_friction : 4
sv_stopspeed : 100
sv_waterfriction : 1
sv_waterspeed : 400
sv_cinematic : 0
g_forceready : 1
g_forcerespawn : 0
g_maxintermission : 15
g_obj_alliedtext1 : Gametype: Objective-Match
g_obj_alliedtext2 : Friendly Fire: 0
g_obj_axistext1 : IP: 192.168.0.3:12203
g_obj_axistext2 : DMz Dogtag by DogMeat
g_obj_axistext3 : v1.7b Private Beta
g_scoreboardpic : objdm1

MOHAA CI is running on
You are set up to check for Authorized skins
Skins are being compared against the following list
**** Skin List ****
allied_101st_captain
allied_101st_infantry
allied_101st_scout
allied_501st_scout
allied_501st_soldier
allied_airborne
allied_british_6th_airborn_caption
allied_british_6th_airborn_paratrooper
allied_pilot
allied_russian_corporal
allied_russian_crazy_borls
allied_russian_recon_scout
allied_russian_recon_soldier
allied_sas
american_army
american_ranger
german_afrika_officer
german_afrika_private
german_ardennes_artillery_commander
german_dday_colonel
german_elite_officer
german_elite_sentry
german_kradshutzen
german_panzer_grenadier
german_panzer_obershutze
german_panzer_shutze
german_panzer_tankcommander
german_scientist
german_waffenss_officer
german_waffenss_shutze
german_wehrmacht_officer
german_wehrmacht_soldier
german_winter_1
german_winter_2
german_worker

**** End Skin List ****
Server not responding
Check that the IP and Port are valid
Check connection
Verify the Server is up

Hope you guys have some ideas to help out...

DH

BlackBart
11-30-2002, 09:06 AM
Needed a few more questions answered. Also email me so that I can send you a newer version at blackbart@invisiblewarriors.com

Before it goes non responding do the maps load in the maplist on right?

Does the form expand and show the slots available on server and the private slots?

Are you running at 800x600 or higher. It is not set up to work on 640x480

Blackbart

muffrdawg
11-30-2002, 12:12 PM
When you go to edit any of the list, skins IPs or what ever, you need to go throught the preference page. This means you will have to stop CI but not shut it down, then go into preferences and edit your heart out.
-^IW^- Blackbart

If i just go into prefrences, and put general_fairy or whatever and save it, how will it know I want that added to my unauthorized skin list. Same for an IP if I put an IP in and press enter. How would it know if I wanted that IP added to my imune list or ban list. There must be some other step I'm missing.

I'm not sure if this was answered for you so I will try to help. There are two separate text files, one for authorized skins(Authskins.txt and/or Authsh.txt) and one for unauthorized skins(unauthorized.txt). So depending on if you want to ban of allow the skin you would put it in the respective text file. Btw, as you can see there are actually two authorized skin files one for AA(Authskins.txt) and one for SH(Authsh.txt).

The same goes for the IP's, there is a text file for banned IP's and immuned IP's.

MOMMA
11-30-2002, 12:20 PM
Hmm.. odd. My version.. 1.13 (upgrade) does not have an unauthorized.txt. Maybe I should just make one and add the bright/neon skins list in there.

BlackBart
11-30-2002, 12:41 PM
There are a few different versions floating around as I have not had time to upload a new upgrade.

You can scan for skins in 2 different fashions:

1. Skins that are acceptable on your server .. Authorized
2. Skins that are not acceptable on your server .. Unauthorized

For example, we only accept stock skins that came with MOH, so the authskins.txt file has those. I ship that file with only stock skins. You may have a file authsh.txt, which is a list of the stock skins that are shipped with spearhead. CI is not fully functional with SH yet, but what it will do is autodetect if the server is running SH or AA and then use the appropriate file either Authskins.txt or Authsh.txt

If you have other skins that are acceptable, like team skins, and are scanning skins by authorizied, add them to these text files.

The other method of scanning for Unauthorized skins will look for only skins that you have set as unacceptable, like easy_spots. When you choose that option it reads from the unauthoized.txt file. It ships with a list of knowns, but you will need to update that list as you learn of new bad skins.

This gives you flexibility either way.

Blackbart

SNYPE
11-30-2002, 03:18 PM
DH--I havent used this app yet so I cant give specifics but, as with any other app (Autokick) that runs on the same lan as your server, you need to use the internal IP address of your server.

-DH-
12-02-2002, 07:22 AM
Hiya Snype....

Tried the internal LAN IP Addy and it seems to start then immediately shutdown...not sure why...I am behind a router with a firewall but have all my ports forwarded as per the list on this site....am at wits end...have tried using CI and CK Auokick...can't connect to either one...I know it has to be somethings fairly simple....but...nothing obvious apparently to this noob..lol...oh well...I will keep trying...

DH

BlackBart
12-02-2002, 09:48 AM
Send me an email at blackbart@invisiblewarriors.com and I will send you a copy with error routines to try and figure out your problem. First try this and put results in the email.

From the computer that will run CI, assuming you have MOHAA on it, connect to you server. Then bring down the console and type

rconpassword "XXXX" where XXXX is your password

then type

rcon serverinfo

ensure you get a page of the current config of you server.

Let me know the results

Blackbart

SCAF6e
12-02-2002, 11:50 AM
I've been running CI on the 7th Rangers server now for about two weeks and find it to be the best of both worlds in combining the features of AutoKick and Delator. Kudos to BlackBart and the hard work he's put into bringing this program to the community.

In the short time I've had to work with the program I do have a wish list of things I would like to see added, if possible.

* Would like to be able to edit the embedded console messages that appear when players are kicked or welcomed, etc...
* Would like to have some way to keep messages in the message dialogue box and choose which to display without having to retype them. For example something similar to the // used in our server.cfg file to block config commands could also be used in the message dialogue box.
* Would like to be able to monitor the time remaining on the current map.
* Would like to be able to monitor player and team scores.
* Would like to have a detailed explanation of the cheat/phack files so I know what to look for. I've tried them on my computer and got a few them to work, and it's obvious what they do, but some others don't seem to do anything.
* Would like for CI to kick TKer's, but I understand this isn't possible, yet.

Perhaps the best thing CI does is keep the honest players honest. Unfortunately, the dedicated cheater can easily beat the protections offered by CI and also by Delator, especially when it comes to the use of skins. With that in mind here's a tip I don't think I've ever seen posted anywhere, if you think you have a player on your server using cheat skins, take a moment to chat the player and ask them to name or describe the uniform of the next player they kill. If they're using cheat skins they won't be able to do this. If they get it wrong, don't comply, or leave the server, you have found a cheater.

Okay BlackBart, ya crusty ole' pirate - I'm trying visualize you in your Santa suit with a white beard taking care of all those wish lists - yikes!

Get back to me on that TS meeting.

Cheers,
SCAF 6e
=|7th Rangers|=
199.103.180.99

BlackBart
12-02-2002, 01:26 PM
As far as your wish list, the following are already in the 1.1.3 that is up on our website invisiblewarriors.com

Message from can now be included. It will always say console: but know can have any lead in header you wich, ie -^IW^- Admin:

Team scores are already displayed. The even teams function has also been moved to real time and is now accurate

The newer version has more discription on the phacks, and also will auto kick phacks that are unquestionably cheats.

Time remaining until map change is kind of tough. Had though about adding it, however, I can only be accurate within +- the ping scan time. So if scan time is 1 min, the map time would be accurate within 1 min. If that would still be useful, it can be added.

TK, not on AA, built into SH

Newer version tracks every manual message you send out, then makes the list available in a pull down box.

Have also had people working around the skin checks, won't say how but know they have. Added a routine to work around that and caught one on my server within 30 minutes. No warnings for that one they are either kicked or banned, your choice. This will help deter things even more.

As far as the crusty ole' pirate, this Blackbart was the famous Gunfighter and Stunt man who did over 100 moves with the Duke, more than 200 more movies and TV shows. If you ever have seen Gumsmoke when Matt walks out and draws against a man in the street, who actually out draws him, that was BlackBart. He was teaching me to fast draw, as he still holds many of the world records, when he passed on to Glory in May of this year. Decided to let his name live on.

BlackBart

SCAF6e
12-03-2002, 11:35 AM
ooops! Well, then I'll visualize you in your Santa suit with a cowboy hat and a six shooter... ;)

When I mentioned the messages I was referring to those messages that the user can input and broadcast during the game. It would be nice be able to keep messages in the window, but only use those that apply at the moment.

For example I might have four typical messages that I run and don't want to have to retype them every time, so could there be a way to signal the program which messages are active.

// Welcome to the 7th Rangers Server...
// Visit the 7th Rangers website at www.cymatrix.net/7th...
// This is a MOH STOCK SKIN ONLY server...
Server will be closed to the public at 9:00PM for clan practice...

Where // would block those 3 messages from broadcast - something similar to blocking the command lines in the server.cfg file.

Thanx,
6e

BlackBart
12-03-2002, 12:22 PM
Understand now. Will Do

BlackBart

BlackBart
12-03-2002, 01:36 PM
Got it done, send me an email and will send it to you to try

blackbart@invisiblewarriors.com

ThePlagueofDeath
12-04-2002, 12:49 AM
one more thing to add the the wishlist. Is there a way to make the "newcomer" message only appear after his or her ping comes down from 999? Like when i was entering the server for the first time, i never saw the message because i was still loading the map when the message appeared to everyone else.

MOMMA
12-06-2002, 03:53 PM
OUr server has now switched back to MOH. Is there a way I can get the latest copy of CI for MOH? I am currently running 1.1.3.

-DH-
12-06-2002, 05:02 PM
try www.invisiblewarriors.com and look for the downloads link....for the latest beta...you may want to make a plea to BlackBart at blackbart@invisiblewarriors.com
Hope this helps.... :)

MOMMA
12-06-2002, 09:03 PM
That was my plea.. lol. I will send him an email.

DCFA-Anex
12-07-2002, 03:16 AM
Rather then bombarding BlackBart with more emails, I figured I'd keep appending things here. ;)

Version: 1.1.3.2e

I've noticed a problem with using // in the messages section. I found those messages I commented out would actually disappear the next time I looked at them (i.e. commented out, saved, closed, and then selected the Message menu again). I then proceeded to open the servmsg.txt file and sure enough, the commented out messages were not there as well.

NOTE: I have a back up so I simply replaced the file to get the messages back.

That's all I've found so far, will post if I find more!

Thanks again!

DCFA-Anex
12-07-2002, 02:36 PM
Noticed this in the pinglog.txt file, "PM Immuned The $talker/68.36.48.90 - For a high ping of 999", not sure why he was immuned? His name and or IP (complete IP) are not in the Team IP or Immune IP files. However, the first 4 digits of his IP are in both files, a few times in fact. I wonder if perhaps you're reading the first 4 digits of the IP's even when only the IP is entered in the file?

I've had a thought about that whole partial IP thing too, I wonder if it would be better to allow up to the first 7 digits of a players IP (the first two IP blocks only). Eg. -=]DCFA[=- Anex124.138 or -=]DCFA[=- Wolfhound68.112. or -=]DCFA[=- Smooth64.23. This way, it would accept whatever you entered, whether it be 1 digit or 7 digits. I know the first two IP blocks will not change for a user as long as they remain with the same ISP, or at least the chances of it changing are slim to none. My experience with ISP's and their IP allocation is that they are based on areas (i.e. city, district, state/province, etc). However, it is definitely possible for different ISPs to start with the same first IP block; the second IP block would definitely be different though. It's certainly a way to add that extra level of granularity. Heck, you could allow the entire IP if you wanted, up to 11 digits in total (including the periods). I think allowing up to the first 7 digits would be more then enough but it's up to you.

What do you think?

BlackBart
12-07-2002, 06:20 PM
There is a problem in the immune that I induced a few days ago. A buffer is holding data from a prior immune. The fix is being tested now, should have out tomorrow.

Sorry for any inconv.

Blackbart

MOMMA
12-10-2002, 08:48 AM
In the manual for CI it shows a full dumpuser clientinfo including a lot of their settings like fog and gamma, not just the normal skins and snaps (whatever the heck a snap is). How can I see the full clientinfo on someone?

-DH-
12-11-2002, 01:39 PM
Question to BlackBart...when is the next release of CI going to be? I went to your site www.invisiblewarriors.com but was still seeing the version posted 11/27/02....

if at all possible could you tell me where to find it or email it to me? ocp_clan@attbi.com but please zip it first because my email does not accept raw .exe files

Many Thanks!

DH
-*{OcP}*- Clan

MOMMA
12-11-2002, 02:38 PM
I was doing the same thing. However I have learned that you actually have to click on it and look at the version and compare to the version you have. As of last night the version was 1.1.3.3 or something like that. There have been a couple versions put on there since 12/27.

DCFA-Anex
12-11-2002, 03:17 PM
We have an email group for MOHAA CI members, used to discuss bugs, updates, and future ideas/suggestions. If you wish to be a part of this group, send me an email with a request to be added and give me the email address you would like to use.

NOTE: The MOHAA CI email groups is soley designed for the advancement of the Counter Intelligence program. People spamming or misusing the email account will be summarily dismissed.

milan
12-15-2002, 07:42 PM
Well i have that programm also for a couple of days now but it has indeed some bugs.
For example: it keeps kicking banned players after i removed the ban and deleted the IP adres from the list,it keeps kicking a player named Major Love Sex after i removed sex from the bad words list and all players on my server get an announcements like this:
agon- C P
obby- C P
ole)- C P

What does that mean?
In the readme txt i found out these players must be scanned for Possible Hacks (PHack)
But i'm one of them and i don't use any mods at all exept for the bloodpatch and some weapon mods,wich i allready removed but i still keep getting these msg's.
And how can i scan these players for possible hacks?

Greetz,Milan.

milan
12-15-2002, 08:15 PM
Never mind,prob solved...
I did'nt realise this thread contained 5 pages of info,lol. :D

MOMMA
12-16-2002, 02:46 PM
Yep. also get the latest version since it allows you to turn these messages off. Also the manual has been greatly improved and provides more detailed information that would answer a lot of your questions.. assuming of course it is read.

Benman
12-17-2002, 08:02 AM
Added those special "nolight" and "nofog" cheats to my newconfig.cfg in Mohaa/main and logged onto server. But the only thing Mohaa CI detected was CP, not AG, or even CPAG. :(
So i guess it's not detecting these cheats.........anyone having any comment on this ?

Darn, was really excited about Mohaa CI ..........too bad :? .........but maybe there's an explanation for it :?:

MOMMA
12-17-2002, 03:22 PM
Hmm. that's no good.

Benman
12-17-2002, 07:31 PM
Been testing on our server and on BlackBart's server. Also on Bart's server my cheats don't show, so it must be some kind of setting in my Mohaa that does it. I removed all custom-maps, custom.cgfs, and other stuff till i had a clean mohaa/main left with only standard stuff.
No-Go, cheats still not detected.........very strange.

Gotta say though that i am not running a legal copy, so it might be caused by the cracked crap..........but not sure about that. No way for me to check it cause i dont have a legal copy.

Bart told me to try and re-install Mohaa and try again with a fresh install to see if it works then..........but i am pretty busy with wars....and i don't want to get into trouble not being able to reinstall as i had that problem before. So that has got to wait till i have some spare time. Till then i'll keep on using Mohaa CI and see what it does on other users. Fact is that one of my fellow teammembers also tried it and his cheats were not detected also.

MOMMA
12-17-2002, 11:24 PM
I have a diffrent issue. I can only run the program for about 7 minutes. Then it crashes. "Run Time Error '-2147024882(8007000e)' Out of Memory" This happens no matter what i have running in the background, or with resources at 86% and everything else shut down. Stopping and starting doesnt help. When the total cumulative time reaches about 7 minutes.. it goes. Nothing I do makes a diffrence. I have 98 with 386MB Ram. Not great but should run it I would think.

BlackBart
12-17-2002, 11:58 PM
This is an issue with 98 and its poor memory namagment. Email me, I have a few things for you to try

Blackbart@invisiblewarriors.com

DCFA-Anex
12-18-2002, 12:01 AM
Well that could be it Benman, I've tested against all the cheats and the program picked them all up. I have a couple guys on my team that don't have "legit" copies of the game either and the program has detected them using those cheats. So, I'm not exactly sure how you are not getting detected...though it could very well be the way in which your install version was hacked...there's different ways of ripping a game so maybe one of them hacks more then just the game for installing/running. I'm sure working with BlackBart will enable him to create some kind of detection routine for it...I hope.

As for your error EFF_Momma, I've forwarded it to BlackBart for you so hopefully he'll be able to help you out there.

Again, if you wish to be kept up to date on new MOHAA CI versions, suggestions, or bugs, just email me at my below address or use the group subscription address, MOHAACI-subscribe@yahoogroups.com.

MOMMA
12-18-2002, 12:25 AM
This is an issue with 98 and its poor memory namagment. Email me, I have a few things for you to try

Blackbart@invisiblewarriors.com


Hey, I been emailing you about it since the 12th. I only put it out here in case there were others had the same issue.




As for your error EFF_Momma, I've forwarded it to BlackBart for you so hopefully he'll be able to help you out there.

Again, if you wish to be kept up to date on new MOHAA CI versions, suggestions, or bugs, just email me at my below address or use the group subscription address, MOHAACI-subscribe@yahoogroups.com.

I'm a member now.

shorty_elfclan
12-22-2002, 02:43 PM
is there a way to make the welcome message everytime someone enters? first or not? thanks

DCFA-Anex
12-22-2002, 03:16 PM
Sure, I'll submit it as a suggestion for ya.

MOMMA
01-01-2003, 10:15 PM
Hmm. I am having a couple issues with CI. The reply's on the CI email distribution seem to have almost come to a grinding hault so I will open it up and see if some are getting the same issues.

I have now installed XP on my system to be able to run this program. Worked fine for a while. However the force skins has not worked. Also more importantly, it has stopped working altogether. I left it unattended for a few hours. Came back and had a Run Time 13 error. Now when I try to start it I get this.

Server not responding
Check that the IP and Port are valid
Check connection
Verify the Server is up
Rcon Manage may hane locked up and require a server restart.

Error: Extracting Player Information

The server is running with people in it. I can control it using rcon from other means. I have rebooted, I have uninstalled and reinstalled CI and still does the same thing. I have run a troubleshooting report, it does not show anything. I'm not sure what I should try next. I could use a suggestion or two.

MOMMA
01-02-2003, 01:29 PM
Hmm.. crickets.....


Well I was able to get it working anyway. I realized that doing an uninstall does not actually remove everything. I stipped the system clean and did a full reinstall and now it works, at least until the error comes back, then we will see. If anyone has a suggestion let me know.

ClickBouyow
01-08-2003, 08:42 AM
I have MOHAA installed on drive D and have changed the location in "Preferences" to that location. However everytime I try to launch CI, I get a "Path not found" error and it crashes to the desktop. Any help would be appreciated. I have version 1.2.1.5.

I guess I should mention: I am running Mohaa Spearhead v2.11 on Windows XP (SP1) system. 1 gig ram, GeForce4 Ti4400 -128DDR video, 1.8ghz P4 processor.

sal
01-09-2003, 05:29 AM
hi all i usesing it and i love the old one.
but this new one is giving me this
Error in dumpuser #6
and i have no map list on the gray box as well
i have no clue what it is any help on this would be great.
i have win xp home 2 gig of mem gf4 ti4600 and so on....

ClickBouyow
01-09-2003, 12:09 PM
I have MOHAA installed on drive D and have changed the location in "Preferences" to that location. However everytime I try to launch CI, I get a "Path not found" error and it crashes to the desktop. Any help would be appreciated. I have version 1.2.1.5.

I guess I should mention: I am running Mohaa Spearhead v2.11 on Windows XP (SP1) system. 1 gig ram, GeForce4 Ti4400 -128DDR video, 1.8ghz P4 processor.

anybody got an answer to this?

sal
01-09-2003, 06:19 PM
im trying to use the moh:ci the new one with PJG Script And Delator.

How can i get all there to work at one time this would be great and or can you make the same thing up ? i would like to uses them.

What do i need to do to DMprecache.scr in all 3 to make them work can i ad them all to 1 ? could you tell me what to do step by step please

Snuffy
01-14-2003, 04:57 PM
Go here Buzzlite beer has posted how you can do it http://www.invisiblewarriors.com/forum/index.php

Snuffy
01-14-2003, 04:58 PM
I was wondering if anyone else out there is using a router with CI. I am tring to get CI working with a Gnet IP0006 router. The game type is MOHAA 1.11 Objective type server 14 players. CI will show the players in the green text box but will not show maplist or game type or the players names in the lower text where it show Phacks. When there is players on the server I also get a dumpuser msg after it lists the players in the green text. If someone can please help I really want to figure this out and I have ran out of ideas.

DJSatane
01-15-2003, 10:57 AM
I was wonder if anyone else out there is using a router with CI. I am tring to get CI working with a Gnet IP0006 router. The game type is MOHAA 1.11 Objective type server 14 players. CI will show the players in the green text box but will not show maplist or game type or the players names in the lower text where it show Phacks. When there is players on the server I also get a dumpuser msg after it lists the players in the green text. If someone can please help I really want to figure this out and I have ran out of ideas.

Can you tell me where can I download the CI auto kicker, I have been looking for it all over, thanks!

Snuffy
01-15-2003, 11:55 AM
LOL yeah I can help you out. Go here
http://www.invisiblewarriors.com/

You know anything about routers?

ClickBouyow
01-16-2003, 09:14 AM
I have MOHAA installed on drive D and have changed the location in "Preferences" to that location. However everytime I try to launch CI, I get a "Path not found" error and it crashes to the desktop. Any help would be appreciated. I have version 1.2.1.5.

I guess I should mention: I am running Mohaa Spearhead v2.11 on Windows XP (SP1) system. 1 gig ram, GeForce4 Ti4400 -128DDR video, 1.8ghz P4 processor.

I still have not been able to get this to work. I get the same error no matter what I do. Is there a problem with CI and WindowsXP?

ClickBouyow
01-16-2003, 09:28 AM
[quote="ClickBouyow"]

I still have not been able to get this to work. I get the same error no matter what I do. Is there a problem with CI and WindowsXP?

I FINALLY found the problem. My default drive is D:\. MOHAA is installed on that drive. However, the installation of CI will only install on the default drive (thinking it is C:\). I copied the entire MOHAA CI directory to C:\program files\MOHAA CI and it worked fine. There is a problem in the setup that does not link CI to the physical drive.

MOMMA
01-16-2003, 10:00 AM
Ahhhh.. very intresting. Good job.

Floyd
01-16-2003, 05:04 PM
That is one thing about MOHAA CI that I don't like (at least the version I dl'd). It does not offer you any options as to where it installs itself. I like to keep my C: drive reserved for O/S things only. Minor problem, but I hope Blackbart addresses that issue.

LORDGeronimo
01-19-2003, 12:05 AM
Ok...Nice Program except I kep gettin this error which is a major pain in the butt.....I have removed CI and reinstalled it...You name it I've done it...It does work sometimes.....Its very moody although usually it does not work at all......But when it does work all the features work with a charm......This error appears after starting and does not display maps or slots and all scans are stopped before they begin.....

Error in dumpuser #6
Server not responding
Check that the IP and Port are valid
Check connection
Verify the Server is up
Rcon Manage may hane locked up and require a server restart.

Error: Dumpuser on Player

Snuffy
01-19-2003, 09:02 AM
Are you using a router.

ClickBouyow
01-19-2003, 09:03 AM
Ok...Nice Program except I kep gettin this error which is a major pain in the butt.....I have removed CI and reinstalled it...You name it I've done it...It does work sometimes.....Its very moody although usually it does not work at all......But when it does work all the features work with a charm......This error appears after starting and does not display maps or slots and all scans are stopped before they begin.....

Error in dumpuser #6
Server not responding
Check that the IP and Port are valid
Check connection
Verify the Server is up
Rcon Manage may hane locked up and require a server restart.

Error: Dumpuser on Player

I have seen the same error, too. I assume it is when Dumpuser tries to access someone with spaces in their names. I see it a good bit with multiple spaces (eg.: Tom Dick Harry Batman). This will usually cause CI to crash.

MOMMA
01-19-2003, 10:20 AM
Hmm.. that is strange.. I will have to watch for that. I have seen this error too, every once in a while. However many many people come into our server with spaces and it works fine. In fact all members of our clan have spaces in their names. I'm not sure what it is. The double space thing is intresting I will test that out.

LORDGeronimo
01-19-2003, 02:37 PM
I do have a router BUT all ports are being forwarded on this PC at all times......

Snuffy
01-19-2003, 07:14 PM
Are you using a router

WiReD
01-26-2003, 09:18 AM
Was there any resolve to the out of memory issue? I still get that CI will round any where from 30 mins. to 120 mins. then I get the out of memory error. I seen Bart had said it was an issue with 98 and how it manages memory. He had some suggestions but I've never seen anything posted on them.

MOMMA
01-26-2003, 11:09 AM
I got them all the time when I had 98. I upgraded to XP Pro, just to run CI and have only seen a couple Out of Memory errors since then. I don't have a router but I used to get it a LOT when I was running Zone Alarm, so I would look into that. Also as a test. Make sure to shut down all programs running in the background including anti-virus software and ANY other admin programs, whether on your machine or on someone elses. If you have someone else that has the rcon password, verify that they run NOTHING for a day while you do all the other steps, then see if you get less errors. If so, then that tells you it is more of a conflict than anything else and you can systematicly figure out which it is. IF you continue to get the errors frequently then it is an OS isssue or something that may have been added to the server. As I said, when I upgraded to XP, most of the errors went away.

ClickBouyow
01-26-2003, 06:22 PM
I am still getting a dumpuser crash with it. I have to kick the player before it will restart.

-DH-
01-27-2003, 08:21 AM
:?: This may be a stupid question but I have looked through the documentation for MOHCI and I cannot tell if it will work on Linux or not..I just rented a server and the company uses Linux boxes...I really like the proggy but will it run on their boxes? Any help would be great...if the answer is no then I suppose I will run Delator and CK Autokick...

Thanks In Advance!

DH

KillerAce
01-31-2003, 03:55 PM
Hi there i have a 1.2.2.1 version on our server.
it's a linux box and it runs great.

sal
02-02-2003, 12:53 AM
ok for the last 3 updates i can not install the mohci............
what is up with that ever time i try to install it it give me some crap over cruped file blabla bla
and the one i did get to run i had to format to do so. hell if im going to do that for this crap installer
to bad the guy can make some thing so nice and over look the installer

ClickBouyow
02-02-2003, 09:37 AM
ok for the last 3 updates i can not install the mohci............
what is up with that ever time i try to install it it give me some crap over cruped file blabla bla
and the one i did get to run i had to format to do so. hell if im going to do that for this crap installer
to bad the guy can make some thing so nice and over look the installer

I don't do an update, i fresh install. Backup the .txt files and then wipe it out. Install the new one, replace the .txt files with your backups, and away you go! Works every time, for me at least!

AcceleriX
06-19-2003, 08:55 PM
Hi everybody!

Very fine program, I have only one problem :

When I do a forced scrennshot on somebody, Its taking the SS, Telling the address and that they have 24 hrs to send it, the name of the SS have my email and a number, BUT There is no random number ON the Screenshot, there is nothing in yellow, its like a normal screenshot!!

Anybody having that problem and Anybody can help for that please!!

Update
06-19-2003, 09:08 PM
They didn't send the force screenshot taken, they took a normal shot probable =P

SNYPE
06-20-2003, 11:18 AM
I would try doing a screenshot on yourself or one of your other mates and have them see if it is putting the number on the SS.
If its not then I would post the question in the MAM forum. MAM is what is actually doing the screenshot, CI is only an interface.