Free
11-21-2002, 09:59 PM
For some reason my server won't allow people to vote, I have allowvote set to one in the server.cfg, any ideas? Here's my server.cfg
// Server Name
seta sv_hostname " Xtreme Gamers-Public- www.xg.webhop.net"
// public info
seta "Administrator" "I-LAN Admin"
seta "Email" "michael@ilangame.com"
seta "URL" "www.ilangame.com"
seta "Location" "Boston, MA [East Coast]"
seta "CPU" "Dual 1.6GHz, AMD Athlon XP w/1.5GB Ram"
seta "ICQ" ""
seta "Clan" ""
seta "Connection" "Dual OC-192 + Quad OC48"
//GameType & Map Rotation
//Is set in the map rotation file.
//exec maprotations/dmrotation.cfg //Starts the server in Death Match (Free For All) mode.
//exec maprotations/tdmrotation.cfg //Starts the server in Team Death Match mode.
//exec maprotations/rmrotation.cfg //Starts the server in Round Match mode.
//exec maprotations/objrotation.cfg //Starts the server in Objective mode.
exec maprotations/towrotation.cfg //Starts the server in Tug Of War mode.
//Passwords
seta rconpassword "xxxxxxxxxxx"
seta sv_privatePassword "xxxxxxxxxx"
// Voting
set g_allowvote "1"
// Team Play Settings
seta g_teamForceBalance "1"
seta g_teamdamage "1"
seta sv_invulnerabletime "3"
seta g_teamkillwarn "3"
seta g_teamkillkick "5"
seta g_teamswitchdelay "30"
seta g_allowjointime "30"
seta g_forceteamspectate "1"
// Max Players and Saved Private Possitions
seta sv_maxclients "16"
seta sv_privateClients "2"
// AntiFlooding Setttings
seta sv_floodProtect "1"
seta sv_flood_waitdelay "20"
seta sv_flood_persecond "1"
// Downloads and ping/rate settings
seta sv_allowDownload "1"
seta sv_maxPing "500"
seta sv_minPing "0"
seta sv_maxRate "8000"
// Health Settings
seta g_healthdrop "1" // When enabled players will drop a health pack when killed
seta g_healrate "10" // Determines how fast players heal when they use a health pickup
// Realism
seta g_realismmode "0" // Toggles realistic mode
// Fast Run Speed
// When checked, the speed at which players can run through levels is increased.
// Leaving it unchecked defaults to Medal of Honor Allied Assault's original run speed
seta sv_dmspeedmult "1.100000"
// Time & Frag Limits
seta timelimit "20"
seta fraglimit "0"
seta sv_team_spawn_interval "15" // This sets a delay in seconds between spawns. This is useful if you would like the player spawned in batches, rather than one at a time.
seta maprotationtime "25" // This sets the maximum amount of time in minutes players will spend in a particular map.
seta g_inactiveKick "120"
seta g_inactiveSpectate "60" //ammount of time someone is innactive before it makes them a spectator
seta roundlimit "10" // This sets how long each round will take, in minutes. This can be smaller than the map rotation time, but not larger.
//Master Servers
seta sv_gamespy "1" //lists in the gamespy master server. Setting the second master server probably does the same thing
seta sv_master1 "mohmaster.2015.com"
seta sv_master2 "master0.gamespy.com"
// Server Config & MISC Settings
seta sv_pure 0 (This is the defualt, it disables PAK checking - I wouldnt change it without reserach)
seta com_hunkMegs "96"
seta com_zoneMegs "32"
seta dmflags "0"
seta g_forceready "1"
seta g_forcespawn "1"
seta g_gravity "512.000000"
// Server Name
seta sv_hostname " Xtreme Gamers-Public- www.xg.webhop.net"
// public info
seta "Administrator" "I-LAN Admin"
seta "Email" "michael@ilangame.com"
seta "URL" "www.ilangame.com"
seta "Location" "Boston, MA [East Coast]"
seta "CPU" "Dual 1.6GHz, AMD Athlon XP w/1.5GB Ram"
seta "ICQ" ""
seta "Clan" ""
seta "Connection" "Dual OC-192 + Quad OC48"
//GameType & Map Rotation
//Is set in the map rotation file.
//exec maprotations/dmrotation.cfg //Starts the server in Death Match (Free For All) mode.
//exec maprotations/tdmrotation.cfg //Starts the server in Team Death Match mode.
//exec maprotations/rmrotation.cfg //Starts the server in Round Match mode.
//exec maprotations/objrotation.cfg //Starts the server in Objective mode.
exec maprotations/towrotation.cfg //Starts the server in Tug Of War mode.
//Passwords
seta rconpassword "xxxxxxxxxxx"
seta sv_privatePassword "xxxxxxxxxx"
// Voting
set g_allowvote "1"
// Team Play Settings
seta g_teamForceBalance "1"
seta g_teamdamage "1"
seta sv_invulnerabletime "3"
seta g_teamkillwarn "3"
seta g_teamkillkick "5"
seta g_teamswitchdelay "30"
seta g_allowjointime "30"
seta g_forceteamspectate "1"
// Max Players and Saved Private Possitions
seta sv_maxclients "16"
seta sv_privateClients "2"
// AntiFlooding Setttings
seta sv_floodProtect "1"
seta sv_flood_waitdelay "20"
seta sv_flood_persecond "1"
// Downloads and ping/rate settings
seta sv_allowDownload "1"
seta sv_maxPing "500"
seta sv_minPing "0"
seta sv_maxRate "8000"
// Health Settings
seta g_healthdrop "1" // When enabled players will drop a health pack when killed
seta g_healrate "10" // Determines how fast players heal when they use a health pickup
// Realism
seta g_realismmode "0" // Toggles realistic mode
// Fast Run Speed
// When checked, the speed at which players can run through levels is increased.
// Leaving it unchecked defaults to Medal of Honor Allied Assault's original run speed
seta sv_dmspeedmult "1.100000"
// Time & Frag Limits
seta timelimit "20"
seta fraglimit "0"
seta sv_team_spawn_interval "15" // This sets a delay in seconds between spawns. This is useful if you would like the player spawned in batches, rather than one at a time.
seta maprotationtime "25" // This sets the maximum amount of time in minutes players will spend in a particular map.
seta g_inactiveKick "120"
seta g_inactiveSpectate "60" //ammount of time someone is innactive before it makes them a spectator
seta roundlimit "10" // This sets how long each round will take, in minutes. This can be smaller than the map rotation time, but not larger.
//Master Servers
seta sv_gamespy "1" //lists in the gamespy master server. Setting the second master server probably does the same thing
seta sv_master1 "mohmaster.2015.com"
seta sv_master2 "master0.gamespy.com"
// Server Config & MISC Settings
seta sv_pure 0 (This is the defualt, it disables PAK checking - I wouldnt change it without reserach)
seta com_hunkMegs "96"
seta com_zoneMegs "32"
seta dmflags "0"
seta g_forceready "1"
seta g_forcespawn "1"
seta g_gravity "512.000000"