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View Full Version : new server coming live...


muncher
11-18-2002, 03:48 PM
Folks,
Just starting a thread since I'm going to have a moh game server going up this week. Hopefully by the end of this week it should go live. This will serve to both help myself with the setup and configuration of this server and to help those that are also planning on running a moh game server.

My server specs are as follows:

Dual MP2000 AMD processors
2G DDR 2100 ram
2 80 gig drives raided
This is wrapped in a 2U rackmount server running Linux

I'll update this thread as I progress along with the setup.

My plan is to have about 8 MOH games running on this server

Also, while I'm at it...does anyone know the ETA for a linux spearhead server?

Thanks,
Anthony

muncher
11-20-2002, 06:59 PM
Latest status:

Server is up and I kicked off 9 16 man moh tdm's using RD's linux screen script. Things are running pretty good and good pings so far. I won't know how well the pings are until all 9 servers start to get full. However, I do see some weird messages in each of the instances and I'm not sure if they are real errors or just warnings that don't necessarily mean anything:

-----------------------
^~^~^ Can't find localized.cfg
couldn't exec localized.cfg
-----------------------

==== CleanupGame ====
CM_LoadMap( maps/dm/mohdm1.bsp, 0 )
^~^~^ Can't find textures/general_industrial/deckgrate_set1b.tga
Adding script: 'dm/mohdm1_precache.scr'
TIKI_InitTiki: could not find surface 'panzerschreck2' in 'models/weapons/panzerschreck.tik' (check referenced skb/skd files).
TIKI_InitTiki: could not find surface 'origin' in 'models/projectiles/steilhandgranate_primary.tik' (check referenced skb/skd files).
TIKI_InitTiki: could not find surface 'tag_barrel' in 'models/projectiles/steilhandgranate_primary.tik' (check referenced skb/skd files).
TIKI_InitTiki: could not find surface 'origin' in 'models/projectiles/steilhandgranate.tik' (check referenced skb/skd files).
TIKI_InitTiki: could not find surface 'tag_barrel' in 'models/projectiles/steilhandgranate.tik' (check referenced skb/skd files).
^~^~^ Can't find models/player/allied_oss.tik
Tiki:LoadFile Couldn't load models/player/allied_oss.tik
^~^~^ Can't find models/player/allied_oss_fps.tik
Tiki:LoadFile Couldn't load models/player/allied_oss_fps.tik
^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Can't find models/player/german_elite_gestapo.tik
Tiki:LoadFile Couldn't load models/player/german_elite_gestapo.tik
^~^~^ Can't find models/player/german_elite_gestapo_fps.tik
Tiki:LoadFile Couldn't load models/player/german_elite_gestapo_fps.tik
Channel named Bip01 L Clavicle pos not added. (Bone will not work without it)
Channel named Bip01 R Clavicle pos not added. (Bone will not work without it)
^~^~^ Can't find models/player/german_winter1.tik
Tiki:LoadFile Couldn't load models/player/german_winter1.tik
^~^~^ Can't find models/player/german_winter1_fps.tik
Tiki:LoadFile Couldn't load models/player/german_winter1_fps.tik
^~^~^ Can't find models/player/german_winter2.tik
Tiki:LoadFile Couldn't load models/player/german_winter2.tik
^~^~^ Can't find models/player/german_winter2_fps.tik
Tiki:LoadFile Couldn't load models/player/german_winter2_fps.tik



actually..Is this because chatter is on?