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imported_tsr3
11-11-2003, 10:24 AM
Jus wondering if anyone had any info on this particular subject. got this right after starting up the dedicated server.


Setting g_gametype: tdm.
Setting map: mp_brecourt.
------ Server Initialization ------
Server: mp_brecourt
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current language: english
Current search path:
C:\Program Files\Call of Duty\main\pak6.pk3 (3 files)
C:\Program Files\Call of Duty\main\pak5.pk3 (4858 files)
C:\Program Files\Call of Duty\main\pak4.pk3 (1668 files)
C:\Program Files\Call of Duty\main\pak3.pk3 (1992 files)
C:\Program Files\Call of Duty\main\pak2.pk3 (694 files)
C:\Program Files\Call of Duty\main\pak1.pk3 (2642 files)
C:\Program Files\Call of Duty\main\pak0.pk3 (12828 files)
C:\Program Files\Call of Duty/main
C:\Program Files\Call of Duty\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
C:\Program Files\Call of Duty\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english

File Handles:
----------------------
59250 files in pk3 files
------- Game Initialization -------
gamename: main
gamedate: Oct 8 2003
0 teams with 0 entities
-----------------------------------
WARNING: potential infinite loop in script. //<-What is this? =/
@ 24364
-----------------------------------
Resolving codmaster.activision.com
codmaster.activision.com resolved to 63.146.124.59:20510
Sending heartbeat to codmaster.activision.com
Hitch warning: 6759 msec frame time
Resolving codauthorize.activision.com
codauthorize.activision.com resolved to 63.146.124.59:20500

referring to the infinite script warning, config is as follows

// Hostname and Message of the Day
set sv_hostname " COD Server"
set scr_motd "hi."

set developer 0

seta sv_maxclients "24"
seta sv_privateclients "4"
seta sv_privatepassword ""

// Team Icons
set scr_drawfriend "1"
// Forced Respawn
set scr_forcerespawn "0"

// Friendly Fire
set scr_friendlyfire "0"

// Allow Voting
// It is recommended if you have friendly fire on
// that you also enable voting so that players can kick team-killers.
set scr_allow_vote "1"

// Rconpassword
set rconpassword ""

// Weapons Allowed
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"

// Search and Destroy Settings
set scr_sd_graceperiod "20"
set scr_sd_roundlength "3"
set scr_sd_roundlimit "7"
set scr_sd_scorelimit "5"
set scr_sd_timelimit "0"

// Behind Enemy Lines Settings
set scr_bel_alivepointtime "10"
set scr_bel_scorelimit "50"
set scr_bel_timelimit "20"

// Retrieval Settings
set scr_re_graceperiod "20"
set scr_re_roundlength "3"
set scr_re_roundlimit "7"
set scr_re_scorelimit "5"
set scr_re_showcarrier "0"
set scr_re_timelimit "0"

// Team Deathmatch
set scr_tdm_scorelimit "250"
set scr_tdm_timelimit "25"

// Deathmatch
set scr_dm_scorelimit "80"
set scr_dm_timelimit "20"

// The rotation.
set sv_mapRotation "gametype tdm map mp_brecourt gametype tdm map mp_carentan gametype tdm map mp_dawnville gametype tdm map mp_depot gametype tdm map mp_harbor gametype tdm map mp_hurtgen gametype tdm map mp_pavlov gametype tdm map mp_railyard gametype tdm map mp_rocket gametype tdm map mp_chateau gametype tdm map mp_powcamp"

imported_BipolarChucker
11-11-2003, 10:28 AM
I don't know if it will make any difference but I would remove the set developer 0 line, you don't need it at all.

imported_tsr3
11-12-2003, 04:13 AM
yea i keep it in there to look at code when i was messing with settings on the server, but i have commented it out and got the error too