View Full Version : Server gets not listed as dedicated!?
FlyingWalrus
11-15-2002, 05:19 AM
Hi all,
I just tried to setup a dedicated Spearhead Server. The Server is listed in Gamespy and Inline Browser, but not when Filtered by Dedicated Servers.
Why?
I mapped all necessary Ports to the machine running it:
TCP and UDP: 12203, 12300,6667, 3783, 27900, 28900, 29900, 29901, 13139 and 6515
I also got the following Lines in my .cfg:
set sv_gamespy "1"
set dedicated "1"
when I check the dedicated Variable it is set to 1. So normally it should show up as a dedicated Server, or not?
Hope you can help me.
Try seta instead of set.
This is how it was done in the old cfg file.
could be another typo.
blasney
11-15-2002, 07:45 AM
I'm using the dedicated server .exe and have the exact same issue, and I have tried the seta command...
ratcom
11-15-2002, 11:52 AM
You should find >seta L dedicated "1" will work :D God knows why they changed it by putting the "L" in it !?! Anyway I would love to take the credit of this but I found that cvar on the list rudedog posted ;)
[C.I.D]Ratcom
www.criminals.tk
FlyingWalrus
11-15-2002, 12:19 PM
seta L dedicated "1"
does not work. When checking with rcon cvarlist d dedicated is the following: L dedicated "0"
set dedicated "1"
does not work either. Checking this dedicated is: L dedicated "1"
seta dedicated "1"
also not. Checking this dedicated is: AL dedicated "1"
Regardless which of the 3 possibilities, the server is never listed as dedicated, but as Player-Host.
ratcom
11-15-2002, 12:38 PM
blimey! Its really does work for me ... in fact here is the full cfg I use
//-----------------------------------------------------------------------
//
// Free-for-all server config file.
//
//
//-----------------------------------------------------------------------
// Server Name
// Name that will appear on the server browser
sv_hostname "******"
seta g_motd "Visit ********"
seta rconpassword "***"
// This is it!
seta L dedicated "1"
// Hope that worked!
// Game Type
// 1 Free for All
// 2 Team Based
// 3 Round Based
// 4 Objective
// 5 Tug Of War
set g_gametype 1
// Health Drop
// When enabled players will drop a health pack when killed
set g_healthdrop 1
// Realism
// Toggles reaslistic mode
set g_realismmode 1
// Fast Run Speed
// When checked, the speed at which players can run through levels is increased.
// Leaving it unchecked defaults to Medal of Honor Allied Assault's original run speed
set sv_dmspeedmult 1.100000
// Team Damage
// Toggles friendly fire
set g_teamdamage 0
// Heal Rate
// Determines how fast players heal when they use a health pickup
set g_healrate 10
// Max Players
set sv_maxclients 10
// Time Limit
// This sets the elapsed time at which the game ends, the winner being the player with the highest score at that time.
timelimit 20
// Frag Limit
// The score at which the player or team will win the current map.
fraglimit 0
// Map Rotation Time
// This sets the maximum amount of time in minutes players will spend in a particular map.
maprotationtime 0
// Team Spawn Delay
// This sets a delay in seconds between spawns. This is useful if you would like the
// player spawned in batches, rather than one at a time
set sv_team_spawn_interval 15
// Round Reset Time
// This sets how long each round will take, in minutes. This can be smaller than the map rotation time, but not larger.
roundlimit 0
// Inactive Spectate
// This sets the time in seconds after which an inactive player becomes a spectator. To save server bandwidth, 60 seconds is default.
set g_inactivespectate 60
// Inactive Kick
// This sets the time in seconds after which an inactive player is kicked out of the game. 900 (15 minutes) seconds is default.
set g_inactivekick 90
// Use Gamespy
// To use GameSpy gaming service for internet-based multiplayer games.
// If this is 0, players will not be able to see your server via the in-game browser nor gamespy arcade.
set sv_gamespy 1
// Pure
// Verifies that the files on the client are the same as those on the server.
set sv_pure 0
// Allow Vote
// Enables players to call a vote.
set g_allowvote 1
// Flood Protect
// Limits amount of text a player can type
set sv_floodprotect 1
// Forces players to only be able to spectate behind their own team.
set g_forceteamspectate 1
// dmflags -- flags that can be set in the dmflags variable.
// DF_NO_HEALTH (1 << 0)
// DF_NO_POWERUPS (1 << 1)
// DF_WEAPONS_STAY (1 << 2)
// DF_NO_FALLING (1 << 3)
// DF_INSTANT_ITEMS (1 << 4)
// DF_SAME_LEVEL (1 << 5)
// DF_NO_ARMOR (1 << 11)
// DF_INFINITE_AMMO (1 << 14)
// DF_NO_FOOTSTEPS (1 << 17)
// DF_ALLOW_LEAN (1 << 18)
// DF_OLD_SNIPERRIFLE (1 << 19)
// DF_GERMAN_SHOTGUN (1 << 20)
set dmflags 0
// Invulnerable Time
// Amount of time (in seconds) a player is invulnerable for after spawning (default=3 seconds)
set sv_invulnerabletime 3
// Team Kill Warning
// Amount of team kills before the player is warned
set g_teamkillwarn 3
// Team Kill Kick
// Amount of team kills before the player is kicked off the server.
set g_teamkillkick 3
// Team Switch Delay
// Frequency at which you can switch teams
set g_teamswitchdelay 15
// Allow Join Time
set g_allowjointime 30
// Private Clients
// Clients that require a password to join
set sv_privateclients 2
// Password
// Allows you to set a password for the server
set sv_privatepassword "******"
// Keywords
// Keywords which allow browsers to filter servers.
set sv_keywords "*************"
// Net Port
set net_port 12203
// Minimum Ping to allow clients to join with. 0 means anyone
set sv_minping 0
// Maximum Ping to allow clients to join with. 0 means anyone
set sv_maxping 999
// Maximum Rate
set sv_maxrate 3500
// Map
// Starting map on the rotation.
map "dm/MP_Holland_DM"
// Map Rotation List
sv_maplist "dm/MP_Bahnhof_DM dm/MP_Verschneit_DM dm/MP_Brest_DM dm/MP_Unterseite_DM dm/MP_Stadt_DM dm/MP_Gewitter_DM dm/MP_Holland_DM dm/MP_Bazaar_DM "
And I run that with this shortcut
"H:\EA GAMES\MOHAA\moh_spearhead_server.exe" +exec ffa.cfg
So if none of that works I am totally miffed!
Good Luck Mate
[C.I.D]Ratcom
www.criminals.tk for server ip
p.s. You have installed the the dedicated server patch yep? ....
FlyingWalrus
11-15-2002, 08:27 PM
Your Config didn't work 4 me :(
Please checkout mine, maybe you recognize any dumb faults :)
[code:1]
// Dedicated Server
seta dedicated "1"
set developer "1"
set logfile "3"
// Server Name
// Name that will appear on the server browser
sv_hostname "blabla"
// Welcome Message
seta g_motd "blablabla"
// Game Type
// 1 Free for All
// 2 Team Based
// 3 Round Based
// 4 Objective
// 5 Tug Of War
set g_gametype "4"
// Health Drop
// When enabled players will drop a health pack when killed
set g_healthdrop "1"
// Realism
// Toggles reaslistic mode
set g_realismmode "0"
// Fast Run Speed
// When checked, the speed at which players can run through levels is increased.
// Leaving it unchecked defaults to Medal of Honor Allied Assault's original run speed
set sv_dmspeedmult "1.000000"
// Team Damage
// Toggles friendly fire
set g_teamdamage "1"
// Heal Rate
// Determines how fast players heal when they use a health pickup
set g_healrate "5"
// Max Players
set sv_maxclients "14"
// Time Limit
// This sets the elapsed time at which the game ends, the winner being the player with the highest score at that time.
timelimit "10"
// Frag Limit
// The score at which the player or team will win the current map.
fraglimit "100"
// Map Rotation Time
// This sets the maximum amount of time in minutes players will spend in a particular map.
maprotationtime "30"
// Team Spawn Delay
// This sets a delay in seconds between spawns. This is useful if you would like the
// player spawned in batches, rather than one at a time
set sv_team_spawn_interval "10"
// Round Reset Time
// This sets how long each round will take, in minutes. This can be smaller than the map rotation time, but not larger.
roundlimit "5"
// Inactive Spectate
// This sets the time in seconds after which an inactive player becomes a spectator. To save server bandwidth, 60 seconds is default.
set g_inactivespectate "60"
// Inactive Kick
// This sets the time in seconds after which an inactive player is kicked out of the game. 900 (15 minutes) seconds is default.
set g_inactivekick "300"
// Use Gamespy
// To use GameSpy gaming service for internet-based multiplayer games.
// If this is 0, players will not be able to see your server via the in-game browser nor gamespy arcade.
set sv_gamespy "1"
// Pure
// Verifies that the files on the client are the same as those on the server.
set sv_pure "0"
// Allow Vote
// Enables players to call a vote.
set g_allowvote "1"
// Flood Protect
// Limits amount of text a player can type
set sv_floodprotect "1"
// Forces players to only be able to spectate behind their own team.
set g_forceteamspectate "1"
// dmflags -- flags that can be set in the dmflags variable.
// DF_NO_HEALTH (1 << 0)
// DF_NO_POWERUPS (1 << 1)
// DF_WEAPONS_STAY (1 << 2)
// DF_NO_FALLING (1 << 3)
// DF_INSTANT_ITEMS (1 << 4)
// DF_SAME_LEVEL (1 << 5)
// DF_NO_ARMOR (1 << 11)
// DF_INFINITE_AMMO (1 << 14)
// DF_NO_FOOTSTEPS (1 << 17)
// DF_ALLOW_LEAN (1 << 18)
// DF_OLD_SNIPERRIFLE (1 << 19)
// DF_GERMAN_SHOTGUN (1 << 20)
set dmflags "0"
// Invulnerable Time
// Amount of time (in seconds) a player is invulnerable for after spawning (default=3 seconds)
set sv_invulnerabletime "5"
// Team Kill Warning
// Amount of team kills before the player is warned
set g_teamkillwarn "3"
// Team Kill Kick
// Amount of team kills before the player is kicked off the server.
set g_teamkillkick "5"
// Team Switch Delay
// Frequency at which you can switch teams
set g_teamswitchdelay "15"
// Allow Join Time
set g_allowjointime "30"
// Private Clients
// Clients that require a password to join
set sv_privateclients "2"
// Password
// Allows you to set a password for the server
set sv_privatepassword "xxx"
// Keywords
// Keywords which allow browsers to filter servers.
set sv_keywords ""
// Net Port
set net_port "12203"
// Minimum Ping to allow clients to join with. 0 means anyone
set sv_minping "0"
// Maximum Ping to allow clients to join with. 0 means anyone
set sv_maxping "150"
// Maximum Rate
set sv_maxrate "5600"
// Map
// Starting map on the rotation.
map "obj/obj_team1"
// Map Rotation List
sv_maplist "obj/obj_team1 obj/obj_team2 obj/obj_team4 "
//RconPassword
set rconpassword "xxx"
[/code:1]
FlyingWalrus
11-15-2002, 08:41 PM
Hrm this is crazy.
When I use the command rcon <passwd> cvarlist d the server lists all variables, starting with the letter d. Am I right?
at least I get the following Output:
http://dev.iam3.de/snap00891.jpg
when I use the MohAdmin.com Browser-Plugin, I get the following result:
http://dev.iam3.de/snap00892.jpg
Any more Ideas?
blasney
11-15-2002, 09:26 PM
Yah, the "seta L dedicated "1"" did NOT work for me. In fact if you type "L" it returns "dedicated "1"" liek it is setting the variable "L" to the value of "dedicated "1"".
Correct me if I'm wrong, but doesn't the "L" in the cvar list mean "latched"?
Any other ideas? I'm outta them...
I just tested this a while ago. I could not get my test server to show up on GS.
I am still trying to see what is wrong.
FlyingWalrus
11-15-2002, 11:13 PM
:)
Just for notice, The Server is Shown in the InGame Browser, but only as non-dedicated.
ratcom
11-16-2002, 05:21 AM
The strange thing is when I use the "cvarlist d" command it returns the following
]cvarlist d
S dmflags "0"
L dedicated "0"
S L deathmatch "1"
dumploadedanims "0"
A dm_playergermanmodel "german_waffenss_shutze"
A dm_playermodel "allied_british_6th_airborne_captain"
A detail "1"
A developer "0"
notice how the value of "L dedicated" is "0" yet I have used the cfg that I posted earlier and its showing on gamespy as a dedicated ! Its all way above my head now :? but I supect something is very wrong somewere
[C.I.D]Ratcom
www.criminals.tk
server i.p. 80.4.204.120
listed on gamespy under as "[C.I.D] Clan Server www.criminals.tk"
FlyingWalrus
11-16-2002, 05:53 AM
Geez!
I really got no Idea, why your server's listed and mine is not! Fact is, that seta L dedicated "0" can't work, because then L is considered as Variable and not dedicated.
Try typing it at the console and you get:
>seta L dedicated "1"
usage: seta <variable> <value>
Could you please mail me a dump of your complete cvarlist to walrus@iam3.de ? Don't forget to blackout the passwords! Thx!
ratcom
11-16-2002, 06:03 AM
something else I just noticed is when I do a full cvar list I have noticed a varable called ui_dedicated "1" is there a clue there? Have anyone tryed >seta ui_dedicated "1" ? That still would not explain why seta L dedicated "1" works for me! but anything is worth a try yep?
[C.I.D]Ratcom
www.criminals.tk
server i.p. 80.4.204.120
listed on gamespy under as "[C.I.D] Clan Server www.criminals.tk"
ratcom
11-16-2002, 06:30 AM
seta ui_dedicated "1" seems to work. If I set it to "0" I am no longer a dedicated server but for some reason if I dont set it at all I am always a dedicated server?! My head is starting to hurt :?
[C.I.D]Ratcom
www.criminals.tk
server i.p. 80.4.204.120
listed on gamespy under as "[C.I.D] Clan Server www.criminals.tk"
Lets throw something else into this.
I also cant get my dedicated test server to show up in game spy.
running dedicated server from dedicated spearhead exe
pointing the shortcut to my server.cfg ( which is being loaded via the console)
setting gamespy to 1 ( tried both from the shortcut and from the server.cfg file
The really weird part, server does not show up in gamespy but while checking mohaa v 1.11's game spy list, I saw some tow maps from spearhead. Meaning spearhead servers where being listed under MOHAA 1.11???????????? Still my server was not listed there also.
Still looking into this. Hopefully we can figure this one out soon!
FlyingWalrus
11-16-2002, 08:41 AM
And the winner is.... ratcom
seta ui_dedicated "1" seems to work. If I set it to "0" I am no longer a dedicated server but for some reason if I dont set it at all I am always a dedicated server?! My head is starting to hurt :?
seta ui_dedicated "1" is the Key! Don't ask me why! As soon I added it to the .cfg File my Server was shown as Dedicated in Gamespy and Ingame Browser.
Many Thnx EA for the superior documentation of the Server Variables! :?
FlyingWalrus
11-16-2002, 08:45 AM
*muaha*
1 Thing more, just tried on 2 other Machines to launch a dedicated Server. I know this sounds crazy, but I tested it on 1 AMD Athlon 900, 1 AMD 2000XP, 1 PIII-800 and a P4-2000. On the AMD Boxes seta ui_dedicated is set to "1" already when you write set dedicated "1" into the .cfg File. On the Intel Machines I needed Both commands, set dedicated "1" and seta ui_dedicated "1".
Weird, isn't it?
ratcom
11-16-2002, 09:41 AM
Do I get a prize all coholic lol
Oh yep as you may of guessed mine is a AMD box which would explain a few thing :D
[C.I.D]Ratcom
www.criminals.tk
Living The Dream.....
Just verified this, by adding the ui_dedicated 1 to your server.cfg file or shortcut. Your sever will not show up on GS
Way to go guys. Will post this on the front page with your names. :D
General_Death
11-16-2002, 11:15 AM
Great find guys!!!
ratcom
11-16-2002, 01:51 PM
Yep thats about the size of it rudedog... From wot Walrus as said you may need to use both commands if you are running with a Intel chip!? (maybe walrus can elaborate :? ) But from were I am sat (AMD chip) set ui_dedicated "1" works fine......
Oh yep... and thanks Rudedog for the top admins site around ! The support your site provides MUST be a major contribution to why there are so many good servers out there! Keep it up :D
[C.I.D]Ratcom
www.criminals.tk
Spearhead server 80.4.204.120
*muaha*
1 Thing more, just tried on 2 other Machines to launch a dedicated Server. I know this sounds crazy, but I tested it on 1 AMD Athlon 900, 1 AMD 2000XP, 1 PIII-800 and a P4-2000. On the AMD Boxes seta ui_dedicated is set to "1" already when you write set dedicated "1" into the .cfg File. On the Intel Machines I needed Both commands, set dedicated "1" and seta ui_dedicated "1".
Weird, isn't it?
Check your C:\Program Files\EA GAMES\MOHAA\mainta\configs\unnamedsoldier.cfg
by using the seta command your witting to this file. If the ui_dedicated is written there, you do not need to use it in the config file.
Thanks ratcom. I'm just a place for you guys to come together and figure out all this stuff.
:D
General_Death
11-16-2002, 03:06 PM
I'm just a place for you guys to come together and figure out all this stuff.
Still the best admin site!!!
We direct everyone at TMT with server questions here Rude!!!
Hello eveyone. 1st I wanna say this is a great site! It really helped me with my spearhead server. Thank you.
I have a question. I was glad to find out here that set ui_dedicated 1 will start to get my server listed ingame and on gamespy.
Then after reading this thread I see people saying it's seta ui_dedicated 1.
In my cfg file I have set ui_dedicated 1 and the cfg file gets executed everytime the server starts.
Am i understanding correctly that:
seta ui_dedicated 1
will write that setting to another cfg file for spearhead and then wont need to be set again?
And that
set ui_dedicated 1
is a one time deal and needs to be entered everytime the server is run.
Again thank you, wonderful site.
Chaz
muffrdawg
11-22-2002, 02:33 PM
I have noticed with our server that it will not list under Spearhead in gamespy, but it does under Allied Assault. I have tried using seta ui_dedicated "1", seta ui_dedicated "0" and removing it all together. With the first two it shows up as an Allied Assault server and the last it doesn't show up at all.
My server was fixed as soon as I added
set ui_dedicated 1
in the 1st script the server runs (team.cfg)
Chaz
muffrdawg
11-22-2002, 07:14 PM
Do you mean the first cfg after the server.cfg runs?
You can have it run any cfg file you wish. I change it to server.cfg file but it's really a team.cfg file
Druid
11-23-2002, 01:48 PM
This fix still doesn't work for one of our servers.
No matter what we do it shows up as a mohaa server and not SpearHead.
I read on the ILAN forums some peoples would only show up after they got a new IP address.
well I just had this happen to the aa.com server
ui_dedicated did not work. The only thing that worked was getting a new IP from my provider. with everything the same all it took was a new IP address. and boom, got listed on GS.
Going to pass this along to EA and see if they are aware of this.
Druid, we have the same problem with our ILan Server as well. Lists as a AA server instead of a Spearhead server. If you figure it out, please let me know. I wonder if GS is somehow hanging on to the fact that it use to be a AA server. The other possibility I thought of is that maybe if there are other instances of AA runnning on the same server as Spearhead that GS get confused due the same IP address.
Anyone have any thoughts on this?
This fix still doesn't work for one of our servers.
No matter what we do it shows up as a mohaa server and not SpearHead.
I read on the ILAN forums some peoples would only show up after they got a new IP address.
Druid
11-24-2002, 01:51 AM
We asked ILAN for a new IP to see if that would fix the problem.
We had tried everything to get the server to show up as SH and not MOHAA. Not a single thing we tried made any differnce.
I'm happy to say, 2 minutes after we had a new IP. The server finally showed up on GaySpy.
Email Jill and she will get you a new IP. In fact you are probably in luck, I'm sure she will be in the office do to the big Dallas server move.
Thanks Druid! I just sent her an email requesting the new IP address. I hope she's still there!
Unless your using a non- 12203 port then you should have a different IP. Same box but different IP. I going to put a e-mail together and send it off to Chris Shelton.
Funny thing was, when I was playing around with ASE filters, I could see the server but not with the in game GS browser. I wonder if it's a problem on the backbend of GS and not Spearhead itself? Changing IPs is the faster way to fix this problem but I don't know if it's the actually the correct one. Just the only one at our disposal
That could be Rudedog. WEe got the new IP address (66.151.132.198) and that did the trick! Our Spearhead server now shows as a Spearhead server on GS.
muffrdawg
11-25-2002, 10:16 AM
Changing IP's made our situation worse. Now we aren't even showing up in AA on Gamespy
Gonzo
12-01-2002, 11:52 AM
I had the same problem only to discover that I had a typo in the command line launching the server.
I would use the cvar: +set ui_dedicated 1
That seemed to do it for me , also it took a while for the in-game browser to refresh it . I mean I checked it periodically and it was still not showing as dedciated with the filter show only dedicated servers applied.
give the cvar a try ..
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