Eagle
11-10-2002, 05:36 AM
Hi all.. need some help,
(I am new to this and is the first game I have set up)
I have been trying to set up Spear head on our Jolt International server
BUT i dont know what i am doing wrong because i cannot get it to run .
1st, I uploaded it to our server
2nd, I installed the game into the correct directory
3rd I ran the server.exe to get the con fig.cfg file
4th adjusted the Config.cfg file as below
// Server Name
// Name that will appear on the server browser
sv_hostname "[DSB] UK 24/7 || Dedicated || Public || SPEAR HEAD DEMO"
// Game Type
// 1 Free for All
// 2 Team Based
// 3 Round Based
// 4 Objective
// 5 Tug Of War
set g_gametype 2
// Health Drop
// When enabled players will drop a health pack when killed
set g_healthdrop 1
// Realism
// Toggles realistic mode
set g_realismmode 0
// Fast Run Speed
// When checked, the speed at which players can run through levels is increased.
// Leaving it unchecked defaults to Medal of Honor Allied Assault's original run speed
set sv_dmspeedmult 1.100000
// Team Damage
// Toggles friendly fire
set g_teamdamage 0
// Heal Rate
// Determines how fast players heal when they use a health pickup
set g_healrate 10
// Max Players
set sv_maxclients 16
// Time Limit
// This sets the elapsed time at which the game ends, the winner being the player with the highest score at that time.
timelimit 0
// Frag Limit
// The score at which the player or team will win the current map.
fraglimit 0
// Map Rotation Time
// This sets the maximum amount of time in minutes players will spend in a particular map.
maprotationtime 16
// Team Spawn Delay
// This sets a delay in seconds between spawns. This is useful if you would like the
// player spawned in batches, rather than one at a time
set sv_team_spawn_interval 15
// Round Reset Time
// This sets how long each round will take, in minutes. This can be smaller than the map rotation time, but not larger.
roundlimit 8
// Inactive Spectate
// This sets the time in seconds after which an inactive player becomes a spectator. To save server bandwidth, 60 seconds is default.
set g_inactivespectate 160
// Inactive Kick
// This sets the time in seconds after which an inactive player is kicked out of the game. 900 (15 minutes) seconds is default.
set g_inactivekick 900
// Use Gamespy
// To use GameSpy gaming service for internet-based multiplayer games.
set sv_gamespy 1
// Pure
// Verifies that the files on the client are the same as those on the server.
set sv_pure 0
// Allow Vote
// Enables players to call a vote.
set g_allowvote 0
// Flood Protect
// Limits amount of text a player can type
set sv_floodprotect 1
// Force Team Spectate
set g_forceteamspectate 1
set dmflags 0
set g_forceready 0
set g_forcespawn 0
// Invulnerable Time
// Amount of time a player is invulnerable for after spawning
set sv_invulnerabletime 5
// Team Kill Warning
// Amount of team kills before the player is warned
set g_teamkillwarn 3
// Team Kill Kick
// Amount of team kills before the player is kicked off the server.
set g_teamkillkick 5
// Team Switch Delay
// Frequency at which you can switch teams
set g_teamswitchdelay 15
// Gravity
set g_gravity 512.000000
// Allow Join Time
set g_allowjointime 30
// Private Clients
// Clients that require a password to join
set sv_privateclients 0
// Password
// Allows you to set a password for the server
set sv_privatepassword ""
// Keywords
// Keywords which allow browsers to filter servers.
set sv_keywords ""
// Net Port
set net_port 12203
// Minimum Ping
set sv_minping 0
// Maximum Ping
set sv_maxping 0
// Maximum Rate
set sv_maxrate 0
// Map
// Starting map on the rotation.
map "dm/mp_malta_dm"
// Map Rotation List
sv_maplist "dm/mp_malta_dm obj/mp_druckkammern_tow"
rconPassword password here
5th using the window desktop interface i started the game up.
6th Nothing... help please :rolleyes:
(I am new to this and is the first game I have set up)
I have been trying to set up Spear head on our Jolt International server
BUT i dont know what i am doing wrong because i cannot get it to run .
1st, I uploaded it to our server
2nd, I installed the game into the correct directory
3rd I ran the server.exe to get the con fig.cfg file
4th adjusted the Config.cfg file as below
// Server Name
// Name that will appear on the server browser
sv_hostname "[DSB] UK 24/7 || Dedicated || Public || SPEAR HEAD DEMO"
// Game Type
// 1 Free for All
// 2 Team Based
// 3 Round Based
// 4 Objective
// 5 Tug Of War
set g_gametype 2
// Health Drop
// When enabled players will drop a health pack when killed
set g_healthdrop 1
// Realism
// Toggles realistic mode
set g_realismmode 0
// Fast Run Speed
// When checked, the speed at which players can run through levels is increased.
// Leaving it unchecked defaults to Medal of Honor Allied Assault's original run speed
set sv_dmspeedmult 1.100000
// Team Damage
// Toggles friendly fire
set g_teamdamage 0
// Heal Rate
// Determines how fast players heal when they use a health pickup
set g_healrate 10
// Max Players
set sv_maxclients 16
// Time Limit
// This sets the elapsed time at which the game ends, the winner being the player with the highest score at that time.
timelimit 0
// Frag Limit
// The score at which the player or team will win the current map.
fraglimit 0
// Map Rotation Time
// This sets the maximum amount of time in minutes players will spend in a particular map.
maprotationtime 16
// Team Spawn Delay
// This sets a delay in seconds between spawns. This is useful if you would like the
// player spawned in batches, rather than one at a time
set sv_team_spawn_interval 15
// Round Reset Time
// This sets how long each round will take, in minutes. This can be smaller than the map rotation time, but not larger.
roundlimit 8
// Inactive Spectate
// This sets the time in seconds after which an inactive player becomes a spectator. To save server bandwidth, 60 seconds is default.
set g_inactivespectate 160
// Inactive Kick
// This sets the time in seconds after which an inactive player is kicked out of the game. 900 (15 minutes) seconds is default.
set g_inactivekick 900
// Use Gamespy
// To use GameSpy gaming service for internet-based multiplayer games.
set sv_gamespy 1
// Pure
// Verifies that the files on the client are the same as those on the server.
set sv_pure 0
// Allow Vote
// Enables players to call a vote.
set g_allowvote 0
// Flood Protect
// Limits amount of text a player can type
set sv_floodprotect 1
// Force Team Spectate
set g_forceteamspectate 1
set dmflags 0
set g_forceready 0
set g_forcespawn 0
// Invulnerable Time
// Amount of time a player is invulnerable for after spawning
set sv_invulnerabletime 5
// Team Kill Warning
// Amount of team kills before the player is warned
set g_teamkillwarn 3
// Team Kill Kick
// Amount of team kills before the player is kicked off the server.
set g_teamkillkick 5
// Team Switch Delay
// Frequency at which you can switch teams
set g_teamswitchdelay 15
// Gravity
set g_gravity 512.000000
// Allow Join Time
set g_allowjointime 30
// Private Clients
// Clients that require a password to join
set sv_privateclients 0
// Password
// Allows you to set a password for the server
set sv_privatepassword ""
// Keywords
// Keywords which allow browsers to filter servers.
set sv_keywords ""
// Net Port
set net_port 12203
// Minimum Ping
set sv_minping 0
// Maximum Ping
set sv_maxping 0
// Maximum Rate
set sv_maxrate 0
// Map
// Starting map on the rotation.
map "dm/mp_malta_dm"
// Map Rotation List
sv_maplist "dm/mp_malta_dm obj/mp_druckkammern_tow"
rconPassword password here
5th using the window desktop interface i started the game up.
6th Nothing... help please :rolleyes: