View Full Version : Allocating RAM
MToth
10-31-2002, 03:57 AM
I have noticed that various *cfg examples here take advantage of the hunkallocate option in the server.cfg Is this mandatory at a certain point? I have a Celery 300@450 with 384 RAM, this used to run just fine with 24 people. I have set the max now to 27 players and wonder whether allocating RAM specifically would be of an advantage. Again, I cannot try this out and I have to hand over the server to the admin-section, so I want to sort out issues as much as possible in advance.
Both the com_zonemegs and com_hunkmegs are not supported in MOH:AA but you never know. They might be supported in SpearHead. So here is some info I found from and old quake board.
com_hunkmegs
com_hunkmegs - allocates a certain amount of memory for map and item loading. The default of 56 is required for the client but is overkill for a dedicated server, and thus wasting precious server memory. For general use free for all, tournament maps, and team deathmatch, a com_hunkmegs setting of 32 is sufficient. Using the included tournament maps only, a com_hunkmegs setting of 24 may be used to conserve more memory. Capture The Flag servers may benefit from a com_hunkmegs setting of 56.
I also found this info on
com_zonemegs
Quake3 defaults to use memory for storing model, map, sound etc. data as if it were on a 64 megabytes machine. Quake3 1.27g and Team Arena now allow 'spooling' of sound allowing far more sound detail to be included by mod authors. New cvars have been added to control memory usage, com_soundmegs and com_zonemegs. If you have more than 64 megabytes then use the table below to optimize memory usage for Quake3 1.2x or Team Arena on your machine:
Default Settings
seta com_hunkmegs "56"
seta com_soundmegs "8"
seta com_zonemegs "16"
128 Megabytes
seta com_hunkmegs "64"
seta com_soundmegs "16"
seta com_zonemegs "24"
160 Megabytes
seta com_hunkmegs "76"
seta com_soundmegs "24"
seta com_zonemegs "32"
192 Megabytes
seta com_hunkmegs "96"
seta com_soundmegs "24"
seta com_zonemegs "32"
256+ Megabytes
seta com_hunkmegs "128"
seta com_soundmegs "32"
seta com_zonemegs "32"
You never know, might come in handy
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