kdja
10-28-2002, 08:32 AM
Here is a CFG for you to add to your list.
Its how to play TDM and OBJ in same rotation.
Notes:
Change IP ,Rcon ,password and Server info to suit your own.
This CFG was tweaked by Crow King and Scorpio Midget.
A OBJ map must be the 1st to load then DM and OBJ in any order you want but a OBJ map must load 1st.
The part at the bottom with "// -- CUSTOM CVARs for Maps and Mods ---" is Scorpios on screen messages allow them to run and see if you like them can add on screen text if you want.
To enable them remove the // and change the text to suit.
Kdja
// [DaDs] Army Server Config File
// ILAN Games
//
// Revision History
// - organized and tweaked by Crow King 9/27/02
// Public Information
seta sv_hostname "The [DaDs] Army -- 12 Public slots -- FF is on"
seta g_motd "We brought you into this world... We can take you out!"
seta Admin "I-LAN Admin"
seta Email "info@thedadsarmy.org"
seta URL "www.ilangame.com"
seta Location "Boston, MA [East Coast]"
seta CPU "Dual 1.6GHz, AMD Athlon XP w/1.5GB Ram"
seta ICQ ""
seta Clan ""
seta Connection "Dual OC-192 + Quad OC48"
// Server Performance Settings
// For more info, goto www.planetquake.com/rocketland/haqsau/serversetup.shtml
seta sv_allowDownload 0
seta sv_maxPing "9999" // changed from 600//
seta sv_minPing "0"
seta sv_maxRate "12000" // changed from 8000
seta sv_fps "20" // process 20 frames per second
seta com_hunkMegs "96" // not supported in MoHAA 1.11
seta com_zoneMegs "32" // not supported in MoHAA 1.11
// Note - the quantities for the memallocs above are more
// suitable to 128MB - 256MB RAM machine
// Server Security Settings
seta sv_floodProtect "1" // Protect server from packet and message flooding
seta sv_flood_waitdelay "10"
seta sv_flood_persecond "4"
seta flood_msgs "4"
seta sv_pure 0 // Force pure pak files (not supported in MoHAA 1.11)
seta rconpassword "XXXXXXXXX" // Remote console password
seta sv_privatePassword "XXXXXXXXX" // use g_password to protect whole server
// Server Configuration Settings
seta g_allowVote "1" // Don't allow voting on server
seta sv_maxclients "24" // Maximum number of players
seta sv_privateClients "12" // Private slots (taken from max)
seta sv_gamespy "1" // Show server on GameSpy
seta g_inactiveKick "500" // Seconds before inactive player is kicked
seta g_inactiveSpectate "120" // Seconds before inactive player is forced to spectate
seta g_allowjointime "10" // Prevent players from re-spawning after death on obj
// Server Logs
// Must have "+set developer 1" in startup command line to work
// Uncomment next three lines to begin creating server log file - CK
// set g_log "qconsole.log" // Only name that works
// set logfile "3"
// set g_logsync "0"
// Gameplay Settings
seta g_gametype "4" // FFA -1, TDM - 2, RBM - 3, OBJ - 4
seta g_gametypestring "Objective Match"
//seta g_teamForceBalance "1" // Unsupported by MoHAA 1.11 - CK
seta g_friendlyFire "1" // Unsupported by MoHAA 1.11 - CK
seta g_teamdamage "1" // Friendly fire is on (1)
// Map Settings
seta sv_timelimit "10" // Map changes every 15 minutes
seta timelimit "10" // Unknown cvar - CK
seta sv_maplist "obj/stlo dm/tmtbase dm/tunisian_fe obj/beachobj obj/obj_team2 obj/obj_team1 dm/mohdm2 dm/tirtagen-kechtat dm/mohdm3 obj/renan"
map "obj/stlo" // First map to run
// -- CUSTOM CVARs for Maps and Mods ---
//set sv_scrollmessage1text "Welcome to The DaDs Army server, for new maps and rules visst www.thedadsarmy.org ." // text to scroll from right to left
//set sv_scrollmessage1colour "blue" // colour = red/green/blue/white/yellow or black
//set sv_scrollmessage1y 466 // y position
//set sv_scrollmessage1timepause 5 // time before message scrolls again
set sv_noforcemodels 1 // stop cheating
set sv_noforcemodelstime 2 // check once every 2 seconds
//set sv_popupmessage1text "Please don't TK or Teamwound" // = the text to display
//set sv_popupmessage1colour "red" //colour = red/green/blue/white/yellow or black
//set sv_popupmessage1x 95 // x postion 0 to 640, 0 at left
//set sv_popupmessage1y 435 // y postion 0 to 480, 0 at top
//set sv_popupmessage1initialdelay 0 // time (seconds) to before this message starts it's display loop
//set sv_popupmessage1timeshow 3 // time (seconds) to show the message
//set sv_popupmessage1timehide 30 // time (seconds) to keep the message hidden before showing again
//set sv_popupmessage2text "Visit -> http://www.modtheater.com" // = the text to display
//set sv_popupmessage2colour "blue" //colour = red/green/blue/white/yellow or black
//set sv_popupmessage2x 95 // x postion 0 to 640, 0 at left
//set sv_popupmessage2y 450 // y postion 0 to 480, 0 at top
//set sv_popupmessage2initialdelay 15 // time (seconds) to before this message starts it's display loop
//set sv_popupmessage2timeshow 3 // time (seconds) to show the message
//set sv_popupmessage2timehide 30 // time (seconds) to keep the message hidden before showing again
// ILAN Specific Settings
// Needed for rented server - DO NOT CHANGE!!
// Leave as last entry in file so they aren't overridden
// set net_noipx "1" // Add this if ILAN says ok
net_ip 199.103.180.11 // Server's IP addy
net_port 12206 // Client connection port
net_restart // Reset network settings using these values
Its how to play TDM and OBJ in same rotation.
Notes:
Change IP ,Rcon ,password and Server info to suit your own.
This CFG was tweaked by Crow King and Scorpio Midget.
A OBJ map must be the 1st to load then DM and OBJ in any order you want but a OBJ map must load 1st.
The part at the bottom with "// -- CUSTOM CVARs for Maps and Mods ---" is Scorpios on screen messages allow them to run and see if you like them can add on screen text if you want.
To enable them remove the // and change the text to suit.
Kdja
// [DaDs] Army Server Config File
// ILAN Games
//
// Revision History
// - organized and tweaked by Crow King 9/27/02
// Public Information
seta sv_hostname "The [DaDs] Army -- 12 Public slots -- FF is on"
seta g_motd "We brought you into this world... We can take you out!"
seta Admin "I-LAN Admin"
seta Email "info@thedadsarmy.org"
seta URL "www.ilangame.com"
seta Location "Boston, MA [East Coast]"
seta CPU "Dual 1.6GHz, AMD Athlon XP w/1.5GB Ram"
seta ICQ ""
seta Clan ""
seta Connection "Dual OC-192 + Quad OC48"
// Server Performance Settings
// For more info, goto www.planetquake.com/rocketland/haqsau/serversetup.shtml
seta sv_allowDownload 0
seta sv_maxPing "9999" // changed from 600//
seta sv_minPing "0"
seta sv_maxRate "12000" // changed from 8000
seta sv_fps "20" // process 20 frames per second
seta com_hunkMegs "96" // not supported in MoHAA 1.11
seta com_zoneMegs "32" // not supported in MoHAA 1.11
// Note - the quantities for the memallocs above are more
// suitable to 128MB - 256MB RAM machine
// Server Security Settings
seta sv_floodProtect "1" // Protect server from packet and message flooding
seta sv_flood_waitdelay "10"
seta sv_flood_persecond "4"
seta flood_msgs "4"
seta sv_pure 0 // Force pure pak files (not supported in MoHAA 1.11)
seta rconpassword "XXXXXXXXX" // Remote console password
seta sv_privatePassword "XXXXXXXXX" // use g_password to protect whole server
// Server Configuration Settings
seta g_allowVote "1" // Don't allow voting on server
seta sv_maxclients "24" // Maximum number of players
seta sv_privateClients "12" // Private slots (taken from max)
seta sv_gamespy "1" // Show server on GameSpy
seta g_inactiveKick "500" // Seconds before inactive player is kicked
seta g_inactiveSpectate "120" // Seconds before inactive player is forced to spectate
seta g_allowjointime "10" // Prevent players from re-spawning after death on obj
// Server Logs
// Must have "+set developer 1" in startup command line to work
// Uncomment next three lines to begin creating server log file - CK
// set g_log "qconsole.log" // Only name that works
// set logfile "3"
// set g_logsync "0"
// Gameplay Settings
seta g_gametype "4" // FFA -1, TDM - 2, RBM - 3, OBJ - 4
seta g_gametypestring "Objective Match"
//seta g_teamForceBalance "1" // Unsupported by MoHAA 1.11 - CK
seta g_friendlyFire "1" // Unsupported by MoHAA 1.11 - CK
seta g_teamdamage "1" // Friendly fire is on (1)
// Map Settings
seta sv_timelimit "10" // Map changes every 15 minutes
seta timelimit "10" // Unknown cvar - CK
seta sv_maplist "obj/stlo dm/tmtbase dm/tunisian_fe obj/beachobj obj/obj_team2 obj/obj_team1 dm/mohdm2 dm/tirtagen-kechtat dm/mohdm3 obj/renan"
map "obj/stlo" // First map to run
// -- CUSTOM CVARs for Maps and Mods ---
//set sv_scrollmessage1text "Welcome to The DaDs Army server, for new maps and rules visst www.thedadsarmy.org ." // text to scroll from right to left
//set sv_scrollmessage1colour "blue" // colour = red/green/blue/white/yellow or black
//set sv_scrollmessage1y 466 // y position
//set sv_scrollmessage1timepause 5 // time before message scrolls again
set sv_noforcemodels 1 // stop cheating
set sv_noforcemodelstime 2 // check once every 2 seconds
//set sv_popupmessage1text "Please don't TK or Teamwound" // = the text to display
//set sv_popupmessage1colour "red" //colour = red/green/blue/white/yellow or black
//set sv_popupmessage1x 95 // x postion 0 to 640, 0 at left
//set sv_popupmessage1y 435 // y postion 0 to 480, 0 at top
//set sv_popupmessage1initialdelay 0 // time (seconds) to before this message starts it's display loop
//set sv_popupmessage1timeshow 3 // time (seconds) to show the message
//set sv_popupmessage1timehide 30 // time (seconds) to keep the message hidden before showing again
//set sv_popupmessage2text "Visit -> http://www.modtheater.com" // = the text to display
//set sv_popupmessage2colour "blue" //colour = red/green/blue/white/yellow or black
//set sv_popupmessage2x 95 // x postion 0 to 640, 0 at left
//set sv_popupmessage2y 450 // y postion 0 to 480, 0 at top
//set sv_popupmessage2initialdelay 15 // time (seconds) to before this message starts it's display loop
//set sv_popupmessage2timeshow 3 // time (seconds) to show the message
//set sv_popupmessage2timehide 30 // time (seconds) to keep the message hidden before showing again
// ILAN Specific Settings
// Needed for rented server - DO NOT CHANGE!!
// Leave as last entry in file so they aren't overridden
// set net_noipx "1" // Add this if ILAN says ok
net_ip 199.103.180.11 // Server's IP addy
net_port 12206 // Client connection port
net_restart // Reset network settings using these values