View Full Version : problems creating map rotation cfg's
richman61
01-20-2005, 12:44 AM
filename orguosmalltdm.cfg contains the following:
set sv_mapRotationCurrent ""
set sv_mapRotation "map mp_arnhem map mp_sicily map mp_cassino map mp_uo_stanjel”
set g_gametype “tdm”
map_rotate
I log into rcon via in-game console. Then /rcon exec orguosmalltdm
The new rotation initally loads fine but when it loads the last map the disconnects and server restarts.
whats is not correct? TIA
Rich
Defiant
01-20-2005, 11:17 AM
filename orguosmalltdm.cfg contains the following:
set sv_mapRotationCurrent ""
set sv_mapRotation "map mp_arnhem map mp_sicily map mp_cassino map mp_uo_stanjel”
set g_gametype “tdm”
map_rotate
I log into rcon via in-game console. Then /rcon exec orguosmalltdm
The new rotation initally loads fine but when it loads the last map the disconnects and server restarts.
whats is not correct? TIA
Rich
set sv_mapRotationCurrent ""
set sv_mapRotation "map mp_arnhem map mp_sicily map mp_cassino map mp_uo_stanjel”
map mp_arnhem <---add this
set g_gametype “tdm”
i may be wrong,but i think you need to add it so the server knows to start back at the beginning of the rotation.
just started recently with COD UO so still getting the hang of it,but this is how my rotation is set up.
richman61
01-20-2005, 12:07 PM
I recall this as well, will do thanks a bunch.
Rich
richman61
01-21-2005, 10:38 AM
this did not work...
I'll keep hunting around. If anybody has a cfg file that they know works. Could you plz paste in this thread. TIA
Richman
<BoA>
bullet-worm
01-21-2005, 01:51 PM
Try just calling the map from rcon and see if does the same thing:
\rcon map mp_uo_stanjel
That is the map crashing the server, correct? IF it still crashes, it has something to do with the map script. At least that will narrow it down.
worm
richman61
01-21-2005, 08:04 PM
I thought that too, but it loads just fine in my main/default rotation.
THX anyways.
Richman
richman61
01-22-2005, 05:14 PM
codserver.cfg file
//PUBLIC INFORMATION
sets .Administrator "Richman"
sets .Email "richman61@yahoo.com"
sets .Hosted_By "www.mammothservers.com"
sets .T.S "267.18.164.18:26000"
sets .Location "NJ USA"
//CALL OF DUTY CONFIGURATION
//seta sv_hostname "^1<BoA> TESTING"
seta sv_hostname "^1<BoA>^3Brotherhood of Aggony ^1(recruiting) ^5www.aggony.org"
seta rconPassword "***"
seta protocol "1"
seta sv_pure "1"
seta sv_privateclients "6"
seta sv_privatepassword "***"
seta sv_allowdownload "1"
//Start Punkbuster
//pb_sv_enable
pb_sv_disable
wait //This is required for proper PB enable or disable
//set sv_punkbuster "0"
set sv_gamespy "1"
set sv_master1 "coduomaster.activision.com"
set sv_master2 "coduoauthorize.activision.com"
set sv_master3 "master0.gamespy.com"
set sv_master4 "master3.idsoftware.com"
set sv_master5 "clanservers.net"
set g_forceteamspectate "1"
set scr_spectateenemy "0"
set scr_freelook "0"
set scr_teambalance "2"
set scr_shellshock "1"
set scr_drophealth "1"
seta sv_maxping "250"
seta scr_drawfriend "1" //Draws a team icon over teammates
seta scr_forcerespawn "1" //Force respawning - DM & TDM
seta scr_friendlyfire "0" //0 - off 1 - on 2 - reflect damage
//OPENING SPLASH SCREEN, 37 characters per line
seta scr_motd "Welcome to ^1<BoA>^7. ^7If you wish to join our clan please post in our recruitment forum at ^5www.aggony.org ^7registration is not required. Feel free to come talk with us on Teamspeak ^267.18.164.18:26000. ^1RULES: ^7No foul language. ^1CHEATING GETS YOU ^1KICKED or BANNED!^7. Have fun."
//VOTING
set g_allowvote "1"
set g_allowvotetempbanuser "0"
set g_allowvotetempbanclient "0"
set g_allowvotekick "0"
set g_allowvoteclientkick "0"
set g_allowvotegametype "0"
set g_allowvotetypemap "0"
set g_allowvotemap "1"
set g_allowvotemaprotate "1"
set g_allowvotemaprestart "1"
set scr_allow_vote "0"
//Time out all time is in milliseconds (time=length/1000)
set g_timeoutsAllowed "1" //The number of timeouts allowed per side.
set g_timeoutLength "10000" //The length of each timeout.
set g_timeoutRecovery "5000" //Time after time-out before you resume.
set g_timeoutBank "20000" //The total amount of time a team can spend in timeout.
//MAP ROTATIONS
// set this to the first map of sv_maprotation:
set sv_maprotationcurrentmap "mp_sicily"
set sv_maprotation "gametype tdm map d-day+7 gametype tdm map mp_carentan gametype tdm map mp_dawnville gametype tdm map mp_neuville gametype ctf map mp_uo_stanjel gametype tdm map mp_railyard gametype tdm map mp_harbor gametype tdm map mp_cassino gametype bas map mp_rhinevalley gametype ctf map mp_arnhem"
//GENERAL GAME PLAY SETTINGS
//WEAPONS
seta scr_allow_bar "1" //0 - disable weapon 1 - enable weapon
seta scr_allow_bren "1"
seta scr_allow_enfield "1"
seta scr_allow_fg42 "0"
seta scr_allow_kar98k "1"
seta scr_allow_kar98ksniper "1"
seta scr_allow_m1carbine "1"
seta scr_allow_m1garand "1"
seta scr_allow_mp40 "1"
seta scr_allow_mp44 "1"
seta scr_allow_nagant "1"
seta scr_allow_nagantsniper "1"
seta scr_allow_panzerfaust "1"
seta scr_allow_ppsh "1"
seta scr_allow_springfield "1"
seta scr_allow_sten "1"
seta scr_allow_thompson "1"
//GAME TYPE SETTINGS
//Behind Enemy Lines Default Deion
seta scr_bel_alivepointtime "10" //Number of seconds to get a point for staying alive as allied
seta scr_bel_scorelimit "50" //Map score limit
seta scr_bel_timelimit "20" //Map time limit, in minutes - 0 to 1440
//Deathmatch Default Deion
seta scr_dm_scorelimit "500" //Map score limit
seta scr_dm_timelimit "20" //Map time limit - 0 to 1440, in minutes
//Retrieval Default Deion
seta scr_re_graceperiod "10" //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 in seconds
seta scr_re_roundlength "10" //Map round length in minutes
seta scr_re_roundlimit "5" //Max Number of round wins per map
seta scr_re_scorelimit "0" //Map score limit
seta scr_re_showcarrier "0" //Show the objective carrier on compass
seta scr_re_timelimit "15" //Map time limit, in minutes - 0 to 1440
//SEARCH AND DESTROY
seta scr_sd_graceperiod "15" //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 seconds
seta scr_sd_roundlength "5" //round length
//seta scr_sd_roundlimit "10" //Max Number of round wins per map
//seta scr_sd_scorelimit "10" //Map team score limit per map
seta scr_sd_timelimit "50" //Map time limit, in minutes - 0 to 1440
//TEAM DEATHMATCH
seta scr_tdm_scorelimit "500" //Map score limit
seta scr_tdm_timelimit "25" // time limit for your game in minutes
//Capture the Flag Default Deion
seta scr_ctf_roundlimit "1" //Max Number of round wins per map
seta scr_ctf_roundlength "20" //Total minutes before ending the map
seta scr_ctf_scorelimit "100" //Map team score limit per map. Use this or time limit
seta scr_ctf_timelimit "20" //Map time limit, in minutes - 0 to 1440
seta scr_ctf_startrounddelay "15"
//Domination Default Deion
seta scr_dom_roundlimit "1" //Max Number of round wins per map
seta scr_dom_roundlength "20" //Total minutes before ending the map
seta scr_dom_scorelimit "100" //Map team score limit per map. Use this or time limit
seta scr_dom_timelimit "20" //Map time limit, in minutes - 0 to 1440
//seta scr_dom_startrounddelay "15"
//Base Assault Default Deion
seta scr_bas_roundlimit "1" //Max Number of round wins per map
seta scr_bas_roundlength "20" //Total minutes before ending the map
seta scr_bas_scorelimit "100" //Map team score limit per map. Use this or time limit
seta scr_bas_timelimit "20" //Map time limit, in minutes - 0 to 1440
//seta scr_bas_startrounddelay "15"
//You must have a starting map
set g_gametype tdm
map mp_carentan
This is what I'm trying to run: /rcon exec newuotdm
cfg file contains:
set sv_mapRotationCurrent ""
set sv_mapRotation "gametype tdm map mp_uo_harbor gametype tdm map mp_uo_carentan gametype tdm map mp_uo_dawnville gametype tdm map mp_uo_depot gametype tdm map mp_uo_powcamp gametype tdm map mp_peaks gametype tdm map mp_streets”
map_rotate
Is there something I'm doing wrong? Any help would be greatly appreciated.
Richman
<BoA>Admin
bullet-worm
01-22-2005, 10:47 PM
Everything looks fine.
Looks like you are ONLY running TDM.... for kicks and grins I would try to completely RETYPE the config file (don't copy/paste). And leave out all the 'gametype' commands.
worm
richman61
01-23-2005, 12:41 AM
Big si! ... yeah I'll try that ... Thanks worm.
Richman
<BoA>
MajorDay
01-23-2005, 07:08 AM
Try removing this line from the config,and it should work.
set sv_mapRotationCurrent ""
(or edit it like this:) //set sv_mapRotationCurrent ""
richman61
01-23-2005, 03:35 PM
If I remove that, the previous map list may still be in effect. The intent of that line is to clear the previous rotation. reference rcon admin ref guide
THX
Richman
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