zwapz
01-10-2005, 02:29 PM
I have a dedictated UO server running with aweuo mod
and I want to change the gravity to 600 ipv 800 (you can do this with rcon g_gravity 600) or +set g_gravity 600
but when a new level loads he automaticly changes back to 800, and i want him to stay at 600.
I read something ive used google but it didnt cameup with something usefull.
Exept: http://www.level-designer.de/index.php?option=com_forum&page=viewtopic&t=3780
but thats in german. what i can understand is:
you must enlable cheats, and developer mode???
and go to you're maprotation.cfg and put "set g_gravity" before the map thats loading.
in my cfg file i have:
// Map Rotation
set sv_mapRotation "gametype tdm map mp_cassino enz. " I cant place it anywhere here that just doenst work. :(
does anyone has a answere ? (sorry for my bad English)
________
medical marijuana states (http://mmjp.org)
and I want to change the gravity to 600 ipv 800 (you can do this with rcon g_gravity 600) or +set g_gravity 600
but when a new level loads he automaticly changes back to 800, and i want him to stay at 600.
I read something ive used google but it didnt cameup with something usefull.
Exept: http://www.level-designer.de/index.php?option=com_forum&page=viewtopic&t=3780
but thats in german. what i can understand is:
you must enlable cheats, and developer mode???
and go to you're maprotation.cfg and put "set g_gravity" before the map thats loading.
in my cfg file i have:
// Map Rotation
set sv_mapRotation "gametype tdm map mp_cassino enz. " I cant place it anywhere here that just doenst work. :(
does anyone has a answere ? (sorry for my bad English)
________
medical marijuana states (http://mmjp.org)