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View Full Version : Map Rotation of two gametypes - Problem


MOMMA
10-10-2004, 05:43 PM
I tried to do a map rotation that plays both DOM and CTF.. I guess I don't have it set up correctly since it only plays DOM. I'm sure it's something obvious but can someone tell me what I might be missing, related to map rotation?




// Hostname and MOTD
set sv_hostname "[EFF] Elite Fragging Force"
set scr_motd "Rules are simple! Refrain from offensive language, whinning, cheating and childish behavior. Just good clean killing. Now go have fun!"

// HTTP Setup
seta sv_wwwDownload "0"
seta sv_wwwBaseURL ""
seta sv_wwwDlDisconnected "0"

// Max Clients
set sv_maxclients "28"
set sv_privateClients "4"
set sv_privatepassword ""
set g_password ""
set sv_pure "1"

// Rcon password
set rconpassword ""

// Allow Voting
set scr_allow_vote "0"
set g_allowvote "0"
set g_allowvotetempbanuser "0"
set g_allowvotetempbanclient "0"
set g_allowvotekick "0"
set g_allowvoteclientkick "0"
set g_allowvotegametype "0"
set g_allowvotetypemap "0"
set g_allowvotemap "0"
set g_allowvotemaprotate "0"
set g_allowvotemaprestart "0"

// Team Icons
set scr_drawfriend "1"

//Autobalance
set scr_teambalance "1"

// Forced Respawn
set scr_forcerespawn "1"

// Friendly Fire
set scr_friendlyfire "2"

// Kill Cam
set scr_killcam "0"
set scr_freelook "0"
set scr_spectateenemy "0"

// Auto Team Balance
set scr_teambalance "0"

seta sv_master1 "master3.idsoftware.com"
seta sv_master2 "master0.gamespy.com"
seta sv_master3 "clanservers.net"
seta sv_master4 "codmaster.activision.com"
seta sv_gamespy "1"

// Shellshock
set scr_shellshock "1"

// Health Drop
set scr_drophealth "1"

// Battleranks
set scr_battlerank "1"

// Weapons
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
set scr_allow_fg42 "1"
set scr_allow_pistols "1"
set scr_allow_satchel "1"
set scr_allow_smoke "1"
set scr_allow_grenades "1"
set scr_allow_flamethrower "1"
set scr_allow_artillery "1"
set scr_allow_bazooka "1"
set scr_allow_mg34 "1"
set scr_allow_dp28 "1"
set scr_allow_mg30cal "1"
set scr_allow_gewehr43 "1"
set scr_allow_svt40 "1"

// Vehicles
set scr_allow_flak88 "1"
set scr_allow_su152 "1"
set scr_allow_elefant "1"
set scr_allow_panzeriv "1"
set scr_allow_t34 "1"
set scr_allow_sherman "1"
set scr_allow_horch "1"
set scr_allow_gaz67b "1"
set scr_allow_willyjeep "1"

// Search and Destroy Settings
set scr_sd_graceperiod "20"
set scr_sd_roundlength "3"
set scr_sd_roundlimit "7"
set scr_sd_scorelimit "5"
set scr_sd_timelimit "0"

// Behind Enemy Lines Settings
set scr_bel_alivepointtime "10"
set scr_bel_scorelimit "50"
set scr_bel_timelimit "20"

// Retrieval Settings
set scr_re_graceperiod "20"
set scr_re_roundlength "3"
set scr_re_roundlimit "7"
set scr_re_scorelimit "5"
set scr_re_showcarrier "0"
set scr_re_timelimit "0"

// Team Deathmatch
set scr_tdm_scorelimit "150"
set scr_tdm_timelimit "20"

// Deathmatch
set scr_dm_scorelimit "80"
set scr_dm_timelimit "20"

// DOM Settings
set scr_dom_scorelimit "0"
set scr_dom_timelimit "0"
set scr_dom_roundlimit "3"
set scr_dom_roundlength "10"
set scr_dom_respawn_wave_time "10"
set scr_dom_startrounddelay "15"
set scr_dom_endrounddelay "15"
set scr_dom_clearscoreeachround "0"

// CTF Settings
set scr_ctf_scorelimit "0"
set scr_ctf_timelimit "0"
set scr_ctf_roundlimit "0"
set scr_ctf_roundlength "20"
set scr_ctf_startrounddelay "15"
set scr_ctf_endrounddelay "10"
set scr_ctf_clearscoreeachround "0"
set scr_ctf_showoncompass "0"


// Map rotation
set sv_mapRotation "g_gametype dom map mp_berlin g_gametype ctf map mp_uo_stanjel g_gametype dom map mp_cassino g_gametype ctf map mp_sicily g_gametype ctf map mp_kursk g_gametype dom map mp_foy g_gametype ctf map mp_rhinevalley g_gametype dom map mp_italy g_gametype ctf map mp_ponyri g_gametype dom map mp_kharkov g_gametype dom map mp_kursk g_gametype ctf map mp_berlin g_gametype dom map mp_ponyri g_gametype ctf map mp_kharkov g_gametype dom map mp_rhinevalley g_gametype ctf map mp_italy g_gametype dom map mp_sicily g_gametype ctf map mp_foy g_gametype dom map mp_uo_stanjel g_gametype ctf map mp_cassino"

g_gametype

// Starting map
g_gametype dom
map mp_arnhem

Rammer_DD
10-10-2004, 05:48 PM
g_gametype dom

that is it

MOMMA
10-10-2004, 11:11 PM
LOL.. I love half answers..

So what are you saying.. take it out.. change it to something else..what?

Cyberdoc
10-11-2004, 02:21 AM
Here's how i do mine: set sv_mapRotationCurrent ""

set sv_maprotation "gametype dom map mp_arnhem gametype ctf map mp_berlin gametype bas map mp_foy gametype sd map mp_sicily gametype dom map mp_italy gametype sd map mp_cassino gametype dom map mp_uo_stanjel gametype bas map mp_rhinevalley gametype sd map mp_italy gametype dom map mp_kursk gametype sd map mp_brecourt gametype ctf map mp_cassino gametype bas map mp_italy gametype dom map mp_kharkov gametype sd map mp_arnhem gametype dom map mp_ponyri gametype ctf map mp_kursk gametype sd map mp_carentan gametype dom map mp_sicily gametype dom map mp_foy gametype sd map mp_rocket gametype bas map mp_kursk gametype sd map mp_dawnville gametype ctf map mp_rhinevalley gametype dom map mp_berlin gametype sd map mp_depot gametype dom map mp_cassino gametype bas map mp_ponyri gametype sd map mp_berlin gametype sd map mp_foy gametype dom map mp_rhinevalley gametype sd map mp_powcamp"

map mp_arnhem

map_rotate

ctec1
10-11-2004, 11:50 AM
Momma,



Your starting map is dom arnhem. Try starting with something thats in the rotation. I dont see arnhem at all in your rotation

Kon_Klink
10-11-2004, 01:30 PM
you don't need all thoes g_gametypes in your rotation! you only need to set g_gametype once at the very begining so that the server knows what to start the first map as, the rest are just set by: gametype dom/ctf whatever gametype you want after the space.

set g_gametype "dom"
set sv_maprotation "gametype dom map mp_arnhem gametype ctf map mp_cassino gametype bas map mp_foy gametype tdm map mp_carentan gametype dom map mp_berlin gametype ctf map mp_italy gametype bas map mp_kursk gametype tdm map mp_railyard gametype dom map mp_kharkov gametype ctf map mp_ponyri gametype bas map mp_rhinevalley gametype tdm map mp_harbor gametype dom map mp_sicily gametype ctf map mp_uo_stanjel gametype tdm map mp_bocage"
MAP_ROTATE

as you can see i run; dom,bas,ctf and tdm without any problems

Anex
10-12-2004, 09:49 AM
Hey Momma, here's what you need for your Map Rotation to play DOM and CTF, you only had a minor mistake...it's "gametype", not g_gametype (this is only used if you explicitly load a map outside the preset rotation).



// Map rotation
set sv_mapRotation "gametype dom map mp_arnhem gametype dom map mp_berlin gametype ctf map mp_uo_stanjel gametype dom map mp_cassino gametype ctf map mp_sicily gametype ctf map mp_kursk gametype dom map mp_foy gametype ctf map mp_rhinevalley gametype dom map mp_italy gametype ctf map mp_ponyri gametype dom map mp_kharkov gametype dom map mp_kursk gametype ctf map mp_berlin gametype dom map mp_ponyri gametype ctf map mp_kharkov gametype dom map mp_rhinevalley gametype ctf map mp_italy gametype dom map mp_sicily gametype ctf map mp_foy gametype dom map mp_uo_stanjel gametype ctf map mp_cassino"

// Start the first map in the rotation
map_rotate

As a side note, are you sure you have the correct time/score settings for the DOM and CTF game types? You have 0's for both, meaning the maps never end. Just thought I'd bring that to your attention...

Anex
10-12-2004, 09:52 AM
Oh, sorry klink, totally missed your post that gave the correct answer. Ah well, at least it's covered :wink:

Kon_Klink
10-13-2004, 08:07 PM
:smile: