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Cobra
11-05-2003, 08:40 AM
ServerWatch has now let out a update and a full version with support for Call of duty.

for now Enforcer have only let out one that has:

highping kick
Kick
bann
console messages

But this is working perfect.

To download sw go HERE (http://www.serverwatch.tk)

HellzWolf
11-05-2003, 11:32 AM
Anyone tired this ? Feedback?

imported_Eroc
11-05-2003, 12:23 PM
No but you can bet the bank it will be (by me that is) by the end of the day !!!

:)

Thanks guys !

Eroc

imported_Jesus
11-05-2003, 01:08 PM
How does serverwatch compare to Autokick in CPU usage? Autokick goes up to 100 percet everytime it scans, very annoying.

Cobra
11-05-2003, 03:24 PM
that do sound strange.
In my computer it uses about nothing at all.

Mostly 0 and when it uses the cpu it is 1, 3 and 5 it uses.

imported_Enforcer
11-05-2003, 03:46 PM
cobra: hehe he was talking about autokick
i know that your serverwatch dont need much *G*

serverwatch dont need much cpu at all

if you have problems like that send me an message

imported_Eroc
11-05-2003, 04:24 PM
I used it wouldn't give me a player list....I went into ssh and watched it and here is what it was doing:

Rcon from xx.xxx.xx.xxx:19678:
Status
Rcon from xx.xxx.xx.xxx:19681:
Status
Rcon from xx.xxx.xx.xxx:19690:
Status
Rcon from xx.xxx.xx.xxx:19699:
Status
Rcon from xx.xxx.xx.xxx:19704:
Status

Continuously and all within 1 sec of each other... any ideas?

Eroc

imported_Enforcer
11-05-2003, 04:40 PM
look in the debug window for rcon

file->debug->rcon
should visible whats wrong
if i should bet i choose bad rcon password *G*

HellzWolf
11-05-2003, 05:05 PM
Works great here, uses close to no CPU as indicated, the above functions do work..

Only strange thing I have see on my server, is that our server is setup for 26 players and it only picks up 23 players. Any ideas on this ?

imported_Enforcer
11-05-2003, 05:20 PM
pick up means there was 26 player only but only 23 was visible in the userlist ?

I know a clan that was running ServerWatch for an 64 Player server with Moh:AA.

I dont had the possibility to see that also working ok.
If you want to make that clear you can send me some lines ot of the rcon log.

HellzWolf
11-05-2003, 06:04 PM
Yes that is what I mean, server setup for 26, server = full, SW only shows 23 players in the player list.

rudedog
11-05-2003, 06:31 PM
Glad to hear serverwatch supports CoD now. will post on the front page!

imported_Enforcer
11-05-2003, 07:07 PM
i did the most important stuff on logfile analyse today - its now available for the beta testers and if it is late on Friday for all

what does that mean ?
ServerWatch can see chat,kills,damage,player actions

and what does that really mean?
Stats are working for COD also and you are able to use the chat commands like !stats and everything else you setup

rudedog
11-05-2003, 07:22 PM
i did the most important stuff on logfile analyse today - its now available for the beta testers and if it is late on Friday for all

what does that mean ?
ServerWatch can see chat,kills,damage,player actions

and what does that really mean?
Stats are working for COD also and you are able to use the chat commands like !stats and everything else you setup

Let me know when your ready to annouce this. I will post ASAP! I have a ton of people looking for CoD stats.

imported_Jesus
11-05-2003, 07:53 PM
This isnt really a problem with SW, but it affects it for me. For some reason every rcon command works for me except for status. When I do it nothing ever shows up, in SW or in game. So because of that I can't use SW on my machine right now. Does that happen for anyone else?

imported_Enforcer
11-06-2003, 04:10 AM
you need to set an rconpassword to make it accessable im not sure at all that this is really your problem because you said everything else is working.

You can check by going to the debug window and enter other rcon commands manual - like cmdlist.

good luck

imported_Jesus
11-06-2003, 02:36 PM
Yeah every other rcon seems to work, or at least the ones I've tried. I did manual ones in debug too (path for example works), but status just wont work. If I do it in game nothing appears and if I do it in that manual debug it says check my internet connection or something. And if I remember correctly I dont think status worked in MoH for me either :(

imported_Enforcer
11-06-2003, 06:04 PM
sorry cant help on that problem. Maybe you should ask for that problem on the original support forum.


I released 0.8.12 of ServerWatch now and this have stats support for cod have fun.

For those who down know. ServerWatch is capable if running live stats and players can access them by sending "!stats" as a normal chat message.

The weapon setup in the extra menu is not fully done but you can easy complete that with the help of the debug window.

Have Fun

Cobra
11-11-2003, 10:12 AM
it was damn quiet in a post where a servertool for Call of duty are in.

UnDead
11-11-2003, 07:45 PM
Regarding the status problem. I have seen this alot in MohAA, Spearhead etc that when players on server reach between 15 and 19 players, the rcon status command fails. When server gets above 22 etc its working fine again. We run 32 player server and it runs everytime no problem except once I noticed when it had 18 players it wouldn't pull it. It has never been fixed with Mohaa.