machinemaintenance
09-23-2004, 08:36 PM
Hi guys. I am having some troubles with setting up a CoD UO dedicated server. First problem i ran into is the incapatablity with Server 2003 :( Thanks activision. So then i copied the whole CoD folder from my personal pc to my dedicated box. I know have many error's in my console.
52286 files in pk3 files
ERROR: Cannot precache 'xmodelparts/fullspikeyshrub0'ERROR: Cannot precache 'xmodel/plainchair'ERROR: Cannot precache 'xmodelparts/crate_champagne30'ERROR: Cannot precache 'xmodelparts/couch0'ERROR: Cannot precache 'xmodelparts/fullbed0'ERROR: Cannot precache 'xmodelparts/PlainChair0'ERROR: Cannot precache 'xmodelparts/plainrefrigerator0'ERROR: Cannot precache 'xmodelparts/TigerTank_d1'ERROR: Cannot precache 'xmodelparts/brush_hedgerow10'ERROR: Cannot precache 'xmodel/austriapicbg7'ERROR: Cannot precache 'xmodelparts/Walltable20'ERROR: Cannot precache 'xmodelparts/barrel_high0'ERROR: Cannot precache 'xmodelparts/hedgehog_lp0'ERROR: Cannot precache 'xmodelparts/vehicle_truck_soviet0'ERROR: Cannot precache 'xmodelparts/tree_NewOak10'ERROR: Cannot precache 'xmodelparts/tombstone80'ERROR: Cannot precache 'xmodelparts/tombstone70'ERROR: Cannot precache 'xmodelparts/tombstone60'ERROR: Cannot precache 'xmodelparts/tombstone50'ERROR: Cannot precache 'xmodelparts/tombstone40'ERROR: Cannot precache 'xmodelparts/tombstone30'ERROR: Cannot precache 'xmodelparts/tombstone20'ERROR: Cannot precache 'xmodelparts/tombstone10'ERROR: Cannot precache 'xmodelparts/crypt20'ERROR: Cannot precache 'xmodelparts/crypt10'ERROR: Cannot precache 'xmodelparts/TallSkinnyTreeA0'ERROR: Cannot precache 'xmodelparts/crate_misc10'ERROR: Cannot precache 'xmodelparts/civiliancar20'ERROR: Cannot precache 'xmodelparts/sandbags_short0'ERROR: Cannot precache 'xmodelparts/sandbags_curved0'ERROR: Cannot precache 'xmodelparts/barrels0'ERROR: Cannot precache 'xmodelparts/bookshelveshort0'ERROR: Cannot precache 'xmodelparts/chinacabinet0'ERROR: Cannot precache 'xmodelparts/RolltopDesk0'ERROR: Cannot precache 'xmodelparts/OfficeChair0'ERROR: Cannot precache 'xmodelparts/SmallCoffeeTable0'ERROR: Cannot precache 'xmodelparts/bookshelvewide0'ERROR: Cannot precache 'xmodelparts/dresser0'ERROR: Cannot precache 'xmodelparts/OvalDiningTable0'ERROR: Cannot precache 'xmodelparts/walltable10'ERROR: Cannot precache 'xmodelparts/chinacabinet_d0'ERROR: Cannot precache 'xmodelparts/LongDiningTable0'ERROR: Cannot precache 'xmodelparts/PlainChair_d0'ERROR: Cannot precache 'xmodelparts/OfficeChair_d0'ERROR: Cannot precache 'xmodelparts/bookshelveshort_d0'ERROR: Cannot precache 'xmodelparts/RolltopDesk_d0'ERROR: Cannot precache 'xmodelparts/dresser_d0'ERROR: Cannot precache 'xmodelparts/light_streetlight1off0'ERROR: Cannot precache 'xmodelparts/Walltable2_d0'ERROR: Cannot precache 'xmodelparts/crate_champagne20'ERROR: Cannot precache 'xmodel/plainchair'ERROR: Cannot precache 'xmodelparts/WallLightCrystal_off0'ERROR: Cannot precache 'xmodelparts/light_lantern_on0'ERROR: Cannot precache 'xmodelparts/light_hangingbulb_off0'ERROR: Cannot precache 'xmodelparts/lamp_plain_on0'ERROR: Cannot precache 'xmodelparts/WallLightCrystal0'ERROR: Cannot precache 'xmodelparts/light_hangingbulb_on0'ERROR: Cannot precache 'xmodelparts/lamp_ornate_on0'------- Game Initialization -------
gamename: CoD:United Offensive
gamedate: Aug 23 2004
WARNING: Could not load GameType description file maps/mp/gametypes/re.txt for gametype re
WARNING: Could not load GameType description file maps/mp/gametypes/sd.txt for gametype sd
WARNING: Could not load GameType description file maps/mp/gametypes/bel.txt for gametype bel
WARNING: Could not load GameType description file maps/mp/gametypes/dm.txt for gametype dm
WARNING: Could not load GameType description file maps/mp/gametypes/hq.txt for gametype hq
WARNING: Could not load GameType description file maps/mp/gametypes/tdm.txt for gametype tdm
******* script compile error *******
Could not find script 'maps\mp\gametypes\_callbacksetup'
************************************
********************
ERROR: script compile error
(see console for details)
********************
----- Server Shutdown -----
Resolving coduomaster.activision.com
coduomaster.activision.com resolved to 63.146.124.59:20610
Sending heartbeat to coduomaster.activision.com
==== ShutdownGame ====
The config file i am using is.
set sv_hostname "^2Clumsy's Base Assault & Dom"
set g_banIPs "ban.txt"
//set g_password "" // sets a password on your server (dont really need?)
set rconPassword "" //sets your rcon password
set sv_privatepassword ""//gets into private slots
set g_log "games_mp.log" //watch out!! This gets big fast, but it is very detailed!!!
set g_logsync "0"
set g_allowvote "1" //Allow call voting
set scr_allowvote "1"
set scr_motd "^5Welcome to ^4Clumsy's. ^1Have fun and Please.... Don't be an ^1Ass^7!" // This is the message the server displays when some one joins
set g_gametype "bas" //gametype: bas, ctf, dom, hq, bel, dm, re, sd, tdm
set sv_maxclients "24" //Max number of players
set sv_privateclients "4"
set sv_allowDownload "0"
set scr_drawfriend "1" //Draws a team icon over teammates
set scr_forcerespawn "1" //Force respawning - DM & TDM
set scr_friendlyfire "0" //0 - off 1 - on 2 - reflect damage 3-share damage
set scr_speclock "1" //0 off, 1 on
set scr_teambalance "1"
set sv_pure "1"
set sv_maxping "250"
set sv_minping "0"
set sv_maxrate "20000"
set g_inactivity "120"
// CoD UO Settings - Personnel
set scr_battlerank "1" //[0/1] Turns battle rank on and off. Default is on.
set scr_drophealth "1" //[0/1] If drop health is on then when a player is killed health will be dropped. Default is on.
set scr_shellshock "1" //[0/1] If this is on then explosions will cause the shell shock effect. Default is on.
//General Game Default Description
set scr_allow_bar "1" //0 - disable weapon 1 - enable weapon
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
// United Offensive General Game Default Description
set scr_allow_gewehr43 "1" //[0/1] Allows the Gewehr 43 to be used. Defaults on.
set scr_allow_svt40 "1" //[0/1] Allows the Tokarev SVT40 to be used. Defaults on.
set scr_allow_30cal "1" //[0/1] Allows the M1919A6 .30 cal to be used. Defaults on.
set scr_allow_mg34 "1" //[0/1] Allows the MG34 to be used. Defaults on.
set scr_allow_dp28 "1" //[0/1] Allows the Degtyarev DP28 to be used. Defaults on.
set scr_allow_panzerschreck "1" //[0/1] Allows the Panzerschreck to be used. Defaults on.
set scr_allow_bazooka "1" //[0/1] Allows the Bazooka to be used. Defaults on.
set scr_allow_artillery "1" //[0/1] Allows the artillery strikes to be used. Defaults on.
set scr_allow_grenades "1" //[0/1] Allows the grenades to be used. Defaults on.
set scr_allow_smoke "1" //[0/1] Allows the smoke grenades to be used. Defaults on.
set scr_allow_satchel "1" //[0/1] Allows the satchel charge to be used. Defaults on.
set scr_allow_pistols "1" //[0/1] Allows pistols to be used. Defaults on.
set scr_allow_flamethrower "1" //[0/1] Allows the flamethrower to be used. Defaults on.
set scr_allow_willyjeep "1" //[0/1] Allows the American jeep to be used. Defaults on.
set scr_allow_gaz67b "1" //[0/1] Allows the Russian jeep to be used. Defaults on.
set scr_allow_horch "1" //[0/1] Allows the German car to be used. Defaults on.
set scr_allow_sherman "1" //[0/1] Allows the American tank to be used. Defaults on.
set scr_allow_t34 "1" //[0/1] Allows the Russian tank to be used. Defaults on.
set scr_allow_panzeriv "1" //[0/1] Allows the German tank to be used. Defaults on.
set scr_allow_elefant "1" //[0/1] Allows the German heavy tank to be used. Defaults on.
set scr_allow_su152 "1" //[0/1] Allows the Russian heavy tank to be used. Defaults on.
set scr_allow_flak88 "1" //[0/1] Allows the Flak88 to be used. Defaults on.
// United Offensive Advanced Game Default Description
set g_allowvotemaprestart "0" //[0/1] If set to true then clients can vote on map restart. Defaults on.
set g_allowvotemaprotate "0" //[0/1] If set to true then clients can vote on rotating to the next map. Defaults on.
set g_allowvotetypemap "0" //[0/1] If set to true then clients can vote on changing the gametype and map (using the /vote typemap command or the vote menu). Defaults on.
set g_allowvotemap "1" //[0/1] If set to true then clients can vote on changing the map (using the /vote map command or the vote menu). Defaults on.
set g_allowvotegametype "0" //[0/1] If set to true then clients can vote on changing the gametype (using the /vote g_gametype command). Defaults on.
set g_allowvotekick "1" //[0/1] If set to true then clients can vote on kicking a client (using the /vote kick command or the vote menu). Defaults off.
set g_allowvoteclientkick "1" //[0/1] If set to true then clients can vote on kicking a client by id(using the /vote clientkick command). Defaults off.
set g_allowvotetempbanuser "1" //[0/1] If set to true then clients can vote on temporarily banning a player (using the /vote tempbanuser command or the vote menu). Defaults off.
set g_allowvotetempbanclient "1" //[0/1] If set to true then clients can vote on temporarily banning a player (using the /vote tempbanclient command). Defaults off.
set g_inactivityspectator "600" //[secs] Functions the same as g_inactivity except is works for spectators. When this cvar is set to some number of seconds any spectator who is idle for that period of time will automatically be kicked from the server. Zero (default) is off.
set sv_wwwDownload "0" //[0/1] Turns on and off http/ftp client downloading. Off is default.
set sv_wwwDlDisconnected "1" //[0/1] If on then clients will be disconnected from the server when they are performing a http/ftp download. The client will automatically reconnect when downloading is done.
set sv_wwwBaseURL "http://69.93.182.98/downloads/coduo/maps" //[http/ftp URL] This is the url the clients will use to download map/mod paks. The url needs to point to a directory one directory below the directory where the pak files are kept.
set sv_obituary "1" //[0/1] This allows the server to control the clients seeing obituary (death/kill) notifications. Default is on.
// CoD Master Server
set sv_master1 "codmaster.activision.com"
set sv_master2 ""
set sv_master3 ""
set sv_master4 ""
//Behind Enemy Lines Default Description
set scr_bel_alivepointtime "10" //Number of seconds to get a point for staying alive as allied
set scr_bel_scorelimit "50" //Map score limit
set scr_bel_timelimit "20" //Map time limit, in minutes - 0 to 1440
//United Offensive Capture the Flag Default Description
set scr_ctf_clearscoreseachround "0" //[0/1] If set to 1 (default) the player scores will reset each round (also resets the rank). If 0 the scores will carry over to the next round.
set scr_ctf_endrounddelay "0" //[seconds] Delay at the end of the round before the next round starts.
set scr_ctf_roundlength "10" //[minutes] Time allowed to play during one round before round ends.
set scr_ctf_roundlimit "3" //[count] Amount of rounds on one map allowed before map automatically rotates.
set scr_ctf_scorelimit "0" //[count] Maximum team score allowed before map automatically rotates.
set scr_ctf_showoncompass "0" //[seconds] If this is set then after the given number of seconds the flag positions will appear on the radar ala Behind Enemy Lines. Default is 0 (off).
set scr_ctf_startrounddelay "15" //[seconds] Delay before round starts when there is at least one person on each team.
set scr_ctf_timelimit "50" //[minutes] Time allowed to play on one map before map automatically rotates.
//Deathmatch Default Description
set scr_dm_scorelimit "0" //Map score limit
set scr_dm_timelimit "20" //Map time limit - 0 to 1440, in minutes
//Retrieval Default Description
set scr_re_graceperiod "25" //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 in seconds
set scr_re_roundlength "4" //Map round length in minutes
set scr_re_roundlimit "5" //Max Number of round wins per map
set scr_re_scorelimit "0" //Map score limit
set scr_re_showcarrier "0" //Show the objective carrier on compass
set scr_re_timelimit "20" //Map time limit, in minutes - 0 to 1440
//Search and Destroy Default Description
set scr_sd_graceperiod "15" //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 seconds
set scr_sd_roundlength "5" //round length
set scr_sd_roundlimit "0" //Max Number of round wins per map
set scr_sd_scorelimit "5" //Map team score limit per map
set scr_sd_timelimit "20" //Map time limit, in minutes - 0 to 1440
set scr_bombplant "8"
set scr_bombdefuse "10"
set scr_bombtimer "60"
//Team Deathmatch Default Description
set scr_tdm_scorelimit "0" //Map score limit
set scr_tdm_timelimit "20" //Map time limit
// United Offensive Base Assault Default Description
set scr_bas_clearscoreseachround "1" //[0/1] If set to 1 (default) the player scores will reset each round (also resets the rank). If 0 the scores will carry over to the next round.
set scr_bas_endrounddelay "10" //[seconds] Delay at the end of the round before the next round starts.
set scr_bas_respawn_wave_time "10" //[seconds] How long from when the first person who dies on a team to when everyone who is currently dead respawns.
set scr_bas_roundlength "30" //[minutes] Time allowed to play during one round before round ends.
set scr_bas_roundlimit "1" //[count] Amount of rounds on one map allowed before map automatically rotates.
set scr_bas_scorelimit "3" //[count] Maximum team score allowed before map automatically rotates.
set scr_bas_startrounddelay "15" //[seconds] Delay before round starts when there is at least one person on each team.
set scr_bas_timelimit "120" //[minutes] Time allowed to play on one map before map automatically rotates.
// United Offensive Domination Default Description
set scr_dom_clearscoreseachround "0" //[0/1] If set to 1 (default) the player scores will reset each round (also resets the rank). If 0 the scores will carry over to the next round.
set scr_dom_endrounddelay "10" //[seconds] Delay at the end of the round before the next round starts.
set scr_dom_respawn_wave_time "10" //[seconds] How long from when the first person who dies on a team to when everyone who is currently dead respawns.
set scr_dom_roundlength "10" //[minutes] Time allowed to play during one round before round ends.
set scr_dom_roundlimit "3" //[count] Amount of rounds on one map allowed before map automatically rotates.
set scr_dom_scorelimit "3" //[count] Maximum team score allowed before map automatically rotates.
set scr_dom_startrounddelay "15" //[seconds] Delay before round starts when there is at least one person on each team.
set scr_dom_timelimit "120" //[minutes] Time allowed to play on one map before map automatically rotates.
// 1.2 additions
scr_spectateenemy "0" // 0 = off 1 = on
set scr_killcam "0" // 0 = off 1 = on
set sv_kickbantime "180" // Temporary ban time in seconds
set scr_freelook "0" // 0 = off 1 = on
// 1.4 additions
pb_sv_enable
wait 5
set sv_mapRotation "gametype bas map mp_foy gametype bas map mp_italy gametype bas map mp_kursk gametype bas map mp_ponyri gametype bas map mp_rhinevalley gametype dom map mp_berlin gametype dom map mp_foy gametype dom map mp_kharkov gametype dom map mp_uo_stanjel"
map_rotate
My current Shortcut is set to this (i have tried different things)
+set dedicated 2
+exec dedicated_sd.cfg
+map_rotate &
I have tried many of different shortcuts and configs.
Thanks in advanced for any help.
52286 files in pk3 files
ERROR: Cannot precache 'xmodelparts/fullspikeyshrub0'ERROR: Cannot precache 'xmodel/plainchair'ERROR: Cannot precache 'xmodelparts/crate_champagne30'ERROR: Cannot precache 'xmodelparts/couch0'ERROR: Cannot precache 'xmodelparts/fullbed0'ERROR: Cannot precache 'xmodelparts/PlainChair0'ERROR: Cannot precache 'xmodelparts/plainrefrigerator0'ERROR: Cannot precache 'xmodelparts/TigerTank_d1'ERROR: Cannot precache 'xmodelparts/brush_hedgerow10'ERROR: Cannot precache 'xmodel/austriapicbg7'ERROR: Cannot precache 'xmodelparts/Walltable20'ERROR: Cannot precache 'xmodelparts/barrel_high0'ERROR: Cannot precache 'xmodelparts/hedgehog_lp0'ERROR: Cannot precache 'xmodelparts/vehicle_truck_soviet0'ERROR: Cannot precache 'xmodelparts/tree_NewOak10'ERROR: Cannot precache 'xmodelparts/tombstone80'ERROR: Cannot precache 'xmodelparts/tombstone70'ERROR: Cannot precache 'xmodelparts/tombstone60'ERROR: Cannot precache 'xmodelparts/tombstone50'ERROR: Cannot precache 'xmodelparts/tombstone40'ERROR: Cannot precache 'xmodelparts/tombstone30'ERROR: Cannot precache 'xmodelparts/tombstone20'ERROR: Cannot precache 'xmodelparts/tombstone10'ERROR: Cannot precache 'xmodelparts/crypt20'ERROR: Cannot precache 'xmodelparts/crypt10'ERROR: Cannot precache 'xmodelparts/TallSkinnyTreeA0'ERROR: Cannot precache 'xmodelparts/crate_misc10'ERROR: Cannot precache 'xmodelparts/civiliancar20'ERROR: Cannot precache 'xmodelparts/sandbags_short0'ERROR: Cannot precache 'xmodelparts/sandbags_curved0'ERROR: Cannot precache 'xmodelparts/barrels0'ERROR: Cannot precache 'xmodelparts/bookshelveshort0'ERROR: Cannot precache 'xmodelparts/chinacabinet0'ERROR: Cannot precache 'xmodelparts/RolltopDesk0'ERROR: Cannot precache 'xmodelparts/OfficeChair0'ERROR: Cannot precache 'xmodelparts/SmallCoffeeTable0'ERROR: Cannot precache 'xmodelparts/bookshelvewide0'ERROR: Cannot precache 'xmodelparts/dresser0'ERROR: Cannot precache 'xmodelparts/OvalDiningTable0'ERROR: Cannot precache 'xmodelparts/walltable10'ERROR: Cannot precache 'xmodelparts/chinacabinet_d0'ERROR: Cannot precache 'xmodelparts/LongDiningTable0'ERROR: Cannot precache 'xmodelparts/PlainChair_d0'ERROR: Cannot precache 'xmodelparts/OfficeChair_d0'ERROR: Cannot precache 'xmodelparts/bookshelveshort_d0'ERROR: Cannot precache 'xmodelparts/RolltopDesk_d0'ERROR: Cannot precache 'xmodelparts/dresser_d0'ERROR: Cannot precache 'xmodelparts/light_streetlight1off0'ERROR: Cannot precache 'xmodelparts/Walltable2_d0'ERROR: Cannot precache 'xmodelparts/crate_champagne20'ERROR: Cannot precache 'xmodel/plainchair'ERROR: Cannot precache 'xmodelparts/WallLightCrystal_off0'ERROR: Cannot precache 'xmodelparts/light_lantern_on0'ERROR: Cannot precache 'xmodelparts/light_hangingbulb_off0'ERROR: Cannot precache 'xmodelparts/lamp_plain_on0'ERROR: Cannot precache 'xmodelparts/WallLightCrystal0'ERROR: Cannot precache 'xmodelparts/light_hangingbulb_on0'ERROR: Cannot precache 'xmodelparts/lamp_ornate_on0'------- Game Initialization -------
gamename: CoD:United Offensive
gamedate: Aug 23 2004
WARNING: Could not load GameType description file maps/mp/gametypes/re.txt for gametype re
WARNING: Could not load GameType description file maps/mp/gametypes/sd.txt for gametype sd
WARNING: Could not load GameType description file maps/mp/gametypes/bel.txt for gametype bel
WARNING: Could not load GameType description file maps/mp/gametypes/dm.txt for gametype dm
WARNING: Could not load GameType description file maps/mp/gametypes/hq.txt for gametype hq
WARNING: Could not load GameType description file maps/mp/gametypes/tdm.txt for gametype tdm
******* script compile error *******
Could not find script 'maps\mp\gametypes\_callbacksetup'
************************************
********************
ERROR: script compile error
(see console for details)
********************
----- Server Shutdown -----
Resolving coduomaster.activision.com
coduomaster.activision.com resolved to 63.146.124.59:20610
Sending heartbeat to coduomaster.activision.com
==== ShutdownGame ====
The config file i am using is.
set sv_hostname "^2Clumsy's Base Assault & Dom"
set g_banIPs "ban.txt"
//set g_password "" // sets a password on your server (dont really need?)
set rconPassword "" //sets your rcon password
set sv_privatepassword ""//gets into private slots
set g_log "games_mp.log" //watch out!! This gets big fast, but it is very detailed!!!
set g_logsync "0"
set g_allowvote "1" //Allow call voting
set scr_allowvote "1"
set scr_motd "^5Welcome to ^4Clumsy's. ^1Have fun and Please.... Don't be an ^1Ass^7!" // This is the message the server displays when some one joins
set g_gametype "bas" //gametype: bas, ctf, dom, hq, bel, dm, re, sd, tdm
set sv_maxclients "24" //Max number of players
set sv_privateclients "4"
set sv_allowDownload "0"
set scr_drawfriend "1" //Draws a team icon over teammates
set scr_forcerespawn "1" //Force respawning - DM & TDM
set scr_friendlyfire "0" //0 - off 1 - on 2 - reflect damage 3-share damage
set scr_speclock "1" //0 off, 1 on
set scr_teambalance "1"
set sv_pure "1"
set sv_maxping "250"
set sv_minping "0"
set sv_maxrate "20000"
set g_inactivity "120"
// CoD UO Settings - Personnel
set scr_battlerank "1" //[0/1] Turns battle rank on and off. Default is on.
set scr_drophealth "1" //[0/1] If drop health is on then when a player is killed health will be dropped. Default is on.
set scr_shellshock "1" //[0/1] If this is on then explosions will cause the shell shock effect. Default is on.
//General Game Default Description
set scr_allow_bar "1" //0 - disable weapon 1 - enable weapon
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
// United Offensive General Game Default Description
set scr_allow_gewehr43 "1" //[0/1] Allows the Gewehr 43 to be used. Defaults on.
set scr_allow_svt40 "1" //[0/1] Allows the Tokarev SVT40 to be used. Defaults on.
set scr_allow_30cal "1" //[0/1] Allows the M1919A6 .30 cal to be used. Defaults on.
set scr_allow_mg34 "1" //[0/1] Allows the MG34 to be used. Defaults on.
set scr_allow_dp28 "1" //[0/1] Allows the Degtyarev DP28 to be used. Defaults on.
set scr_allow_panzerschreck "1" //[0/1] Allows the Panzerschreck to be used. Defaults on.
set scr_allow_bazooka "1" //[0/1] Allows the Bazooka to be used. Defaults on.
set scr_allow_artillery "1" //[0/1] Allows the artillery strikes to be used. Defaults on.
set scr_allow_grenades "1" //[0/1] Allows the grenades to be used. Defaults on.
set scr_allow_smoke "1" //[0/1] Allows the smoke grenades to be used. Defaults on.
set scr_allow_satchel "1" //[0/1] Allows the satchel charge to be used. Defaults on.
set scr_allow_pistols "1" //[0/1] Allows pistols to be used. Defaults on.
set scr_allow_flamethrower "1" //[0/1] Allows the flamethrower to be used. Defaults on.
set scr_allow_willyjeep "1" //[0/1] Allows the American jeep to be used. Defaults on.
set scr_allow_gaz67b "1" //[0/1] Allows the Russian jeep to be used. Defaults on.
set scr_allow_horch "1" //[0/1] Allows the German car to be used. Defaults on.
set scr_allow_sherman "1" //[0/1] Allows the American tank to be used. Defaults on.
set scr_allow_t34 "1" //[0/1] Allows the Russian tank to be used. Defaults on.
set scr_allow_panzeriv "1" //[0/1] Allows the German tank to be used. Defaults on.
set scr_allow_elefant "1" //[0/1] Allows the German heavy tank to be used. Defaults on.
set scr_allow_su152 "1" //[0/1] Allows the Russian heavy tank to be used. Defaults on.
set scr_allow_flak88 "1" //[0/1] Allows the Flak88 to be used. Defaults on.
// United Offensive Advanced Game Default Description
set g_allowvotemaprestart "0" //[0/1] If set to true then clients can vote on map restart. Defaults on.
set g_allowvotemaprotate "0" //[0/1] If set to true then clients can vote on rotating to the next map. Defaults on.
set g_allowvotetypemap "0" //[0/1] If set to true then clients can vote on changing the gametype and map (using the /vote typemap command or the vote menu). Defaults on.
set g_allowvotemap "1" //[0/1] If set to true then clients can vote on changing the map (using the /vote map command or the vote menu). Defaults on.
set g_allowvotegametype "0" //[0/1] If set to true then clients can vote on changing the gametype (using the /vote g_gametype command). Defaults on.
set g_allowvotekick "1" //[0/1] If set to true then clients can vote on kicking a client (using the /vote kick command or the vote menu). Defaults off.
set g_allowvoteclientkick "1" //[0/1] If set to true then clients can vote on kicking a client by id(using the /vote clientkick command). Defaults off.
set g_allowvotetempbanuser "1" //[0/1] If set to true then clients can vote on temporarily banning a player (using the /vote tempbanuser command or the vote menu). Defaults off.
set g_allowvotetempbanclient "1" //[0/1] If set to true then clients can vote on temporarily banning a player (using the /vote tempbanclient command). Defaults off.
set g_inactivityspectator "600" //[secs] Functions the same as g_inactivity except is works for spectators. When this cvar is set to some number of seconds any spectator who is idle for that period of time will automatically be kicked from the server. Zero (default) is off.
set sv_wwwDownload "0" //[0/1] Turns on and off http/ftp client downloading. Off is default.
set sv_wwwDlDisconnected "1" //[0/1] If on then clients will be disconnected from the server when they are performing a http/ftp download. The client will automatically reconnect when downloading is done.
set sv_wwwBaseURL "http://69.93.182.98/downloads/coduo/maps" //[http/ftp URL] This is the url the clients will use to download map/mod paks. The url needs to point to a directory one directory below the directory where the pak files are kept.
set sv_obituary "1" //[0/1] This allows the server to control the clients seeing obituary (death/kill) notifications. Default is on.
// CoD Master Server
set sv_master1 "codmaster.activision.com"
set sv_master2 ""
set sv_master3 ""
set sv_master4 ""
//Behind Enemy Lines Default Description
set scr_bel_alivepointtime "10" //Number of seconds to get a point for staying alive as allied
set scr_bel_scorelimit "50" //Map score limit
set scr_bel_timelimit "20" //Map time limit, in minutes - 0 to 1440
//United Offensive Capture the Flag Default Description
set scr_ctf_clearscoreseachround "0" //[0/1] If set to 1 (default) the player scores will reset each round (also resets the rank). If 0 the scores will carry over to the next round.
set scr_ctf_endrounddelay "0" //[seconds] Delay at the end of the round before the next round starts.
set scr_ctf_roundlength "10" //[minutes] Time allowed to play during one round before round ends.
set scr_ctf_roundlimit "3" //[count] Amount of rounds on one map allowed before map automatically rotates.
set scr_ctf_scorelimit "0" //[count] Maximum team score allowed before map automatically rotates.
set scr_ctf_showoncompass "0" //[seconds] If this is set then after the given number of seconds the flag positions will appear on the radar ala Behind Enemy Lines. Default is 0 (off).
set scr_ctf_startrounddelay "15" //[seconds] Delay before round starts when there is at least one person on each team.
set scr_ctf_timelimit "50" //[minutes] Time allowed to play on one map before map automatically rotates.
//Deathmatch Default Description
set scr_dm_scorelimit "0" //Map score limit
set scr_dm_timelimit "20" //Map time limit - 0 to 1440, in minutes
//Retrieval Default Description
set scr_re_graceperiod "25" //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 in seconds
set scr_re_roundlength "4" //Map round length in minutes
set scr_re_roundlimit "5" //Max Number of round wins per map
set scr_re_scorelimit "0" //Map score limit
set scr_re_showcarrier "0" //Show the objective carrier on compass
set scr_re_timelimit "20" //Map time limit, in minutes - 0 to 1440
//Search and Destroy Default Description
set scr_sd_graceperiod "15" //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 seconds
set scr_sd_roundlength "5" //round length
set scr_sd_roundlimit "0" //Max Number of round wins per map
set scr_sd_scorelimit "5" //Map team score limit per map
set scr_sd_timelimit "20" //Map time limit, in minutes - 0 to 1440
set scr_bombplant "8"
set scr_bombdefuse "10"
set scr_bombtimer "60"
//Team Deathmatch Default Description
set scr_tdm_scorelimit "0" //Map score limit
set scr_tdm_timelimit "20" //Map time limit
// United Offensive Base Assault Default Description
set scr_bas_clearscoreseachround "1" //[0/1] If set to 1 (default) the player scores will reset each round (also resets the rank). If 0 the scores will carry over to the next round.
set scr_bas_endrounddelay "10" //[seconds] Delay at the end of the round before the next round starts.
set scr_bas_respawn_wave_time "10" //[seconds] How long from when the first person who dies on a team to when everyone who is currently dead respawns.
set scr_bas_roundlength "30" //[minutes] Time allowed to play during one round before round ends.
set scr_bas_roundlimit "1" //[count] Amount of rounds on one map allowed before map automatically rotates.
set scr_bas_scorelimit "3" //[count] Maximum team score allowed before map automatically rotates.
set scr_bas_startrounddelay "15" //[seconds] Delay before round starts when there is at least one person on each team.
set scr_bas_timelimit "120" //[minutes] Time allowed to play on one map before map automatically rotates.
// United Offensive Domination Default Description
set scr_dom_clearscoreseachround "0" //[0/1] If set to 1 (default) the player scores will reset each round (also resets the rank). If 0 the scores will carry over to the next round.
set scr_dom_endrounddelay "10" //[seconds] Delay at the end of the round before the next round starts.
set scr_dom_respawn_wave_time "10" //[seconds] How long from when the first person who dies on a team to when everyone who is currently dead respawns.
set scr_dom_roundlength "10" //[minutes] Time allowed to play during one round before round ends.
set scr_dom_roundlimit "3" //[count] Amount of rounds on one map allowed before map automatically rotates.
set scr_dom_scorelimit "3" //[count] Maximum team score allowed before map automatically rotates.
set scr_dom_startrounddelay "15" //[seconds] Delay before round starts when there is at least one person on each team.
set scr_dom_timelimit "120" //[minutes] Time allowed to play on one map before map automatically rotates.
// 1.2 additions
scr_spectateenemy "0" // 0 = off 1 = on
set scr_killcam "0" // 0 = off 1 = on
set sv_kickbantime "180" // Temporary ban time in seconds
set scr_freelook "0" // 0 = off 1 = on
// 1.4 additions
pb_sv_enable
wait 5
set sv_mapRotation "gametype bas map mp_foy gametype bas map mp_italy gametype bas map mp_kursk gametype bas map mp_ponyri gametype bas map mp_rhinevalley gametype dom map mp_berlin gametype dom map mp_foy gametype dom map mp_kharkov gametype dom map mp_uo_stanjel"
map_rotate
My current Shortcut is set to this (i have tried different things)
+set dedicated 2
+exec dedicated_sd.cfg
+map_rotate &
I have tried many of different shortcuts and configs.
Thanks in advanced for any help.