imported_chucknet
09-21-2004, 09:13 PM
well sorry to all have read this i was completely wrong and spoke up to soon, (thank you for making me see the errors in my ways- RDH-Maximus) BUT i did do some research and found this quide on the site -
http://www.codadmin.com/nuke/modules.php?name=Content&pa=showpage&pid=5 and this thread http://www.codadmin.com/nuke/modules.php?name=Forums&file=viewtopic&t=298&highlight=vstr and so i revamped it for use with COD:United offense- (thank you bullet-worm for your work).
, sorry it isn't a .zip file but got now place to put it if you want the zip file with all my configs email me and i will send it to you chucknet@metrocast.net and i hope this redeems me. and scroll down the page to get the correct information. Also i made it a seperate config and called it rconmaps.cfg but you can call it whatever but then after that just do a "exec rconmaps.cfg from your server config to use it.
//vstr map rotation - the wrong way
set 1x "gametype bas; map mp_rhinevalley.bsp; set nextmap vstr 2x"
set 2x "gametype bas; map mp_ponyri.bsp; set nextmap vstr 3x"
set 3x "gametype bas; map mp_foy.bsp; set nextmap vstr 4x"
set 4x "gametype bas; map mp_kursk.bsp; set nextmap vstr 5x"
above is the way you can't do it:
below seems to work good so far:
// map rotation settings
set dom_maps "set sv_mapRotation "map mp_arnhem map mp_berlin map mp_cassino map mp_foy map mp_italy map mp_kharkov map mp_kursk map mp_ponyri map mp_rhinevalley map mp_sicily map mp_uo_stanjel""
set dm_maps "set sv_mapRotation "map mp_arnhem map mp_uo_stanjel map mp_sicily map mp_berlin map mp_rhinevalley map mp_cassino map mp_ponyri map mp_foy map mp_kursk map mp_italy map mp_kharkov map mp_stalingrad map mp_neuville""
set tdm_maps "set sv_mapRotation "map mp_arnhem map mp_uo_stanjel map mp_sicily map mp_berlin map mp_rhinevalley map mp_cassino map mp_ponyri map mp_foy map mp_kursk map mp_italy map mp_kharkov map mp_stalingrad map mp_neuville""
set sd_maps "set sv_mapRotation "map mp_arnhem map mp_uo_stanjel map_sicily map mp_berlin map mp_cassino map mp_foy map mp_italy map mp_stalingrad map mp_neuville""
set re_maps "set sv_mapRotation "map mp_arnhem map mp_uo_stanjel map_sicily map mp_berlin map mp_cassino map mp_foy map mp_italy map mp_stalingrad map mp_neuville""
set hq_maps "set sv_mapRotation "map mp_arnhem map mp_uo_stanjel map mp_sicily map mp_berlin map mp_rhinevalley map mp_cassino map mp_ponyri map mp_foy map mp_kursk map mp_italy map mp_kharkov map mp_stalingrad map mp_neuville""
set ctf_maps "set sv_mapRotation "map mp_arnhem map mp_uo_stanjel map mp_sicily map mp_berlin map mp_rhinevalley map mp_cassino map mp_ponyri map mp_foy map mp_kursk map mp_italy map mp_kharkov""
set bel_maps "set sv_mapRotation "map mp_arnhem map mp_uo_stanjel map mp_sicily map mp_berlin map mp_rhinevalley map mp_cassino map mp_ponyri map mp_foy map mp_kursk map mp_italy map mp_kharkov map mp_stalingrad map mp_neuville""
set bas_maps "set sv_mapRotation "map mp_rhinevalley map mp_cassino map mp_ponyri mp_foy map mp_kursk map mp_italy map mp_kharkov""
//rcon domination rotation
set dom_arnhem "g_gametype dom; map mp_arnhem; vstr dom_maps"
set dom_uo_stanjel "g_gametype dom; map mp_uo_stanjel; vstr dom_maps"
set dom_sicily "g_gametype dom; map mp_sicily; vstr dom_maps"
set dom_berlin "g_gametype dom; map mp_berlin; vstr dom_maps"
set dom_rhinevalley "g_gametype dom; map mp_rhinevalley; vstr dom_maps"
set dom_cassino "g_gametype dom; map mp_cassino; vstr dom_maps"
set dom_ponyri "g_gametype dom; map mp_ponyri; vstr dom_maps"
set dom_foy "g_gametype dom; map mp_foy; vstr dom_maps"
set dom_kursk "g_gametype dom; map mp_kursk; vstr dom_maps"
set dom_italy "g_gametype dom; map mp_italy; vstr dom_maps"
set dom_kharkov "g_gametype dom; map mp_kharkov; vstr dom_maps"
//rcon deathmatch rotation
set dm_arnhem "g_gametype dm; map mp_arnhem; vstr dm_maps"
set dm_uo_stanjel "g_gametype dm; map mp_uo_stanjel; vstr dm_maps"
set dm_sicily "g_gametype dm; map mp_sicily; vstr dm_maps"
set dm_berlin "g_gametype dm; map mp_berlin; vstr dm_maps"
set dm_rhinevalley "g_gametype dm; map mp_rhinevalley; vstr dm_maps"
set dm_cassino "g_gametype dm; map mp_cassino; vstr dm_maps"
set dm_ponyri "g_gametype dm; map mp_ponyri; vstr dm_maps"
set dm_foy "g_gametype dm; map mp_foy; vstr dm_maps"
set dm_kursk "g_gametype dm; map mp_kursk; vstr dm_maps"
set dm_italy "g_gametype dm; map mp_italy; vstr dm_maps"
set dm_kharkov "g_gametype dm; map mp_kharkov; vstr dm_maps"
set dm_stalingrad "g_gametype dm; map mp_stalingrad; vstr dm_maps"
set dm_neuville "g_gametype dm; map mp_neuville; vstr dm_maps"
//rcon team deathmatch rotation
set tdm_arnhem "g_gametype tdm; map mp_arnhem; vstr tdm_maps"
set tdm_uo_stanjel "g_gametype tdm; map mp_uo_stanjel; vstr tdm_maps"
set tdm_sicily "g_gametype tdm; map mp_sicily; vstr tdm_maps"
set tdm_berlin "g_gametype tdm; map mp_berlin; vstr tdm_maps"
set tdm_rhinevalley "g_gametype tdm; map mp_rhinevalley; vstr tdm_maps"
set tdm_cassino "g_gametype tdm; map mp_cassino; vstr tdm_maps"
set tdm_ponyri "g_gametype tdm; map mp_ponyri; vstr tdm_maps"
set tdm_foy "g_gametype tdm; map mp_foy; vstr tdm_maps"
set tdm_kursk "g_gametype tdm; map mp_kursk; vstr tdm_maps"
set tdm_italy "g_gametype tdm; map mp_italy; vstr tdm_maps"
set tdm_kharkov "g_gametype tdm; map mp_kharkov; vstr tdm_maps"
set tdm_stalingrad "g_gametype tdm; map mp_stalingrad; vstr tdm_maps"
set tdm_neuville "g_gametype tdm; map mp_neuville; vstr tdm_maps"
//rcon search and destroy rotation
set sd_arnhem "g_gametype sd; map mp_arnhem; vstr sd_maps"
set sd_uo_stanjel "g_gametype sd; map mp_uo_stanjel; vstr sd_maps"
set sd_sicily "g_gametype sd; map mp_sicily; vstr sd_maps"
set sd_berlin "g_gametype sd; map mp_berlin; vstr sd_maps"
set sd_cassino "g_gametype sd; map mp_cassino; vstr sd_maps"
set sd_foy "g_gametype sd; map mp_foy; vstr sd_maps"
set sd_italy "g_gametype sd; map mp_italy; vstr sd_maps"
set sd_stalingrad "g_gametype sd; map mp_stalingrad; vstr sd_maps"
set sd_neuville "g_gametype sd; map mp_neuville; vstr sd_maps"
//rcon retrivel rotation
set re_arnhem "g_gametype re; map mp_arnhem; vstr re_maps"
set re_uo_stanjel "g_gametype re; map mp_uo_stanjel; vstr re_maps"
set re_sicily "g_gametype re; map mp_sicily; vstr re_maps"
set re_berlin "g_gametype re; map mp_berlin; vstr re_maps"
set re_cassino "g_gametype re; map mp_cassino; vstr re_maps"
set re_foy "g_gametype re; map mp_foy; vstr re_maps"
set re_italy "g_gametype re; map mp_italy; vstr re_maps"
set re_stalingrad "g_gametype re; map mp_stalingrad; vstr re_maps"
set re_neuville "g_gametype re; map mp_neuville; vstr re_maps"
//rcon head quarters rotation
set hq_arnhem "g_gametype hq; map mp_arnhem; vstr hq_maps"
set hq_uo_stanjel "g_gametype hq; map mp_uo_stanjel; vstr hq_maps"
set hq_sicily "g_gametype hq; map mp_sicily; vstr hq_maps"
set hq_berlin "g_gametype hq; map mp_berlin; vstr hq_maps"
set hq_rhinevalley "g_gametype hq; map mp_rhinevalley; vstr hq_maps"
set hq_cassino "g_gametype hq; map mp_cassino; vstr hq_maps"
set hq_ponyri "g_gametype hq; map mp_ponyri; vstr hq_maps"
set hq_foy "g_gametype hq; map mp_foy; vstr hq_maps"
set hq_kursk "g_gametype hq; map mp_kursk; vstr hq_maps"
set hq_italy "g_gametype hq; map mp_italy; vstr hq_maps"
set hq_kharkov "g_gametype hq; map mp_kharkov; vstr hq_maps"
set hq_stalingrad "g_gametype hq; map mp_stalingrad; vstr hq_maps"
set hq_neuville "g_gametype hq; map mp_neuville; vstr hq_maps"
//rcon capture the flag rotation
set ctf_arnhem "g_gametype ctf; map mp_arnhem; vstr ctf_maps"
set ctf_uo_stanjel "g_gametype ctf; map mp_uo_stanjel; vstr ctf_maps"
set ctf_sicily "g_gametype ctf; map mp_sicily; vstr ctf_maps"
set ctf_berlin "g_gametype ctf; map mp_berlin; vstr ctf_maps"
set ctf_rhinevalley "g_gametype ctf; map mp_rhinevalley; vstr ctf_maps"
set ctf_cassino "g_gametype ctf; map mp_cassino; vstr ctf_maps"
set ctf_ponyri "g_gametype ctf; map mp_ponyri; vstr ctf_maps"
set ctf_foy "g_gametype ctf; map mp_foy; vstr ctf_maps"
set ctf_kursk "g_gametype ctf; map mp_kursk; vstr ctf_maps"
set ctf_italy "g_gametype ctf; map mp_italy; vstr ctf_maps"
set ctf_kharkov "g_gametype ctf; map mp_kharkov; vstr ctf_maps"
//rcon behind enemy lines rotation
set bel_arnhem "g_gametype bel; map mp_arnhem; vstr bel_maps"
set bel_uo_stanjel "g_gametype bel; map mp_uo_stanjel; vstr bel_maps"
set bel_sicily "g_gametype bel; map mp_sicily; vstr bel_maps"
set bel_berlin "g_gametype bel; map mp_berlin; vstr bel_maps"
set bel_rhinevalley "g_gametype bel; map mp_rhinevalley; vstr bel_maps"
set bel_cassino "g_gametype bel; map mp_cassino; vstr bel_maps"
set bel_ponyri "g_gametype bel; map mp_ponyri; vstr bel_maps"
set bel_foy "g_gametype bel; map mp_foy; vstr bel_maps"
set bel_kursk "g_gametype bel; map mp_kursk; vstr bel_maps"
set bel_italy "g_gametype bel; map mp_italy; vstr bel_maps"
set bel_kharkov "g_gametype bel; map mp_kharkov; vstr bel_maps"
set bel_stalingrad "g_gametype bel; map mp_stalingrad; vstr bel_maps"
set bel_neuville "g_gametype bel; map mp_neuville; vstr bel_maps"
//rcon base assault rotation
set bas_rhinevalley "g_gametype bas; map mp_rhinevalley; vstr bas_maps"
set bas_cassino "g_gametype bas; map mp_cassino; vstr bas_maps"
set bas_ponyri "g_gametype bas; map mp_ponyri; vstr bas_maps"
set bas_foy "g_gametype bas; map mp_foy; vstr bas_maps"
set bas_kursk "g_gametype bas; map mp_kursk; vstr bas_maps"
set bas_italy "g_gametype bas; map mp_italy; vstr bas_maps"
set bas_kharkov "g_gametype bas; map mp_kharkov; vstr bas_maps"
vstr dom_arnhem //startup first map
map_rotate
also it still works the same way just do an - /rcon vstr <gametype>_<mapname> and it will put it into a different rotation type.
http://www.codadmin.com/nuke/modules.php?name=Content&pa=showpage&pid=5 and this thread http://www.codadmin.com/nuke/modules.php?name=Forums&file=viewtopic&t=298&highlight=vstr and so i revamped it for use with COD:United offense- (thank you bullet-worm for your work).
, sorry it isn't a .zip file but got now place to put it if you want the zip file with all my configs email me and i will send it to you chucknet@metrocast.net and i hope this redeems me. and scroll down the page to get the correct information. Also i made it a seperate config and called it rconmaps.cfg but you can call it whatever but then after that just do a "exec rconmaps.cfg from your server config to use it.
//vstr map rotation - the wrong way
set 1x "gametype bas; map mp_rhinevalley.bsp; set nextmap vstr 2x"
set 2x "gametype bas; map mp_ponyri.bsp; set nextmap vstr 3x"
set 3x "gametype bas; map mp_foy.bsp; set nextmap vstr 4x"
set 4x "gametype bas; map mp_kursk.bsp; set nextmap vstr 5x"
above is the way you can't do it:
below seems to work good so far:
// map rotation settings
set dom_maps "set sv_mapRotation "map mp_arnhem map mp_berlin map mp_cassino map mp_foy map mp_italy map mp_kharkov map mp_kursk map mp_ponyri map mp_rhinevalley map mp_sicily map mp_uo_stanjel""
set dm_maps "set sv_mapRotation "map mp_arnhem map mp_uo_stanjel map mp_sicily map mp_berlin map mp_rhinevalley map mp_cassino map mp_ponyri map mp_foy map mp_kursk map mp_italy map mp_kharkov map mp_stalingrad map mp_neuville""
set tdm_maps "set sv_mapRotation "map mp_arnhem map mp_uo_stanjel map mp_sicily map mp_berlin map mp_rhinevalley map mp_cassino map mp_ponyri map mp_foy map mp_kursk map mp_italy map mp_kharkov map mp_stalingrad map mp_neuville""
set sd_maps "set sv_mapRotation "map mp_arnhem map mp_uo_stanjel map_sicily map mp_berlin map mp_cassino map mp_foy map mp_italy map mp_stalingrad map mp_neuville""
set re_maps "set sv_mapRotation "map mp_arnhem map mp_uo_stanjel map_sicily map mp_berlin map mp_cassino map mp_foy map mp_italy map mp_stalingrad map mp_neuville""
set hq_maps "set sv_mapRotation "map mp_arnhem map mp_uo_stanjel map mp_sicily map mp_berlin map mp_rhinevalley map mp_cassino map mp_ponyri map mp_foy map mp_kursk map mp_italy map mp_kharkov map mp_stalingrad map mp_neuville""
set ctf_maps "set sv_mapRotation "map mp_arnhem map mp_uo_stanjel map mp_sicily map mp_berlin map mp_rhinevalley map mp_cassino map mp_ponyri map mp_foy map mp_kursk map mp_italy map mp_kharkov""
set bel_maps "set sv_mapRotation "map mp_arnhem map mp_uo_stanjel map mp_sicily map mp_berlin map mp_rhinevalley map mp_cassino map mp_ponyri map mp_foy map mp_kursk map mp_italy map mp_kharkov map mp_stalingrad map mp_neuville""
set bas_maps "set sv_mapRotation "map mp_rhinevalley map mp_cassino map mp_ponyri mp_foy map mp_kursk map mp_italy map mp_kharkov""
//rcon domination rotation
set dom_arnhem "g_gametype dom; map mp_arnhem; vstr dom_maps"
set dom_uo_stanjel "g_gametype dom; map mp_uo_stanjel; vstr dom_maps"
set dom_sicily "g_gametype dom; map mp_sicily; vstr dom_maps"
set dom_berlin "g_gametype dom; map mp_berlin; vstr dom_maps"
set dom_rhinevalley "g_gametype dom; map mp_rhinevalley; vstr dom_maps"
set dom_cassino "g_gametype dom; map mp_cassino; vstr dom_maps"
set dom_ponyri "g_gametype dom; map mp_ponyri; vstr dom_maps"
set dom_foy "g_gametype dom; map mp_foy; vstr dom_maps"
set dom_kursk "g_gametype dom; map mp_kursk; vstr dom_maps"
set dom_italy "g_gametype dom; map mp_italy; vstr dom_maps"
set dom_kharkov "g_gametype dom; map mp_kharkov; vstr dom_maps"
//rcon deathmatch rotation
set dm_arnhem "g_gametype dm; map mp_arnhem; vstr dm_maps"
set dm_uo_stanjel "g_gametype dm; map mp_uo_stanjel; vstr dm_maps"
set dm_sicily "g_gametype dm; map mp_sicily; vstr dm_maps"
set dm_berlin "g_gametype dm; map mp_berlin; vstr dm_maps"
set dm_rhinevalley "g_gametype dm; map mp_rhinevalley; vstr dm_maps"
set dm_cassino "g_gametype dm; map mp_cassino; vstr dm_maps"
set dm_ponyri "g_gametype dm; map mp_ponyri; vstr dm_maps"
set dm_foy "g_gametype dm; map mp_foy; vstr dm_maps"
set dm_kursk "g_gametype dm; map mp_kursk; vstr dm_maps"
set dm_italy "g_gametype dm; map mp_italy; vstr dm_maps"
set dm_kharkov "g_gametype dm; map mp_kharkov; vstr dm_maps"
set dm_stalingrad "g_gametype dm; map mp_stalingrad; vstr dm_maps"
set dm_neuville "g_gametype dm; map mp_neuville; vstr dm_maps"
//rcon team deathmatch rotation
set tdm_arnhem "g_gametype tdm; map mp_arnhem; vstr tdm_maps"
set tdm_uo_stanjel "g_gametype tdm; map mp_uo_stanjel; vstr tdm_maps"
set tdm_sicily "g_gametype tdm; map mp_sicily; vstr tdm_maps"
set tdm_berlin "g_gametype tdm; map mp_berlin; vstr tdm_maps"
set tdm_rhinevalley "g_gametype tdm; map mp_rhinevalley; vstr tdm_maps"
set tdm_cassino "g_gametype tdm; map mp_cassino; vstr tdm_maps"
set tdm_ponyri "g_gametype tdm; map mp_ponyri; vstr tdm_maps"
set tdm_foy "g_gametype tdm; map mp_foy; vstr tdm_maps"
set tdm_kursk "g_gametype tdm; map mp_kursk; vstr tdm_maps"
set tdm_italy "g_gametype tdm; map mp_italy; vstr tdm_maps"
set tdm_kharkov "g_gametype tdm; map mp_kharkov; vstr tdm_maps"
set tdm_stalingrad "g_gametype tdm; map mp_stalingrad; vstr tdm_maps"
set tdm_neuville "g_gametype tdm; map mp_neuville; vstr tdm_maps"
//rcon search and destroy rotation
set sd_arnhem "g_gametype sd; map mp_arnhem; vstr sd_maps"
set sd_uo_stanjel "g_gametype sd; map mp_uo_stanjel; vstr sd_maps"
set sd_sicily "g_gametype sd; map mp_sicily; vstr sd_maps"
set sd_berlin "g_gametype sd; map mp_berlin; vstr sd_maps"
set sd_cassino "g_gametype sd; map mp_cassino; vstr sd_maps"
set sd_foy "g_gametype sd; map mp_foy; vstr sd_maps"
set sd_italy "g_gametype sd; map mp_italy; vstr sd_maps"
set sd_stalingrad "g_gametype sd; map mp_stalingrad; vstr sd_maps"
set sd_neuville "g_gametype sd; map mp_neuville; vstr sd_maps"
//rcon retrivel rotation
set re_arnhem "g_gametype re; map mp_arnhem; vstr re_maps"
set re_uo_stanjel "g_gametype re; map mp_uo_stanjel; vstr re_maps"
set re_sicily "g_gametype re; map mp_sicily; vstr re_maps"
set re_berlin "g_gametype re; map mp_berlin; vstr re_maps"
set re_cassino "g_gametype re; map mp_cassino; vstr re_maps"
set re_foy "g_gametype re; map mp_foy; vstr re_maps"
set re_italy "g_gametype re; map mp_italy; vstr re_maps"
set re_stalingrad "g_gametype re; map mp_stalingrad; vstr re_maps"
set re_neuville "g_gametype re; map mp_neuville; vstr re_maps"
//rcon head quarters rotation
set hq_arnhem "g_gametype hq; map mp_arnhem; vstr hq_maps"
set hq_uo_stanjel "g_gametype hq; map mp_uo_stanjel; vstr hq_maps"
set hq_sicily "g_gametype hq; map mp_sicily; vstr hq_maps"
set hq_berlin "g_gametype hq; map mp_berlin; vstr hq_maps"
set hq_rhinevalley "g_gametype hq; map mp_rhinevalley; vstr hq_maps"
set hq_cassino "g_gametype hq; map mp_cassino; vstr hq_maps"
set hq_ponyri "g_gametype hq; map mp_ponyri; vstr hq_maps"
set hq_foy "g_gametype hq; map mp_foy; vstr hq_maps"
set hq_kursk "g_gametype hq; map mp_kursk; vstr hq_maps"
set hq_italy "g_gametype hq; map mp_italy; vstr hq_maps"
set hq_kharkov "g_gametype hq; map mp_kharkov; vstr hq_maps"
set hq_stalingrad "g_gametype hq; map mp_stalingrad; vstr hq_maps"
set hq_neuville "g_gametype hq; map mp_neuville; vstr hq_maps"
//rcon capture the flag rotation
set ctf_arnhem "g_gametype ctf; map mp_arnhem; vstr ctf_maps"
set ctf_uo_stanjel "g_gametype ctf; map mp_uo_stanjel; vstr ctf_maps"
set ctf_sicily "g_gametype ctf; map mp_sicily; vstr ctf_maps"
set ctf_berlin "g_gametype ctf; map mp_berlin; vstr ctf_maps"
set ctf_rhinevalley "g_gametype ctf; map mp_rhinevalley; vstr ctf_maps"
set ctf_cassino "g_gametype ctf; map mp_cassino; vstr ctf_maps"
set ctf_ponyri "g_gametype ctf; map mp_ponyri; vstr ctf_maps"
set ctf_foy "g_gametype ctf; map mp_foy; vstr ctf_maps"
set ctf_kursk "g_gametype ctf; map mp_kursk; vstr ctf_maps"
set ctf_italy "g_gametype ctf; map mp_italy; vstr ctf_maps"
set ctf_kharkov "g_gametype ctf; map mp_kharkov; vstr ctf_maps"
//rcon behind enemy lines rotation
set bel_arnhem "g_gametype bel; map mp_arnhem; vstr bel_maps"
set bel_uo_stanjel "g_gametype bel; map mp_uo_stanjel; vstr bel_maps"
set bel_sicily "g_gametype bel; map mp_sicily; vstr bel_maps"
set bel_berlin "g_gametype bel; map mp_berlin; vstr bel_maps"
set bel_rhinevalley "g_gametype bel; map mp_rhinevalley; vstr bel_maps"
set bel_cassino "g_gametype bel; map mp_cassino; vstr bel_maps"
set bel_ponyri "g_gametype bel; map mp_ponyri; vstr bel_maps"
set bel_foy "g_gametype bel; map mp_foy; vstr bel_maps"
set bel_kursk "g_gametype bel; map mp_kursk; vstr bel_maps"
set bel_italy "g_gametype bel; map mp_italy; vstr bel_maps"
set bel_kharkov "g_gametype bel; map mp_kharkov; vstr bel_maps"
set bel_stalingrad "g_gametype bel; map mp_stalingrad; vstr bel_maps"
set bel_neuville "g_gametype bel; map mp_neuville; vstr bel_maps"
//rcon base assault rotation
set bas_rhinevalley "g_gametype bas; map mp_rhinevalley; vstr bas_maps"
set bas_cassino "g_gametype bas; map mp_cassino; vstr bas_maps"
set bas_ponyri "g_gametype bas; map mp_ponyri; vstr bas_maps"
set bas_foy "g_gametype bas; map mp_foy; vstr bas_maps"
set bas_kursk "g_gametype bas; map mp_kursk; vstr bas_maps"
set bas_italy "g_gametype bas; map mp_italy; vstr bas_maps"
set bas_kharkov "g_gametype bas; map mp_kharkov; vstr bas_maps"
vstr dom_arnhem //startup first map
map_rotate
also it still works the same way just do an - /rcon vstr <gametype>_<mapname> and it will put it into a different rotation type.