JJapie
09-18-2004, 03:31 AM
Hello,
I've setup a CoD UO server for some friends of mine, the cfg looks like this:
set sv_hostname "^5JJapie's ^4100mbit ^2Playground^7"
set scr_motd "^6 To Own, ^3 Or Not To Own"
// ^1 = red
// ^2 = green
// ^3 = yellow
// ^4 = dark blue
// ^5 = light blue (cyan)
// ^6 = magenta
// ^7 = white
set g_banIPs ""
set g_password "****" // sets a password on your server
seta rconpassword "****"
set sv_privatepassword "****"
//seta sv_maxping 250
//console log - 0=no log 1=buffered 2=continuous 3=append
set g_logsync "2"
set g_log "games_mp.log"
set net_ip 131.211.234.104
set net_port 28960
set sv_maxclients "32"
//set sv_privateclients "4"
// MASTER SERVERS TO REPORT TO
sets sv_master1 "coduomaster.activision.com"
sets sv_master2 ""
sets sv_master3 ""
sets sv_master4 ""
sets sv_master5 ""
seta sv_gamespy "0"
//weapon settings
set scr_allow_bar "1" //0 - disable weapon 1 - enable weapon
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
set scr_allow_pistols "1"
set scr_allow_satchel "1"
set scr_allow_smoke "1"
set scr_allow_grenades "1"
set scr_allow_flamethrower "1"
set scr_allow_artillery "1"
set scr_allow_bazooka "1"
set scr_allow_mg34 "1"
set scr_allow_dp28 "1"
set scr_allow_mg30cal "1"
set scr_allow_gewehr43 "1"
set scr_allow_svt40 "1"
// vehicle settings
set scr_allow_flak88 "1"
set scr_allow_su152 "1"
set scr_allow_elefant "1"
set scr_allow_panzeriv "1"
set scr_allow_t34 "1"
set scr_allow_sherman "1"
set scr_allow_horch "1"
set scr_allow_gaz67b "1"
set scr_allow_willyjeep "1"
// advanced settings
set scr_allow_vote "1"
set g_allowvote "1"
set g_allowvotetempbanuser "0"
set g_allowvotetempbanclient "0"
set g_allowvotekick "0"
set g_allowvoteclientkick "0"
set g_allowvotegametype "1"
set g_allowvotetypemap "1"
set g_allowvotemap "1"
set g_allowvotemaprotate "1"
set g_allowvotemaprestart "1"
set scr_shellshock "1"
set scr_drophealth "0"
set scr_battlerank "1"
// KillCam
set scr_killcam "0"
set scr_freelook "1"
set scr_spectateenemy "0"
// Auto Team Balance
set scr_teambalance "1"
// Friendly Fire
set scr_friendlyfire "2" //0 - off 1 - on 2 - reflect damage 3 - Shared
// PURE server settings
set sv_pure "1"
//Downloads from server
seta sv_floodProtect "1"
seta sv_timeout "300"
seta sv_reconnectlimit "3"
seta sv_allowAnonymous "0"
seta sv_allowdownloads "1"
seta sv_dl_maxRate "4200000" //max download speed 42000 = 12kb
//HTTP Redirect Downloads
//seta sv_wwwDownload "0"
//seta sv_wwwBaseURL "http://67.18.70.2/Call_of_Duty/ServerDownloads/"
//seta sv_wwwDlDisconnected "0"
// Gametype Settings
// gametype bas (Base Assault)
set scr_bas_scorelimit "3"
set scr_bas_timelimit "20"
set scr_bas_roundlimit "4"
set scr_bas_roundlength "5"
set scr_bas_respawn_wave_time "10"
set scr_bas_startrounddelay "10"
set scr_bas_endrounddelay "5"
set scr_bas_clearscoreeachround "0"
// gametype ctf (Capture the Flag)
set scr_ctf_scorelimit "3"
set scr_ctf_timelimit "20"
set scr_ctf_roundlimit "4"
set scr_ctf_roundlength "5"
set scr_ctf_startrounddelay "10"
set scr_ctf_endrounddelay "5"
set scr_ctf_clearscoreeachround "1"
set scr_ctf_showoncompass "0"
// gametype dom (Domination)
set scr_dom_scorelimit "3"
set scr_dom_timelimit "20"
set scr_dom_roundlimit "4"
set scr_dom_roundlength "5"
set scr_dom_respawn_wave_time "10"
set scr_dom_startrounddelay "10"
set scr_dom_endrounddelay "5"
set scr_dom_clearscoreeachround "0"
//Behind Enemy Lines Default Description
set scr_bel_alivepointtime "15"
set scr_bel_scorelimit "75"
set scr_bel_timelimit "20"
//Deathmatch Default Description
set scr_dm_scorelimit "50"
set scr_dm_timelimit "30"
//Retrieval Default Description
set scr_re_graceperiod "15"
set scr_re_roundlength "5"
set scr_re_roundlimit ""
set scr_re_scorelimit ""
set scr_re_showcarrier "0"
set scr_re_timelimit "20"
//Search and Destroy Default Description
set scr_sd_graceperiod "15"
set scr_sd_roundlength "3"
set scr_sd_roundlimit ""
set scr_sd_scorelimit ""
set scr_sd_timelimit "15"
//Team Deathmatch Default Description
set scr_tdm_scorelimit "100"
set scr_tdm_timelimit "20"
//HeadQuarters Default Description
set scr_hq_timelimit "20"
set scr_hq_scorelimit "450"
//PUNKBUSTER
//PB_SV_ENABLE
//WAIT
// Set starting game type
set g_gametype "tdm" //gametype: bel, dm, re, sd, tdm, hq, dom, bas, ctf
// CoD rotation.
//set sv_maprotation "gametype dom map mp_arnhem gametype ctf map mp_arnhem gametype dom map mp_berlin gametype ctf map mp_berlin gametype dom map mp_cassino gametype ctf map mp_cassino gametype dom map mp_foy gametype bas map mp_foy gametype ctf map mp_foy gametype dom map mp_italy gametype bas map mp_italy gametype ctf map mp_italy gametype dom map mp_kharkov gametype ctf map mp_kharkov gametype dom map mp_kursk gametype bas map mp_kursk gametype ctf map mp_ponyri gametype dom map mp_ponyri gametype bas map mp_ponyri gametype ctf map mp_ponyri gametype dom map mp_rhinevalley gametype bas map mp_rhinevalley gametype ctf map mp_sicily gametype dom map mp_sicily gametype ctf map mp_sicily gametype dom map mp_uo_stanjel gametype ctf map mp_uo_stanjel"
set sv_maprotation "gametype tdm map mp_arnhem gametype tdm map mp_arnhem gametype tdm map mp_berlin gametype tdm map mp_cassino gametype tdm map mp_foy gametype tdm map mp_italy gametype tdm map mp_kharkov gametype tdm map mp_kursk gametype tdm map mp_ponyri gametype tdm map mp_rhinevalley gametype tdm map mp_sicily gametype tdm map mp_uo_stanjel"
MAP_ROTATE
// SETS/PUBLIC INFO (stuff that shows up in server info)
sets g_needpass "0" // tell's ASE etc the server is passworded
//sets .IRC "#yourchannel @ network" // your IRC channel + server here (optional)
sets .Admin "[BVD]JJapie" // Make it your IRC or site nick maybe (optional)
sets .Email "japie@teambvd.com" // You're email address (optional)
sets .URL "http://www.teambvd.com" // your website here (optional)
sets .Host "http://www.teambvd.com" // host website here (optional)
sets "URL" "http://www.teambvd.com" // your website here (optional)
I've got a very annoying problem: changing maps takes a hell of a time (3+ mins). And I just don't know what the problem is.
The specs of my server are:
Asus P4P800
Intel PIV3Ghz FSB800
2* 512MB DDR3200 (DualChannel)
2*120GB WD1200 S-ATA RAID-0
Ati Radeon 9800Pro
Windows XP Prof
3Com Gigabit NIC
Punkbuster is disabled as you can see.
Is anyone experiencing the same problem, or is it just me? Has someone got some suggestions for me?
Update:
Loading problem might be solved. I'm not able to check it myself, but I've watched my server in HLSW, the change doesn't take that long anymore. Maybe it's just the first time a map has te be loaded that it takes so much time..
Now i've got another problem.. People experience a "Connection Interrupted"-thing. I really don't know what the cause can be, and I don't think I can find something about it in the logs..
Has somebody got a suggestion?
I've setup a CoD UO server for some friends of mine, the cfg looks like this:
set sv_hostname "^5JJapie's ^4100mbit ^2Playground^7"
set scr_motd "^6 To Own, ^3 Or Not To Own"
// ^1 = red
// ^2 = green
// ^3 = yellow
// ^4 = dark blue
// ^5 = light blue (cyan)
// ^6 = magenta
// ^7 = white
set g_banIPs ""
set g_password "****" // sets a password on your server
seta rconpassword "****"
set sv_privatepassword "****"
//seta sv_maxping 250
//console log - 0=no log 1=buffered 2=continuous 3=append
set g_logsync "2"
set g_log "games_mp.log"
set net_ip 131.211.234.104
set net_port 28960
set sv_maxclients "32"
//set sv_privateclients "4"
// MASTER SERVERS TO REPORT TO
sets sv_master1 "coduomaster.activision.com"
sets sv_master2 ""
sets sv_master3 ""
sets sv_master4 ""
sets sv_master5 ""
seta sv_gamespy "0"
//weapon settings
set scr_allow_bar "1" //0 - disable weapon 1 - enable weapon
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
set scr_allow_pistols "1"
set scr_allow_satchel "1"
set scr_allow_smoke "1"
set scr_allow_grenades "1"
set scr_allow_flamethrower "1"
set scr_allow_artillery "1"
set scr_allow_bazooka "1"
set scr_allow_mg34 "1"
set scr_allow_dp28 "1"
set scr_allow_mg30cal "1"
set scr_allow_gewehr43 "1"
set scr_allow_svt40 "1"
// vehicle settings
set scr_allow_flak88 "1"
set scr_allow_su152 "1"
set scr_allow_elefant "1"
set scr_allow_panzeriv "1"
set scr_allow_t34 "1"
set scr_allow_sherman "1"
set scr_allow_horch "1"
set scr_allow_gaz67b "1"
set scr_allow_willyjeep "1"
// advanced settings
set scr_allow_vote "1"
set g_allowvote "1"
set g_allowvotetempbanuser "0"
set g_allowvotetempbanclient "0"
set g_allowvotekick "0"
set g_allowvoteclientkick "0"
set g_allowvotegametype "1"
set g_allowvotetypemap "1"
set g_allowvotemap "1"
set g_allowvotemaprotate "1"
set g_allowvotemaprestart "1"
set scr_shellshock "1"
set scr_drophealth "0"
set scr_battlerank "1"
// KillCam
set scr_killcam "0"
set scr_freelook "1"
set scr_spectateenemy "0"
// Auto Team Balance
set scr_teambalance "1"
// Friendly Fire
set scr_friendlyfire "2" //0 - off 1 - on 2 - reflect damage 3 - Shared
// PURE server settings
set sv_pure "1"
//Downloads from server
seta sv_floodProtect "1"
seta sv_timeout "300"
seta sv_reconnectlimit "3"
seta sv_allowAnonymous "0"
seta sv_allowdownloads "1"
seta sv_dl_maxRate "4200000" //max download speed 42000 = 12kb
//HTTP Redirect Downloads
//seta sv_wwwDownload "0"
//seta sv_wwwBaseURL "http://67.18.70.2/Call_of_Duty/ServerDownloads/"
//seta sv_wwwDlDisconnected "0"
// Gametype Settings
// gametype bas (Base Assault)
set scr_bas_scorelimit "3"
set scr_bas_timelimit "20"
set scr_bas_roundlimit "4"
set scr_bas_roundlength "5"
set scr_bas_respawn_wave_time "10"
set scr_bas_startrounddelay "10"
set scr_bas_endrounddelay "5"
set scr_bas_clearscoreeachround "0"
// gametype ctf (Capture the Flag)
set scr_ctf_scorelimit "3"
set scr_ctf_timelimit "20"
set scr_ctf_roundlimit "4"
set scr_ctf_roundlength "5"
set scr_ctf_startrounddelay "10"
set scr_ctf_endrounddelay "5"
set scr_ctf_clearscoreeachround "1"
set scr_ctf_showoncompass "0"
// gametype dom (Domination)
set scr_dom_scorelimit "3"
set scr_dom_timelimit "20"
set scr_dom_roundlimit "4"
set scr_dom_roundlength "5"
set scr_dom_respawn_wave_time "10"
set scr_dom_startrounddelay "10"
set scr_dom_endrounddelay "5"
set scr_dom_clearscoreeachround "0"
//Behind Enemy Lines Default Description
set scr_bel_alivepointtime "15"
set scr_bel_scorelimit "75"
set scr_bel_timelimit "20"
//Deathmatch Default Description
set scr_dm_scorelimit "50"
set scr_dm_timelimit "30"
//Retrieval Default Description
set scr_re_graceperiod "15"
set scr_re_roundlength "5"
set scr_re_roundlimit ""
set scr_re_scorelimit ""
set scr_re_showcarrier "0"
set scr_re_timelimit "20"
//Search and Destroy Default Description
set scr_sd_graceperiod "15"
set scr_sd_roundlength "3"
set scr_sd_roundlimit ""
set scr_sd_scorelimit ""
set scr_sd_timelimit "15"
//Team Deathmatch Default Description
set scr_tdm_scorelimit "100"
set scr_tdm_timelimit "20"
//HeadQuarters Default Description
set scr_hq_timelimit "20"
set scr_hq_scorelimit "450"
//PUNKBUSTER
//PB_SV_ENABLE
//WAIT
// Set starting game type
set g_gametype "tdm" //gametype: bel, dm, re, sd, tdm, hq, dom, bas, ctf
// CoD rotation.
//set sv_maprotation "gametype dom map mp_arnhem gametype ctf map mp_arnhem gametype dom map mp_berlin gametype ctf map mp_berlin gametype dom map mp_cassino gametype ctf map mp_cassino gametype dom map mp_foy gametype bas map mp_foy gametype ctf map mp_foy gametype dom map mp_italy gametype bas map mp_italy gametype ctf map mp_italy gametype dom map mp_kharkov gametype ctf map mp_kharkov gametype dom map mp_kursk gametype bas map mp_kursk gametype ctf map mp_ponyri gametype dom map mp_ponyri gametype bas map mp_ponyri gametype ctf map mp_ponyri gametype dom map mp_rhinevalley gametype bas map mp_rhinevalley gametype ctf map mp_sicily gametype dom map mp_sicily gametype ctf map mp_sicily gametype dom map mp_uo_stanjel gametype ctf map mp_uo_stanjel"
set sv_maprotation "gametype tdm map mp_arnhem gametype tdm map mp_arnhem gametype tdm map mp_berlin gametype tdm map mp_cassino gametype tdm map mp_foy gametype tdm map mp_italy gametype tdm map mp_kharkov gametype tdm map mp_kursk gametype tdm map mp_ponyri gametype tdm map mp_rhinevalley gametype tdm map mp_sicily gametype tdm map mp_uo_stanjel"
MAP_ROTATE
// SETS/PUBLIC INFO (stuff that shows up in server info)
sets g_needpass "0" // tell's ASE etc the server is passworded
//sets .IRC "#yourchannel @ network" // your IRC channel + server here (optional)
sets .Admin "[BVD]JJapie" // Make it your IRC or site nick maybe (optional)
sets .Email "japie@teambvd.com" // You're email address (optional)
sets .URL "http://www.teambvd.com" // your website here (optional)
sets .Host "http://www.teambvd.com" // host website here (optional)
sets "URL" "http://www.teambvd.com" // your website here (optional)
I've got a very annoying problem: changing maps takes a hell of a time (3+ mins). And I just don't know what the problem is.
The specs of my server are:
Asus P4P800
Intel PIV3Ghz FSB800
2* 512MB DDR3200 (DualChannel)
2*120GB WD1200 S-ATA RAID-0
Ati Radeon 9800Pro
Windows XP Prof
3Com Gigabit NIC
Punkbuster is disabled as you can see.
Is anyone experiencing the same problem, or is it just me? Has someone got some suggestions for me?
Update:
Loading problem might be solved. I'm not able to check it myself, but I've watched my server in HLSW, the change doesn't take that long anymore. Maybe it's just the first time a map has te be loaded that it takes so much time..
Now i've got another problem.. People experience a "Connection Interrupted"-thing. I really don't know what the cause can be, and I don't think I can find something about it in the logs..
Has somebody got a suggestion?