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View Full Version : Keeping Mod folders outside of main folder (Help)


dakota
09-16-2004, 01:45 PM
I KNow that it is possible to put a mod outside of the main folder on the server. But I do not know how to setup a execution command and a kill command.

I am trying to run two different mods on the same server.
One is the
Merciless v6 mod
and
PAM match mod for TWL

I cant have the pk3s from merciless messing with the matches

Clanwarz
09-25-2004, 10:24 PM
Installing Multiple Mods on a server!

Using the fs_game command and telling the server what server config file to use will enable you the server admin to have ALL mods installed on the server but yet have the ability to switch and no need to delete any custom mod and or config file

The following must be entered in your server startup script line if you are going to use the Pam Mod

./cod_lnxded +dedicated 2 +set net_ip 69.56.170.244 +set net_port 28960 +set fs_game "Pam" +set pb_sv_enable +set sv_punkbuster 1 +exec server-pam.cfg +map_rotate

The following must be entered in your server start line if you are going to Merciless Mod.

./cod_lnxded +dedicated 2 +set net_ip 69.56.170.244 +set net_port 28960 +set fs_game "Merciless" +set pb_sv_enable +set sv_punkbuster 1 +exec server-mercy.cfg +map_rotate

As you can see there is a fs_game command, COD will use the config file in that Mod.


Now remember that spelling is case sensitive so the fs_game must have the same spelling and case valsue as the mod folder so if it is "dOnkeyKong" you have to make it "+set fs_game "dOnkeyKong". Same goes with the server.cfg.

If you like, you can also kill the server. Do not use this command as root for it will kill all cod servers on box.

killall cod_lnxded 2> /dev/null

Clanwarz
09-26-2004, 09:17 PM
Did it work for you? Some feed back would be nice. :lol: