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LongRange_LARA
09-15-2004, 07:19 PM
What do I need added to my dedicated.cfg file to run a UA server? Should I just add all those cvars in the top post? How about my map rotation? What is the proper syntax i.e.: gametype dm mp_arnhem.bsp Any help would be appreciated.

Thanks,

wingman
09-15-2004, 07:44 PM
Use the cvars listed. The syntax for your map rotation is the exact same as COD. Hope this helps.
8-)

LongRange_LARA
09-15-2004, 09:44 PM
I can't get the map rotation to work

sv_mapRotation "gametype dm mp_arnhem"

map_rotate

I have removed gametype, dm .bsp mp_ in various combinations and still nothing.

Help! :cry:

LongRange_LARA
09-15-2004, 09:57 PM
I used this in my map .cfg file:

set sv_mapRotation "gametype dm map mp_arnhem gametype dm map mp_cassino gametype dm map mp_foy gametype dm map mp_italy "

map_rotate

No it is running. Thanks.

Genbash
09-15-2004, 09:57 PM
same problem here cant get it to work with the bas type mode

BoSBrian
09-15-2004, 10:25 PM
Here is our server config. It runs all of the new maps, rotating each one with the new gametype.

set sv_hostname "^5|BoS|^1United Offensive^7"
set scr_motd "^5|BoS| ^1United Offensive Server"

// ^1 = red
// ^2 = green
// ^3 = yellow
// ^4 = dark blue
// ^5 = light blue (cyan)
// ^6 = magenta
// ^7 = white

set g_banIPs ""
set g_password "" // sets a password on your server
seta rconpassword "xxx"
set sv_privatepassword "xxx"

seta sv_maxping 250

//console log - 0=no log 1=buffered 2=continuous 3=append
set g_logsync "2"
set g_log "games_mp.log"

set net_ip 67.18.70.4
set net_port 28960
set sv_maxclients "32"
set sv_privateclients "4"


// MASTER SERVERS TO REPORT TO

sets sv_master1 "coduomaster.activision.com"
sets sv_master2 "master.gamespy.com:28960"
sets sv_master3 "master0.gamespy.com"
sets sv_master4 "clanservers.net"
sets sv_master5 "coduoauthorize.activision.com"
seta sv_gamespy "1"

//weapon settings
set scr_allow_bar "1" //0 - disable weapon 1 - enable weapon
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "0"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
set scr_allow_pistols "1"
set scr_allow_satchel "1"
set scr_allow_smoke "1"
set scr_allow_grenades "1"
set scr_allow_flamethrower "1"
set scr_allow_artillery "1"
set scr_allow_bazooka "1"
set scr_allow_mg34 "1"
set scr_allow_dp28 "1"
set scr_allow_mg30cal "1"
set scr_allow_gewehr43 "1"
set scr_allow_svt40 "1"

// vehicle settings

set scr_allow_flak88 "1"
set scr_allow_su152 "1"
set scr_allow_elefant "1"
set scr_allow_panzeriv "1"
set scr_allow_t34 "1"
set scr_allow_sherman "1"
set scr_allow_horch "1"
set scr_allow_gaz67b "1"
set scr_allow_willyjeep "1"


// advanced settings

set scr_allow_vote "0"
set g_allowvote "0"
set g_allowvotetempbanuser "0"
set g_allowvotetempbanclient "0"
set g_allowvotekick "0"
set g_allowvoteclientkick "0"
set g_allowvotegametype "0"
set g_allowvotetypemap "0"
set g_allowvotemap "0"
set g_allowvotemaprotate "0"
set g_allowvotemaprestart "0"
set scr_shellshock "1"
set scr_drophealth "0"
set scr_battlerank "1"

// KillCam
set scr_killcam "0"
set scr_freelook "0"
set scr_spectateenemy "0"

// Auto Team Balance
set scr_teambalance "0"


// Friendly Fire
set scr_friendlyfire "2" //0 - off 1 - on 2 - reflect damage 3 - Shared

// PURE server settings
set sv_pure "1"

//Downloads from server
seta sv_floodProtect "1"
seta sv_timeout "300"
seta sv_reconnectlimit "3"
seta sv_allowAnonymous "1"
seta sv_allowdownloads "0"
seta sv_dl_maxRate "42000" //max download speed 42000 = 12kb

//HTTP Redirect Downloads

seta sv_wwwDownload "0"
seta sv_wwwBaseURL "http://67.18.70.2/Call_of_Duty/ServerDownloads/"
seta sv_wwwDlDisconnected "0"


// Gametype Settings

// gametype bas (Base Assault)
set scr_bas_scorelimit "3"
set scr_bas_timelimit "20"
set scr_bas_roundlimit "4"
set scr_bas_roundlength "5"
set scr_bas_respawn_wave_time "10"
set scr_bas_startrounddelay "10"
set scr_bas_endrounddelay "5"
set scr_bas_clearscoreeachround "0"


// gametype ctf (Capture the Flag)
set scr_ctf_scorelimit "3"
set scr_ctf_timelimit "20"
set scr_ctf_roundlimit "4"
set scr_ctf_roundlength "5"
set scr_ctf_startrounddelay "10"
set scr_ctf_endrounddelay "5"
set scr_ctf_clearscoreeachround "1"
set scr_ctf_showoncompass "0"


// gametype dom (Domination)
set scr_dom_scorelimit "3"
set scr_dom_timelimit "20"
set scr_dom_roundlimit "4"
set scr_dom_roundlength "5"
set scr_dom_respawn_wave_time "10"
set scr_dom_startrounddelay "10"
set scr_dom_endrounddelay "5"
set scr_dom_clearscoreeachround "0"


//Behind Enemy Lines Default Description
set scr_bel_alivepointtime "15"
set scr_bel_scorelimit "75"
set scr_bel_timelimit "20"

//Deathmatch Default Description
set scr_dm_scorelimit "50"
set scr_dm_timelimit "30"

//Retrieval Default Description
set scr_re_graceperiod "15"
set scr_re_roundlength "5"
set scr_re_roundlimit ""
set scr_re_scorelimit ""
set scr_re_showcarrier "0"
set scr_re_timelimit "20"

//Search and Destroy Default Description
set scr_sd_graceperiod "15"
set scr_sd_roundlength "3"
set scr_sd_roundlimit ""
set scr_sd_scorelimit ""
set scr_sd_timelimit "15"

//Team Deathmatch Default Description
set scr_tdm_scorelimit "100"
set scr_tdm_timelimit "20"

//HeadQuarters Default Description
set scr_hq_timelimit "20"
set scr_hq_scorelimit "450"

//PUNKBUSTER
PB_SV_ENABLE
WAIT

// Set starting game type
set g_gametype "dom" //gametype: bel, dm, re, sd, tdm, hq, dom, bas, ctf

// CoD rotation.

set sv_maprotation "gametype dom map mp_arnhem gametype ctf map mp_arnhem gametype dom map mp_berlin gametype ctf map mp_berlin gametype dom map mp_cassino gametype ctf map mp_cassino gametype dom map mp_foy gametype bas map mp_foy gametype ctf map mp_foy gametype dom map mp_italy gametype bas map mp_italy gametype ctf map mp_italy gametype dom map mp_kharkov gametype ctf map mp_kharkov gametype dom map mp_kursk gametype bas map mp_kursk gametype ctf map mp_ponyri gametype dom map mp_ponyri gametype bas map mp_ponyri gametype ctf map mp_ponyri gametype dom map mp_rhinevalley gametype bas map mp_rhinevalley gametype ctf map mp_sicily gametype dom map mp_sicily gametype ctf map mp_sicily gametype dom map mp_uo_stanjel gametype ctf map mp_uo_stanjel"

MAP_ROTATE

// SETS/PUBLIC INFO (stuff that shows up in server info)

sets g_needpass "0" // tell's ASE etc the server is passworded
sets .IRC "#yourchannel @ network" // your IRC channel + server here (optional)
sets .Admin "|BoS|Brian" // Make it your IRC or site nick maybe (optional)
sets .Email "brian.b@bos-clan.com" // You're email address (optional)
sets .URL "http://www.bos-clan.com" // your website here (optional)
sets .Host "http://www.bos-clan.com" // host website here (optional)
sets "URL" "http://www.bos-clan.com" // your website here (optional)

wingman
09-15-2004, 11:48 PM
Your Domination game is playing 5 rounds before moving onto the next map. That might be your problem.

SRT
09-16-2004, 01:40 PM
//Call of Duty United Offensive Server Config File

//General Server Settings
set dedicated 2 // 0=Listen Server 1=Dedicated LAN Server 2=Dedicated Internet Server
set developer 0 // 1=Use only to check for script errors
set sv_pure 1 // 0=off 1=Server checks for modified files
//setnet_ip XXX.XXX.XXX.XXX// IP to listen on for multihomed servers
set net_port 28960 // port to listen on
set com_hunkmegs "256" // MB allocated for the game heap. Good for servers will lots of memory
set sv_allowdownloads "0" // This is server side that will allow map downloads // Must also have set cl_allowdownloads "0" on the client
set g_log "mp.log" // Log file name
set g_logsync "0" // 0=buffered writes 1=Write immediately
set g_banIPs "1" // 0=Off 1=Enables banning of IPs
seta sv_maxRate "25000" // Maximum data rate a client can have - Server controlled
seta sv_minrate "2500" // Minimum data rate a client can have - Server controlled
seta sv_maxPing "250" // Maximum ping the server will allow for joining players
seta sv_minPing "0" // Minimum ping the server will allow for joining players
seta sv_dl_maxrate "25000" // Maximum download rate the server will send files at (i.e Maps etc)
seta sv_floodProtect "1" // 0=Off 1=On Helps control in game text spam
seta g_inactivity "120" // In Seconds - Time at which an inactive player gets sent to spectator
seta g_spectatorinactivity "240" // In Seconds - Time at which an inactive player gets kicked
//seta g_speed "190" // Player movement speed Default=190
//seta g_gravity "10" // changes gravity
seta g_complaintlimit "5" // N/A
set scr_sd_force_team_spectate "1" // Forces only spectate of own team - Unknown if it works
set scr_teambalance "1" // Forces auto balancing of teams - Unknown if it works
set scr_allow_vote "1" // Both have to be off to turn off voting
set g_allowvote "1" // Both have to be off to turn off voting
set scr_drawfriend "1" // Draws a team icon over teammates
set scr_forcerespawn "1" // Force respawning - DM & TDM
set scr_friendlyfire "0" // 0=Off 1=On 2=Reflect damage
set scr_freelook "0" // Disallow free look
set scr_spectateenemy "0" //Disallow enemy spectating
set sv_reconnectlimit "3" // Maximum times you can reconnect Default=3


//Punkbuster
seta sv_punkbuster 1

//Specific Server Settings
set sv_hostname "HOST NAME HERE"
set scr_motd "MESSAGE OF THE DAY HERE"

set sv_maxclients "25" // Maximum clients allowed on server (Includes private clients)
seta sv_privateclients "5" // # of private clients
set rconPassword "CHANGE ME RCON PASSWORD" // Remote control password (Master password)
seta sv_privatepassword "PRVATE PASSWORD HERE// Private client password
set g_password "" // Game password - Used to password the entire server

sets .Admin "XXXXXXX" // Server Admin
sets .Email "MY@EMAILGOESHERE.COM" // Server Admin email
sets .IRC "" // IRC channel for clan/group
sets .Website "www.MYDOTCOM.com" // Website URL
sets .Location "Detroit, MI" // Server location

// MASTER SERVERS TO REPORT TO

sets sv_master1 "codmaster.activision.com"
sets sv_master2 "master.gamespy.com:28960"
sets sv_master3 "master0.gamespy.com"
sets sv_master4 "clanservers.net"
sets sv_master5 "codauthorize.activision.com"
seta sv_gamespy "1"


//weapon settings
set scr_allow_bar "1" //0 - disable weapon 1 - enable weapon
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "0"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
set scr_allow_pistols "1"
set scr_allow_satchel "1"
set scr_allow_smoke "1"
set scr_allow_grenades "1"
set scr_allow_flamethrower "1"
set scr_allow_artillery "1"
set scr_allow_bazooka "1"
set scr_allow_mg34 "1"
set scr_allow_dp28 "1"
set scr_allow_mg30cal "1"
set scr_allow_gewehr43 "1"
set scr_allow_svt40 "1"


//Vehicle Settings 0=Disable weapon 1=Enable weapon

// vehicle settings

set scr_allow_flak88 "1"
set scr_allow_su152 "1"
set scr_allow_elefant "1"
set scr_allow_panzeriv "1"
set scr_allow_t34 "1"
set scr_allow_sherman "1"
set scr_allow_horch "1"
set scr_allow_gaz67b "1"
set scr_allow_willyjeep "1"

//Advanced Settings 0=Disable weapon 1=Enable weapon

seta g_allowvotetempbanuser - "0"
seta g_allowvotetempbanclient - "0"
seta g_allowvotekick - "1"
seta g_allowvoteclientkick - "1"
seta g_allowvotegametype - "0"
seta g_allowvotetypemap - "0"
seta g_allowvotemap - "1"
seta g_allowvotemaprotate - "0"
seta g_allowvotemaprestart - "1"
set scr_shellshock - "1"
set scr_drophealth - "1"
set scr_battlerank - "1"

// Gametype Settings

// gametype bas (Base Assault)
set scr_bas_scorelimit "3"
set scr_bas_timelimit "20"
set scr_bas_roundlimit "4"
set scr_bas_roundlength "5"
set scr_bas_respawn_wave_time "10"
set scr_bas_startrounddelay "10"
set scr_bas_endrounddelay "5"
set scr_bas_clearscoreeachround "0"


// gametype ctf (Capture the Flag)
set scr_ctf_scorelimit "10"
set scr_ctf_timelimit "30"
set scr_ctf_roundlimit "0"
set scr_ctf_roundlength "0"
set scr_ctf_startrounddelay "7"
set scr_ctf_endrounddelay "5"
set scr_ctf_clearscoreeachround "1"
set scr_ctf_showoncompass "1"


// gametype dom (Domination)
set scr_dom_scorelimit "3"
set scr_dom_timelimit "20"
set scr_dom_roundlimit "4"
set scr_dom_roundlength "5"
set scr_dom_respawn_wave_time "10"
set scr_dom_startrounddelay "10"
set scr_dom_endrounddelay "5"
set scr_dom_clearscoreeachround "0"


//Behind Enemy Lines Default Description
set scr_bel_alivepointtime "15"
set scr_bel_scorelimit "75"
set scr_bel_timelimit "20"

//Deathmatch Default Description
set scr_dm_scorelimit "50"
set scr_dm_timelimit "30"

//Retrieval Default Description
set scr_re_graceperiod "15"
set scr_re_roundlength "5"
set scr_re_roundlimit ""
set scr_re_scorelimit ""
set scr_re_showcarrier "0"
set scr_re_timelimit "20"

//Search and Destroy Default Description
set scr_sd_graceperiod "15"
set scr_sd_roundlength "3"
set scr_sd_roundlimit ""
set scr_sd_scorelimit ""
set scr_sd_timelimit "15"

//Team Deathmatch Default Description
set scr_tdm_scorelimit "100"
set scr_tdm_timelimit "20"

//HeadQuarters Default Description
set scr_hq_timelimit "20"
set scr_hq_scorelimit "450"

//GAMETYPE: bel, dm, re, sd, tdm, hq

set sv_mapRotation "gametype ctf map mp_arnhem.bsp gametype ctf map mp_uo_stanjel.bsp
gametype ctf map mp_sicily.bsp gametype ctf map mp_berlin.bsp gametype ctf map mp_rhinevalley.bsp gametype ctf map mp_cassino.bsp gametype ctf map mp_ponyri.bsp
gametype ctf map mp_foy.bsp gametype ctf map mp_kursk.bsp gametype ctf map mp_italy.bsp
gametype ctf map mp_kharkov.bsp"

map_rotate

theres mine i know its prolly buggy but it works. our server runs CTF gametype

Lamprey
09-16-2004, 11:13 PM
Which one of these settings is the amount of minutes a game takes? I used:

// gametype dom (Domination)
set scr_dom_scorelimit "3"
set scr_dom_timelimit "20"
set scr_dom_roundlimit "4"
set scr_dom_roundlength "5"
set scr_dom_respawn_wave_time "10"
set scr_dom_startrounddelay "10"
set scr_dom_endrounddelay "5"
set scr_dom_clearscoreeachround "0"

End each game took 5 min, so I'm thinking that (set scr_dom_roundlength "5") is the parameter to change here. Am I right?

wingman
09-17-2004, 09:08 AM
Good question. Whats the differance between time limit and round length? Aren't they both saying the basic same thing?

set scr_dom_timelimit "20"
set scr_dom_roundlength "5"

BoSBrian
09-17-2004, 09:53 AM
Timelimit is the amount of time until the next map in rotation is executed.

Roundlength is the length of the rounds on any specific map.

You can play 5 rounds at a 4 roundlength if the timelimit is set at 20.

wingman
09-17-2004, 09:56 AM
Awww. thank you so much.

BoSBrian
09-17-2004, 10:17 AM
NP

Of course if you complete the objective before the roundlength is up you can play more than 5 rounds in that scenerio. That is where roundlimit comes in.

wingman
09-17-2004, 01:44 PM
So your round lenght will determine the max time for each round. The Timelimit is the max for the overall match? Do I have the correct? I know by default the timelimit for domination is 120 minutes. I am looing to do this for my settings.

// gametype dom (Domination)
set scr_dom_scorelimit "3"
set scr_dom_timelimit "150"
set scr_dom_roundlimit "5"
set scr_dom_roundlength "30"
set scr_dom_respawn_wave_time "10"
set scr_dom_startrounddelay "10"
set scr_dom_endrounddelay "5"
set scr_dom_clearscoreeachround "0"

BoSBrian
09-17-2004, 03:25 PM
Correct. Your settings would mean that you'd stay on the same map until a team won either 3 rounds, or 5 total rounds were played, or the 2 hour timelimit expired.

wingman
09-17-2004, 04:20 PM
Gracias.
8-)

Lamprey
09-19-2004, 09:10 PM
Ah thanks. I've been running base assult with the following settings:

// gametype bas (Base Assault)
set scr_bas_scorelimit "3"
set scr_bas_timelimit "20"
set scr_bas_roundlimit "4"
set scr_bas_roundlength "20"
set scr_bas_respawn_wave_time "15"
set scr_bas_startrounddelay "20"
set scr_bas_endrounddelay "10"
set scr_bas_clearscoreeachround "0"

... and wondering why it would switch the map after one round. I'll set timelimit to 60 and that should hopefully help with that.

SRT
09-21-2004, 03:34 PM
So your round lenght will determine the max time for each round. The Timelimit is the max for the overall match? Do I have the correct? I know by default the timelimit for domination is 120 minutes. I am looing to do this for my settings.

// gametype dom (Domination)
set scr_dom_scorelimit "3"
set scr_dom_timelimit "150"
set scr_dom_roundlimit "5"
set scr_dom_roundlength "30"
set scr_dom_respawn_wave_time "10"
set scr_dom_startrounddelay "10"
set scr_dom_endrounddelay "5"
set scr_dom_clearscoreeachround "0"

basically what your saying here is that your server is going to play to a score limit of 3, with maximum rounds of 5 to get there, also 30 minutes to do it in. The longest the map will stay in rotation is 150 minutes.

does that make sense?
ah man now im confused lol

wingman
09-21-2004, 03:56 PM
I got it now. Thanks for your help. It was a bit confusing at first since UO added new settings. Now that I have been able to play some of the modes, it makes more sense. Was not to clear on day one trying to setup the server for a game I had not played yet.
8-)

BoSBrian
09-21-2004, 04:57 PM
So your round lenght will determine the max time for each round. The Timelimit is the max for the overall match? Do I have the correct? I know by default the timelimit for domination is 120 minutes. I am looing to do this for my settings.

// gametype dom (Domination)
set scr_dom_scorelimit "3"
set scr_dom_timelimit "150"
set scr_dom_roundlimit "5"
set scr_dom_roundlength "30"
set scr_dom_respawn_wave_time "10"
set scr_dom_startrounddelay "10"
set scr_dom_endrounddelay "5"
set scr_dom_clearscoreeachround "0"

basically what your saying here is that your server is going to play to a score limit of 3, with maximum rounds of 5 to get there, also 30 minutes to do it in. The longest the map will stay in rotation is 150 minutes.

does that make sense?
ah man now im confused lol

No, minutes to do it in. The roundlength is saying that the each round will last no longer than 30 min, roundlimit is saying no more than 5 rounds, and timelimit is saying basically the same thing 150 min total.

LongRange_LARA
09-22-2004, 08:21 PM
Here is my custom_uo.cfg file now:


// Passwords
seta rconPassword "yourpassword" //change this immediately
seta g_password ""
seta sv_privatePassword "yoursuperprivatepassword" // use this to gain private slot entry through the in game browser

// Public Information
set sv_hostname "aGirl-aGun.tripod.com" //change this immediately
sets .Admin "LARA"
set scr_motd "^2Visit ^5aGirl-aGun.tripod.com ^2for ^2custom maps. ^2Chatting is welcome and ^2Cheating is not!"

sets .Email "LARAj1979@hotmail.com"
sets .IRC ""
sets .Website "aGirl-aGun.tripod.com"
sets .Location "Wisconsin"

// General Settings
seta scr_friendlyfire "1"
seta sv_maxClients "10"
seta sv_privateClients "1"
seta sv_maxRate "3000" //20000
seta sv_minPing "0"
seta sv_maxPing "200"
seta sv_pure "1"
seta logfile "1"
seta g_log "lara_mp.log"
seta g_allowVote "1"
seta scr_allow_vote "1"
seta sv_allowAnonymous "0"
seta sv_allowDownload "0"
seta sv_cheats "0"
seta sv_fps "20"
seta scr_drawfriend "0"
seta g_speed "190"
seta sv_kickbantime "6000"
seta scr_killcam "0"
seta scr_freelook "0"
seta scr_spectateenemy "1"
seta scr_teambalance "0"

// Friendly Fire
set scr_friendlyfire "2" //0 - off 1 - on 2 - reflect damage 3 - Shared

seta sv_master1 "master3.idsoftware.com" /// activision master server
seta sv_master2 "master0.gamespy.com" /// Gamespy master server
seta sv_master3 "codmaster.infinityward.com" /// Not sure were this reports to
seta sv_master4 "codmaster.activision.com" /// In game browser
seta sv_master5 "codauthorize.activision.com" /// To Autherize your server
seta sv_gamespy "1"

//advanced settings UO

seta g_allowvotetempbanuser "0"
seta g_allowvotetempbanclient "1"
seta g_allowvotekick "0"
seta g_allowvoteclientkick "0"
seta g_allowvotegametype "0"
seta g_allowvotetypemap "0"
seta g_allowvotemap "0"
seta g_allowvotemaprotate "0"
seta g_allowvotemaprestart "0"
seta scr_shellshock "1"
seta scr_drophealth "0"
seta scr_battlerank "1"

// Weapons
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
// weapons UO
set scr_allow_pistols "1"
set scr_allow_satchel "1"
set scr_allow_smoke "1"
set scr_allow_grenades "1"
set scr_allow_flamethrower "1"
set scr_allow_artillery "1"
set scr_allow_bazooka "1"
set scr_allow_mg34 "1"
set scr_allow_dp28 "1"
set scr_allow_mg30cal "1"
set scr_allow_gewehr43 "1"
set scr_allow_svt40 "1"

// DM
set scr_dm_scorelimit "30"
set scr_dm_timelimit "18"
set scr_drawfriend "1"
set scr_forcerespawn "0"

// TDM
set scr_tdm_scorelimit "100"
scr_tdm_timelimit "20"

// SD
set scr_sd_graceperiod "15"
set scr_sd_roundlength "4"
set scr_sd_roundlimit "0"
set scr_sd_scorelimit "7"
set scr_sd_timelimit "0"

// BEL
set scr_bel_alivepointtime "10"
set scr_bel_scorelimit "100"
set scr_bel_timelimit "20"

// RE
set scr_re_graceperiod "15"
set scr_re_roundlength "4"
set scr_re_roundlimit "0"
set scr_re_scorelimit "7"
set scr_re_timelimit "0"
set scr_re_showcarrier "0"

// HQ
set scr_hq_scorelimit "200"
set scr_hq_timelimit "20"

//gametype bas (Base Assault)
set scr_bas_scorelimit "3"
set scr_bas_timelimit "20"
set scr_bas_roundlimit "4"
set scr_bas_roundlength "10"
set scr_bas_respawn_wave_time "10"
set scr_bas_startrounddelay "10"
set scr_bas_endrounddelay "5"
set scr_bas_clearscoreeachround "0"

//gametype ctf (Capture the Flag)
set scr_ctf_scorelimit "3"
set scr_ctf_timelimit "20"
set scr_ctf_roundlimit "4"
set scr_ctf_roundlength "5"
set scr_ctf_startrounddelay "10"
set scr_ctf_endrounddelay "5"
set scr_ctf_clearscoreeachround "1"
set scr_ctf_showoncompass "1"

//gametype dom (Domination)
set scr_dom_scorelimit "3"
set scr_dom_timelimit "20"
set scr_dom_roundlimit "4"
set scr_dom_roundlength "5"
set scr_dom_respawn_wave_time "10"
set scr_dom_startrounddelay "10"
set scr_dom_endrounddelay "5"
set scr_dom_clearscoreeachround "0"

//vehicle settings
set scr_allow_flak88 "1"
set scr_allow_su152 "1"
set scr_allow_elefant "1"
set scr_allow_panzeriv "1"
set scr_allow_t34 "1"
set scr_allow_sherman "1"
set scr_allow_horch "1"
set scr_allow_gaz67b "1"
set scr_allow_willyjeep "1"

//Map Names UO
//mp_arnhem.bsp
//mp_berlin.bsp
//mp_cassino.bsp
//mp_foy.bsp
//mp_italy.bsp
//mp_kharkov.bsp
//mp_kursk.bsp
//mp_ponyri.bsp
//mp_rhinevalley.bsp
//mp_sicily.bsp
//mp_uo_stanjel.bsp

// Start Punkbuster --also enable pure to "1"
pb_sv_enable // If you want PB disabled, use pb_sv_disable instead
wait // This is required for proper PB startup

exec tdm_uo.cfg //executes tdm map rotation


Thought this might help someone. :!:

LongRange_LARA
09-22-2004, 08:22 PM
Here is my (map rotation) tdm_uo.cfg file:

sv_maprotationcurrent ""


set sv_mapRotation "gametype tdm map mp_kursk gametype tdm map mp_cassino gametype tdm map mp_rhinevalley gametype tdm map mp_foy gametype tdm map mp_italy gametype tdm map mp_kharkov gametype tdm map mp_ponyri gametype tdm map mp_arnhem"

map_rotate