imported_Ich_Baboulen
11-04-2003, 09:12 AM
I setup a dedicated server but am unable to see it anywhere.
Here is the command line breakout i used and the output of the console as well.
CMD LINE
"D:\Program Files\Call of Duty\CoDMP.exe" +set dedicated 2 +set ui_console 1 +set net_ip xxx.xxx.xxx.xxx +set net_port 28959 + exec dedicated.cfg + map_rotate
Console Output
COD MP 1.1 build win-x86 Oct 8 2003
----- FS_Startup -----
Current language: english
Current search path:
D:\PROGRA~1\CALLOF~1\main\zzz_Novideo_XMEN.pk3 (2 files)
D:\PROGRA~1\CALLOF~1\main\pak6.pk3 (3 files)
D:\PROGRA~1\CALLOF~1\main\pak5.pk3 (4858 files)
D:\PROGRA~1\CALLOF~1\main\pak4.pk3 (1668 files)
D:\PROGRA~1\CALLOF~1\main\pak3.pk3 (1992 files)
D:\PROGRA~1\CALLOF~1\main\pak2.pk3 (694 files)
D:\PROGRA~1\CALLOF~1\main\pak1.pk3 (2642 files)
D:\PROGRA~1\CALLOF~1\main\pak0.pk3 (12828 files)
D:\PROGRA~1\CALLOF~1/main
D:\PROGRA~1\CALLOF~1\main\localized_english_pak1.p k3 (3736 files)
localized assets pak file for english
D:\PROGRA~1\CALLOF~1\main\localized_english_pak0.p k3 (1204 files)
localized assets pak file for english
File Handles:
----------------------
29627 files in pk3 files
execing default_mp.cfg
couldn't exec language.cfg
execing config_mp.cfg
couldn't exec autoexec_mp.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found Intel Pentium III
Measured CPU speed is 1.00 GHz
System memory is 512 MB (capped at 1 GB)
Video card memory is 64 MB
Streaming SIMD Extensions (SSE) supported
Winsock Initialized
Opening IP socket: xxx.xxx.xxx.xxx:28959
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: xxx.xxx.xxx.xxx:28960
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: xxx.xxx.xxx.xxx:28961
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: xxx.xxx.xxx.xxx:28962
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: xxx.xxx.xxx.xxx:28963
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: xxx.xxx.xxx.xxx:28964
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: xxx.xxx.xxx.xxx:28965
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: xxx.xxx.xxx.xxx:28966
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: xxx.xxx.xxx.xxx:28967
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: xxx.xxx.xxx.xxx:28968
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
WARNING: Couldn't allocate IP port
--- Common Initialization Complete ---
Working directory: D:\PROGRA~1\CALLOF~1
execing dedicated.cfg
map_rotate...
"sv_mapRotation" is:"gametype sd map mp_brecourt gametype sd map mp_carentan gametype sd map mp_dawnville gametype sd map mp_depot gametype sd map mp_harbor gametype sd map mp_hurtgen gametype sd map mp_pavlov gametype sd map mp_railyard gametype sd map mp_rocket"
"sv_mapRotationCurrent" is:""
Setting g_gametype: sd.
Setting map: mp_brecourt.
------ Server Initialization ------
Server: mp_brecourt
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current language: english
Current search path:
D:\PROGRA~1\CALLOF~1\main\zzz_Novideo_XMEN.pk3 (2 files)
D:\PROGRA~1\CALLOF~1\main\pak6.pk3 (3 files)
D:\PROGRA~1\CALLOF~1\main\pak5.pk3 (4858 files)
D:\PROGRA~1\CALLOF~1\main\pak4.pk3 (1668 files)
D:\PROGRA~1\CALLOF~1\main\pak3.pk3 (1992 files)
D:\PROGRA~1\CALLOF~1\main\pak2.pk3 (694 files)
D:\PROGRA~1\CALLOF~1\main\pak1.pk3 (2642 files)
D:\PROGRA~1\CALLOF~1\main\pak0.pk3 (12828 files)
D:\PROGRA~1\CALLOF~1/main
D:\PROGRA~1\CALLOF~1\main\localized_english_pak1.p k3 (3736 files)
localized assets pak file for english
D:\PROGRA~1\CALLOF~1\main\localized_english_pak0.p k3 (1204 files)
localized assets pak file for english
File Handles:
----------------------
59254 files in pk3 files
------- Game Initialization -------
gamename: main
gamedate: Oct 8 2003
0 teams with 0 entities
-----------------------------------
-----------------------------------
Resolving codmaster.activision.com
codmaster.activision.com resolved to 63.146.124.59:20510
Sending heartbeat to codmaster.activision.com
The cfg file am using is the following:
// Hostname and Message of the Day
set sv_hostname "Ich Baboulen's - COD Test Server"
set scr_motd "Welcome to Test Server"
// Maximum Clients
set sv_maxclients "4"
// Team Icons
set scr_drawfriend "1"
// Forced Respawn
set scr_forcerespawn "0"
// Friendly Fire
set scr_friendlyfire "1"
// Allow Voting
// It is recommended if you have friendly fire on
// that you also enable voting so that players can kick team-killers.
set scr_allow_vote "1"
set sv_pure 1 //set 1 for on and 0 for off, make it so client files match server files
//set sv_gamespy "1" //Show up in game spy
//set sv_floodprotect "1"
//set g_gametype "tdm" //gametype: bel, dm, re, sd, tdm
//set g_forceteamspectate "0" // set to 0 for kill cam and 1 for team spectate
//set sv_invulnerabletime "3" // set time after respawn
//set g_teamkillwarn "3" // Obviouse
//set g_teamkillkick "3" // look above
//set g_teamswitchdelay "10" // delay before you can switch teams
set g_log "games_mp.log"
set g_logsync "0
// Rconpassword
set rconpassword ""
// Weapons Allowed
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
// Search and Destroy Settings
set scr_sd_graceperiod "20"
set scr_sd_roundlength "10"
set scr_sd_roundlimit "7"
set scr_sd_scorelimit "5"
set scr_sd_timelimit "0"
// Behind Enemy Lines Settings
set scr_bel_alivepointtime "10"
set scr_bel_scorelimit "50"
set scr_bel_timelimit "20"
// Retrieval Settings
set scr_re_graceperiod "20"
set scr_re_roundlength "10"
set scr_re_roundlimit "7"
set scr_re_scorelimit "5"
set scr_re_showcarrier "0"
set scr_re_timelimit "0"
// Team Deathmatch
set scr_tdm_scorelimit "150"
set scr_tdm_timelimit "20"
// Deathmatch
set scr_dm_scorelimit "80"
set scr_dm_timelimit "20"
// The rotation.
set sv_mapRotation "gametype sd map mp_brecourt gametype sd map mp_carentan gametype sd map mp_dawnville gametype sd map mp_depot gametype sd map mp_harbor gametype sd map mp_hurtgen gametype sd map mp_pavlov gametype sd map mp_railyard gametype sd map mp_rocket"
I don't think that am doing anything wrong. Already contacted my ISP and informed me that nothing is blocked from their side. I have turned off my firewall but still nothing. :cry:
Any suggestions???
[/i]
Here is the command line breakout i used and the output of the console as well.
CMD LINE
"D:\Program Files\Call of Duty\CoDMP.exe" +set dedicated 2 +set ui_console 1 +set net_ip xxx.xxx.xxx.xxx +set net_port 28959 + exec dedicated.cfg + map_rotate
Console Output
COD MP 1.1 build win-x86 Oct 8 2003
----- FS_Startup -----
Current language: english
Current search path:
D:\PROGRA~1\CALLOF~1\main\zzz_Novideo_XMEN.pk3 (2 files)
D:\PROGRA~1\CALLOF~1\main\pak6.pk3 (3 files)
D:\PROGRA~1\CALLOF~1\main\pak5.pk3 (4858 files)
D:\PROGRA~1\CALLOF~1\main\pak4.pk3 (1668 files)
D:\PROGRA~1\CALLOF~1\main\pak3.pk3 (1992 files)
D:\PROGRA~1\CALLOF~1\main\pak2.pk3 (694 files)
D:\PROGRA~1\CALLOF~1\main\pak1.pk3 (2642 files)
D:\PROGRA~1\CALLOF~1\main\pak0.pk3 (12828 files)
D:\PROGRA~1\CALLOF~1/main
D:\PROGRA~1\CALLOF~1\main\localized_english_pak1.p k3 (3736 files)
localized assets pak file for english
D:\PROGRA~1\CALLOF~1\main\localized_english_pak0.p k3 (1204 files)
localized assets pak file for english
File Handles:
----------------------
29627 files in pk3 files
execing default_mp.cfg
couldn't exec language.cfg
execing config_mp.cfg
couldn't exec autoexec_mp.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found Intel Pentium III
Measured CPU speed is 1.00 GHz
System memory is 512 MB (capped at 1 GB)
Video card memory is 64 MB
Streaming SIMD Extensions (SSE) supported
Winsock Initialized
Opening IP socket: xxx.xxx.xxx.xxx:28959
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: xxx.xxx.xxx.xxx:28960
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: xxx.xxx.xxx.xxx:28961
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: xxx.xxx.xxx.xxx:28962
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: xxx.xxx.xxx.xxx:28963
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: xxx.xxx.xxx.xxx:28964
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: xxx.xxx.xxx.xxx:28965
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: xxx.xxx.xxx.xxx:28966
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: xxx.xxx.xxx.xxx:28967
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: xxx.xxx.xxx.xxx:28968
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
WARNING: Couldn't allocate IP port
--- Common Initialization Complete ---
Working directory: D:\PROGRA~1\CALLOF~1
execing dedicated.cfg
map_rotate...
"sv_mapRotation" is:"gametype sd map mp_brecourt gametype sd map mp_carentan gametype sd map mp_dawnville gametype sd map mp_depot gametype sd map mp_harbor gametype sd map mp_hurtgen gametype sd map mp_pavlov gametype sd map mp_railyard gametype sd map mp_rocket"
"sv_mapRotationCurrent" is:""
Setting g_gametype: sd.
Setting map: mp_brecourt.
------ Server Initialization ------
Server: mp_brecourt
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current language: english
Current search path:
D:\PROGRA~1\CALLOF~1\main\zzz_Novideo_XMEN.pk3 (2 files)
D:\PROGRA~1\CALLOF~1\main\pak6.pk3 (3 files)
D:\PROGRA~1\CALLOF~1\main\pak5.pk3 (4858 files)
D:\PROGRA~1\CALLOF~1\main\pak4.pk3 (1668 files)
D:\PROGRA~1\CALLOF~1\main\pak3.pk3 (1992 files)
D:\PROGRA~1\CALLOF~1\main\pak2.pk3 (694 files)
D:\PROGRA~1\CALLOF~1\main\pak1.pk3 (2642 files)
D:\PROGRA~1\CALLOF~1\main\pak0.pk3 (12828 files)
D:\PROGRA~1\CALLOF~1/main
D:\PROGRA~1\CALLOF~1\main\localized_english_pak1.p k3 (3736 files)
localized assets pak file for english
D:\PROGRA~1\CALLOF~1\main\localized_english_pak0.p k3 (1204 files)
localized assets pak file for english
File Handles:
----------------------
59254 files in pk3 files
------- Game Initialization -------
gamename: main
gamedate: Oct 8 2003
0 teams with 0 entities
-----------------------------------
-----------------------------------
Resolving codmaster.activision.com
codmaster.activision.com resolved to 63.146.124.59:20510
Sending heartbeat to codmaster.activision.com
The cfg file am using is the following:
// Hostname and Message of the Day
set sv_hostname "Ich Baboulen's - COD Test Server"
set scr_motd "Welcome to Test Server"
// Maximum Clients
set sv_maxclients "4"
// Team Icons
set scr_drawfriend "1"
// Forced Respawn
set scr_forcerespawn "0"
// Friendly Fire
set scr_friendlyfire "1"
// Allow Voting
// It is recommended if you have friendly fire on
// that you also enable voting so that players can kick team-killers.
set scr_allow_vote "1"
set sv_pure 1 //set 1 for on and 0 for off, make it so client files match server files
//set sv_gamespy "1" //Show up in game spy
//set sv_floodprotect "1"
//set g_gametype "tdm" //gametype: bel, dm, re, sd, tdm
//set g_forceteamspectate "0" // set to 0 for kill cam and 1 for team spectate
//set sv_invulnerabletime "3" // set time after respawn
//set g_teamkillwarn "3" // Obviouse
//set g_teamkillkick "3" // look above
//set g_teamswitchdelay "10" // delay before you can switch teams
set g_log "games_mp.log"
set g_logsync "0
// Rconpassword
set rconpassword ""
// Weapons Allowed
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
// Search and Destroy Settings
set scr_sd_graceperiod "20"
set scr_sd_roundlength "10"
set scr_sd_roundlimit "7"
set scr_sd_scorelimit "5"
set scr_sd_timelimit "0"
// Behind Enemy Lines Settings
set scr_bel_alivepointtime "10"
set scr_bel_scorelimit "50"
set scr_bel_timelimit "20"
// Retrieval Settings
set scr_re_graceperiod "20"
set scr_re_roundlength "10"
set scr_re_roundlimit "7"
set scr_re_scorelimit "5"
set scr_re_showcarrier "0"
set scr_re_timelimit "0"
// Team Deathmatch
set scr_tdm_scorelimit "150"
set scr_tdm_timelimit "20"
// Deathmatch
set scr_dm_scorelimit "80"
set scr_dm_timelimit "20"
// The rotation.
set sv_mapRotation "gametype sd map mp_brecourt gametype sd map mp_carentan gametype sd map mp_dawnville gametype sd map mp_depot gametype sd map mp_harbor gametype sd map mp_hurtgen gametype sd map mp_pavlov gametype sd map mp_railyard gametype sd map mp_rocket"
I don't think that am doing anything wrong. Already contacted my ISP and informed me that nothing is blocked from their side. I have turned off my firewall but still nothing. :cry:
Any suggestions???
[/i]