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View Full Version : The easy way to tweak your.cfg


Tighten
11-03-2003, 06:41 PM
I am posting a config here for those of you interested in tweaking your settings. I seperated everything to make things easy to find.

Simply copy and paste into a doc and call it "my.cfg" then in game when you want to use your tweaked.cfg, simply type in console - exec "my.cfg" with out the quotes.

//Movements=================================
bind TAB "+scores"
bind ENTER "+activate"
bind ESCAPE "togglemenu"
bind 1 "weaponslot primary"
bind 2 "weaponslot primaryb"
bind 3 "weaponslot pistol"
bind 4 "weaponslot grenade"
bind ` "toggleconsole"
bind A "+moveleft"
bind C "gocrouch"
bind D "+moveright"
bind M "weapalt"
bind R "weapalt"
bind T "messagemode"
bind V "mp_QuickMessage"
bind Y "messagemode2"
bind ~ "toggleconsole"
bind PAUSE "toggle cl_paused"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+leanleft"
bind RIGHTARROW "+leanright"
bind CTRL "+moveleft"
bind SHIFT "+melee"
bind F12 "screenshotJPEG"
bind KP_LEFTARROW "+reload"
bind KP_5 "gocrouch"
bind KP_END "togglecrouch"
bind KP_DOWNARROW "goprone"
bind KP_PGDN "+moveup"
bind KP_INS "+moveright"
bind MOUSE1 "+attack"
bind MOUSE2 "+gostand"
bind MOUSE3 "+speed"
bind MWHEELDOWN "weapnext"
bind MWHEELUP "weapprev"

//Alternate-Binds=================================
bind SPACE "kill"
bind F1 "vote yes"
bind F2 "vote no"
bind i "say_team I need ****ing back up"
bind F5 "toggleconsole; rcon map_restart"
bind F6 "toggleconsole; rcon gametype sd; map mp_chateau"

//Seta-CG's=====================================
seta cg_blood "1"
seta cg_brass "1"
seta cg_chatHeight "8"
seta cg_chatTime "12000"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairAlphaMin "0.7"
seta cg_crosshairDynamic "0"
seta cg_crosshairNoGun "gfx/reticle/hud@center_ads.tga"
seta cg_crosshairSize "48"
seta cg_currentSelectedPlayer "0"
seta cg_currentSelectedPlayerName ""
seta cg_cursorHints "4"
seta cg_deadbodyque "32"
seta cg_descriptiveText "1"
seta cg_drawCompass "1"
seta cg_drawCrosshair "1"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshairPickups "1"
seta cg_drawFPS "0"
seta cg_drawGun "1"
seta cg_drawNotifyText "1"
seta cg_drawRewards "1"
seta cg_drawSnapshot "0"
seta cg_drawStatus "1"
seta cg_drawTeamOverlay "2"
seta cg_fov "80"
seta cg_gameBoldMessageWidth "60"
seta cg_gameMessageWidth "70"
seta cg_hintFadeTime "100"
seta cg_hudAlpha "1.0"
seta cg_hudCompassMaxRange "1024"
seta cg_hudCompassMinRadius "0"
seta cg_hudCompassMinRange "0"
seta cg_hudCompassSize "1.0"
seta cg_hudCompassSpringyPointers "0"
seta cg_hudDamageIconHeight "64"
seta cg_hudDamageIconInScope "0"
seta cg_hudDamageIconOffset "32"
seta cg_hudDamageIconTime "2000"
seta cg_hudDamageIconWidth "128"
seta cg_hudObjectiveMaxHeight "70"
seta cg_hudObjectiveMaxRange "2048"
seta cg_hudObjectiveMinAlpha "1"
seta cg_hudObjectiveMinHeight "-70"
seta cg_hudStanceHintPrints "0"
seta cg_lagometer "1"
seta cg_marks "1"
seta cg_noTaunt "0"
seta cg_noVoiceChats "0"
seta cg_noVoiceText "0"
seta cg_predictItems "1"
seta cg_railTrailTime "400"
seta cg_scoreboardScrollStep "3"
seta cg_selectedPlayer "0"
seta cg_shadows "0"
seta cg_stereoSeparation "0.4"
seta cg_subtitleMinTime "3"
seta cg_subtitles "1"
seta cg_subtitleWidth "80"
seta cg_teamChatsOnly "0"
seta cg_viewsize "100"
seta cg_voiceSpriteTime "6000"
seta cg_weaponCycleDelay "0"

//Seta CL's=======================================
seta cl_allowDownload "0"
seta cl_anonymous "0"
seta cl_freelook "1"
seta cl_goStandJumpTime "0"
seta cl_language "0"
seta cl_maxpackets "30"
seta cl_maxPing "800"
seta cl_mouseAccel "0"
seta cl_packetdup "1"
seta cl_pitchspeed "140"
seta cl_xmodelcheck "0"
seta cl_yawspeed "140"

seta cm_playerCurveClip "1"
seta com_hunkmegs "512"
seta com_introplayed "1"
seta com_maxfps "85"
seta com_recommendedSet "1"
seta con_debug "0"
seta con_minicon "0"
seta con_miniconlines "5"
seta con_minicontime "4"
seta g_allowvote "1"
seta g_complaintlimit "3"
seta handicap "100"
seta head ""

seta in_joyBallScale "0.02"
seta in_joystick "0"
seta in_midi "0"
seta in_midichannel "1"
seta in_mididevice "0"
seta in_midiport "1"
seta in_mouse "1"
seta joy_threshold "0.15"
seta m_filter "0"
seta m_forward "0.25"
seta m_pitch "0.022"
seta m_side "0.25"
seta m_yaw "0.022"
seta model ""
seta mss_3d_provider "Miles Fast 2D Positional Audio"
seta mss_bits "16"
seta mss_errorOnMissing "1"
seta mss_khz "44"
seta mss_stereo "1"
seta mss_volume "0.8"
seta name "^4Fiberfrag^7.com"
seta net_noipx "0"
seta net_noudp "0"
seta net_socksEnabled "0"
seta net_socksPassword ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksUsername ""

//Seta R's====================================
seta r_ati_fsaa_samples "1"
seta r_ati_pntriangles "0"
seta r_ati_truform_normalmode "QUADRATIC"
seta r_ati_truform_pointmode "CUBIC"
seta r_ati_truform_tess "1"
seta r_colorbits "32"
seta r_customaspect "1"
seta r_customheight "1024"
seta r_customwidth "1600"
seta r_depthbits "0"
seta r_detailtextures "1"
seta r_diffuseSunQuality "2"
seta r_diffuseSunSteps "3"
seta r_dlightQuality "1"
seta r_drawSun "1"
seta r_dynamiclight "1"
seta r_entLightCutoff "0.2"
seta r_ext_texture_filter_anisotropic "0"
seta r_fastsky "0"
seta r_finish "0"
seta r_fullscreen "1"
seta r_gamma "1.437500"
seta r_ignoreGLErrors "1"
seta r_ignorehwgamma "0"
seta r_inGameVideo "1"
seta r_lastValidRenderer "GeForce4 Ti 4200 with AGP8X/AGP/SSE2"
seta r_lodbias "0"
seta r_lodscale "1"
seta r_maxEntLights "8"
seta r_mem_agp "10"
seta r_mem_backend "1"
seta r_mem_manual "0"
seta r_mem_video "0"
seta r_minEntLightIntensity "0.02"
seta r_mode "6"
seta r_nv_fog_dist "1"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_overBrightBits "1"
seta r_picmip "1"
seta r_picmip2 "1"
seta r_portalbevels "0.7"
seta r_primitives "0"
seta r_railCoreWidth "1"
seta r_railSegmentLength "32"
seta r_railWidth "16"
seta r_simpleMipMaps "1"
seta r_skip_auto_config "0"
seta r_stencilbits "8"
seta r_swapDelay "0"
seta r_swapInterval "1"
seta r_texturebits "0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_vbo_interleave "0"
seta r_vbo_paranoia "1"
seta r_vbo_smc_static_draw "1"
seta r_vbo_stream_draw "1"
seta rate "25000"

//System=================================
seta sys_configSum "Place your values here"
seta sys_cpuMHz "Place your values here"
seta sys_sysMB "Place your values here"
seta sys_vidMB "Place your values here"
seta ui_bigFont "0.4"
seta ui_browserGameType "0"
seta ui_browserMaster "0"
seta ui_browserShowEmpty "1"
seta ui_browserShowFull "1"
seta ui_browserShowNoPassword "1"
seta ui_browserShowPassword "1"
seta ui_browserSortKey "4"
seta ui_currentMap "4"
seta ui_currentNetMap "4"
seta ui_dedicated "2"
seta ui_extraBigFont "0.55"
seta ui_gametype "3"
seta ui_joinGametype "0"
seta ui_mapIndex "3"
seta ui_netGametype "1"
seta ui_netGametypeName "dm"
seta ui_netSource "1"
seta ui_serverStatusTimeOut "7000"
seta ui_smallFont "0.25"
seta vid_xpos "3"
seta vid_ypos "22"

QuikSilver
11-10-2003, 01:14 AM
Great config, but do u have somehting like: All i want is to delete some maps and leave all the death match maps only on the server. Help :clap:

Tighten
11-10-2003, 08:06 AM
The above is a client.cfg not a server.cfg .

All you need to do is take out whatever maps you don't want rotated and restart.

There are an ample amount of server.cfg and map rotation styles in the forums, I am not about to post anohter.