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DeVlo
06-15-2004, 05:51 AM
hello im new at your Forum and must say it looks very good, keepm up the good work.

I have a question we have our own public server since a while and ran into a problem.
If no one is playing and you log in then you keep stuck in a window, some kind of spectate frame, and you cant come into the game.

If i restart the map using HLC Rcon then we can play and the rotation continious..till every map in rotation have been played and then it stops with the first map. It doesnt continiue.

What have we done wrong in the settings? does anybody now the answer?

Thanks in advance for your help :!:

Anex
06-15-2004, 09:05 AM
Are you using any mods other then HLC?

Did you try removing the HLC mod and then trying?

DeVlo
06-15-2004, 10:49 AM
No only HLC Rcon.

Ill remove it and hope if it works, thank for your help. :!:
Do i have to remove it from my main folder also? or only from the server?

jdwright
06-15-2004, 01:19 PM
That's happend to me before when I spelled a map name wrong in the rotation.

Gets stuck on a scoreboard looking screen, but with no scores.

Anex
06-15-2004, 04:17 PM
Removing from the server should be fine.

In the meantime, you should also check your rotation to ensure correct spelling such as jd suggests; post your config here if you have concerns/questions.

The general rule of thumb, get your server in perfect working order first, then try using mods that interest you. This way if something goes wrong, you know why (i.e. the cause).

Let us know how it goes...

DeVlo
06-15-2004, 06:08 PM
Guys, i think it was the spelling of a map name : neunen instead of Nuenen.

I think it has solved the problem now.

Thanks for your help :clap: :!:

moldenenkeli
06-17-2004, 07:59 AM
I am new in this server thing and I dont have so good english also.

Still I need help!!!

I am using this HLCRCON v 1.4.41.

I can control the server settings example turn frienldy fire on or even kick players.

But the problem is, I cant rotate the Hob maps. When I put next map, its just restarts the same map.

I know I have to put something to somewhere, but WHAT?

DeVlo
06-18-2004, 10:37 AM
one problem is solved, got another problem:

Now sometimes when you login at our server the gametype is HQ, the map time is 0:00 and the reinforcement time is also 0:00 and you keep hanging in the spectate view.

Does anyone know the answer?

This is how the settings are now:

set sv_hostname "GameServers.net - ^1[swat^7.nl]^4Clan" // sets your Server's Name
set sv_master1 "codmaster.activision.com"
sets "Welcome to the server of ^1[swat^7.nl]^4Clan"
sets ".URL" "http://www.swat-nl.tk"

set g_password "" // sets a password on your server
set rconPassword "xxxx" //sets your rcon password
set sv_privatepassword "xxxx" //sets private password

set scr_motd "Powered by GameServers.net" // This is the message the server displays when some one joins
set scr_motd "Welcome to the server of ^1[swat^7.nl]^4Clan"
set scr_motd "visit our website at: http://www.swat-nl.tk"
set g_gametype hq //gametype: bel, dm, re, sd, tdm, hq
set sv_maxclients "22" //Max number of players
set sv_private clients "2" //private slots
set sv_gamespy "1"
set sv_punkbuster "1"

//General Game Default Description
set scr_allow_bar "1" //0 - disable weapon 1 - enable weapon
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
set scr_allow_vote "0" //Allow call voting
set g_allowvote "0"
set scr_drawfriend "1" //Draws a team icon over teammates
set scr_forcerespawn "1" //Force respawning - DM & TDM
set scr_friendlyfire "2" //0 - off 1 - on 2 - reflect damage
set scr_killcam "0" //0 - off 1 - on
set scr_freelook "0" //0 - off 1 - on
set scr_spectateenemy "0" //0 - off 1 - on
set scr_teambalance "1" //0 - off 1 - on
set sv_pure "0"
set logfile "1"
set g_log "games_mp.log"
set sv_allowAnonymous "0"
set sv_allowDownload "1"



//Behind Enemy Lines Default Description
set scr_bel_alivepointtime "10" //Number of seconds to get a point for staying alive as allied
set scr_bel_scorelimit "50" //Map score limit
set scr_bel_timelimit "20" //Map time limit, in minutes - 0 to 1440

//Deathmatch Default Description
set scr_dm_scorelimit "50" //Map score limit
set scr_dm_timelimit "20" //Map time limit - 0 to 1440, in minutes

//Retrieval Default Description
set scr_re_graceperiod "15" //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 in seconds
set scr_re_roundlength "5" //Map round length in minutes
set scr_re_roundlimit "0" //Max Number of round wins per map
set scr_re_scorelimit "10" //Map score limit
set scr_re_showcarrier "1" //Show the objective carrier on compass
set scr_re_timelimit "20" //Map time limit, in minutes - 0 to 1440

//Search and Destroy Default Description
set scr_sd_graceperiod "15" //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 seconds
set scr_sd_roundlength "6" //round length
set scr_sd_roundlimit "0" //Max Number of round wins per map
set scr_sd_scorelimit "10" //Map team score limit per map
set scr_sd_timelimit "20" //Map time limit, in minutes - 0 to 1440

//Team Deathmatch Default Description
set scr_tdm_scorelimit "600" //Map score limit
set scr_tdm_timelimit "20" //Map timelimit in minutes

//Headquarters Default Description
set scr_hq_scorelimit "900" //Map score limit
set scr_hq_timelimit "20" //Map timelimit in minutes

//CONQUEST TDM Default Desription
//set the scorelimit
set scr_cnq_scorelimit "500"
//set the timelimit, in minutes
set scr_cnq_timelimit "20"
//turn off logging of damage (keeps log file size reasonable)
//Default is to log damange if not set
set sv_log_damage "0"
// Points to award player for achieving objective
set scr_cnq_team_objective_points "5" //default is 0
// Points to award team for achieving objective
set scr_cnq_team_objective_points "10" //default is 10
// Points to award player for achieving bonus objective
set scr_cnq_player_bonus_points "10" //default is 0
// Points to award team for achieving bonus objective
set scr_cnq_team_bonus_points "25" //default is 25

///ROTATIONS

pb_sv_enable
wait

//Search and Destoy
//set sv_mapRotation "gametype sd map mp_brecourt mp_carentan mp_dawnville mp_depot mp_harbor mp_hurtgen mp_pavlov mp_railyard mp_rocket"

//Team Death Match
//set sv_mapRotation "gametype tdm map mp_dawnville map mp_brecourt map mp_carentan map mp_chateau map mp_depot map mp_harbor map mp_hurtgen map mp_pavlov map mp_powcamp map mp_railyard map mp_rocket map mp_ship"

//Free For All
//set sv_mapRotation "gametype dm map mp_brecourt mp_carentan mp_chateau mp_dawnville mp_depot mp_harbor mp_hurtgen mp_pavlov mp_powcamp mp_railyard mp_rocket mp_ship"

//Retrevial
//set sv_mapRotation "gametype re map mp_brecourt mp_carentan mp_chateau mp_dawnville mp_depot mp_harbor mp_hurtgen mp_pavlov mp_powcamp mp_railyard mp_rocket mp_ship"

//Behind Enemy Lines
//set sv_mapRotation "gametype bel map mp_brecourt mp_carentan mp_chateau mp_dawnville mp_depot mp_harbor mp_hurtgen mp_pavlov mp_powcamp mp_railyard mp_rocket mp_ship"

set sv_mapRotation "gametype hq map mp_dawnville gametype hq map mp_bocage gametype tdm map german_town gametype hq map Nuenen gametype hq map mp_varaville gametype hq map mp_wolfsquare_publicbeta gametype hq map mp_depot gametype hq map mp_carentan gametype hq map mp_railyard gametype hq map mp_neuville gametype tdm map mp_chateau gametype hq map mp_rocket gametype hq map mp_harbor gametype hq map mp_powcamp gametype hq map mp_dawnville gametype hq map Nuenen gametype hq map mp_carentan"
set g_gametype "hq"
map Nuenen

MajorDay
06-20-2004, 06:17 AM
The map rotations are wrong as you have forgotten to put the word "map" in front of each map change.


set sv_maprotation "gametype sd map mp_bocage gametype sd map mp_brecourt gametype sd map mp_carentan gametype sd map mp_dawnville gametype sd map mp_depot gametype sd map mp_harbor gametype sd map mp_hurtgen gametype sd map mp_neuville gametype sd map mp_pavlov gametype sd map mp_powcamp gametype sd map mp_railyard gametype sd map mp_rocket gametype sd map mp_stalingrad"