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Tighten
11-03-2003, 11:38 AM
I was messing around with some small bind/scripts that I think will make life much easier for Admins.

/bind

This assumes you already typed "seta rconpassword "PW"
example:

/bind F5 "toggleconsole; rcon map_restart"

/bind F6 "toggleconsole; rcon gametype sd; map mp_chateau"

/bind F7 “toggleconsole; rcon gametype tdm; map mp_rocket”

/bind F8 "toggleconsole; rcon set sv_mapRotation; gametype tdm; map mp_dawnville gametype tdm map mp_brecourt gametype tdm map mp_carentan gametype tdm map mp_chateau gametype tdm map mp_depot gametype tdm map mp_harbor gametype tdm map mp_hurtgen gametype tdm map mp_pavlov gametype tdm map mp_powcamp gametype tdm map mp_railyard gametype tdm map mp_rocket gametype tdm map mp_ship"

(I took the rotation from another post - not sure if its valid, make your own)

/bind F9 “toggleconsole; rcon seta g_password <password>

You can bind just about anything using the proper string, I did not list everything because I did not want to waist time or space on this board.

As far as binding two movements to the same key, I don't think that is possible for conflict reasons and cheats. (someone asked that in another thread.)

rudedog
11-03-2003, 04:24 PM
very good stuff. made it a sticky

Tighten
11-03-2003, 05:34 PM
Was going to make a jump.cfg like I had in RTCW and, but there is no "sprint" in this game.

Oh well.

I will make a few more binds that may be of some use and post them here.

Tighten
11-05-2003, 08:11 AM
I was going to make some voice-one-key binds but, IW has informed me that is not possible at this time.

Sitting_Duck
11-05-2003, 06:53 PM
Was going to make a jump.cfg like I had in RTCW and, but there is no "sprint" in this game.

Oh well.

I will make a few more binds that may be of some use and post them here.

In most server circles, outside of RTCW apparently, jumping binds, if you are referning specifically to the players "jump" key is considered cheating. (This would fall under dbl key binding) If this is what your post is in regards to please don't post it here. Thankyou.

Tighten
11-05-2003, 08:24 PM
I was not talking about a "no recoil" script or "zerowait" reload bind, I was talking about a jump.cfg that was legal in RTCW - period.

I don't advocate for cheaters -nor would I help them achieve their goals in cheating.

So, if your read my post and thought I was making a cheat, you were wrong - no that was not the intent of the post.

Sitting_Duck
11-06-2003, 02:21 AM
I understand what a cheat is. I understand what a "no recoil" script is. I'm not accusing you of advocating cheating. What I am refering to is a repeating jump script/bind. This would then become a key combination bind...which is not looked upon as a legit script in a major part of the MOH community. At mohadmin.com, (the older brother of CoDAdmin.com), this subject was covered every so often with the same conclusion, its not allowed. And this is why I said what I said. I don't feel I was wrong with my statement and I stand by the standards I am refering to whole heartedly.

I also understand that with there are other communities blending with the old MOH'ers and I think its great. We as Admins and modders need to work together and get on the same page together soon. I don't mean to cause any ill will, I can see by your initial post your intentions are honorable.

Tighten
11-06-2003, 09:18 AM
O.K. Sorry to be so defensive. I thought you were being accusatory, so I was offended. I don't play MOHAA much and I never really got into the game. So I am really not one to get into a conversation on what was considered - legal or a cheat. I only made the post because it was legal with RTCW. Considering that uses PB and OSP, neither of which deemed it illegal, I did not see a problem with offering it here.

It is dead issue anyway, I just did not want to come accross as a person who supplies cheats for any game.

In any event there should be no need for further discussion on this matter.

There is no ill will.

hillbilly
11-29-2003, 05:16 AM
Hi lads just a simple question ...

Is it possible to bind this ... changing map's gametype and restarting it ?
such as this one but in one binbdonly !!!! such as this :

bind F4 "rcon set g_gametype bel; rcon map-restart"
or
bind F4 "toggleconsole; rcon gametype re; map_restart"
or
bind F4 "toggleconsole; rcon gametype re; rcon map_restart"

these ones, of course, dont work !!!

if its possible , pls adv me the bind instruction

thx guys

Tighten
11-29-2003, 09:03 AM
I am not 100% sure, but I don't think so. It would defeat the purpose anyway, as the map is restarted since it just loaded.

jas
12-01-2003, 05:35 PM
sorry for being a noob but where do you put these binds. :oops:

they are good thanks :!:

Tighten
12-01-2003, 06:33 PM
you can either open the console and type in /bind ..........

or make yourself a personal config which you can execute while in game or through an autoexec file.

Sample of my config here.

//Movements=================================
bind TAB "+scores"
bind ENTER "+activate"
bind ESCAPE "togglemenu"
bind 1 "weaponslot primary"
bind 2 "weaponslot primaryb"
bind 3 "weaponslot pistol"
bind 4 "weaponslot grenade"
bind ` "toggleconsole"
bind M "weapalt"
bind R "weapalt"
bind T "messagemode"
bind V "mp_QuickMessage"
bind Y "messagemode2"
bind ~ "toggleconsole"
bind PAUSE "toggle cl_paused"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+leanleft"
bind RIGHTARROW "+leanright"
bind CTRL "+moveleft"
bind SHIFT "+melee"
bind F12 "screenshotJPEG"
bind KP_LEFTARROW "+reload"
bind KP_5 "gocrouch"
bind KP_END "togglecrouch"
bind KP_DOWNARROW "goprone"
bind KP_PGDN "+moveup"
bind KP_INS "+moveright"
bind MOUSE1 "+attack"
bind MOUSE2 "+gostand"
bind MOUSE3 "+speed"
bind MWHEELDOWN "weapnext"
bind MWHEELUP "weapprev"

//Alternate-Binds========================================
bind SPACE "kill"
bind F1 "vote yes"
bind F2 "vote no"
bind i "say_team I need f***ing back up"
bind F5 "toggleconsole; rcon map_restart"
bind F6 "toggleconsole; rcon gametype sd; map mp_chateau"

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
That is the example of how you can manually place binds in a .cfg
I did not want to spam the site with posting the whole config. If you want post your e-mail and I will mail it to you.

2drunk2funk
03-12-2004, 05:56 PM
FYI
You do not need to reset a key for sv_maprotation.
COD takes the sv_maprotation, creates a copy into cvar sv_maprotationCurrent. It then plays the maps in order, when the map has completed it is removed from the ..Current cvar.
List basically dwindles down till the last map, at that point it restarts the sv_maprotation again.

Also FYI, latest Rcon4COD allows you to setup the sv_maprotationCurrent so you can set the next couple of maps for a clanwar. After that it will revert to the usual cycle.