dEOneR
06-06-2004, 07:10 AM
hi!
yesterday i started to set up an LAN server on my second PC (Duron 750, 512 RAM)
i copied a config of this side but there where a lot of problems i dont get away
1. when the server is on, there is alway a "Unknown Soldier" on the server with 999 ping. I cannot kick him
2. With a "Server Connecting Tool" the Server appears in the LAN search list, but when i search with the CoD ingame LAN search the server don't appears.
here is my whole cfg:
//General Server Settings
set dedicated "1" // 0=Listen Server 1=Dedicated LAN Server 2=Dedicated Internet Server
set developer "0" // 1=Use only to check for script errors
set sv_pure "0" // 0=off 1=Server checks for modified files
//setnet_ip 0.0.0.0 // IP to listen on for multihomed servers
set net_port 28960 // port to listen on
set com_hunkmegs "128" // MB allocated for the game heap. Good for servers will lots of memory
set sv_allowdownloads "1" // This is server side that will allow map downloads // Must also have set cl_allowdownloads "1" on the client
set g_log "mp.log" // Log file name
set g_logsync "2" // 0=buffered writes 1=Write immediately
set g_banIPs "0" // 0=Off 1=Enables banning of IPs
seta sv_maxRate "10000" // Maximum data rate a client can have - Server controlled
seta sv_minrate "2500" // Minimum data rate a client can have - Server controlled
seta sv_maxPing "200" // Maximum ping the server will allow for joining players
seta sv_minPing "0" // Minimum ping the server will allow for joining players
seta sv_dl_maxrate "9999999" // Maximum download rate the server will send files at (i.e Maps etc)
seta sv_floodProtect "1" // 0=Off 1=On Helps control in game text spam
seta g_inactivity "600" // In Seconds - Time at which an inactive player gets sent to spectator
seta g_spectatorinactivity "900" // In Seconds - Time at which an inactive player gets kicked
//seta g_speed "190" // Player movement speed Default=190
seta g_complaintlimit "5" // N/A
set scr_sd_force_team_spectate "0" // Forces only spectate of own team - Unknown if it works
seta g_teamForceBalance "0" // Forces auto balancing of teams - Unknown if it works
set scr_allow_vote "0" // Both have to be off to turn off voting
set g_allowvote "0" // Both have to be off to turn off voting
set scr_drawfriend "1" // Draws a team icon over teammates
set scr_forcerespawn "0" // Force respawning - DM & TDM
set scr_friendlyfire "2" // 0=Off 1=On 2=Reflect damage
set sv_reconnectlimit "10" // Maximum times you can reconnect Default=3
set scr_killcam "1"
set scr_freelook "0"
set scr_spectateenemy "0"
seta sv_master1 "codmaster.activision.com"
seta sv_master2 "codauthorize.activision.com"
seta sv_master3 "master0.gamespy.com"
seta sv_master4 "master1.gamespy.com"
seta sv_gamespy "1"
//Specific Server Settings
set sv_hostname "^2#^7monsters ^2| P^7ublic ^2by ^2d^7EOneR ^2@ d^7agor" //Your Server Name Here
set scr_motd "^2 Welcome to the monsters Public Server of the dagor 2004 LAN
enjoy playing and stay" Server Message Of the Day
set sv_maxclients "20" // Maximum clients allowed on server (Includes private clients)
seta sv_privateclients "4" // # of private clients
set rconPassword "ben" // Remote control password (Master password)
seta sv_privatepassword "ben" // Private client password
set g_password "" // Game password - Used to password the entire server
sets .Admin "^2#^7monsters ^2| d^7EOneR" // Server Admin
sets .Email "deoner@kabsi.at " // Server Admin email
sets .IRC "#monsters" // IRC channel for clan/group
sets .Website "http://www.monsters.at" // Website URL
sets .Location "^4Au^7str^4ia" // Server location
//General Game Settings 0=Disable weapon 1=Enable weapon
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "0"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "0"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
//Search and Destroy Default Description
set scr_sd_graceperiod "25" // Time at round start where spawning and weapon choosing is still allowed, 0 - 60 seconds
set scr_sd_roundlength "3" // round length in mins
set scr_sd_roundlimit "15" // Max Number of round wins per map
set scr_sd_scorelimit "0" // Map team score limit per map
set scr_sd_timelimit "0" // Map time limit, in minutes - 0 to 1440
//Behind Enemy Lines Default Description
set scr_bel_alivepointtime "10" // Number of seconds to get a point for staying alive as allied
set scr_bel_scorelimit "50" // Map score limit
set scr_bel_timelimit "25" // Map time limit, in minutes - 0 to 1440
//Deathmatch Default Description
set scr_dm_scorelimit "0" // Map score limit
set scr_dm_timelimit "30" // Map time limit - 0 to 1440, in minutes
//Retrieval Default Description
set scr_re_graceperiod "10" // Time at round start where spawning and weapon choosing is still allowed, 0 - 60 in seconds
set scr_re_roundlength "7" // Map round length in minutes
set scr_re_roundlimit "5" // Max Number of round wins per map
set scr_re_scorelimit "100" // Map score limit
set scr_re_showcarrier "1" // Show the objective carrier on compass
set scr_re_timelimit "25" // Map time limit, in minutes - 0 to 1440
//Team Deathmatch Default Description
set scr_tdm_scorelimit "0" // Map score limit
set scr_tdm_timelimit "30" // TDM total map time
//GAMETYPE: bel, dm, re, sd, tdm
set g_gametype "sd"
set sv_mapRotation "gametype sd map mp_carentan gametype sd map mp_harbor gametype dm map mp_ship gametype tdm map mp_dawnville gametype sd map mp_brecourt gametype sd map mp_railyard gametype tdm map mp_brecourt"
map mp_harbor
Hope you can help me :smile:
yesterday i started to set up an LAN server on my second PC (Duron 750, 512 RAM)
i copied a config of this side but there where a lot of problems i dont get away
1. when the server is on, there is alway a "Unknown Soldier" on the server with 999 ping. I cannot kick him
2. With a "Server Connecting Tool" the Server appears in the LAN search list, but when i search with the CoD ingame LAN search the server don't appears.
here is my whole cfg:
//General Server Settings
set dedicated "1" // 0=Listen Server 1=Dedicated LAN Server 2=Dedicated Internet Server
set developer "0" // 1=Use only to check for script errors
set sv_pure "0" // 0=off 1=Server checks for modified files
//setnet_ip 0.0.0.0 // IP to listen on for multihomed servers
set net_port 28960 // port to listen on
set com_hunkmegs "128" // MB allocated for the game heap. Good for servers will lots of memory
set sv_allowdownloads "1" // This is server side that will allow map downloads // Must also have set cl_allowdownloads "1" on the client
set g_log "mp.log" // Log file name
set g_logsync "2" // 0=buffered writes 1=Write immediately
set g_banIPs "0" // 0=Off 1=Enables banning of IPs
seta sv_maxRate "10000" // Maximum data rate a client can have - Server controlled
seta sv_minrate "2500" // Minimum data rate a client can have - Server controlled
seta sv_maxPing "200" // Maximum ping the server will allow for joining players
seta sv_minPing "0" // Minimum ping the server will allow for joining players
seta sv_dl_maxrate "9999999" // Maximum download rate the server will send files at (i.e Maps etc)
seta sv_floodProtect "1" // 0=Off 1=On Helps control in game text spam
seta g_inactivity "600" // In Seconds - Time at which an inactive player gets sent to spectator
seta g_spectatorinactivity "900" // In Seconds - Time at which an inactive player gets kicked
//seta g_speed "190" // Player movement speed Default=190
seta g_complaintlimit "5" // N/A
set scr_sd_force_team_spectate "0" // Forces only spectate of own team - Unknown if it works
seta g_teamForceBalance "0" // Forces auto balancing of teams - Unknown if it works
set scr_allow_vote "0" // Both have to be off to turn off voting
set g_allowvote "0" // Both have to be off to turn off voting
set scr_drawfriend "1" // Draws a team icon over teammates
set scr_forcerespawn "0" // Force respawning - DM & TDM
set scr_friendlyfire "2" // 0=Off 1=On 2=Reflect damage
set sv_reconnectlimit "10" // Maximum times you can reconnect Default=3
set scr_killcam "1"
set scr_freelook "0"
set scr_spectateenemy "0"
seta sv_master1 "codmaster.activision.com"
seta sv_master2 "codauthorize.activision.com"
seta sv_master3 "master0.gamespy.com"
seta sv_master4 "master1.gamespy.com"
seta sv_gamespy "1"
//Specific Server Settings
set sv_hostname "^2#^7monsters ^2| P^7ublic ^2by ^2d^7EOneR ^2@ d^7agor" //Your Server Name Here
set scr_motd "^2 Welcome to the monsters Public Server of the dagor 2004 LAN
enjoy playing and stay" Server Message Of the Day
set sv_maxclients "20" // Maximum clients allowed on server (Includes private clients)
seta sv_privateclients "4" // # of private clients
set rconPassword "ben" // Remote control password (Master password)
seta sv_privatepassword "ben" // Private client password
set g_password "" // Game password - Used to password the entire server
sets .Admin "^2#^7monsters ^2| d^7EOneR" // Server Admin
sets .Email "deoner@kabsi.at " // Server Admin email
sets .IRC "#monsters" // IRC channel for clan/group
sets .Website "http://www.monsters.at" // Website URL
sets .Location "^4Au^7str^4ia" // Server location
//General Game Settings 0=Disable weapon 1=Enable weapon
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "0"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "0"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
//Search and Destroy Default Description
set scr_sd_graceperiod "25" // Time at round start where spawning and weapon choosing is still allowed, 0 - 60 seconds
set scr_sd_roundlength "3" // round length in mins
set scr_sd_roundlimit "15" // Max Number of round wins per map
set scr_sd_scorelimit "0" // Map team score limit per map
set scr_sd_timelimit "0" // Map time limit, in minutes - 0 to 1440
//Behind Enemy Lines Default Description
set scr_bel_alivepointtime "10" // Number of seconds to get a point for staying alive as allied
set scr_bel_scorelimit "50" // Map score limit
set scr_bel_timelimit "25" // Map time limit, in minutes - 0 to 1440
//Deathmatch Default Description
set scr_dm_scorelimit "0" // Map score limit
set scr_dm_timelimit "30" // Map time limit - 0 to 1440, in minutes
//Retrieval Default Description
set scr_re_graceperiod "10" // Time at round start where spawning and weapon choosing is still allowed, 0 - 60 in seconds
set scr_re_roundlength "7" // Map round length in minutes
set scr_re_roundlimit "5" // Max Number of round wins per map
set scr_re_scorelimit "100" // Map score limit
set scr_re_showcarrier "1" // Show the objective carrier on compass
set scr_re_timelimit "25" // Map time limit, in minutes - 0 to 1440
//Team Deathmatch Default Description
set scr_tdm_scorelimit "0" // Map score limit
set scr_tdm_timelimit "30" // TDM total map time
//GAMETYPE: bel, dm, re, sd, tdm
set g_gametype "sd"
set sv_mapRotation "gametype sd map mp_carentan gametype sd map mp_harbor gametype dm map mp_ship gametype tdm map mp_dawnville gametype sd map mp_brecourt gametype sd map mp_railyard gametype tdm map mp_brecourt"
map mp_harbor
Hope you can help me :smile: